/*************************************************************************

    Labyrinth Runner

*************************************************************************/

class labyrunr_state : public driver_device
{
public:
	labyrunr_state(const machine_config &mconfig, device_type type, const char *tag)
		: driver_device(mconfig, type, tag) { }

	/* memory pointers */
	UINT8 *    m_videoram1;
	UINT8 *    m_videoram2;
	UINT8 *    m_scrollram;
	UINT8 *    m_spriteram;
	UINT8 *    m_paletteram;

	/* video-related */
	tilemap_t    *m_layer0;
	tilemap_t    *m_layer1;
	rectangle  m_clip0;
	rectangle  m_clip1;

	/* devices */
	device_t *m_k007121;
};


/*----------- defined in video/labyrunr.c -----------*/


WRITE8_HANDLER( labyrunr_vram1_w );
WRITE8_HANDLER( labyrunr_vram2_w );

PALETTE_INIT( labyrunr );
VIDEO_START( labyrunr );
SCREEN_UPDATE( labyrunr );
