/***************************************************************************

  Golden Star
  Cherry Master
  Lucky 8 Lines
  Amcoe CGA games

  Golden Star and Cherry Master seem to be almost the same thing, running on
  different hardware.  There are also various bootlegs / hacks, it isn't clear
  exactly what hardware each runs on, some appear to have no OKI for example.

  Driver by Mirko Buffoni.
  Additional Work: David Haywood & Roberto Fresca.

  The vast majority of the sets in here are probably bootlegs and hacks
  hence the slightly different PCBs, rom layouts, slightly hacked program roms
  etc.

****************************************************************************

  Game notes:
  -----------

  * New Lucky 8 Lines:

  Sometimes the game boots with a "Coin Jam" message. Just reset the game to normalize.
  There are 2 sets of controls. Press the BIG key to switch between them.

  Press 9 to enter settings, press START to exit.
  Press 0 to enter stats, press START to exit.
  Keeping pressed 9 + 0 + RESET (F3), will enter the test mode. Press RESET to exit.

  New Lucky 8 Lines has two sets of controls than can be switched through each 'BIG' button.
  Even you can switch controls in middle of the game. When a set of controls are in use,
  the other set is blocked till 'BIG' button is pressed.


  * New Lucky 8 Lines / New Super 8 Lines:

  This set has a regular New Lucky 8 Lines, but allowing bets up to 64.
  It has different settings/parameters, and additional graphics for a game
  called New Super 8 Lines. There are basic reels tiles with a semi-naked woman,
  a sort of Super Mario character from Nintendo, clouds and stars...

  Still can't find how to switch between games.


  * New Lucky 8 Lines / New Super 8 Lines (Witch Bonus):

  Same as above, but allowing bets up to 32 credits.
  It also has different settings/parameters, and a rare feature: the 'Witch Bonus'
  (from Witch Card poker game) is present in the double-up.


  * Cherry Bonus III:

  If a hopper status error appear when the player try to take score,
  pressing Key Out (W) will discharge the credits won.

  Cherry Bonus III has two sets of controls than can be switched through each 'BIG' button.
  Even you can switch controls in middle of the game. When a set of controls are in use,
  the other set is blocked till 'BIG' button is pressed.

  Controls Set2 is using reels stop buttons from Controls Set1.


  * Cherry Master V4 (set 2)

  This set is supposed to be a kind of "stealth".
  The game is hidden into a Tetris game and could be triggered/switched
  in some way. Seems that it was designed for locations/countries where
  gambling games are/were not allowed.

  The game is booting as Cherry Master V4 instead of Tetris ATM...

  Even when the gambling game is working properly, the game is flagged
  as NOT_WORKING till can figure out how can switch between games.


  * Kkoj Noli

  kkuj nol-i / kkoj noli (better romanization).

  kkuj = stab/kill
  nol-i = bees

  The little red box at bottom of the title translates as "South Korea"

  Seems to be a hack of Lucky 8 Lines.

  - Child'ish graphics.
  - For Amusement only... There is no payout/keyout line accessed.
  - No stats or service mode.
  - No NVRAM.
  - Two sets of player's controls, as lucky8.
  - No ay8910, so no extra ports.
  - Only 1 DIP switches bank.

  Nominated for the *WORST* hacked gambling game EVER!


***************************************************************************/


#define MASTER_CLOCK	XTAL_12MHz
#define CPU_CLOCK		MASTER_CLOCK / 4
#define PSG_CLOCK		MASTER_CLOCK / 4
#define AY_CLOCK		MASTER_CLOCK / 8
#define OKI_CLOCK		1056000		/* unverified resonator */

#include "emu.h"
#include "cpu/z80/z80.h"
#include "sound/ay8910.h"
#include "sound/okim6295.h"
#include "sound/sn76496.h"
#include "machine/8255ppi.h"
#include "machine/nvram.h"
#include "includes/goldstar.h"

#include "lucky8.lh"
#include "bingowng.lh"


static WRITE8_HANDLER( protection_w )
{
	goldstar_state *state = space->machine().driver_data<goldstar_state>();

	if (data == 0x2a)
		state->m_dataoffset = 0;
}

static READ8_HANDLER( protection_r )
{
	goldstar_state *state = space->machine().driver_data<goldstar_state>();
	static const int data[4] = { 0x47, 0x4f, 0x4c, 0x44 };

	state->m_dataoffset %= 4;
	return data[state->m_dataoffset++];
}

static ADDRESS_MAP_START( goldstar_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xb7ff) AM_ROM
	AM_RANGE(0xb800, 0xbfff) AM_RAM AM_SHARE("nvram")
	AM_RANGE(0xc000, 0xc7ff) AM_ROM
	AM_RANGE(0xc800, 0xcfff) AM_RAM_WRITE( goldstar_fg_vidram_w ) AM_BASE_MEMBER(goldstar_state,m_fg_vidram)
	AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE( goldstar_fg_atrram_w ) AM_BASE_MEMBER(goldstar_state,m_fg_atrram)
	AM_RANGE(0xd800, 0xd9ff) AM_RAM_WRITE( goldstar_reel1_ram_w ) AM_BASE_MEMBER(goldstar_state,m_reel1_ram)
	AM_RANGE(0xe000, 0xe1ff) AM_RAM_WRITE( goldstar_reel2_ram_w ) AM_BASE_MEMBER(goldstar_state,m_reel2_ram)
	AM_RANGE(0xe800, 0xe9ff) AM_RAM_WRITE( goldstar_reel3_ram_w ) AM_BASE_MEMBER(goldstar_state,m_reel3_ram)
	AM_RANGE(0xf040, 0xf07f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel1_scroll)
	AM_RANGE(0xf080, 0xf0bf) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel2_scroll)
	AM_RANGE(0xf0c0, 0xf0ff) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel3_scroll)

	AM_RANGE(0xf800, 0xf800) AM_READ_PORT("IN0")
	AM_RANGE(0xf801, 0xf801) AM_READ_PORT("IN1")	/* Test Mode */
	AM_RANGE(0xf802, 0xf802) AM_READ_PORT("DSW1")
//  AM_RANGE(0xf803, 0xf803)
//  AM_RANGE(0xf804, 0xf804)
	AM_RANGE(0xf805, 0xf805) AM_READ_PORT("DSW4")	/* DSW 4 (also appears in 8910 port) */
	AM_RANGE(0xf806, 0xf806) AM_READ_PORT("DSW7")	/* (don't know to which one of the */
	AM_RANGE(0xf810, 0xf810) AM_READ_PORT("UNK1")
	AM_RANGE(0xf811, 0xf811) AM_READ_PORT("UNK2")
	AM_RANGE(0xf820, 0xf820) AM_READ_PORT("DSW2")
	AM_RANGE(0xf830, 0xf830) AM_DEVREADWRITE("aysnd", ay8910_r, ay8910_data_w)
	AM_RANGE(0xf840, 0xf840) AM_DEVWRITE("aysnd", ay8910_address_w)
	AM_RANGE(0xfa00, 0xfa00) AM_WRITE(goldstar_fa00_w)
	AM_RANGE(0xfb00, 0xfb00) AM_DEVREADWRITE_MODERN("oki", okim6295_device, read, write)
	AM_RANGE(0xfd00, 0xfdff) AM_RAM_WRITE(paletteram_BBGGGRRR_w) AM_BASE_GENERIC(paletteram)
	AM_RANGE(0xfe00, 0xfe00) AM_READWRITE(protection_r,protection_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( goldstar_readport, AS_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x10, 0x10) AM_READ_PORT("DSW6")
ADDRESS_MAP_END

static WRITE8_HANDLER( ncb3_port81_w )
{
//  if (data!=0x00)
//      popmessage("ncb3_port81_w %02x\n",data);
}


static ADDRESS_MAP_START( ncb3_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xb7ff) AM_ROM
	AM_RANGE(0xb800, 0xbfff) AM_RAM AM_SHARE("nvram")
	AM_RANGE(0xc000, 0xc7ff) AM_ROM
	AM_RANGE(0xc800, 0xcfff) AM_RAM_WRITE(goldstar_fg_vidram_w) AM_BASE_MEMBER(goldstar_state,m_fg_vidram)
	AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(goldstar_fg_atrram_w) AM_BASE_MEMBER(goldstar_state,m_fg_atrram)
	AM_RANGE(0xd800, 0xd9ff) AM_RAM_WRITE(goldstar_reel1_ram_w) AM_BASE_MEMBER(goldstar_state,m_reel1_ram)
	AM_RANGE(0xe000, 0xe1ff) AM_RAM_WRITE(goldstar_reel2_ram_w) AM_BASE_MEMBER(goldstar_state,m_reel2_ram)
	AM_RANGE(0xe800, 0xe9ff) AM_RAM_WRITE(goldstar_reel3_ram_w) AM_BASE_MEMBER(goldstar_state,m_reel3_ram)
	AM_RANGE(0xf040, 0xf07f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel1_scroll)
	AM_RANGE(0xf080, 0xf0bf) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel2_scroll)
	AM_RANGE(0xf100, 0xf17f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel3_scroll) // moved compared to goldstar

	AM_RANGE(0xf800, 0xf803) AM_DEVREADWRITE("ppi8255_0", ppi8255_r, ppi8255_w)	/* Input Ports */
	AM_RANGE(0xf810, 0xf813) AM_DEVREADWRITE("ppi8255_1", ppi8255_r, ppi8255_w)	/* Input Ports */
	AM_RANGE(0xf822, 0xf822) AM_WRITE(goldstar_fa00_w) // hack (connected to ppi output port?, needed for colour banking)
	AM_RANGE(0xf820, 0xf823) AM_DEVREADWRITE("ppi8255_2", ppi8255_r, ppi8255_w)	/* Input/Output Ports */

	AM_RANGE(0xf830, 0xf830) AM_DEVREADWRITE("aysnd", ay8910_r, ay8910_data_w)
	AM_RANGE(0xf840, 0xf840) AM_DEVWRITE("aysnd", ay8910_address_w)
//  AM_RANGE(0xf850, 0xf850) AM_WRITE(ncb3_p1_flip_w)   // need flip?
//  AM_RANGE(0xf860, 0xf860) AM_WRITE(ncb3_p2_flip_w)   // need flip?
	AM_RANGE(0xf870, 0xf870) AM_DEVWRITE("snsnd", sn76496_w)	/* guess... device is initialized, but doesn't seems to be used.*/
ADDRESS_MAP_END

static ADDRESS_MAP_START( ncb3_readwriteport, AS_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
//  AM_RANGE(0x00, 0x00) AM_READ(ncb3_unkread_r)    // read from 0x00 when controls set1 is used...
//  AM_RANGE(0x02, 0x02) AM_READ(ncb3_unkread_r)    // read from 0x02 when controls set2 is used...
//  AM_RANGE(0x06, 0x06) AM_READ(ncb3_unkread_r)    // unknown...
//  AM_RANGE(0x08, 0x08) AM_READ(ncb3_unkread_r)    // unknown...
	AM_RANGE(0x10, 0x10) AM_READ_PORT("DSW5")	/* confirmed for ncb3 */
	AM_RANGE(0x81, 0x81) AM_WRITE(ncb3_port81_w) // ---> large writes.

ADDRESS_MAP_END

/* ncb3 findings...

  f800-f803 = 8255_1 (ctrl=9b) ; portA, B & C (input)
  f810-f813 = 8255_2 (ctrl=9b) ; portA, B & C (input)
  f820-f823 = 8255_3 (ctrl=90) ; portA (input); ports B & C (output)
  f830      = AY8910 RW
  f840      = AY8910 ctrl
  f850      = Unknown
  f870      = PSG (init writes)


  I/O

  00 = RW  (chrygld, ncb3 in ctrl set1)
  02 = RW  (ncb3 in ctrl set2)
  06 = RW
  08 = RW
  81 =  W

  00-0f = initial seq. writes

  Controls Set1 = write to f850 (0x1a), read from 0002.
  Controls Set2 = write to f860 (0x1a), read from 0000.

  Controls Set2 is using reels stop buttons from Controls Set1.

*/




static WRITE8_HANDLER( cm_outport1_w )
{
	/* lamps? */
}

static ADDRESS_MAP_START( cm_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xcfff) AM_ROM AM_WRITENOP

	AM_RANGE(0xd000, 0xd7ff) AM_RAM AM_SHARE("nvram")


	AM_RANGE(0xe000, 0xe7ff) AM_RAM_WRITE(goldstar_fg_vidram_w) AM_BASE_MEMBER(goldstar_state,m_fg_vidram)
	AM_RANGE(0xe800, 0xefff) AM_RAM_WRITE(goldstar_fg_atrram_w) AM_BASE_MEMBER(goldstar_state,m_fg_atrram)

	AM_RANGE(0xf000, 0xf1ff) AM_RAM_WRITE( goldstar_reel1_ram_w ) AM_BASE_MEMBER(goldstar_state,m_reel1_ram)
	AM_RANGE(0xf200, 0xf3ff) AM_RAM_WRITE( goldstar_reel2_ram_w ) AM_BASE_MEMBER(goldstar_state,m_reel2_ram)
	AM_RANGE(0xf400, 0xf5ff) AM_RAM_WRITE( goldstar_reel3_ram_w ) AM_BASE_MEMBER(goldstar_state,m_reel3_ram)
	AM_RANGE(0xf600, 0xf7ff) AM_RAM

	AM_RANGE(0xf800, 0xf87f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel1_scroll)
	AM_RANGE(0xf880, 0xf9ff) AM_RAM
	AM_RANGE(0xfa00, 0xfa7f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel2_scroll)
	AM_RANGE(0xfa80, 0xfbff) AM_RAM
	AM_RANGE(0xfc00, 0xfc7f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel3_scroll)
	AM_RANGE(0xfc80, 0xffff) AM_RAM
ADDRESS_MAP_END

static ADDRESS_MAP_START( nfm_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xd7ff) AM_ROM AM_WRITENOP

	AM_RANGE(0xd800, 0xdfff) AM_RAM AM_SHARE("nvram")


	AM_RANGE(0xe000, 0xe7ff) AM_RAM_WRITE(goldstar_fg_vidram_w) AM_BASE_MEMBER(goldstar_state,m_fg_vidram)
	AM_RANGE(0xe800, 0xefff) AM_RAM_WRITE(goldstar_fg_atrram_w) AM_BASE_MEMBER(goldstar_state,m_fg_atrram)

	AM_RANGE(0xf000, 0xf1ff) AM_RAM_WRITE( goldstar_reel1_ram_w ) AM_BASE_MEMBER(goldstar_state,m_reel1_ram)
	AM_RANGE(0xf200, 0xf3ff) AM_RAM_WRITE( goldstar_reel2_ram_w ) AM_BASE_MEMBER(goldstar_state,m_reel2_ram)
	AM_RANGE(0xf400, 0xf5ff) AM_RAM_WRITE( goldstar_reel3_ram_w ) AM_BASE_MEMBER(goldstar_state,m_reel3_ram)
	AM_RANGE(0xf600, 0xf7ff) AM_RAM

	AM_RANGE(0xf800, 0xf87f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel1_scroll)
	AM_RANGE(0xf880, 0xf9ff) AM_RAM
	AM_RANGE(0xfa00, 0xfa7f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel2_scroll)
	AM_RANGE(0xfa80, 0xfbff) AM_RAM
	AM_RANGE(0xfc00, 0xfc7f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel3_scroll)
	AM_RANGE(0xfc80, 0xffff) AM_RAM
ADDRESS_MAP_END



static ADDRESS_MAP_START( cm_portmap, AS_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x01, 0x01) AM_DEVREAD("aysnd", ay8910_r)
	AM_RANGE(0x02, 0x03) AM_DEVWRITE("aysnd", ay8910_data_address_w)
	AM_RANGE(0x04, 0x07) AM_DEVREADWRITE("ppi8255_0", ppi8255_r, ppi8255_w)	/* Inputs */
	AM_RANGE(0x08, 0x0b) AM_DEVREADWRITE("ppi8255_1", ppi8255_r, ppi8255_w)	/* DIP switches */
	AM_RANGE(0x10, 0x10) AM_WRITE (cm_outport0_w)	/* output port */
	AM_RANGE(0x11, 0x11) AM_WRITENOP
	AM_RANGE(0x12, 0x12) AM_WRITE (cm_outport1_w)	/* output port */
	AM_RANGE(0x13, 0x13) AM_WRITE(cm_background_col_w)
	AM_RANGE(0x14, 0x14) AM_WRITE(cm_girl_scroll_w)
ADDRESS_MAP_END


static ADDRESS_MAP_START( cmast91_portmap, AS_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x00, 0x03) AM_DEVREADWRITE("ppi8255_0", ppi8255_r, ppi8255_w)	/* Input Ports */
	AM_RANGE(0x10, 0x13) AM_DEVREADWRITE("ppi8255_1", ppi8255_r, ppi8255_w)	/* DIP switches */
	AM_RANGE(0x21, 0x21) AM_DEVREAD("aysnd", ay8910_r)
	AM_RANGE(0x22, 0x23) AM_DEVWRITE("aysnd", ay8910_data_address_w)
ADDRESS_MAP_END


static ADDRESS_MAP_START( amcoe1_portmap, AS_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x01, 0x01) AM_DEVREAD("aysnd", ay8910_r)
	AM_RANGE(0x02, 0x03) AM_DEVWRITE("aysnd", ay8910_data_address_w)
	AM_RANGE(0x04, 0x07) AM_DEVREADWRITE("ppi8255_0", ppi8255_r, ppi8255_w)	/* Input Ports */
	AM_RANGE(0x08, 0x0b) AM_DEVREADWRITE("ppi8255_1", ppi8255_r, ppi8255_w)	/* DIP switches */
	AM_RANGE(0x10, 0x10) AM_WRITE (cm_outport0_w)	/* output port */
	AM_RANGE(0x11, 0x11) AM_WRITENOP
	AM_RANGE(0x12, 0x12) AM_WRITE (cm_outport1_w)	/* output port */
	AM_RANGE(0x13, 0x13) AM_WRITE(cm_background_col_w)
	AM_RANGE(0x20, 0x20) AM_DEVREADWRITE_MODERN("oki", okim6295_device, read, write)
ADDRESS_MAP_END

static ADDRESS_MAP_START( amcoe2_portmap, AS_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x01, 0x01) AM_DEVREAD("aysnd", ay8910_r)
	AM_RANGE(0x02, 0x03) AM_DEVWRITE("aysnd", ay8910_data_address_w)
	AM_RANGE(0x04, 0x07) AM_DEVREADWRITE("ppi8255_0", ppi8255_r, ppi8255_w)	/* Input Ports */
	AM_RANGE(0x08, 0x0b) AM_DEVREADWRITE("ppi8255_1", ppi8255_r, ppi8255_w)	/* DIP switches */
	AM_RANGE(0x10, 0x10) AM_WRITE (cm_outport0_w)	/* output port */
	AM_RANGE(0x11, 0x11) AM_WRITENOP
	AM_RANGE(0x12, 0x12) AM_WRITE (cm_outport1_w)	/* output port */
	AM_RANGE(0x13, 0x13) AM_WRITE(cm_background_col_w)
ADDRESS_MAP_END


static WRITE8_HANDLER( lucky8_outport_w )
{
	/* lamps */
	output_set_lamp_value(0, (data >> 1) & 1);	/* D-UP Lamp */
	output_set_lamp_value(1, (data >> 2) & 1);	/* TAKE Lamp */
	output_set_lamp_value(2, (data >> 3) & 1);	/* BET Lamp */
	output_set_lamp_value(3, (data >> 4) & 1);	/* INFO Lamp */
	output_set_lamp_value(4, (data >> 5) & 1);	/* START Lamp */

//  popmessage("lucky8_outb850_w %02x\n", data);

}

static ADDRESS_MAP_START( lucky8_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	AM_RANGE(0x8000, 0x87ff) AM_RAM AM_SHARE("nvram")
	AM_RANGE(0x8800, 0x8fff) AM_RAM_WRITE(goldstar_fg_vidram_w) AM_BASE_MEMBER(goldstar_state,m_fg_vidram)
	AM_RANGE(0x9000, 0x97ff) AM_RAM_WRITE(goldstar_fg_atrram_w) AM_BASE_MEMBER(goldstar_state,m_fg_atrram)
	AM_RANGE(0x9800, 0x99ff) AM_RAM_WRITE(goldstar_reel1_ram_w) AM_BASE_MEMBER(goldstar_state,m_reel1_ram)
	AM_RANGE(0xa000, 0xa1ff) AM_RAM_WRITE(goldstar_reel2_ram_w) AM_BASE_MEMBER(goldstar_state,m_reel2_ram)
	AM_RANGE(0xa800, 0xa9ff) AM_RAM_WRITE(goldstar_reel3_ram_w) AM_BASE_MEMBER(goldstar_state,m_reel3_ram)
	AM_RANGE(0xb040, 0xb07f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel1_scroll)
	AM_RANGE(0xb080, 0xb0bf) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel2_scroll)
	AM_RANGE(0xb100, 0xb17f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel3_scroll)

	AM_RANGE(0xb800, 0xb803) AM_DEVREADWRITE("ppi8255_0", ppi8255_r, ppi8255_w)	/* Input Ports */
	AM_RANGE(0xb810, 0xb813) AM_DEVREADWRITE("ppi8255_1", ppi8255_r, ppi8255_w)	/* Input Ports */
	AM_RANGE(0xb820, 0xb823) AM_DEVREADWRITE("ppi8255_2", ppi8255_r, ppi8255_w)	/* Input/Output Ports */
	AM_RANGE(0xb830, 0xb830) AM_DEVREADWRITE("aysnd", ay8910_r, ay8910_data_w)
	AM_RANGE(0xb840, 0xb840) AM_DEVWRITE("aysnd", ay8910_address_w)	/* no sound... only use both ports for DSWs */
	AM_RANGE(0xb850, 0xb850) AM_WRITE(lucky8_outport_w)
	AM_RANGE(0xb870, 0xb870) AM_DEVWRITE("snsnd", sn76496_w)	/* sound */
	AM_RANGE(0xf800, 0xffff) AM_RAM
ADDRESS_MAP_END

static WRITE8_HANDLER( magodds_outb850_w )
{
	// guess, could be wrong, this might just be lights

	goldstar_state *state = space->machine().driver_data<goldstar_state>();

	if (data&0x20)
		state->m_tile_bank = 1;
	else
		state->m_tile_bank = 0;

	//popmessage("magodds_outb850_w %02x\n", data);

	tilemap_mark_all_tiles_dirty (state->m_fg_tilemap);

}

static WRITE8_HANDLER( magodds_outb860_w )
{
//  popmessage("magodds_outb860_w %02x\n", data);
}

static ADDRESS_MAP_START(magodds_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	// where does the extra rom data map?? it seems like it should come straight after the existing rom, but it can't if this is a plain z80?
	AM_RANGE(0x8000, 0x87ff) AM_RAM AM_SHARE("share1") AM_SHARE("nvram")
	AM_RANGE(0x8800, 0x8fff) AM_RAM_WRITE(goldstar_fg_vidram_w) AM_BASE_MEMBER(goldstar_state,m_fg_vidram)
	AM_RANGE(0x9000, 0x97ff) AM_RAM_WRITE(goldstar_fg_atrram_w) AM_BASE_MEMBER(goldstar_state,m_fg_atrram)
	AM_RANGE(0x9800, 0x99ff) AM_RAM_WRITE(goldstar_reel1_ram_w) AM_BASE_MEMBER(goldstar_state,m_reel1_ram)
	AM_RANGE(0xa000, 0xa1ff) AM_RAM_WRITE(goldstar_reel2_ram_w) AM_BASE_MEMBER(goldstar_state,m_reel2_ram)
	AM_RANGE(0xa900, 0xaaff) AM_RAM_WRITE(goldstar_reel3_ram_w) AM_BASE_MEMBER(goldstar_state,m_reel3_ram) // +0x100 compared to lucky8
	AM_RANGE(0xb040, 0xb07f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel1_scroll)
	AM_RANGE(0xb080, 0xb0bf) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel2_scroll)
	AM_RANGE(0xb100, 0xb17f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel3_scroll)

	AM_RANGE(0xb800, 0xb803) AM_DEVREADWRITE("ppi8255_0", ppi8255_r, ppi8255_w)	/* Input Ports */
	AM_RANGE(0xb810, 0xb813) AM_DEVREADWRITE("ppi8255_1", ppi8255_r, ppi8255_w)	/* Input Ports */
	AM_RANGE(0xb820, 0xb823) AM_DEVREADWRITE("ppi8255_2", ppi8255_r, ppi8255_w)	/* Input/Output Ports */
	AM_RANGE(0xb830, 0xb830) AM_DEVREADWRITE("aysnd", ay8910_r, ay8910_data_w)
	AM_RANGE(0xb840, 0xb840) AM_DEVWRITE("aysnd", ay8910_address_w)	/* no sound... only use both ports for DSWs */
	AM_RANGE(0xb850, 0xb850) AM_WRITE(magodds_outb850_w) //lamps
	AM_RANGE(0xb860, 0xb860) AM_WRITE(magodds_outb860_w) //watchdog
	AM_RANGE(0xb870, 0xb870) AM_DEVWRITE("snsnd", sn76496_w)	/* sound */
	AM_RANGE(0xc000, 0xffff) AM_ROM AM_REGION("maincpu",0xc000)
ADDRESS_MAP_END

static ADDRESS_MAP_START( kkotnoli_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	AM_RANGE(0x8000, 0x87ff) AM_RAM	/* definitely no NVRAM */
	AM_RANGE(0x8800, 0x8fff) AM_RAM_WRITE(goldstar_fg_vidram_w) AM_BASE_MEMBER(goldstar_state,m_fg_vidram)
	AM_RANGE(0x9000, 0x97ff) AM_RAM_WRITE(goldstar_fg_atrram_w) AM_BASE_MEMBER(goldstar_state,m_fg_atrram)
	AM_RANGE(0x9800, 0x99ff) AM_RAM_WRITE(goldstar_reel1_ram_w) AM_BASE_MEMBER(goldstar_state,m_reel1_ram)
	AM_RANGE(0xa000, 0xa1ff) AM_RAM_WRITE(goldstar_reel2_ram_w) AM_BASE_MEMBER(goldstar_state,m_reel2_ram)
	AM_RANGE(0xa800, 0xa9ff) AM_RAM_WRITE(goldstar_reel3_ram_w) AM_BASE_MEMBER(goldstar_state,m_reel3_ram)
	AM_RANGE(0xb040, 0xb07f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel1_scroll)
	AM_RANGE(0xb080, 0xb0bf) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel2_scroll)
	AM_RANGE(0xb100, 0xb17f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel3_scroll)

	AM_RANGE(0xb800, 0xb803) AM_DEVREADWRITE("ppi8255_0", ppi8255_r, ppi8255_w)	/* Input Ports */
	AM_RANGE(0xb810, 0xb813) AM_DEVREADWRITE("ppi8255_1", ppi8255_r, ppi8255_w)	/* Input Ports */
	AM_RANGE(0xb820, 0xb823) AM_DEVREADWRITE("ppi8255_2", ppi8255_r, ppi8255_w)	/* Input Port */
	AM_RANGE(0xb830, 0xb830) AM_WRITENOP		/* no ay8910 */
	AM_RANGE(0xb840, 0xb840) AM_WRITENOP		/* no ay8910 */
	AM_RANGE(0xb850, 0xb850) AM_WRITE(lucky8_outport_w)
	AM_RANGE(0xb870, 0xb870) AM_DEVWRITE("snsnd", sn76496_w)	/* sound */
	AM_RANGE(0xf800, 0xffff) AM_RAM
ADDRESS_MAP_END


//static WRITE8_HANDLER( ladylinr_outport_w )
//{
/* LAMPS (b840)...

   .... ...x
   .... ..x.
   .... .x..
   .... x...  BET
   ...x ....  SMALL/INFO
   ..x. ....  START
   .x.. ....
   x... ....
*/
//  popmessage("Output: %02X", data);
//}

static ADDRESS_MAP_START( ladylinr_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	AM_RANGE(0x8000, 0x87ff) AM_RAM AM_SHARE("nvram")
	AM_RANGE(0x8800, 0x8fff) AM_RAM_WRITE(goldstar_fg_vidram_w) AM_BASE_MEMBER(goldstar_state,m_fg_vidram)
	AM_RANGE(0x9000, 0x97ff) AM_RAM_WRITE(goldstar_fg_atrram_w) AM_BASE_MEMBER(goldstar_state,m_fg_atrram)
	AM_RANGE(0x9800, 0x99ff) AM_RAM_WRITE(goldstar_reel1_ram_w) AM_BASE_MEMBER(goldstar_state,m_reel1_ram)
	AM_RANGE(0xa000, 0xa1ff) AM_RAM_WRITE(goldstar_reel2_ram_w) AM_BASE_MEMBER(goldstar_state,m_reel2_ram)
	AM_RANGE(0xa800, 0xa9ff) AM_RAM_WRITE(goldstar_reel3_ram_w) AM_BASE_MEMBER(goldstar_state,m_reel3_ram)
	AM_RANGE(0xb040, 0xb07f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel1_scroll)
	AM_RANGE(0xb080, 0xb0bf) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel2_scroll)
	AM_RANGE(0xb100, 0xb17f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel3_scroll)

	AM_RANGE(0xb800, 0xb803) AM_DEVREADWRITE("ppi8255_0", ppi8255_r, ppi8255_w)	/* Input Ports */
	AM_RANGE(0xb810, 0xb813) AM_DEVREADWRITE("ppi8255_1", ppi8255_r, ppi8255_w)	/* DSW bank */
	AM_RANGE(0xb830, 0xb830) AM_DEVREADWRITE("aysnd", ay8910_r, ay8910_data_w)
	AM_RANGE(0xb840, 0xb840) AM_DEVWRITE("aysnd", ay8910_address_w)	/* no sound... only use ports */
	AM_RANGE(0xb850, 0xb850) AM_WRITENOP	/* just turn off the lamps, if exist */
	AM_RANGE(0xb870, 0xb870) AM_DEVWRITE("snsnd", sn76496_w)	/* sound */
	AM_RANGE(0xf800, 0xffff) AM_RAM
ADDRESS_MAP_END

static ADDRESS_MAP_START( wcat3_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	AM_RANGE(0x8000, 0x87ff) AM_RAM AM_SHARE("nvram")
	AM_RANGE(0x8800, 0x8fff) AM_RAM_WRITE(goldstar_fg_vidram_w) AM_BASE_MEMBER(goldstar_state,m_fg_vidram)
	AM_RANGE(0x9000, 0x97ff) AM_RAM_WRITE(goldstar_fg_atrram_w) AM_BASE_MEMBER(goldstar_state,m_fg_atrram)
	AM_RANGE(0x9800, 0x99ff) AM_RAM_WRITE(goldstar_reel1_ram_w) AM_BASE_MEMBER(goldstar_state,m_reel1_ram)
	AM_RANGE(0xa000, 0xa1ff) AM_RAM_WRITE(goldstar_reel2_ram_w) AM_BASE_MEMBER(goldstar_state,m_reel2_ram)
	AM_RANGE(0xa800, 0xa9ff) AM_RAM_WRITE(goldstar_reel3_ram_w) AM_BASE_MEMBER(goldstar_state,m_reel3_ram)
	AM_RANGE(0xb040, 0xb07f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel1_scroll)
	AM_RANGE(0xb080, 0xb0bf) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel2_scroll)
	AM_RANGE(0xb100, 0xb17f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel3_scroll)

	AM_RANGE(0xb800, 0xb803) AM_DEVREADWRITE("ppi8255_0", ppi8255_r, ppi8255_w)	/* Input Ports */
	AM_RANGE(0xb810, 0xb813) AM_DEVREADWRITE("ppi8255_1", ppi8255_r, ppi8255_w)	/* Input Ports */
	AM_RANGE(0xb820, 0xb823) AM_DEVREADWRITE("ppi8255_2", ppi8255_r, ppi8255_w)	/* Input/Output Ports */
	AM_RANGE(0xb830, 0xb830) AM_DEVREADWRITE("aysnd", ay8910_r, ay8910_data_w)
	AM_RANGE(0xb840, 0xb840) AM_DEVWRITE("aysnd", ay8910_address_w)	/* no sound... only use both ports for DSWs */
	AM_RANGE(0xb850, 0xb850) AM_WRITE(lucky8_outport_w)
	AM_RANGE(0xb870, 0xb870) AM_DEVWRITE("snsnd", sn76496_w)	/* sound */
//  AM_RANGE(0xc000, 0xc003) AM_DEVREADWRITE("ppi8255_3", ppi8255_r, ppi8255_w) /* Other PPI initialized? */
	AM_RANGE(0xd000, 0xefff) AM_ROM
	AM_RANGE(0xf000, 0xffff) AM_RAM
ADDRESS_MAP_END


/*
static READ8_HANDLER( unkch_unk_r )
{
    return 0xff;
}
*/


/* newer / more capable hw */
static ADDRESS_MAP_START( unkch_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x9fff) AM_ROM
	AM_RANGE(0xc000, 0xc1ff) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_split1_w) AM_BASE_GENERIC(paletteram)
	AM_RANGE(0xc800, 0xc9ff) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_split2_w) AM_BASE_GENERIC(paletteram2)

	AM_RANGE(0xd000, 0xd7ff) AM_RAM AM_SHARE("nvram")

	AM_RANGE(0xd840, 0xd87f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel1_scroll)
	AM_RANGE(0xd880, 0xd8bf) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel2_scroll)
	AM_RANGE(0xd900, 0xd93f) AM_RAM AM_BASE_MEMBER(goldstar_state,m_reel3_scroll)
	AM_RANGE(0xdfc0, 0xdfff) AM_RAM

	AM_RANGE(0xe000, 0xe7ff) AM_RAM_WRITE(goldstar_fg_vidram_w) AM_BASE_MEMBER(goldstar_state,m_fg_vidram)
	AM_RANGE(0xe800, 0xefff) AM_RAM_WRITE(goldstar_fg_atrram_w) AM_BASE_MEMBER(goldstar_state,m_fg_atrram)

	AM_RANGE(0xf000, 0xf1ff) AM_RAM_WRITE( goldstar_reel1_ram_w ) AM_BASE_MEMBER(goldstar_state,m_reel1_ram)
	AM_RANGE(0xf200, 0xf3ff) AM_RAM_WRITE( goldstar_reel2_ram_w ) AM_BASE_MEMBER(goldstar_state,m_reel2_ram)
	AM_RANGE(0xf400, 0xf5ff) AM_RAM_WRITE( goldstar_reel3_ram_w ) AM_BASE_MEMBER(goldstar_state,m_reel3_ram)
	AM_RANGE(0xf600, 0xf7ff) AM_RAM
	AM_RANGE(0xf800, 0xf9ff) AM_RAM_WRITE( unkch_reel1_attrram_w ) AM_BASE_MEMBER(goldstar_state,m_reel1_attrram)
	AM_RANGE(0xfa00, 0xfbff) AM_RAM_WRITE( unkch_reel2_attrram_w ) AM_BASE_MEMBER(goldstar_state,m_reel2_attrram)
	AM_RANGE(0xfc00, 0xfdff) AM_RAM_WRITE( unkch_reel3_attrram_w ) AM_BASE_MEMBER(goldstar_state,m_reel3_attrram)
	AM_RANGE(0xfe00, 0xffff) AM_RAM
ADDRESS_MAP_END

static WRITE8_HANDLER( unkcm_0x02_w )
{
	//popmessage("unkcm_0x02_w %02x", data);
}

static WRITE8_HANDLER( unkcm_0x03_w )
{
	//popmessage("unkcm_0x03_w %02x", data);
	goldstar_state *state = space->machine().driver_data<goldstar_state>();

	state->m_unkch_vidreg = data;

	// -x-- ----   seems to toggle when a 'normal' tilemap should be displayed instead of the reels?
}


static WRITE8_HANDLER( unkcm_0x11_w )
{
	//popmessage("unkcm_0x11_w %02x", data);
}

static WRITE8_HANDLER( unkcm_0x12_w )
{
//  popmessage("unkcm_0x12_w %02x", data);
}


static ADDRESS_MAP_START( unkch_portmap, AS_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
//  AM_RANGE(0x01, 0x01) AM_DEVREAD("aysnd", ay8910_r)
	AM_RANGE(0x02, 0x02) AM_WRITE(unkcm_0x02_w)
	AM_RANGE(0x03, 0x03) AM_WRITE(unkcm_0x03_w)
	AM_RANGE(0x11, 0x11) AM_WRITE(unkcm_0x11_w)
	AM_RANGE(0x12, 0x12) AM_WRITE(unkcm_0x12_w)

//  AM_RANGE(0x04, 0x07) AM_DEVREADWRITE("ppi8255_0", ppi8255_r, ppi8255_w) /* Input Ports */
//  AM_RANGE(0x08, 0x0b) AM_DEVREADWRITE("ppi8255_1", ppi8255_r, ppi8255_w) /* DIP switches */
//  AM_RANGE(0x10, 0x10) AM_WRITE (cm_outport0_w)   /* output port */
//  AM_RANGE(0x11, 0x11) AM_WRITENOP
//  AM_RANGE(0x12, 0x12) AM_WRITE (cm_outport1_w)   /* output port */
//  AM_RANGE(0x13, 0x13) AM_WRITE(cm_background_col_w)
//  AM_RANGE(0x14, 0x14) AM_WRITE(cm_girl_scroll_w)

	AM_RANGE(0x08, 0x08) AM_READ_PORT("IN0")
	AM_RANGE(0x09, 0x09) AM_READ_PORT("IN1")
	AM_RANGE(0x0a, 0x0a) AM_READ_PORT("IN2")
	AM_RANGE(0x0b, 0x0b) AM_READ_PORT("IN3")
	AM_RANGE(0x10, 0x10) AM_READ_PORT("IN4")

ADDRESS_MAP_END



static INPUT_PORTS_START( cmv801 )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Stop 2 / Big")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / D-UP")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SLOT_STOP_ALL ) PORT_NAME("Stop All / Take")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)	/* Coin B */
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2)	/* Coin D */
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)	/* Coin C */
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)	/* Coin A */

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:1")	/* OK */
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, "Hopper Out Switch" )	PORT_DIPLOCATION("DSW1:2")	/* OK */
	PORT_DIPSETTING(    0x02, "Active Low" )
	PORT_DIPSETTING(    0x00, "Active High" )
	PORT_DIPNAME( 0x04, 0x04, "Payout Mode" )		PORT_DIPLOCATION("DSW1:3")	/* OK */
	PORT_DIPSETTING(    0x04, "Payout Switch" )
	PORT_DIPSETTING(    0x00, "Automatic" )
	PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" )			PORT_DIPLOCATION("DSW1:4")	/* not checked */
	PORT_DIPSETTING(    0x08, "Loss" )
	PORT_DIPSETTING(    0x00, "Even" )
	PORT_DIPNAME( 0x10, 0x00, "W-UP Pay Rate" )		PORT_DIPLOCATION("DSW1:5")	/* OK */
	PORT_DIPSETTING(    0x00, "80%" )
	PORT_DIPSETTING(    0x10, "90%" )
	PORT_DIPNAME( 0x20, 0x00, "W-UP Game" )			PORT_DIPLOCATION("DSW1:6")	/* OK */
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0xc0, 0xc0, "Bet Max" )			PORT_DIPLOCATION("DSW1:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "16" )
	PORT_DIPSETTING(    0x40, "32" )
	PORT_DIPSETTING(    0x80, "64" )
	PORT_DIPSETTING(    0xc0, "96" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x07, 0x00, "Main Game Pay Rate" )	PORT_DIPLOCATION("DSW2:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "35%" )
	PORT_DIPSETTING(    0x06, "40%" )
	PORT_DIPSETTING(    0x05, "45%" )
	PORT_DIPSETTING(    0x04, "50%" )
	PORT_DIPSETTING(    0x03, "55%" )
	PORT_DIPSETTING(    0x02, "60%" )
	PORT_DIPSETTING(    0x01, "65%" )
	PORT_DIPSETTING(    0x00, "70%" )
	PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" )			PORT_DIPLOCATION("DSW2:4,5")	/* OK */
	PORT_DIPSETTING(    0x18, "300" )
	PORT_DIPSETTING(    0x10, "500" )
	PORT_DIPSETTING(    0x08, "1000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" )		PORT_DIPLOCATION("DSW2:6")	/* not checked */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, "Key-In Type" )			PORT_DIPLOCATION("DSW2:7")	/* OK */
	PORT_DIPSETTING(    0x40, "A-Type" )
	PORT_DIPSETTING(    0x00, "B-Type" )
	PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" )	PORT_DIPLOCATION("DSW2:8")	/* related with DSW 4-6 */
	PORT_DIPSETTING(    0x80, "Unlimited" )
	PORT_DIPSETTING(    0x00, "Limited" )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2")	/* OK */
	PORT_DIPSETTING(    0x00, "1 Coin/10 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40) /* A-Type */
	PORT_DIPSETTING(    0x01, "1 Coin/20 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x02, "1 Coin/50 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x03, "1 Coin/100 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )     PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00) /* B-Type */
	PORT_DIPSETTING(    0x01, "1 Coin/10 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x02, "1 Coin/25 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x03, "1 Coin/50 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0c, "1 Coin/10 Credits" )
	PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6")	/* OK */
	PORT_DIPSETTING(    0x30, DEF_STR( 5C_1C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10) /* C-Type */
	PORT_DIPSETTING(    0x20, DEF_STR( 2C_1C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x10, DEF_STR( 1C_1C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_2C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00) /* D-Type */
	PORT_DIPSETTING(    0x10, "1 Coin/10 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x20, "1 Coin/25 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x30, "1 Coin/50 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xc0, "1 Coin/10 Credits" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x07, 0x07, "Credit Limit" )            PORT_DIPLOCATION("DSW4:1,2,3")	/* not checked */
	PORT_DIPSETTING(    0x07, "5,000" )
	PORT_DIPSETTING(    0x06, "10,000" )
	PORT_DIPSETTING(    0x05, "20,000" )
	PORT_DIPSETTING(    0x04, "30,000" )
	PORT_DIPSETTING(    0x03, "40,000" )
	PORT_DIPSETTING(    0x02, "50,000" )
	PORT_DIPSETTING(    0x01, "100,000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x08, 0x08, "Display Of Payout Limit" ) PORT_DIPLOCATION("DSW4:4") /* not working */
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" )          PORT_DIPLOCATION("DSW4:5")	/* OK */
	PORT_DIPSETTING(    0x10, "C-Type" )
	PORT_DIPSETTING(    0x00, "D-Type" )
	PORT_DIPNAME( 0x20, 0x20, "Min. Bet For Bonus Play" ) PORT_DIPLOCATION("DSW4:6")	/* OK */
	PORT_DIPSETTING(    0x20, "16 Bet" )
	PORT_DIPSETTING(    0x00, "8 Bet" )
	PORT_DIPNAME( 0x40, 0x40, "Reel Speed" )              PORT_DIPLOCATION("DSW4:7")	/* OK */
	PORT_DIPSETTING(    0x40, DEF_STR( Low ) )
	PORT_DIPSETTING(    0x00, DEF_STR( High ) )
	PORT_DIPNAME( 0x80, 0x80, "Hopper Out By Coin A" )    PORT_DIPLOCATION("DSW4:8")	/* not checked */
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW5")
	PORT_DIPNAME( 0x01, 0x00, "Display Of Doll On Demo" )          PORT_DIPLOCATION("DSW5:1")	/* not working */
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x06, 0x06, "Coin In Limit" )                    PORT_DIPLOCATION("DSW5:2,3")	/* not checked */
	PORT_DIPSETTING(    0x06, "1,000" )
	PORT_DIPSETTING(    0x04, "5,000" )
	PORT_DIPSETTING(    0x02, "10,000" )
	PORT_DIPSETTING(    0x00, "20,000" )
	PORT_DIPNAME( 0x18, 0x18, "Condition For 3 Kind Of Bonus" )    PORT_DIPLOCATION("DSW5:4,5")	/* not checked */
	PORT_DIPSETTING(    0x18, "12-7-1" )
	PORT_DIPSETTING(    0x10, "9-5-1" )
	PORT_DIPSETTING(    0x08, "6-3-1" )
	PORT_DIPSETTING(    0x00, "3-2-1" )
	PORT_DIPNAME( 0x20, 0x00, "Display Of Doll At All Fr. Bonus" ) PORT_DIPLOCATION("DSW5:6")	/* not checked */
	PORT_DIPSETTING(    0x20, DEF_STR( Low ) )
	PORT_DIPSETTING(    0x00, DEF_STR( High ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )                 PORT_DIPLOCATION("DSW5:7")	/* listed as unused */
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Test Mode For Disp. Of Doll" )      PORT_DIPLOCATION("DSW5:8")	/* not working */
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( cmv4 )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Stop 2 / Big")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / D-UP")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SLOT_STOP_ALL ) PORT_NAME("Stop All / Take")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)	/* Coin B */
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2)	/* Coin D */
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)	/* Coin C */
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)	/* Coin A */

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:1")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, "Hopper Out Switch" )	PORT_DIPLOCATION("DSW1:2")	/* OK */
	PORT_DIPSETTING(    0x00, "Active Low" )
	PORT_DIPSETTING(    0x02, "Active High" )
	PORT_DIPNAME( 0x04, 0x00, "Payout Mode" )		PORT_DIPLOCATION("DSW1:3")	/* OK */
	PORT_DIPSETTING(    0x00, "Payout Switch" )
	PORT_DIPSETTING(    0x04, "Automatic" )
	PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" )			PORT_DIPLOCATION("DSW1:4")	/* not checked */
	PORT_DIPSETTING(    0x08, "Loss" )
	PORT_DIPSETTING(    0x00, "Even" )
	PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" )		PORT_DIPLOCATION("DSW1:5")	/* OK */
	PORT_DIPSETTING(    0x00, "40%" )
	PORT_DIPSETTING(    0x10, "60%" )
	PORT_DIPNAME( 0x20, 0x00, "W-UP Game" )			PORT_DIPLOCATION("DSW1:6")	/* OK */
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0xc0, 0xc0, "Bet Max" )			PORT_DIPLOCATION("DSW1:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPSETTING(    0x40, "16" )
	PORT_DIPSETTING(    0x80, "32" )
	PORT_DIPSETTING(    0xc0, "64" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x07, 0x03, "Main Game Pay Rate" )	PORT_DIPLOCATION("DSW2:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "30%" )
	PORT_DIPSETTING(    0x06, "38%" )
	PORT_DIPSETTING(    0x05, "46%" )
	PORT_DIPSETTING(    0x04, "54%" )
	PORT_DIPSETTING(    0x03, "62%" )
	PORT_DIPSETTING(    0x02, "70%" )
	PORT_DIPSETTING(    0x01, "78%" )
	PORT_DIPSETTING(    0x00, "86%" )
	PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" )			PORT_DIPLOCATION("DSW2:4,5")	/* OK */
	PORT_DIPSETTING(    0x18, "300" )
	PORT_DIPSETTING(    0x10, "500" )
	PORT_DIPSETTING(    0x08, "1000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" )		PORT_DIPLOCATION("DSW2:6")	/* not checked */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, "Key-In Type" )			PORT_DIPLOCATION("DSW2:7")	/* OK */
	PORT_DIPSETTING(    0x40, "A-Type" )
	PORT_DIPSETTING(    0x00, "B-Type" )
	PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" )	PORT_DIPLOCATION("DSW2:8")	/* related with DSW 4-6 */
	PORT_DIPSETTING(    0x80, "Unlimited" )
	PORT_DIPSETTING(    0x00, "Limited" )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2")	/* OK */
	PORT_DIPSETTING(    0x00, "1 Coin/10 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40) /* A-Type */
	PORT_DIPSETTING(    0x01, "1 Coin/20 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x02, "1 Coin/50 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x03, "1 Coin/100 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )     PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00) /* B-Type */
	PORT_DIPSETTING(    0x01, "1 Coin/10 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x02, "1 Coin/25 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x03, "1 Coin/50 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0c, "1 Coin/10 Credits" )
	PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6")	/* OK */
	PORT_DIPSETTING(    0x30, DEF_STR( 5C_1C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10) /* C-Type */
	PORT_DIPSETTING(    0x20, DEF_STR( 2C_1C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x10, DEF_STR( 1C_1C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_2C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00) /* D-Type */
	PORT_DIPSETTING(    0x10, "1 Coin/10 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x20, "1 Coin/25 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x30, "1 Coin/50 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xc0, "1 Coin/10 Credits" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x07, 0x06, "Credit Limit" )            PORT_DIPLOCATION("DSW4:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "5,000" )
	PORT_DIPSETTING(    0x06, "10,000" )
	PORT_DIPSETTING(    0x05, "20,000" )
	PORT_DIPSETTING(    0x04, "30,000" )
	PORT_DIPSETTING(    0x03, "40,000" )
	PORT_DIPSETTING(    0x02, "50,000" )
	PORT_DIPSETTING(    0x01, "100,000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x08, 0x00, "Display Of Payout Limit" ) PORT_DIPLOCATION("DSW4:4") /* OK */
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" )          PORT_DIPLOCATION("DSW4:5")	/* OK */
	PORT_DIPSETTING(    0x10, "C-Type" )
	PORT_DIPSETTING(    0x00, "D-Type" )
	PORT_DIPNAME( 0x20, 0x20, "Min. Bet For Bonus Play" ) PORT_DIPLOCATION("DSW4:6")	/* OK */
	PORT_DIPSETTING(    0x20, "16 Bet" )
	PORT_DIPSETTING(    0x00, "8 Bet" )
	PORT_DIPNAME( 0x40, 0x40, "Reel Speed" )              PORT_DIPLOCATION("DSW4:7")	/* OK */
	PORT_DIPSETTING(    0x40, DEF_STR( Low ) )
	PORT_DIPSETTING(    0x00, DEF_STR( High ) )
	PORT_DIPNAME( 0x80, 0x80, "Hopper Out By Coin A" )    PORT_DIPLOCATION("DSW4:8")	/* not checked */
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW5")
	PORT_DIPNAME( 0x01, 0x00, "Flash 'Dyna - C.M.V.4' string in attract" ) PORT_DIPLOCATION("DSW5:1")	/* OK */
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x06, 0x06, "Coin In Limit" )                    PORT_DIPLOCATION("DSW5:2,3")	/* not checked */
	PORT_DIPSETTING(    0x06, "1,000" )
	PORT_DIPSETTING(    0x04, "5,000" )
	PORT_DIPSETTING(    0x02, "10,000" )
	PORT_DIPSETTING(    0x00, "20,000" )
	PORT_DIPNAME( 0x18, 0x18, "Condition For 3 Kind Of Bonus" )    PORT_DIPLOCATION("DSW5:4,5")	/* not checked */
	PORT_DIPSETTING(    0x18, "12-7-1" )
	PORT_DIPSETTING(    0x10, "9-5-1" )
	PORT_DIPSETTING(    0x08, "6-3-1" )
	PORT_DIPSETTING(    0x00, "3-2-1" )
	PORT_DIPNAME( 0x20, 0x00, "Display Of Doll At All Fr. Bonus" ) PORT_DIPLOCATION("DSW5:6")	/* not checked */
	PORT_DIPSETTING(    0x20, DEF_STR( Low ) )
	PORT_DIPSETTING(    0x00, DEF_STR( High ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )                 PORT_DIPLOCATION("DSW5:7")	/* listed as unused */
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Test Mode For Disp. Of Doll" )      PORT_DIPLOCATION("DSW5:8")	/* not working */
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( cmaster )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Big")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / D-UP")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SLOT_STOP_ALL ) PORT_NAME("Bet / Stop All")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Stop 2 / Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)	/* Coin B */
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2)	/* Coin D */
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)	/* Coin C */
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)	/* Coin A */

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:1")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, "Hopper Out Switch" )	PORT_DIPLOCATION("DSW1:2")	/* OK */
	PORT_DIPSETTING(    0x00, "Active Low" )
	PORT_DIPSETTING(    0x02, "Active High" )
	PORT_DIPNAME( 0x04, 0x00, "Payout Mode" )		PORT_DIPLOCATION("DSW1:3")	/* OK */
	PORT_DIPSETTING(    0x00, "Payout Switch" )
	PORT_DIPSETTING(    0x04, "Automatic" )
	PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" )			PORT_DIPLOCATION("DSW1:4")	/* not checked */
	PORT_DIPSETTING(    0x08, "Loss" )
	PORT_DIPSETTING(    0x00, "Even" )
	PORT_DIPNAME( 0x10, 0x00, "W-UP Pay Rate" )		PORT_DIPLOCATION("DSW1:5")	/* OK */
	PORT_DIPSETTING(    0x00, "60%" )
	PORT_DIPSETTING(    0x10, "70%" )
	PORT_DIPNAME( 0x20, 0x00, "W-UP Game" )			PORT_DIPLOCATION("DSW1:6")	/* OK */
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0xc0, 0xc0, "Bet Max" )			PORT_DIPLOCATION("DSW1:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPSETTING(    0x40, "16" )
	PORT_DIPSETTING(    0x80, "32" )
	PORT_DIPSETTING(    0xc0, "64" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x07, 0x03, "Main Game Pay Rate" )	PORT_DIPLOCATION("DSW2:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "45%" )
	PORT_DIPSETTING(    0x06, "50%" )
	PORT_DIPSETTING(    0x05, "55%" )
	PORT_DIPSETTING(    0x04, "60%" )
	PORT_DIPSETTING(    0x03, "65%" )
	PORT_DIPSETTING(    0x02, "70%" )
	PORT_DIPSETTING(    0x01, "75%" )
	PORT_DIPSETTING(    0x00, "80%" )
	PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" )			PORT_DIPLOCATION("DSW2:4,5")	/* OK */
	PORT_DIPSETTING(    0x18, "300" )
	PORT_DIPSETTING(    0x10, "500" )
	PORT_DIPSETTING(    0x08, "1000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" )		PORT_DIPLOCATION("DSW2:6")	/* not checked */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, "Key-In Type" )			PORT_DIPLOCATION("DSW2:7")	/* OK */
	PORT_DIPSETTING(    0x40, "A-Type" )
	PORT_DIPSETTING(    0x00, "B-Type" )
	PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" )	PORT_DIPLOCATION("DSW2:8")	/* related with DSW 4-6 */
	PORT_DIPSETTING(    0x80, "Unlimited" )
	PORT_DIPSETTING(    0x00, "Limited" )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2")	/* OK */
	PORT_DIPSETTING(    0x00, "1 Coin/10 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40) /* A-Type */
	PORT_DIPSETTING(    0x01, "1 Coin/20 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x02, "1 Coin/50 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x03, "1 Coin/100 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )     PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00) /* B-Type */
	PORT_DIPSETTING(    0x01, "1 Coin/10 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x02, "1 Coin/25 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x03, "1 Coin/50 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0c, "1 Coin/10 Credits" )
	PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6")	/* OK */
	PORT_DIPSETTING(    0x30, DEF_STR( 5C_1C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10) /* C-Type */
	PORT_DIPSETTING(    0x20, DEF_STR( 2C_1C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x10, DEF_STR( 1C_1C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_2C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00) /* D-Type */
	PORT_DIPSETTING(    0x10, "1 Coin/10 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x20, "1 Coin/25 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x30, "1 Coin/50 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xc0, "1 Coin/10 Credits" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x07, 0x06, "Credit Limit" )            PORT_DIPLOCATION("DSW4:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "5,000" )
	PORT_DIPSETTING(    0x06, "10,000" )
	PORT_DIPSETTING(    0x05, "20,000" )
	PORT_DIPSETTING(    0x04, "30,000" )
	PORT_DIPSETTING(    0x03, "40,000" )
	PORT_DIPSETTING(    0x02, "50,000" )
	PORT_DIPSETTING(    0x01, "100,000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x08, 0x00, "Display Of Payout Limit" ) PORT_DIPLOCATION("DSW4:4") /* OK */
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" )          PORT_DIPLOCATION("DSW4:5")	/* OK */
	PORT_DIPSETTING(    0x10, "C-Type" )
	PORT_DIPSETTING(    0x00, "D-Type" )
	PORT_DIPNAME( 0x20, 0x20, "Min. Bet For Bonus Play" ) PORT_DIPLOCATION("DSW4:6")	/* OK */
	PORT_DIPSETTING(    0x20, "16 Bet" )
	PORT_DIPSETTING(    0x00, "8 Bet" )
	PORT_DIPNAME( 0x40, 0x40, "Reel Speed" )              PORT_DIPLOCATION("DSW4:7")	/* OK */
	PORT_DIPSETTING(    0x40, DEF_STR( Low ) )
	PORT_DIPSETTING(    0x00, DEF_STR( High ) )
	PORT_DIPNAME( 0x80, 0x80, "Hopper Out By Coin A" )    PORT_DIPLOCATION("DSW4:8")	/* not checked */
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW5")
	PORT_DIPNAME( 0x01, 0x00, "Display Of Doll On Demo" )          PORT_DIPLOCATION("DSW5:1")	/* not working */
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x06, 0x06, "Coin In Limit" )                    PORT_DIPLOCATION("DSW5:2,3")	/* not checked */
	PORT_DIPSETTING(    0x06, "1,000" )
	PORT_DIPSETTING(    0x04, "5,000" )
	PORT_DIPSETTING(    0x02, "10,000" )
	PORT_DIPSETTING(    0x00, "20,000" )
	PORT_DIPNAME( 0x18, 0x18, "Condition For 3 Kind Of Bonus" )    PORT_DIPLOCATION("DSW5:4,5")	/* not checked */
	PORT_DIPSETTING(    0x18, "12-7-1" )
	PORT_DIPSETTING(    0x10, "9-5-1" )
	PORT_DIPSETTING(    0x08, "6-3-1" )
	PORT_DIPSETTING(    0x00, "3-2-1" )
	PORT_DIPNAME( 0x20, 0x00, "Display Of Doll At All Fr. Bonus" ) PORT_DIPLOCATION("DSW5:6")	/* not checked */
	PORT_DIPSETTING(    0x20, DEF_STR( Low ) )
	PORT_DIPSETTING(    0x00, DEF_STR( High ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )                 PORT_DIPLOCATION("DSW5:7")	/* listed as unused */
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Test Mode For Disp. Of Doll" )      PORT_DIPLOCATION("DSW5:8")	/* not working */
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( cmasterb )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big / Stop All")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("D-UP")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Take Score")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)	/* Coin B */
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2)	/* Coin D */
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)	/* Coin C */
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)	/* Coin A */

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:1")	/* OK */
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, "Hopper Out Switch" )	PORT_DIPLOCATION("DSW1:2")	/* OK */
	PORT_DIPSETTING(    0x02, "Active Low" )
	PORT_DIPSETTING(    0x00, "Active High" )
	PORT_DIPNAME( 0x04, 0x00, "Payout Mode" )		PORT_DIPLOCATION("DSW1:3")	/* OK */
	PORT_DIPSETTING(    0x04, "Payout Switch" )
	PORT_DIPSETTING(    0x00, "Automatic" )
	PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" )			PORT_DIPLOCATION("DSW1:4")	/* not checked */
	PORT_DIPSETTING(    0x08, "Loss" )
	PORT_DIPSETTING(    0x00, "Even" )
	PORT_DIPNAME( 0x10, 0x00, "W-UP Pay Rate" )		PORT_DIPLOCATION("DSW1:5")	/* OK */
	PORT_DIPSETTING(    0x00, "80%" )
	PORT_DIPSETTING(    0x10, "90%" )
	PORT_DIPNAME( 0x20, 0x00, "W-UP Game" )			PORT_DIPLOCATION("DSW1:6")	/* OK */
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0xc0, 0xc0, "Bet Max" )			PORT_DIPLOCATION("DSW1:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPSETTING(    0x40, "16" )
	PORT_DIPSETTING(    0x80, "32" )
	PORT_DIPSETTING(    0xc0, "64" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x07, 0x03, "Main Game Pay Rate" )	PORT_DIPLOCATION("DSW2:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "55%" )
	PORT_DIPSETTING(    0x06, "60%" )
	PORT_DIPSETTING(    0x05, "65%" )
	PORT_DIPSETTING(    0x04, "70%" )
	PORT_DIPSETTING(    0x03, "75%" )
	PORT_DIPSETTING(    0x02, "80%" )
	PORT_DIPSETTING(    0x01, "85%" )
	PORT_DIPSETTING(    0x00, "90%" )
	PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" )			PORT_DIPLOCATION("DSW2:4,5")	/* OK */
	PORT_DIPSETTING(    0x18, "300" )
	PORT_DIPSETTING(    0x10, "500" )
	PORT_DIPSETTING(    0x08, "1000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" )		PORT_DIPLOCATION("DSW2:6")	/* not checked */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, "Key-In Type" )			PORT_DIPLOCATION("DSW2:7")	/* OK */
	PORT_DIPSETTING(    0x40, "A-Type" )
	PORT_DIPSETTING(    0x00, "B-Type" )
	PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" )	PORT_DIPLOCATION("DSW2:8")	/* related with DSW 4-6 */
	PORT_DIPSETTING(    0x80, "Unlimited" )
	PORT_DIPSETTING(    0x00, "Limited" )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2")	/* OK */
	PORT_DIPSETTING(    0x00, "1 Coin/10 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40) /* A-Type */
	PORT_DIPSETTING(    0x01, "1 Coin/20 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x02, "1 Coin/50 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x03, "1 Coin/100 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )     PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00) /* B-Type */
	PORT_DIPSETTING(    0x01, "1 Coin/10 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x02, "1 Coin/25 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x03, "1 Coin/50 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0c, "1 Coin/10 Credits" )
	PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6")	/* OK */
	PORT_DIPSETTING(    0x30, DEF_STR( 5C_1C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10) /* C-Type */
	PORT_DIPSETTING(    0x20, DEF_STR( 2C_1C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x10, DEF_STR( 1C_1C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_2C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00) /* D-Type */
	PORT_DIPSETTING(    0x10, "1 Coin/10 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x20, "1 Coin/25 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x30, "1 Coin/50 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xc0, "1 Coin/10 Credits" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x07, 0x05, "Credit Limit" )            PORT_DIPLOCATION("DSW4:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "5,000" )
	PORT_DIPSETTING(    0x06, "10,000" )
	PORT_DIPSETTING(    0x05, "20,000" )
	PORT_DIPSETTING(    0x04, "30,000" )
	PORT_DIPSETTING(    0x03, "40,000" )
	PORT_DIPSETTING(    0x02, "50,000" )
	PORT_DIPSETTING(    0x01, "100,000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x08, 0x00, "Display Of Payout Limit" ) PORT_DIPLOCATION("DSW4:4")	/* OK */
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" )          PORT_DIPLOCATION("DSW4:5")	/* OK */
	PORT_DIPSETTING(    0x10, "C-Type" )
	PORT_DIPSETTING(    0x00, "D-Type" )
	PORT_DIPNAME( 0x20, 0x20, "Min. Bet For Bonus Play" ) PORT_DIPLOCATION("DSW4:6")	/* OK */
	PORT_DIPSETTING(    0x20, "16 Bet" )
	PORT_DIPSETTING(    0x00, "8 Bet" )
	PORT_DIPNAME( 0x40, 0x40, "Reel Speed" )              PORT_DIPLOCATION("DSW4:7")	/* OK */
	PORT_DIPSETTING(    0x40, DEF_STR( Low ) )
	PORT_DIPSETTING(    0x00, DEF_STR( High ) )
	PORT_DIPNAME( 0x80, 0x80, "Hopper Out By Coin A" )    PORT_DIPLOCATION("DSW4:8")	/* not checked */
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW5")
	PORT_DIPNAME( 0x01, 0x00, "Display Of Doll On Demo" )          PORT_DIPLOCATION("DSW5:1")	/* not checked */
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x06, 0x06, "Coin In Limit" )                    PORT_DIPLOCATION("DSW5:2,3")	/* not checked */
	PORT_DIPSETTING(    0x06, "1,000" )
	PORT_DIPSETTING(    0x04, "5,000" )
	PORT_DIPSETTING(    0x02, "10,000" )
	PORT_DIPSETTING(    0x00, "20,000" )
	PORT_DIPNAME( 0x18, 0x18, "Condition For 3 Kind Of Bonus" )    PORT_DIPLOCATION("DSW5:4,5")	/* not checked */
	PORT_DIPSETTING(    0x18, "12-7-1" )
	PORT_DIPSETTING(    0x10, "9-5-1" )
	PORT_DIPSETTING(    0x08, "6-3-1" )
	PORT_DIPSETTING(    0x00, "3-2-1" )
	PORT_DIPNAME( 0x20, 0x00, "Display Of Doll At All Fr. Bonus" ) PORT_DIPLOCATION("DSW5:6")	/* not checked */
	PORT_DIPSETTING(    0x20, DEF_STR( Low ) )
	PORT_DIPSETTING(    0x00, DEF_STR( High ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )                 PORT_DIPLOCATION("DSW5:7")	/* listed as unused */
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Test Mode For Disp. Of Doll" )      PORT_DIPLOCATION("DSW5:8")	/* not checked */
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( cmasterc )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big / Stop 1")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("D-UP / Stop 2")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Take Score")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small / Info / Stop 3")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)	/* Coin B */
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2)	/* Coin D */
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)	/* Coin C */
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)	/* Coin A */

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:1")	/* OK */
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, "Hopper Out Switch" )	PORT_DIPLOCATION("DSW1:2")	/* OK */
	PORT_DIPSETTING(    0x02, "Active Low" )
	PORT_DIPSETTING(    0x00, "Active High" )
	PORT_DIPNAME( 0x04, 0x00, "Payout Mode" )		PORT_DIPLOCATION("DSW1:3")	/* OK */
	PORT_DIPSETTING(    0x04, "Payout Switch" )
	PORT_DIPSETTING(    0x00, "Automatic" )
	PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" )			PORT_DIPLOCATION("DSW1:4")	/* not checked */
	PORT_DIPSETTING(    0x08, "Loss" )
	PORT_DIPSETTING(    0x00, "Even" )
	PORT_DIPNAME( 0x10, 0x00, "W-UP Pay Rate" )		PORT_DIPLOCATION("DSW1:5")	/* OK */
	PORT_DIPSETTING(    0x00, "80%" )
	PORT_DIPSETTING(    0x10, "90%" )
	PORT_DIPNAME( 0x20, 0x00, "W-UP Game" )			PORT_DIPLOCATION("DSW1:6")	/* OK */
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0xc0, 0xc0, "Bet Max" )			PORT_DIPLOCATION("DSW1:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPSETTING(    0x40, "16" )
	PORT_DIPSETTING(    0x80, "32" )
	PORT_DIPSETTING(    0xc0, "64" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x07, 0x03, "Main Game Pay Rate" )	PORT_DIPLOCATION("DSW2:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "55%" )
	PORT_DIPSETTING(    0x06, "60%" )
	PORT_DIPSETTING(    0x05, "65%" )
	PORT_DIPSETTING(    0x04, "70%" )
	PORT_DIPSETTING(    0x03, "75%" )
	PORT_DIPSETTING(    0x02, "80%" )
	PORT_DIPSETTING(    0x01, "85%" )
	PORT_DIPSETTING(    0x00, "90%" )
	PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" )			PORT_DIPLOCATION("DSW2:4,5")	/* OK */
	PORT_DIPSETTING(    0x18, "300" )
	PORT_DIPSETTING(    0x10, "500" )
	PORT_DIPSETTING(    0x08, "1000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" )		PORT_DIPLOCATION("DSW2:6")	/* not checked */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, "Key-In Type" )			PORT_DIPLOCATION("DSW2:7")	/* OK */
	PORT_DIPSETTING(    0x40, "A-Type" )
	PORT_DIPSETTING(    0x00, "B-Type" )
	PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" )	PORT_DIPLOCATION("DSW2:8")	/* related with DSW 4-6 */
	PORT_DIPSETTING(    0x80, "Unlimited" )
	PORT_DIPSETTING(    0x00, "Limited" )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2")	/* OK */
	PORT_DIPSETTING(    0x00, "1 Coin/10 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40) /* A-Type */
	PORT_DIPSETTING(    0x01, "1 Coin/20 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x02, "1 Coin/50 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x03, "1 Coin/100 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )     PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00) /* B-Type */
	PORT_DIPSETTING(    0x01, "1 Coin/10 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x02, "1 Coin/25 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x03, "1 Coin/50 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0c, "1 Coin/10 Credits" )
	PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6")	/* OK */
	PORT_DIPSETTING(    0x30, DEF_STR( 5C_1C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10) /* C-Type */
	PORT_DIPSETTING(    0x20, DEF_STR( 2C_1C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x10, DEF_STR( 1C_1C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_2C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00) /* D-Type */
	PORT_DIPSETTING(    0x10, "1 Coin/10 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x20, "1 Coin/25 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x30, "1 Coin/50 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xc0, "1 Coin/10 Credits" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x07, 0x05, "Credit Limit" )            PORT_DIPLOCATION("DSW4:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "5,000" )
	PORT_DIPSETTING(    0x06, "10,000" )
	PORT_DIPSETTING(    0x05, "20,000" )
	PORT_DIPSETTING(    0x04, "30,000" )
	PORT_DIPSETTING(    0x03, "40,000" )
	PORT_DIPSETTING(    0x02, "50,000" )
	PORT_DIPSETTING(    0x01, "100,000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x08, 0x00, "Display Of Payout Limit" ) PORT_DIPLOCATION("DSW4:4")	/* OK */
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" )          PORT_DIPLOCATION("DSW4:5")	/* OK */
	PORT_DIPSETTING(    0x10, "C-Type" )
	PORT_DIPSETTING(    0x00, "D-Type" )
	PORT_DIPNAME( 0x20, 0x20, "Min. Bet For Bonus Play" ) PORT_DIPLOCATION("DSW4:6")	/* OK */
	PORT_DIPSETTING(    0x20, "16 Bet" )
	PORT_DIPSETTING(    0x00, "8 Bet" )
	PORT_DIPNAME( 0x40, 0x40, "Reel Speed" )              PORT_DIPLOCATION("DSW4:7")	/* OK */
	PORT_DIPSETTING(    0x40, DEF_STR( Low ) )
	PORT_DIPSETTING(    0x00, DEF_STR( High ) )
	PORT_DIPNAME( 0x80, 0x80, "Hopper Out By Coin A" )    PORT_DIPLOCATION("DSW4:8")	/* not checked */
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW5")
	PORT_DIPNAME( 0x01, 0x00, "Display Of Doll On Demo" )          PORT_DIPLOCATION("DSW5:1")	/* not checked */
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x06, 0x06, "Coin In Limit" )                    PORT_DIPLOCATION("DSW5:2,3")	/* not checked */
	PORT_DIPSETTING(    0x06, "1,000" )
	PORT_DIPSETTING(    0x04, "5,000" )
	PORT_DIPSETTING(    0x02, "10,000" )
	PORT_DIPSETTING(    0x00, "20,000" )
	PORT_DIPNAME( 0x18, 0x18, "Condition For 3 Kind Of Bonus" )    PORT_DIPLOCATION("DSW5:4,5")	/* not checked */
	PORT_DIPSETTING(    0x18, "12-7-1" )
	PORT_DIPSETTING(    0x10, "9-5-1" )
	PORT_DIPSETTING(    0x08, "6-3-1" )
	PORT_DIPSETTING(    0x00, "3-2-1" )
	PORT_DIPNAME( 0x20, 0x00, "Display Of Doll At All Fr. Bonus" ) PORT_DIPLOCATION("DSW5:6")	/* not checked */
	PORT_DIPSETTING(    0x20, DEF_STR( Low ) )
	PORT_DIPSETTING(    0x00, DEF_STR( High ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )                 PORT_DIPLOCATION("DSW5:7")	/* listed as unused */
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Test Mode For Disp. Of Doll" )      PORT_DIPLOCATION("DSW5:8")	/* not checked */
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( cmast91 )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("D-UP")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)	/* Coin B */
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2)	/* Coin D */
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)	/* Coin C */
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)	/* Coin A */

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:1")	/* OK */
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, "Hopper Out Switch" )	PORT_DIPLOCATION("DSW1:2")	/* OK */
	PORT_DIPSETTING(    0x02, "Active Low" )
	PORT_DIPSETTING(    0x00, "Active High" )
	PORT_DIPNAME( 0x04, 0x00, "Payout Mode" )		PORT_DIPLOCATION("DSW1:3")	/* OK */
	PORT_DIPSETTING(    0x04, "Payout Switch" )
	PORT_DIPSETTING(    0x00, "Automatic" )
	PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" )			PORT_DIPLOCATION("DSW1:4")	/* not checked */
	PORT_DIPSETTING(    0x08, "Loss" )
	PORT_DIPSETTING(    0x00, "Even" )
	PORT_DIPNAME( 0x10, 0x00, "W-UP Pay Rate" )		PORT_DIPLOCATION("DSW1:5")	/* OK */
	PORT_DIPSETTING(    0x00, "80%" )
	PORT_DIPSETTING(    0x10, "90%" )
	PORT_DIPNAME( 0x20, 0x00, "W-UP Game" )			PORT_DIPLOCATION("DSW1:6")	/* OK */
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0xc0, 0xc0, "Bet Max" )			PORT_DIPLOCATION("DSW1:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPSETTING(    0x40, "16" )
	PORT_DIPSETTING(    0x80, "32" )
	PORT_DIPSETTING(    0xc0, "64" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x07, 0x03, "Main Game Pay Rate" )	PORT_DIPLOCATION("DSW2:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "45%" )
	PORT_DIPSETTING(    0x06, "50%" )
	PORT_DIPSETTING(    0x05, "55%" )
	PORT_DIPSETTING(    0x04, "60%" )
	PORT_DIPSETTING(    0x03, "65%" )
	PORT_DIPSETTING(    0x02, "70%" )
	PORT_DIPSETTING(    0x01, "75%" )
	PORT_DIPSETTING(    0x00, "80%" )
	PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" )			PORT_DIPLOCATION("DSW2:4,5")	/* OK */
	PORT_DIPSETTING(    0x18, "300" )
	PORT_DIPSETTING(    0x10, "500" )
	PORT_DIPSETTING(    0x08, "1000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" )		PORT_DIPLOCATION("DSW2:6")	/* not checked */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, "Key-In Type" )			PORT_DIPLOCATION("DSW2:7")	/* OK */
	PORT_DIPSETTING(    0x40, "A-Type" )
	PORT_DIPSETTING(    0x00, "B-Type" )
	PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" )	PORT_DIPLOCATION("DSW2:8")	/* related with DSW 4-6 */
	PORT_DIPSETTING(    0x80, "Unlimited" )
	PORT_DIPSETTING(    0x00, "Limited" )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2")	/* OK */
	PORT_DIPSETTING(    0x00, "1 Coin/10 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40) /* A-Type */
	PORT_DIPSETTING(    0x01, "1 Coin/20 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x02, "1 Coin/50 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x03, "1 Coin/100 Credits" ) PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )     PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00) /* B-Type */
	PORT_DIPSETTING(    0x01, "1 Coin/10 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x02, "1 Coin/25 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x03, "1 Coin/50 Credits" )  PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0c, "1 Coin/10 Credits" )
	PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6")	/* OK */
	PORT_DIPSETTING(    0x30, DEF_STR( 5C_1C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10) /* C-Type */
	PORT_DIPSETTING(    0x20, DEF_STR( 2C_1C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x10, DEF_STR( 1C_1C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_2C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )    PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00) /* D-Type */
	PORT_DIPSETTING(    0x10, "1 Coin/10 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x20, "1 Coin/25 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x30, "1 Coin/50 Credits" ) PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xc0, "1 Coin/10 Credits" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x07, 0x06, "Credit Limit" )            PORT_DIPLOCATION("DSW4:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "5,000" )
	PORT_DIPSETTING(    0x06, "10,000" )
	PORT_DIPSETTING(    0x05, "20,000" )
	PORT_DIPSETTING(    0x04, "30,000" )
	PORT_DIPSETTING(    0x03, "40,000" )
	PORT_DIPSETTING(    0x02, "50,000" )
	PORT_DIPSETTING(    0x01, "100,000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x08, 0x00, "Display Of Payout Limit" ) PORT_DIPLOCATION("DSW4:4")	/* OK */
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" )          PORT_DIPLOCATION("DSW4:5")	/* OK */
	PORT_DIPSETTING(    0x10, "C-Type" )
	PORT_DIPSETTING(    0x00, "D-Type" )
	PORT_DIPNAME( 0x20, 0x20, "Min. Bet For Bonus Play" ) PORT_DIPLOCATION("DSW4:6")	/* OK */
	PORT_DIPSETTING(    0x20, "16 Bet" )
	PORT_DIPSETTING(    0x00, "8 Bet" )
	PORT_DIPNAME( 0x40, 0x00, "Reel Speed" )              PORT_DIPLOCATION("DSW4:7")	/* OK */
	PORT_DIPSETTING(    0x40, DEF_STR( Low ) )
	PORT_DIPSETTING(    0x00, DEF_STR( High ) )
	PORT_DIPNAME( 0x80, 0x80, "Hopper Out By Coin A" )    PORT_DIPLOCATION("DSW4:8")	/* not checked */
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW5")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )              PORT_DIPLOCATION("DSW5:1")	/* no whores here */
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x06, 0x06, "Coin In Limit" )                 PORT_DIPLOCATION("DSW5:2,3")	/* not checked */
	PORT_DIPSETTING(    0x06, "1,000" )
	PORT_DIPSETTING(    0x04, "5,000" )
	PORT_DIPSETTING(    0x02, "10,000" )
	PORT_DIPSETTING(    0x00, "20,000" )
	PORT_DIPNAME( 0x18, 0x18, "Condition For 3 Kind Of Bonus" ) PORT_DIPLOCATION("DSW5:4,5")	/* not checked */
	PORT_DIPSETTING(    0x18, "12-7-1" )
	PORT_DIPSETTING(    0x10, "9-5-1" )
	PORT_DIPSETTING(    0x08, "6-3-1" )
	PORT_DIPSETTING(    0x00, "3-2-1" )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )              PORT_DIPLOCATION("DSW5:6")	/* not checked */
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )              PORT_DIPLOCATION("DSW5:7")	/* listed as unused */
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )              PORT_DIPLOCATION("DSW5:8")	/* no whores in demo */
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END


static INPUT_PORTS_START( goldstar )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_V) PORT_NAME("Bet Red / 2")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Small / 1 / Info")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_B) PORT_NAME("Bet Blue / D-UP / 3")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / Take")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Stop 2 / Big / Ticket")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_N) PORT_NAME("Start / Stop All / 4")

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )	/* this is not a coin, not sure what it is */
													/* maybe it's used to buy tickets. Will check soon. */
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F1) PORT_NAME("Statistics")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x00, "Game Style" )
	PORT_DIPSETTING(    0x01, "Gettoni" )
	PORT_DIPSETTING(    0x00, "Ticket" )
	PORT_DIPNAME( 0x02, 0x02, "Hopper Out" )
	PORT_DIPSETTING(    0x02, "Active Low" )
	PORT_DIPSETTING(    0x00, "Active High" )
	PORT_DIPNAME( 0x04, 0x04, "Payout Automatic?" )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x00, "W-Up '7'" )
	PORT_DIPSETTING(    0x08, "Loss" )
	PORT_DIPSETTING(    0x00, "Even" )
	PORT_DIPNAME( 0x10, 0x10, "W-Up Pay Rate" )
	PORT_DIPSETTING(    0x10, "60%" )
	PORT_DIPSETTING(    0x00, "70%" )
	PORT_DIPNAME( 0x20, 0x20, "W-Up Game" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0xc0, 0x00, "Bet Max" )
	PORT_DIPSETTING(    0xc0, "8 Bet" )
	PORT_DIPSETTING(    0x80, "16 Bet" )
	PORT_DIPSETTING(    0x40, "32 Bet" )
	PORT_DIPSETTING(    0x00, "50 Bet" )

	PORT_START("UNK1")
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("UNK2")
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x07, 0x00, "Main Game Pay Rate" )
	PORT_DIPSETTING(    0x00, "75 %" )
	PORT_DIPSETTING(    0x01, "70 %" )
	PORT_DIPSETTING(    0x02, "65 %" )
	PORT_DIPSETTING(    0x03, "60 %" )
	PORT_DIPSETTING(    0x04, "55 %" )
	PORT_DIPSETTING(    0x05, "50 %" )
	PORT_DIPSETTING(    0x06, "45 %" )
	PORT_DIPSETTING(    0x07, "40 %" )
	PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" )
	PORT_DIPSETTING(    0x18, "300" )
	PORT_DIPSETTING(    0x10, "500" )
	PORT_DIPSETTING(    0x08, "1000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x00, "Key-In Type" )
	PORT_DIPSETTING(    0x40, "B-Type" )
	PORT_DIPSETTING(    0x00, "A-Type" )
	PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" )
	PORT_DIPSETTING(    0x80, "Unlimited" )
	PORT_DIPSETTING(    0x00, "Limited" )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x00, "1 Coin/10 Credits" )
	PORT_DIPSETTING(    0x04, "1 Coin/20 Credits" )
	PORT_DIPSETTING(    0x08, "1 Coin/50 Credits" )
	PORT_DIPSETTING(    0x0c, "1 Coin/100 Credits" )
	PORT_DIPNAME( 0xc0, 0x40, "Coin C" )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xc0, "1 Coin/10 Credits" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x07, 0x06, "Credit Limited" )
	PORT_DIPSETTING(    0x07, "5000" )
	PORT_DIPSETTING(    0x06, "10000" )
	PORT_DIPSETTING(    0x05, "20000" )
	PORT_DIPSETTING(    0x04, "30000" )
	PORT_DIPSETTING(    0x03, "40000" )
	PORT_DIPSETTING(    0x02, "50000" )
	PORT_DIPSETTING(    0x01, "100000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x08, 0x00, "Display Credit Limit" )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, "Type of Coin D" )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x00, "Bonus Play Min Bet" )
	PORT_DIPSETTING(    0x20, "16 Bet" )
	PORT_DIPSETTING(    0x00, "8 Bet" )
	PORT_DIPNAME( 0x40, 0x00, "Reel Speed" )
	PORT_DIPSETTING(    0x40, DEF_STR( Low ) )
	PORT_DIPSETTING(    0x00, DEF_STR( High ) )
	PORT_DIPNAME( 0x80, 0x00, "Ticket Payment" )
	PORT_DIPSETTING(    0x80, "1 Ticket/100" )
	PORT_DIPSETTING(    0x00, "Pay All" )

	PORT_START("DSW6")
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSW7")	/* ??? */
	PORT_BIT( 0xdf, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_DIPNAME( 0x20, 0x00, "Show Woman" )
	PORT_DIPSETTING(    0x20, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
INPUT_PORTS_END

static INPUT_PORTS_START( chrygld )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("Stop 2 / Big / Bonus Game")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_B) PORT_NAME("Blue Bet / D-UP / Card 3")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("Stop 1 / Take")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("Red Bet / Card 2")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("Stop 3 / Small / Info / Card 1")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_N) PORT_NAME("Start / Stop All / Card 4")

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)	/* Coin B */
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2)	/* Coin D */
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)	/* Coin C */
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)	/* Coin A */

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("IN3")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x01, "Game Style" )		PORT_DIPLOCATION("DSW1:1")
	PORT_DIPSETTING(    0x01, "Tokens" )
	PORT_DIPSETTING(    0x00, "Ticket" )
	PORT_DIPNAME( 0x02, 0x02, "Hopper Out Switch" )	PORT_DIPLOCATION("DSW1:2")
	PORT_DIPSETTING(    0x02, "Active Low" )
	PORT_DIPSETTING(    0x00, "Active High" )
	PORT_DIPNAME( 0x04, 0x04, "Payout Mode" )		PORT_DIPLOCATION("DSW1:3")
	PORT_DIPSETTING(    0x04, "Payout Switch" )
	PORT_DIPSETTING(    0x00, "Automatic" )
	PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" )			PORT_DIPLOCATION("DSW1:4")
	PORT_DIPSETTING(    0x08, "Loss" )
	PORT_DIPSETTING(    0x00, "Even" )
	PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" )		PORT_DIPLOCATION("DSW1:5")
	PORT_DIPSETTING(    0x10, "80%" )
	PORT_DIPSETTING(    0x00, "90%" )
	PORT_DIPNAME( 0x20, 0x20, "W-UP Game" )			PORT_DIPLOCATION("DSW1:6")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0xc0, 0x00, "Bet Max" )			PORT_DIPLOCATION("DSW1:7,8")
	PORT_DIPSETTING(    0xc0, "8" )
	PORT_DIPSETTING(    0x80, "16" )
	PORT_DIPSETTING(    0x40, "32" )
	PORT_DIPSETTING(    0x00, "50" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x07, 0x00, "Main Game Pay Rate" )	PORT_DIPLOCATION("DSW2:1,2,3")
	PORT_DIPSETTING(    0x00, "55%" )
	PORT_DIPSETTING(    0x01, "60%" )
	PORT_DIPSETTING(    0x02, "65%" )
	PORT_DIPSETTING(    0x03, "70%" )
	PORT_DIPSETTING(    0x04, "75%" )
	PORT_DIPSETTING(    0x05, "80%" )
	PORT_DIPSETTING(    0x06, "85%" )
	PORT_DIPSETTING(    0x07, "90%" )
	PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" )			PORT_DIPLOCATION("DSW2:4,5")
	PORT_DIPSETTING(    0x18, "300" )
	PORT_DIPSETTING(    0x10, "500" )
	PORT_DIPSETTING(    0x08, "1000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" )		PORT_DIPLOCATION("DSW2:6")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x00, "Key-In Type" )			PORT_DIPLOCATION("DSW2:7")
	PORT_DIPSETTING(    0x40, "B-Type" )
	PORT_DIPSETTING(    0x00, "A-Type" )
	PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" )	PORT_DIPLOCATION("DSW2:8")	/* related with DSW 4-6 */
	PORT_DIPSETTING(    0x80, "Unlimited" )
	PORT_DIPSETTING(    0x00, "Limited" )

	PORT_START("DSW3")	/* some of these could be wrong */
	PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2")
	PORT_DIPSETTING(    0x00, "1 Coin/10 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00) // A-Type
	PORT_DIPSETTING(    0x01, "1 Coin/20 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x02, "1 Coin/50 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x03, "1 Coin/100 Credits" )	PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40) // B-Type
	PORT_DIPSETTING(    0x01, "1 Coin/10 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x02, "1 Coin/25 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x03, "1 Coin/50 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4")
	PORT_DIPSETTING(    0x00, "1 Coin/10 Credits" )
	PORT_DIPSETTING(    0x04, "1 Coin/20 Credits" )
	PORT_DIPSETTING(    0x08, "1 Coin/50 Credits" )
	PORT_DIPSETTING(    0x0c, "1 Coin/10 Credits" )
	PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6")
	PORT_DIPSETTING(    0x30, DEF_STR( 5C_1C ) )				PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10) // C-Type
	PORT_DIPSETTING(    0x20, DEF_STR( 2C_1C ) )				PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x10, DEF_STR( 1C_1C ) )				PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_2C ) )				PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x30, "1 Ticket/Coin / 100 Credits" )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00) // D-Type
	PORT_DIPSETTING(    0x20, "1 Ticket/Coin / 100 Credits" )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x10, "1 Ticket/Coin / 100 Credits" )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x00, "1 Ticket/Coin / 100 Credits" )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8")
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xc0, "1 Coin/10 Credits" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x07, 0x06, "Credit Limit" )				PORT_DIPLOCATION("DSW4:1,2,3")
	PORT_DIPSETTING(    0x07, "5,000" )
	PORT_DIPSETTING(    0x06, "10,000" )
	PORT_DIPSETTING(    0x05, "20,000" )
	PORT_DIPSETTING(    0x04, "30,000" )
	PORT_DIPSETTING(    0x03, "40,000" )
	PORT_DIPSETTING(    0x02, "50,000" )
	PORT_DIPSETTING(    0x01, "100,000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x08, 0x00, "Display Of Credit Limit" )	PORT_DIPLOCATION("DSW4:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" )			PORT_DIPLOCATION("DSW4:5")
	PORT_DIPSETTING(    0x10, "D-Type (Tokens)" )
	PORT_DIPSETTING(    0x00, "C-Type (Ticket)" )
	PORT_DIPNAME( 0x20, 0x00, "Bonus Play Min.Bet" )		PORT_DIPLOCATION("DSW4:6")
	PORT_DIPSETTING(    0x20, "16 Bet" )
	PORT_DIPSETTING(    0x00, "8 Bet" )
	PORT_DIPNAME( 0x40, 0x00, "Reel Speed" )				PORT_DIPLOCATION("DSW4:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Low ) )
	PORT_DIPSETTING(    0x00, DEF_STR( High ) )
	PORT_DIPNAME( 0x80, 0x80, "Coin A Mode" )				PORT_DIPLOCATION("DSW4:8")
	PORT_DIPSETTING(    0x80, "Unexchange" )
	PORT_DIPSETTING(    0x00, "Exchange" )

	/* DSW5 is not connected yet. Where the hell is connected? */
	PORT_START("DSW5")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )		PORT_DIPLOCATION("DSW5:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x06, 0x00, "Coin In Limit" )			PORT_DIPLOCATION("DSW5:2,3")
	PORT_DIPSETTING(    0x06, "1000" )
	PORT_DIPSETTING(    0x04, "5000" )
	PORT_DIPSETTING(    0x02, "10000" )
	PORT_DIPSETTING(    0x00, "20000" )
	PORT_DIPNAME( 0x18, 0x10, "Coin Out Rate" )			PORT_DIPLOCATION("DSW5:4,5")
	PORT_DIPSETTING(    0x00, "100 Credits / 1 Pulse" )
	PORT_DIPSETTING(    0x08, "100 Credits / 5 Pulses" )
	PORT_DIPSETTING(    0x10, "100 Credits / 10 Pulses" )
	PORT_DIPSETTING(    0x18, "100 Credits / 100 Pulses" )
	PORT_DIPNAME( 0x20, 0x00, "W-UP Girl" )				PORT_DIPLOCATION("DSW5:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0xc0, 0x40, "Coin In Rate" )			PORT_DIPLOCATION("DSW5:7,8")
	PORT_DIPSETTING(    0xc0, "100 Credits / 1 Pulse" )
	PORT_DIPSETTING(    0x40, "100 Credits / 5 Pulses" )
	PORT_DIPSETTING(    0x80, "100 Credits / 10 Pulses" )
	PORT_DIPSETTING(    0x00, "100 Credits / 100 Pulses" )
INPUT_PORTS_END

static INPUT_PORTS_START( chry10 )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("Stop 2 / Big / Bonus Game")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_B) PORT_NAME("Blue Bet / D-UP / Card 3")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("Stop 1 / Take")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("Red Bet / Card 2")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("Stop 3 / Small / Info / Card 1")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_N) PORT_NAME("Start / Stop All / Card 4")

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)	/* Coin B */
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2)	/* Coin D */
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)	/* Coin C */
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)	/* Coin A */

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("IN3")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x00, "Game Style" )		PORT_DIPLOCATION("DSW1:1")	/* OK */
	PORT_DIPSETTING(    0x01, "Tokens" )
	PORT_DIPSETTING(    0x00, "Ticket" )
	PORT_DIPNAME( 0x02, 0x02, "Hopper Out Switch" )	PORT_DIPLOCATION("DSW1:2")	/* OK */
	PORT_DIPSETTING(    0x02, "Active Low" )
	PORT_DIPSETTING(    0x00, "Active High" )
	PORT_DIPNAME( 0x04, 0x04, "Payout Mode" )		PORT_DIPLOCATION("DSW1:3")	/* OK */
	PORT_DIPSETTING(    0x04, "Payout Switch" )
	PORT_DIPSETTING(    0x00, "Automatic" )
	PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" )			PORT_DIPLOCATION("DSW1:4")
	PORT_DIPSETTING(    0x08, "Loss" )
	PORT_DIPSETTING(    0x00, "Even" )
	PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" )		PORT_DIPLOCATION("DSW1:5")	/* OK */
	PORT_DIPSETTING(    0x10, "80%" )
	PORT_DIPSETTING(    0x00, "90%" )
	PORT_DIPNAME( 0x20, 0x20, "W-UP Game" )			PORT_DIPLOCATION("DSW1:6")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0xc0, 0x00, "Bet Max" )			PORT_DIPLOCATION("DSW1:7,8")	/* OK */
	PORT_DIPSETTING(    0xc0, "8" )
	PORT_DIPSETTING(    0x80, "16" )
	PORT_DIPSETTING(    0x40, "32" )
	PORT_DIPSETTING(    0x00, "64" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x07, 0x04, "Main Game Pay Rate" )	PORT_DIPLOCATION("DSW2:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x00, "40%" )
	PORT_DIPSETTING(    0x01, "45%" )
	PORT_DIPSETTING(    0x02, "50%" )
	PORT_DIPSETTING(    0x03, "55%" )
	PORT_DIPSETTING(    0x04, "60%" )
	PORT_DIPSETTING(    0x05, "65%" )
	PORT_DIPSETTING(    0x06, "70%" )
	PORT_DIPSETTING(    0x07, "80%" )
	PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" )			PORT_DIPLOCATION("DSW2:4,5")
	PORT_DIPSETTING(    0x18, "300" )
	PORT_DIPSETTING(    0x10, "500" )
	PORT_DIPSETTING(    0x08, "1000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" )		PORT_DIPLOCATION("DSW2:6")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x00, "Key-In Type" )			PORT_DIPLOCATION("DSW2:7")	/* OK */
	PORT_DIPSETTING(    0x40, "B-Type" )
	PORT_DIPSETTING(    0x00, "A-Type" )
	PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" )	PORT_DIPLOCATION("DSW2:8")	/* related with DSW 4-6 */
	PORT_DIPSETTING(    0x80, "Unlimited" )
	PORT_DIPSETTING(    0x00, "Limited" )

	PORT_START("DSW3")	/* seems ok */
	PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2")	/* OK */
	PORT_DIPSETTING(    0x00, "1 Coin/10 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00) // A-Type
	PORT_DIPSETTING(    0x01, "1 Coin/20 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x02, "1 Coin/50 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x03, "1 Coin/100 Credits" )	PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40) // B-Type
	PORT_DIPSETTING(    0x01, "1 Coin/10 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x02, "1 Coin/25 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x03, "1 Coin/50 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4")	/* OK */
	PORT_DIPSETTING(    0x00, "1 Coin/10 Credits" )
	PORT_DIPSETTING(    0x04, "1 Coin/20 Credits" )
	PORT_DIPSETTING(    0x08, "1 Coin/50 Credits" )
	PORT_DIPSETTING(    0x0c, "1 Coin/100 Credits" )
	PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6")	/* OK */
	PORT_DIPSETTING(    0x30, "5 Coin/10 Credits" )				PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10) // C-Type
	PORT_DIPSETTING(    0x20, "2 Coin/10 Credits" )				PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x10, "1 Coin/10 Credits" )				PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, "1 Coin/20 Credits" )				PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, "1 Ticket/Coin / 50 Credits" )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x10, "1 Ticket/Coin / 100 Credits" )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x20, "1 Ticket/Coin / 200 Credits" )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x30, "1 Ticket/Coin / 500 Credits" )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00) // D-Type
	PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "1 Coin/10 Credits" )
	PORT_DIPSETTING(    0x40, "1 Coin/20 Credits" )
	PORT_DIPSETTING(    0x80, "1 Coin/50 Credits" )
	PORT_DIPSETTING(    0xc0, "1 Coin/100 Credits" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x07, 0x06, "Credit Limit" )				PORT_DIPLOCATION("DSW4:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "5,000" )
	PORT_DIPSETTING(    0x06, "10,000" )
	PORT_DIPSETTING(    0x05, "20,000" )
	PORT_DIPSETTING(    0x04, "30,000" )
	PORT_DIPSETTING(    0x03, "40,000" )
	PORT_DIPSETTING(    0x02, "50,000" )
	PORT_DIPSETTING(    0x01, "100,000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x08, 0x00, "Display Of Credit Limit" )	PORT_DIPLOCATION("DSW4:4")	/* OK */
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" )			PORT_DIPLOCATION("DSW4:5")	/* OK */
	PORT_DIPSETTING(    0x10, "D-Type (Tokens)" )
	PORT_DIPSETTING(    0x00, "C-Type (Ticket)" )
	PORT_DIPNAME( 0x20, 0x00, "Bonus Play Min.Bet" )		PORT_DIPLOCATION("DSW4:6")	/* OK */
	PORT_DIPSETTING(    0x20, "16 Bet" )
	PORT_DIPSETTING(    0x00, "8 Bet" )
	PORT_DIPNAME( 0x40, 0x00, "Reel Speed" )				PORT_DIPLOCATION("DSW4:7")	/* OK */
	PORT_DIPSETTING(    0x40, DEF_STR( Low ) )
	PORT_DIPSETTING(    0x00, DEF_STR( High ) )
	PORT_DIPNAME( 0x80, 0x80, "Coin A Mode" )				PORT_DIPLOCATION("DSW4:8")	/* OK */
	PORT_DIPSETTING(    0x80, "Unexchange" )
	PORT_DIPSETTING(    0x00, "Exchange" )

	PORT_START("DSW5")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )		PORT_DIPLOCATION("DSW5:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x06, 0x00, "Coin In Limit" )			PORT_DIPLOCATION("DSW5:2,3")
	PORT_DIPSETTING(    0x06, "1000" )
	PORT_DIPSETTING(    0x04, "5000" )
	PORT_DIPSETTING(    0x02, "10000" )
	PORT_DIPSETTING(    0x00, "20000" )
	PORT_DIPNAME( 0x18, 0x10, "Coin Out Rate" )			PORT_DIPLOCATION("DSW5:4,5")
	PORT_DIPSETTING(    0x00, "100 Credits / 1 Pulse" )
	PORT_DIPSETTING(    0x08, "100 Credits / 5 Pulses" )
	PORT_DIPSETTING(    0x10, "100 Credits / 10 Pulses" )
	PORT_DIPSETTING(    0x18, "100 Credits / 100 Pulses" )
	PORT_DIPNAME( 0x20, 0x00, "W-UP Girl" )				PORT_DIPLOCATION("DSW5:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0xc0, 0x40, "Coin In Rate" )			PORT_DIPLOCATION("DSW5:7,8")
	PORT_DIPSETTING(    0xc0, "100 Credits / 1 Pulse" )
	PORT_DIPSETTING(    0x40, "100 Credits / 5 Pulses" )
	PORT_DIPSETTING(    0x80, "100 Credits / 10 Pulses" )
	PORT_DIPSETTING(    0x00, "100 Credits / 100 Pulses" )
INPUT_PORTS_END

static INPUT_PORTS_START( ncb3 )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("P1 - Stop 2 / Big / Bonus Game / Switch Controls")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_B) PORT_NAME("P1 - Blue Bet / D-UP / Card 3")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 - Stop 1 / Take")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("P1 - Red Bet / Card 2")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("P1 - Stop 3 / Small / Info / Card 1")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_N) PORT_NAME("P1 - Start / Stop All / Card 4")

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)	/* Coin B */
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2)	/* Coin D */
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)	/* Coin C */
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)	/* Coin A */

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("IN3")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON8 )  PORT_CODE(KEYCODE_S) PORT_NAME("P2 - Stop 2 / Big / Bonus Game / Switch Controls")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_CODE(KEYCODE_G) PORT_NAME("P2 - Blue Bet / D-UP / Card 3")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON7 )  PORT_CODE(KEYCODE_A) PORT_NAME("P2 - Stop 1 / Take")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_CODE(KEYCODE_F) PORT_NAME("P2 - Red Bet / Card 2")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON9 )  PORT_CODE(KEYCODE_D) PORT_NAME("P2 - Stop 3 / Small / Info / Card 1")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON12 ) PORT_CODE(KEYCODE_H) PORT_NAME("P2 - Start / Stop All / Card 4")

	/* to check DIP switches... */
	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x01, "Game Style" )		PORT_DIPLOCATION("DSW1:1")
	PORT_DIPSETTING(    0x01, "Tokens" )
	PORT_DIPSETTING(    0x00, "Ticket" )
	PORT_DIPNAME( 0x02, 0x02, "Hopper Out Switch" )	PORT_DIPLOCATION("DSW1:2")
	PORT_DIPSETTING(    0x02, "Active Low" )
	PORT_DIPSETTING(    0x00, "Active High" )
	PORT_DIPNAME( 0x04, 0x04, "Payout Mode" )		PORT_DIPLOCATION("DSW1:3")
	PORT_DIPSETTING(    0x04, "Payout Switch" )
	PORT_DIPSETTING(    0x00, "Automatic" )
	PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" )			PORT_DIPLOCATION("DSW1:4")
	PORT_DIPSETTING(    0x08, "Loss" )
	PORT_DIPSETTING(    0x00, "Even" )
	PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" )		PORT_DIPLOCATION("DSW1:5")
	PORT_DIPSETTING(    0x10, "80%" )
	PORT_DIPSETTING(    0x00, "90%" )
	PORT_DIPNAME( 0x20, 0x20, "W-UP Game" )			PORT_DIPLOCATION("DSW1:6")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0xc0, 0x00, "Bet Max" )			PORT_DIPLOCATION("DSW1:7,8")
	PORT_DIPSETTING(    0xc0, "8" )
	PORT_DIPSETTING(    0x80, "16" )
	PORT_DIPSETTING(    0x40, "32" )
	PORT_DIPSETTING(    0x00, "64" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x07, 0x00, "Main Game Pay Rate" )	PORT_DIPLOCATION("DSW2:1,2,3")
	PORT_DIPSETTING(    0x00, "55%" )
	PORT_DIPSETTING(    0x01, "60%" )
	PORT_DIPSETTING(    0x02, "65%" )
	PORT_DIPSETTING(    0x03, "70%" )
	PORT_DIPSETTING(    0x04, "75%" )
	PORT_DIPSETTING(    0x05, "80%" )
	PORT_DIPSETTING(    0x06, "85%" )
	PORT_DIPSETTING(    0x07, "90%" )
	PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" )			PORT_DIPLOCATION("DSW2:4,5")
	PORT_DIPSETTING(    0x18, "300" )
	PORT_DIPSETTING(    0x10, "500" )
	PORT_DIPSETTING(    0x08, "1000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" )		PORT_DIPLOCATION("DSW2:6")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x00, "Key-In Type" )			PORT_DIPLOCATION("DSW2:7")
	PORT_DIPSETTING(    0x40, "B-Type" )
	PORT_DIPSETTING(    0x00, "A-Type" )
	PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" )	PORT_DIPLOCATION("DSW2:8")	/* related with DSW 4-6 */
	PORT_DIPSETTING(    0x80, "Unlimited" )
	PORT_DIPSETTING(    0x00, "Limited" )

	PORT_START("DSW3")	/* some of these are wrong */
	PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2")
	PORT_DIPSETTING(    0x00, "1 Coin/10 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00) // A-Type
	PORT_DIPSETTING(    0x01, "1 Coin/20 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x02, "1 Coin/50 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x03, "1 Coin/100 Credits" )	PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40) // B-Type
	PORT_DIPSETTING(    0x01, "1 Coin/10 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x02, "1 Coin/25 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x03, "1 Coin/50 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4")
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0c, "1 Coin/10 Credits" )
	PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6")
	PORT_DIPSETTING(    0x30, DEF_STR( 5C_1C ) )				PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10) // C-Type
	PORT_DIPSETTING(    0x20, DEF_STR( 2C_1C ) )				PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x10, DEF_STR( 1C_1C ) )				PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_2C ) )				PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x30, "1 Ticket/Coin / 100 Credits" )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00) // D-Type
	PORT_DIPSETTING(    0x20, "1 Ticket/Coin / 100 Credits" )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x10, "1 Ticket/Coin / 100 Credits" )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x00, "1 Ticket/Coin / 100 Credits" )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8")
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xc0, "1 Coin/10 Credits" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x07, 0x06, "Credit Limit" )				PORT_DIPLOCATION("DSW4:1,2,3")
	PORT_DIPSETTING(    0x07, "5,000" )
	PORT_DIPSETTING(    0x06, "10,000" )
	PORT_DIPSETTING(    0x05, "20,000" )
	PORT_DIPSETTING(    0x04, "30,000" )
	PORT_DIPSETTING(    0x03, "40,000" )
	PORT_DIPSETTING(    0x02, "50,000" )
	PORT_DIPSETTING(    0x01, "100,000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x08, 0x00, "Display Of Credit Limit" )	PORT_DIPLOCATION("DSW4:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" )			PORT_DIPLOCATION("DSW4:5")
	PORT_DIPSETTING(    0x10, "D-Type (Tokens)" )
	PORT_DIPSETTING(    0x00, "C-Type (Ticket)" )
	PORT_DIPNAME( 0x20, 0x00, "Bonus Play Min.Bet" )		PORT_DIPLOCATION("DSW4:6")
	PORT_DIPSETTING(    0x20, "16 Bet" )
	PORT_DIPSETTING(    0x00, "8 Bet" )
	PORT_DIPNAME( 0x40, 0x00, "Reel Speed" )				PORT_DIPLOCATION("DSW4:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Low ) )
	PORT_DIPSETTING(    0x00, DEF_STR( High ) )
	PORT_DIPNAME( 0x80, 0x80, "Coin A Mode" )				PORT_DIPLOCATION("DSW4:8")
	PORT_DIPSETTING(    0x80, "Unexchange" )
	PORT_DIPSETTING(    0x00, "Exchange" )

	PORT_START("DSW5")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )		PORT_DIPLOCATION("DSW5:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x06, 0x00, "Coin In Limit" )			PORT_DIPLOCATION("DSW5:2,3")
	PORT_DIPSETTING(    0x06, "1000" )
	PORT_DIPSETTING(    0x04, "5000" )
	PORT_DIPSETTING(    0x02, "10000" )
	PORT_DIPSETTING(    0x00, "20000" )
	PORT_DIPNAME( 0x18, 0x10, "Coin Out Rate" )			PORT_DIPLOCATION("DSW5:4,5")
	PORT_DIPSETTING(    0x00, "100 Credits / 1 Pulse" )
	PORT_DIPSETTING(    0x08, "100 Credits / 5 Pulses" )
	PORT_DIPSETTING(    0x10, "100 Credits / 10 Pulses" )
	PORT_DIPSETTING(    0x18, "100 Credits / 100 Pulses" )
	PORT_DIPNAME( 0x20, 0x00, "W-UP Girl" )				PORT_DIPLOCATION("DSW5:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0xc0, 0x40, "Coin In Rate" )			PORT_DIPLOCATION("DSW5:7,8")
	PORT_DIPSETTING(    0xc0, "100 Credits / 1 Pulse" )
	PORT_DIPSETTING(    0x40, "100 Credits / 5 Pulses" )
	PORT_DIPSETTING(    0x80, "100 Credits / 10 Pulses" )
	PORT_DIPSETTING(    0x00, "100 Credits / 100 Pulses" )
INPUT_PORTS_END

static INPUT_PORTS_START( cb3a )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("P1 - Stop 2 / Big / Bonus Game / Switch Controls")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_B) PORT_NAME("P1 - Blue Bet / D-UP / Card 3")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 - Stop 1 / Take")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("P1 - Red Bet / Card 2")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("P1 - Stop 3 / Small / Info / Card 1")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_N) PORT_NAME("P1 - Start / Stop All / Card 4")

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)	/* Coin B */
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2)	/* Coin D */
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)	/* Coin C */
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)	/* Coin A */

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("IN3")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON8 )  PORT_CODE(KEYCODE_S) PORT_NAME("P2 - Stop 2 / Big / Bonus Game / Switch Controls")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_CODE(KEYCODE_G) PORT_NAME("P2 - Blue Bet / D-UP / Card 3")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON7 )  PORT_CODE(KEYCODE_A) PORT_NAME("P2 - Stop 1 / Take")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_CODE(KEYCODE_F) PORT_NAME("P2 - Red Bet / Card 2")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON9 )  PORT_CODE(KEYCODE_D) PORT_NAME("P2 - Stop 3 / Small / Info / Card 1")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON12 ) PORT_CODE(KEYCODE_H) PORT_NAME("P2 - Start / Stop All / Card 4")

	/* to check DIP switches... */
	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x01, "Game Style" )		PORT_DIPLOCATION("DSW1:1")
	PORT_DIPSETTING(    0x01, "Tokens" )
	PORT_DIPSETTING(    0x00, "Ticket" )
	PORT_DIPNAME( 0x02, 0x02, "Hopper Out Switch" )	PORT_DIPLOCATION("DSW1:2")
	PORT_DIPSETTING(    0x02, "Active Low" )
	PORT_DIPSETTING(    0x00, "Active High" )
	PORT_DIPNAME( 0x04, 0x04, "Payout Mode" )		PORT_DIPLOCATION("DSW1:3")
	PORT_DIPSETTING(    0x04, "Payout Switch" )
	PORT_DIPSETTING(    0x00, "Automatic" )
	PORT_DIPNAME( 0x08, 0x00, "W-UP '7'" )			PORT_DIPLOCATION("DSW1:4")
	PORT_DIPSETTING(    0x08, "Loss" )
	PORT_DIPSETTING(    0x00, "Even" )
	PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" )		PORT_DIPLOCATION("DSW1:5")
	PORT_DIPSETTING(    0x00, "50%" )
	PORT_DIPSETTING(    0x10, "80%" )
	PORT_DIPNAME( 0x20, 0x20, "W-UP Game" )			PORT_DIPLOCATION("DSW1:6")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0xc0, 0x00, "Bet Max" )			PORT_DIPLOCATION("DSW1:7,8")
	PORT_DIPSETTING(    0xc0, "8" )
	PORT_DIPSETTING(    0x80, "16" )
	PORT_DIPSETTING(    0x40, "32" )
	PORT_DIPSETTING(    0x00, "64" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x07, 0x00, "Main Game Pay Rate" )	PORT_DIPLOCATION("DSW2:1,2,3")
	PORT_DIPSETTING(    0x00, "55%" )
	PORT_DIPSETTING(    0x01, "60%" )
	PORT_DIPSETTING(    0x02, "65%" )
	PORT_DIPSETTING(    0x03, "70%" )
	PORT_DIPSETTING(    0x04, "75%" )
	PORT_DIPSETTING(    0x05, "80%" )
	PORT_DIPSETTING(    0x06, "85%" )
	PORT_DIPSETTING(    0x07, "90%" )
	PORT_DIPNAME( 0x18, 0x00, "Hopper Limit" )			PORT_DIPLOCATION("DSW2:4,5")
	PORT_DIPSETTING(    0x18, "300" )
	PORT_DIPSETTING(    0x10, "500" )
	PORT_DIPSETTING(    0x08, "1000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x20, 0x00, "100 Odds Sound" )		PORT_DIPLOCATION("DSW2:6")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x00, "Key-In Type" )			PORT_DIPLOCATION("DSW2:7")
	PORT_DIPSETTING(    0x40, "B-Type" )
	PORT_DIPSETTING(    0x00, "A-Type" )
	PORT_DIPNAME( 0x80, 0x00, "Center Super 7 Bet Limit" )	PORT_DIPLOCATION("DSW2:8")	/* related with DSW 4-6 */
	PORT_DIPSETTING(    0x80, "Unlimited" )
	PORT_DIPSETTING(    0x00, "Limited" )

	PORT_START("DSW3")	/* some of these are wrong */
	PORT_DIPNAME( 0x03, 0x03, "Key In Rate" ) PORT_DIPLOCATION("DSW3:1,2")
	PORT_DIPSETTING(    0x00, "1 Coin/10 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00) // A-Type
	PORT_DIPSETTING(    0x01, "1 Coin/20 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x02, "1 Coin/50 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x03, "1 Coin/100 Credits" )	PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40) // B-Type
	PORT_DIPSETTING(    0x01, "1 Coin/10 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x02, "1 Coin/25 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPSETTING(    0x03, "1 Coin/50 Credits" )		PORT_CONDITION("DSW2",0x40,PORTCOND_EQUALS,0x40)
	PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:3,4")
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0c, "1 Coin/10 Credits" )
	PORT_DIPNAME( 0x30, 0x30, "Coin D Rate" ) PORT_DIPLOCATION("DSW3:5,6")
	PORT_DIPSETTING(    0x30, DEF_STR( 5C_1C ) )				PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10) // C-Type
	PORT_DIPSETTING(    0x20, DEF_STR( 2C_1C ) )				PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x10, DEF_STR( 1C_1C ) )				PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_2C ) )				PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x30, "1 Ticket/Coin / 100 Credits" )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00) // D-Type
	PORT_DIPSETTING(    0x20, "1 Ticket/Coin / 100 Credits" )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x10, "1 Ticket/Coin / 100 Credits" )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x00, "1 Ticket/Coin / 100 Credits" )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0xc0, 0xc0, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:7,8")
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xc0, "1 Coin/10 Credits" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x07, 0x06, "Credit Limit" )				PORT_DIPLOCATION("DSW4:1,2,3")
	PORT_DIPSETTING(    0x07, "5,000" )
	PORT_DIPSETTING(    0x06, "10,000" )
	PORT_DIPSETTING(    0x05, "20,000" )
	PORT_DIPSETTING(    0x04, "30,000" )
	PORT_DIPSETTING(    0x03, "40,000" )
	PORT_DIPSETTING(    0x02, "50,000" )
	PORT_DIPSETTING(    0x01, "100,000" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x08, 0x00, "Display Of Credit Limit" )	PORT_DIPLOCATION("DSW4:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, "Type Of Coin D" )			PORT_DIPLOCATION("DSW4:5")
	PORT_DIPSETTING(    0x10, "D-Type (Tokens)" )
	PORT_DIPSETTING(    0x00, "C-Type (Ticket)" )
	PORT_DIPNAME( 0x20, 0x00, "Bonus Play Min.Bet" )		PORT_DIPLOCATION("DSW4:6")
	PORT_DIPSETTING(    0x20, "16 Bet" )
	PORT_DIPSETTING(    0x00, "8 Bet" )
	PORT_DIPNAME( 0x40, 0x00, "Reel Speed" )				PORT_DIPLOCATION("DSW4:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Low ) )
	PORT_DIPSETTING(    0x00, DEF_STR( High ) )
	PORT_DIPNAME( 0x80, 0x80, "Coin A Mode" )				PORT_DIPLOCATION("DSW4:8")
	PORT_DIPSETTING(    0x80, "Unexchange" )
	PORT_DIPSETTING(    0x00, "Exchange" )

	PORT_START("DSW5")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )		PORT_DIPLOCATION("DSW5:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x06, 0x00, "Coin In Limit" )			PORT_DIPLOCATION("DSW5:2,3")
	PORT_DIPSETTING(    0x06, "1000" )
	PORT_DIPSETTING(    0x04, "5000" )
	PORT_DIPSETTING(    0x02, "10000" )
	PORT_DIPSETTING(    0x00, "20000" )
	PORT_DIPNAME( 0x18, 0x10, "Coin Out Rate" )			PORT_DIPLOCATION("DSW5:4,5")
	PORT_DIPSETTING(    0x00, "100 Credits / 1 Pulse" )
	PORT_DIPSETTING(    0x08, "100 Credits / 5 Pulses" )
	PORT_DIPSETTING(    0x10, "100 Credits / 10 Pulses" )
	PORT_DIPSETTING(    0x18, "100 Credits / 100 Pulses" )
	PORT_DIPNAME( 0x20, 0x00, "W-UP Girl" )				PORT_DIPLOCATION("DSW5:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0xc0, 0x40, "Coin In Rate" )			PORT_DIPLOCATION("DSW5:7,8")
	PORT_DIPSETTING(    0xc0, "100 Credits / 1 Pulse" )
	PORT_DIPSETTING(    0x40, "100 Credits / 5 Pulses" )
	PORT_DIPSETTING(    0x80, "100 Credits / 10 Pulses" )
	PORT_DIPSETTING(    0x00, "100 Credits / 100 Pulses" )
INPUT_PORTS_END

static INPUT_PORTS_START( lucky8 )
	PORT_START("IN0")	/* d800 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_B) PORT_NAME("P1 - Big / Switch Controls")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_C) PORT_NAME("P1 - Double-Up")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_V) PORT_NAME("P1 - Take Score")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 - Bet")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_N) PORT_NAME("P1 - Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("P1 - Start")

	PORT_START("IN1")	/* d801 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON12 ) PORT_CODE(KEYCODE_G) PORT_NAME("P2 - Big / Switch Controls")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_CODE(KEYCODE_D) PORT_NAME("P2 - Double-Up")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_CODE(KEYCODE_F) PORT_NAME("P2 - Take Score")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_CODE(KEYCODE_A) PORT_NAME("P2 - Bet")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON15 ) PORT_CODE(KEYCODE_H) PORT_NAME("P2 - Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_CODE(KEYCODE_S) PORT_NAME("P2 - Start")

	PORT_START("IN2")	/* d802 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN3")	/* d810 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)	// Coin1?
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)	// Coin2?
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)	// Coin3?
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2)	// Coin4?

	PORT_START("IN4")	/* d811 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:2")
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:3")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" )		PORT_DIPLOCATION("DSW1:5")
	PORT_DIPSETTING(    0x10, "80%" )
	PORT_DIPSETTING(    0x00, "90%" )
	PORT_DIPNAME( 0x20, 0x20, "W-UP Game" )			PORT_DIPLOCATION("DSW1:6")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x07, 0x07, "Main Game Pay Rate" )	PORT_DIPLOCATION("DSW2:1,2,3")
	PORT_DIPSETTING(    0x07, "80%" )
	PORT_DIPSETTING(    0x06, "83%" )
	PORT_DIPSETTING(    0x05, "86%" )
	PORT_DIPSETTING(    0x04, "89%" )
	PORT_DIPSETTING(    0x03, "92%" )
	PORT_DIPSETTING(    0x02, "95%" )
	PORT_DIPSETTING(    0x01, "98%" )
	PORT_DIPSETTING(    0x00, "101%" )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:5")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, "Paytable Settings" )	PORT_DIPLOCATION("DSW2:7")
	PORT_DIPSETTING(    0x40, "Low Pay" )
	PORT_DIPSETTING(    0x00, "High Pay" )
	PORT_DIPNAME( 0x80, 0x80, "W-UP Type" )	PORT_DIPLOCATION("DSW2:8")
	PORT_DIPSETTING(    0x80, "Reels (automatic)" )
	PORT_DIPSETTING(    0x00, "Cards (Big/Small)" )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:2")
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:3")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:5")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x07, 0x07, "Key In Coin" )			PORT_DIPLOCATION("DSW4:1,2,3")
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPSETTING(    0x01, "10" )
	PORT_DIPSETTING(    0x02, "20" )
	PORT_DIPSETTING(    0x03, "25" )
	PORT_DIPSETTING(    0x04, "40" )
	PORT_DIPSETTING(    0x05, "50" )
	PORT_DIPSETTING(    0x06, "60" )
	PORT_DIPSETTING(    0x07, "100" )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:5")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( lucky8a )
	PORT_START("IN0")	/* d800 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_B) PORT_NAME("P1 - Big / Switch Controls")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_C) PORT_NAME("P1 - Double-Up")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_V) PORT_NAME("P1 - Take Score")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 - Bet")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_N) PORT_NAME("P1 - Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("P1 - Start")

	PORT_START("IN1")	/* d801 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON12 ) PORT_CODE(KEYCODE_G) PORT_NAME("P2 - Big / Switch Controls")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_CODE(KEYCODE_D) PORT_NAME("P2 - Double-Up")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_CODE(KEYCODE_F) PORT_NAME("P2 - Take Score")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_CODE(KEYCODE_A) PORT_NAME("P2 - Bet")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON15 ) PORT_CODE(KEYCODE_H) PORT_NAME("P2 - Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_CODE(KEYCODE_S) PORT_NAME("P2 - Start")

	PORT_START("IN2")	/* d802 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN3")	/* d810 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)	// Coin1?
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)	// Coin2?
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)	// Coin3?
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2)	// Coin4?

	PORT_START("IN4")	/* d811 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:2")
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:3")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" )		PORT_DIPLOCATION("DSW1:5")
	PORT_DIPSETTING(    0x10, "80%" )
	PORT_DIPSETTING(    0x00, "90%" )
	PORT_DIPNAME( 0x20, 0x20, "W-UP Game" )			PORT_DIPLOCATION("DSW1:6")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x07, 0x02, "Main Game Pay Rate" )	PORT_DIPLOCATION("DSW2:1,2,3")
	PORT_DIPSETTING(    0x07, "30%" )
	PORT_DIPSETTING(    0x06, "40%" )
	PORT_DIPSETTING(    0x05, "50%" )
	PORT_DIPSETTING(    0x04, "60%" )
	PORT_DIPSETTING(    0x03, "70%" )
	PORT_DIPSETTING(    0x02, "80%" )
	PORT_DIPSETTING(    0x01, "90%" )
	PORT_DIPSETTING(    0x00, "100%" )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:5")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, "Paytable Settings" )	PORT_DIPLOCATION("DSW2:7")
	PORT_DIPSETTING(    0x40, "Low Pay" )
	PORT_DIPSETTING(    0x00, "High Pay" )
	PORT_DIPNAME( 0x80, 0x80, "W-UP Type" )         PORT_DIPLOCATION("DSW2:8")
	PORT_DIPSETTING(    0x80, "Reels (automatic)" )
	PORT_DIPSETTING(    0x00, "Cards (Big/Small)" )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:2")
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:3")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:5")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x07, 0x07, "Key In Coin" )			PORT_DIPLOCATION("DSW4:1,2,3")
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPSETTING(    0x01, "10" )
	PORT_DIPSETTING(    0x02, "20" )
	PORT_DIPSETTING(    0x03, "25" )
	PORT_DIPSETTING(    0x04, "40" )
	PORT_DIPSETTING(    0x05, "50" )
	PORT_DIPSETTING(    0x06, "60" )
	PORT_DIPSETTING(    0x07, "100" )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:5")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( ns8lines )
	PORT_START("IN0")	/* d800 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_B) PORT_NAME("P1 - Big / Switch Controls")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_C) PORT_NAME("P1 - Double-Up")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_V) PORT_NAME("P1 - Take Score")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 - Bet")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_N) PORT_NAME("P1 - Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("P1 - Start")

	PORT_START("IN1")	/* d801 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN2")	/* d802 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN3")	/* d810 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)	// Coin1?
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)	// Coin2?
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)	// Coin3?
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2)	// Coin4?

	PORT_START("IN4")	/* d811 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:2")
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:3")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" )		PORT_DIPLOCATION("DSW1:5")
	PORT_DIPSETTING(    0x10, "60%" )
	PORT_DIPSETTING(    0x00, "75%" )
	PORT_DIPNAME( 0x20, 0x20, "W-UP Game" )			PORT_DIPLOCATION("DSW1:6")
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x07, 0x07, "Main Game Pay Rate" )	PORT_DIPLOCATION("DSW2:1,2,3")
	PORT_DIPSETTING(    0x07, "58%" )
	PORT_DIPSETTING(    0x06, "62%" )
	PORT_DIPSETTING(    0x05, "66%" )
	PORT_DIPSETTING(    0x04, "70%" )
	PORT_DIPSETTING(    0x03, "74%" )
	PORT_DIPSETTING(    0x02, "78%" )
	PORT_DIPSETTING(    0x01, "82%" )
	PORT_DIPSETTING(    0x00, "86%" )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:5")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, "Paytable Settings" )	PORT_DIPLOCATION("DSW2:7")
	PORT_DIPSETTING(    0x40, "Low Pay" )
	PORT_DIPSETTING(    0x00, "High Pay" )
	PORT_DIPNAME( 0x80, 0x80, "Double-Up Type" )	PORT_DIPLOCATION("DSW2:8")
	PORT_DIPSETTING(    0x80, "Reels (automatic)" )
	PORT_DIPSETTING(    0x00, "Cards (Big/Small)" )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:2")
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:3")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:5")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x07, 0x07, "Key In Coin" )			PORT_DIPLOCATION("DSW4:1,2,3")
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPSETTING(    0x01, "10" )
	PORT_DIPSETTING(    0x02, "20" )
	PORT_DIPSETTING(    0x03, "25" )
	PORT_DIPSETTING(    0x04, "40" )
	PORT_DIPSETTING(    0x05, "50" )
	PORT_DIPSETTING(    0x06, "60" )
	PORT_DIPSETTING(    0x07, "100" )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:5")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( ns8linew )
	PORT_START("IN0")	/* b800 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_B) PORT_NAME("P1 - Big / Switch Controls")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_C) PORT_NAME("P1 - Double-Up")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_V) PORT_NAME("P1 - Take Score")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 - Bet")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_N) PORT_NAME("P1 - Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("P1 - Start")

	PORT_START("IN1")	/* $b801 - P2 Controls... Leftover? Once switched all lamps turn off and no P2 big/small inputs */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON12 ) PORT_CODE(KEYCODE_G) PORT_NAME("P2 - Big / Switch Controls")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_CODE(KEYCODE_D) PORT_NAME("P2 - Double-Up")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_CODE(KEYCODE_F) PORT_NAME("P2 - Take Score")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_CODE(KEYCODE_A) PORT_NAME("P2 - Bet")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON15 ) PORT_CODE(KEYCODE_H) PORT_NAME("P2 - Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_CODE(KEYCODE_S) PORT_NAME("P2 - Start")

	PORT_START("IN2")	/* $b802 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN3")	/* $b810 - Money in */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)	// Coin1?
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)	// Coin2?
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)	// Coin3?
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2)	// Coin4?

	PORT_START("IN4")	/* $b811 - Service controls */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT )  PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE )        PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK )    PORT_NAME("Stats")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:2")
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:3")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, "W-UP Pay Rate" )		PORT_DIPLOCATION("DSW1:5")
	PORT_DIPSETTING(    0x10, "60%" )
	PORT_DIPSETTING(    0x00, "80%" )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x03, 0x03, "Main Game Pay Rate" )	PORT_DIPLOCATION("DSW2:1,2")
	PORT_DIPSETTING(    0x03, "60%" )
	PORT_DIPSETTING(    0x02, "70%" )
	PORT_DIPSETTING(    0x01, "80%" )
	PORT_DIPSETTING(    0x00, "90%" )
	PORT_DIPNAME( 0x04, 0x04, "Double-Up" )			PORT_DIPLOCATION("DSW2:3")
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:5")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:2")
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:3")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:5")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "4th Coin" )			PORT_DIPLOCATION("DSW3:8")
	PORT_DIPSETTING(    0x80, "As Coin 4" )
	PORT_DIPSETTING(    0x00, "As Hopper Line" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x07, 0x07, "Key In Coin" )			PORT_DIPLOCATION("DSW4:1,2,3")
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPSETTING(    0x01, "10" )
	PORT_DIPSETTING(    0x02, "20" )
	PORT_DIPSETTING(    0x03, "25" )
	PORT_DIPSETTING(    0x04, "40" )
	PORT_DIPSETTING(    0x05, "50" )
	PORT_DIPSETTING(    0x06, "60" )
	PORT_DIPSETTING(    0x07, "100" )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:5")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( luckylad )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN3")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN4")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( ladylinr )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )   PORT_IMPULSE(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 )   PORT_IMPULSE(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Key In") PORT_CODE(KEYCODE_Q)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )   PORT_IMPULSE(2)

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_H) PORT_NAME("Hopper Muenze (Hopper Coin")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_J) PORT_NAME("Hopper Voll (Hopper Fill)")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_NAME("Abschreib (Payout)")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Aufsteller (Supervisor)")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Buchhaltung (Bookkeeping)")

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Hoch (High) / Stop 3")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("Gamble (D-UP)")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Nehmen (Take)")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Setzen (Bet)")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Tief (Low) / Stop 1 / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Start / Stop 2")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x03, 0x03, "Remote Credits" )	PORT_DIPLOCATION("DSW1:1,2")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, "10" )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x03, "100" )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:3")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Coin_A ) )	PORT_DIPLOCATION("DSW1:5")	/* OK */
	PORT_DIPSETTING(    0x00, "20 credits" )
	PORT_DIPSETTING(    0x10, "50 Credits" )
	PORT_DIPNAME( 0x20, 0x20, "Coin B & C" )		PORT_DIPLOCATION("DSW1:6")	/* OK */
	PORT_DIPSETTING(    0x00, "10 credits" )
	PORT_DIPSETTING(    0x20, "20 credits" )
	PORT_DIPNAME( 0x40, 0x40, "Reels Speed" )		PORT_DIPLOCATION("DSW1:7")	/* OK */
	PORT_DIPSETTING(    0x40, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x00, DEF_STR( High ) )
	PORT_DIPNAME( 0x80, 0x00, "Input Test Mode" )	PORT_DIPLOCATION("DSW1:8")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

/*  there are 2 extra DSW banks...
    both are tied to a daughterboard, maybe hooked to a device.
    they are not related to the original hardware, and are not
    listed in the Input Test Mode.
*/
INPUT_PORTS_END

static INPUT_PORTS_START( kkotnoli )
	PORT_START("IN0")	/* d800 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_B) PORT_NAME("P1 - Big / Switch Controls")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_C) PORT_NAME("P1 - Double-Up")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_V) PORT_NAME("P1 - Take Score")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 - Bet")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_N) PORT_NAME("P1 - Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("P1 - Start")

	PORT_START("IN1")	/* d801 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON12 ) PORT_CODE(KEYCODE_G) PORT_NAME("P2 - Big / Switch Controls")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_CODE(KEYCODE_D) PORT_NAME("P2 - Double-Up")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_CODE(KEYCODE_F) PORT_NAME("P2 - Take Score")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_CODE(KEYCODE_A) PORT_NAME("P2 - Bet")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON15 ) PORT_CODE(KEYCODE_H) PORT_NAME("P2 - Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_CODE(KEYCODE_S) PORT_NAME("P2 - Start")

	PORT_START("IN2")	/* d802 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN3")	/* d810 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)	// Coin1?
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)	// Coin2?
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)	// Coin3?
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2)	// Coin4?

	PORT_START("IN4")	/* d811 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:2")
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:3")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:5")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, "W-UP Type" )			PORT_DIPLOCATION("DSW1:8")
	PORT_DIPSETTING(    0x80, "Reels (automatic)" )
	PORT_DIPSETTING(    0x00, "Flowers (Big/Small)" )
INPUT_PORTS_END

static INPUT_PORTS_START( bingowng )
	PORT_START("IN0")	/* d800 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_B) PORT_NAME("P1 - Switch Controls")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_C) PORT_NAME("P1 - Double-Up")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_V) PORT_NAME("P1 - Take Score")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 - Bet")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_N) PORT_NAME("P1 - Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("P1 - Start")

	PORT_START("IN1")	/* d801 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON12 ) PORT_CODE(KEYCODE_G) PORT_NAME("P2 - Switch Controls")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_CODE(KEYCODE_D) PORT_NAME("P2 - Double-Up")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_CODE(KEYCODE_F) PORT_NAME("P2 - Take Score")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_CODE(KEYCODE_A) PORT_NAME("P2 - Bet")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON15 ) PORT_CODE(KEYCODE_H) PORT_NAME("P2 - Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_CODE(KEYCODE_S) PORT_NAME("P2 - Start")

	PORT_START("IN2")	/* d802 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN3")	/* d810 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)	// Coin1?
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)	// Coin2?
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)	// Coin3?
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_IMPULSE(2)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2)	// Coin4?

	PORT_START("IN4")	/* d811 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:2")
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:3")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x18, 0x18, "W-UP Pay Rate" )		PORT_DIPLOCATION("DSW1:4,5")
	PORT_DIPSETTING(    0x18, "75%" )
	PORT_DIPSETTING(    0x10, "80%" )
	PORT_DIPSETTING(    0x08, "85%" )
	PORT_DIPSETTING(    0x00, "90%" )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW1:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:2")
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:3")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:5")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:2")
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:3")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:5")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:2")
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:3")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:5")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

/* not verified */
static INPUT_PORTS_START( magodds )
	PORT_START("IN0")	/* d800 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_X) PORT_NAME("P1 - Big / Switch Controls")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_B) PORT_NAME("P1 - Double-Up")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 - Take Score")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_V) PORT_NAME("P1 - Bet")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("P1 - Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_N) PORT_NAME("P1 - Start")

	PORT_START("IN1")	/* d801 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON12 ) PORT_CODE(KEYCODE_S) PORT_NAME("P2 - Big / Switch Controls")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_CODE(KEYCODE_G) PORT_NAME("P2 - Double-Up")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_CODE(KEYCODE_A) PORT_NAME("P2 - Take Score")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_CODE(KEYCODE_F) PORT_NAME("P2 - Bet")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON15 ) PORT_CODE(KEYCODE_D) PORT_NAME("P2 - Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_CODE(KEYCODE_H) PORT_NAME("P2 - Start")

	PORT_START("IN2")	/* d802 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN3")	/* d810 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)	// CoinD?
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)	// CoinC?
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)	// CoinA?

	PORT_START("IN4")	/* d811 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Hopper")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x07, 0x00, "Coin A Rate" ) PORT_DIPLOCATION("DSW1:1,2,3")
	PORT_DIPSETTING(    0x05, "1" )
	PORT_DIPSETTING(    0x06, "2" )
	PORT_DIPSETTING(    0x07, "5" )
	PORT_DIPSETTING(    0x04, "10" )
	PORT_DIPSETTING(    0x03, "20" )
	PORT_DIPSETTING(    0x02, "30" )
	PORT_DIPSETTING(    0x01, "40" )
	PORT_DIPSETTING(    0x00, "50" )
	PORT_DIPNAME( 0x38, 0x00, "Key In Coin" ) PORT_DIPLOCATION("DSW1:4,5,6") // aka 'Coin B'
	PORT_DIPSETTING(    0x10, "5" )
	PORT_DIPSETTING(    0x18, "10" )
	PORT_DIPSETTING(    0x20, "20" )
	PORT_DIPSETTING(    0x28, "25" )
	PORT_DIPSETTING(    0x30, "40" )
	PORT_DIPSETTING(    0x38, "50" )
	PORT_DIPSETTING(    0x08, "60" )
	PORT_DIPSETTING(    0x00, "100" )
	PORT_DIPNAME( 0xc0, 0x00, "Coin C Rate" ) PORT_DIPLOCATION("DSW1:7,8")
	PORT_DIPSETTING(    0x40, "5" )
	PORT_DIPSETTING(    0x80, "10" )
	PORT_DIPSETTING(    0xc0, "25" )
	PORT_DIPSETTING(    0x00, "50" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x07, 0x04, "Main Game Level" )			PORT_DIPLOCATION("DSW2:1,2,3")
	PORT_DIPSETTING(    0x00, "+4" )
	PORT_DIPSETTING(    0x01, "+3" )
	PORT_DIPSETTING(    0x02, "+2" )
	PORT_DIPSETTING(    0x03, "+1" )
	PORT_DIPSETTING(    0x04, "0" )
	PORT_DIPSETTING(    0x05, "-1" )
	PORT_DIPSETTING(    0x06, "-2" )
	PORT_DIPSETTING(    0x07, "-3" )
	PORT_DIPNAME( 0x08, 0x08, "Nudity / Strip" )	PORT_DIPLOCATION("DSW2:4") // verified
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:5")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW2:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x03, 0x03, "Credit Limit" )	PORT_DIPLOCATION("DSW3:1,2")
	PORT_DIPSETTING(    0x00, "1000" )
	PORT_DIPSETTING(    0x01, "2000" )
	PORT_DIPSETTING(    0x02, "3000" )
	PORT_DIPSETTING(    0x03, "Unlimited?" )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:3")
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW3:4")
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0xf0, 0xf0, "Coin D Rate" )			PORT_DIPLOCATION("DSW3:5,6,7,8")
	PORT_DIPSETTING(    0x00, "10-1" )
	PORT_DIPSETTING(    0x10, "5-1" )
	PORT_DIPSETTING(    0x20, "5-2" )
	PORT_DIPSETTING(    0x30, "4-1" )
	PORT_DIPSETTING(    0x40, "4-3" )
	PORT_DIPSETTING(    0x50, "3-2" )
	PORT_DIPSETTING(    0x60, "3-1" )
	PORT_DIPSETTING(    0x70, "2-1" )
	PORT_DIPSETTING(    0x80, "2-3" )
	PORT_DIPSETTING(    0x90, "2-5" )
	PORT_DIPSETTING(    0xf0, "1-1" )
	PORT_DIPSETTING(    0xe0, "1-2" )
	PORT_DIPSETTING(    0xd0, "1-3" )
	PORT_DIPSETTING(    0xc0, "1-4" )
	PORT_DIPSETTING(    0xb0, "1-5" )
	PORT_DIPSETTING(    0xa0, "1-10" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:2")
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x0c, "Max Bet" )	PORT_DIPLOCATION("DSW4:3,4")
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPSETTING(    0x04, "16" )
	PORT_DIPSETTING(    0x08, "32" )
	PORT_DIPSETTING(    0x0c, "64" )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:5")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:6")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:7")
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )	PORT_DIPLOCATION("DSW4:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( schery97 )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP_ALL ) PORT_NAME("Stop All / Big")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / D-UP")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Take / Select Card")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Play (Bet)")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Stop 2 / Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )   PORT_IMPULSE(2) PORT_NAME("Note In")		/* Note In */
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )	/* Key In */
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )   PORT_IMPULSE(2)							/* Coin A */

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x07, 0x03, "Game Level (Difficulty)" )	PORT_DIPLOCATION("DSW1:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "Level 1" )
	PORT_DIPSETTING(    0x06, "Level 2" )
	PORT_DIPSETTING(    0x05, "Level 3" )
	PORT_DIPSETTING(    0x04, "Level 4" )
	PORT_DIPSETTING(    0x03, "Level 5" )
	PORT_DIPSETTING(    0x02, "Level 6" )
	PORT_DIPSETTING(    0x01, "Level 7" )
	PORT_DIPSETTING(    0x00, "Level 8" )
	PORT_DIPNAME( 0x38, 0x38, "Maximum Play" )				PORT_DIPLOCATION("DSW1:4,5,6")	/* OK */
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPSETTING(    0x08, "10" )
	PORT_DIPSETTING(    0x10, "24" )
	PORT_DIPSETTING(    0x18, "32" )
	PORT_DIPSETTING(    0x20, "40" )
	PORT_DIPSETTING(    0x28, "48" )
	PORT_DIPSETTING(    0x30, "64" )
	PORT_DIPSETTING(    0x38, "80" )
	PORT_DIPNAME( 0xc0, 0x80, "Minimum Play for Bonus" )	PORT_DIPLOCATION("DSW1:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPSETTING(    0x40, "10" )
	PORT_DIPSETTING(    0x80, "16" )
	PORT_DIPSETTING(    0xc0, "24" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x01, 0x01, "Double-Up Game" )			PORT_DIPLOCATION("DSW2:1")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x02, 0x02, "Skill Spinning" )			PORT_DIPLOCATION("DSW2:2")	/* OK (listed as Non-Stop spinning in the manual) */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x1c, 0x10, "Coin In" )					PORT_DIPLOCATION("DSW2:3,4,5")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x10, "1 Coin/10 Credits" )
	PORT_DIPSETTING(    0x14, "1 Coin/20 Credits" )
	PORT_DIPSETTING(    0x18, "1 Coin/25 Credits" )
	PORT_DIPSETTING(    0x1c, "1 Coin/100 Credits" )
	PORT_DIPNAME( 0x60, 0x00, "Note In Value" )					PORT_DIPLOCATION("DSW2:6,7")	/* OK */
	PORT_DIPSETTING(    0x00, "100" )
	PORT_DIPSETTING(    0x20, "200" )
	PORT_DIPSETTING(    0x40, "500" )
	PORT_DIPSETTING(    0x60, "1000" )
	PORT_DIPNAME( 0x80, 0x00, "WARNING: Always Off" )		PORT_DIPLOCATION("DSW2:8")	/* Listed that way in the manual */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x03, 0x02, "Minimum Play to Start" )			PORT_DIPLOCATION("DSW3:1,2")	/* OK */
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x01, "8" )
	PORT_DIPSETTING(    0x02, "10" )	/* 16 in the manual */
	PORT_DIPSETTING(    0x03, "16" )	/* 24 in the manual */
	PORT_DIPNAME( 0x0c, 0x08, "Max Coin In & Note In Point" )	PORT_DIPLOCATION("DSW3:3,4")	/* OK */
	PORT_DIPSETTING(    0x00, "1000" )
	PORT_DIPSETTING(    0x04, "5000" )
	PORT_DIPSETTING(    0x08, "10000" )
	PORT_DIPSETTING(    0x0c, "90000" )
	PORT_DIPNAME( 0xf0, 0x00, "Clear / Ticket Unit" )			PORT_DIPLOCATION("DSW3:5,6,7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x10, "4" )
	PORT_DIPSETTING(    0x20, "5" )
	PORT_DIPSETTING(    0x30, "10" )
	PORT_DIPSETTING(    0x40, "15" )
	PORT_DIPSETTING(    0x50, "20" )
	PORT_DIPSETTING(    0x60, "25" )
	PORT_DIPSETTING(    0x70, "30" )
	PORT_DIPSETTING(    0x80, "40" )
	PORT_DIPSETTING(    0x90, "50" )
	PORT_DIPSETTING(    0xa0, "60" )
	PORT_DIPSETTING(    0xb0, "75" )
	PORT_DIPSETTING(    0xc0, "80" )
	PORT_DIPSETTING(    0xd0, "100" )
	PORT_DIPSETTING(    0xe0, "200" )
	PORT_DIPSETTING(    0xf0, "500" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x01, 0x01, "Check Account" )							PORT_DIPLOCATION("DSW4:1")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x02, 0x00, "Show In Confirm Screen" )				PORT_DIPLOCATION("DSW4:2")	/* OK */
	PORT_DIPSETTING(    0x00, "Level of Difficulty" )	/* percentage in the manual */
	PORT_DIPSETTING(    0x02, "Percentage" )			/* level of difficulty in the manual */
	PORT_DIPNAME( 0x04, 0x00, "Initial Bonus Settings After Reset" )	PORT_DIPLOCATION("DSW4:3")	/* OK (need a reset after change) */
	PORT_DIPSETTING(    0x00, "Type 1" )
	PORT_DIPSETTING(    0x04, "Type 2" )
	PORT_DIPNAME( 0x08, 0x08, "Bonus Accumulation" )					PORT_DIPLOCATION("DSW4:4")	/* OK (need a reset after change) */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x10, 0x10, "Auto Ticket Dispense" )					PORT_DIPLOCATION("DSW4:5")	/* OK (need a reset after change) */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Yes ) )
	PORT_DIPNAME( 0xe0, 0xe0, "Ticket Dispense Mode" )					PORT_DIPLOCATION("DSW4:6,7,8")	/* OK */
	PORT_DIPSETTING(    0xe0, "Continuous" )
	PORT_DIPSETTING(    0xc0, "Max 1 Ticket Per Game" )
	PORT_DIPSETTING(    0xa0, "Max 2 Ticket Per Game" )
	PORT_DIPSETTING(    0x80, "Max 3 Ticket Per Game" )
	PORT_DIPSETTING(    0x60, "Max 4 Ticket Per Game" )
	PORT_DIPSETTING(    0x40, "Max 5 Ticket Per Game" )
	PORT_DIPSETTING(    0x20, "Max 8 Ticket Per Game" )
	PORT_DIPSETTING(    0x00, "Max 10 Ticket Per Game" )

	PORT_START("DSW5")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unused ) )									PORT_DIPLOCATION("DSW5:1")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	/* DIP switches 2 to 5 work only for version 3.51 */
	PORT_DIPNAME( 0x02, 0x00, "Limit Score of Each Game to Max 10x Bet or $5.00" )	PORT_DIPLOCATION("DSW5:2")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )		PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x02, DEF_STR( Yes ) )		PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x02, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0x04, 0x00, "Play Remaining Score when No Credit" )				PORT_DIPLOCATION("DSW5:3")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )		PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x04, DEF_STR( Yes ) )		PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x04, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0x08, 0x00, "Reset Remaining Score to Zero" )						PORT_DIPLOCATION("DSW5:4")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )		PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x08, DEF_STR( Yes ) )		PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x08, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0x10, 0x00, "Ticket Dispense from Score" )						PORT_DIPLOCATION("DSW5:5")	/* OK */
	PORT_DIPSETTING(    0x00, "Use TDDD" )			PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x10, "Use Interface" )		PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x10, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0x20, 0x20, "Reel Speed (ver 2.3)" )								PORT_DIPLOCATION("DSW5:6")	/* OK (turn the machine off/on after change) */
	PORT_DIPSETTING(    0x20, "Slow" )
	PORT_DIPSETTING(    0x00, "Fast" )
	PORT_DIPNAME( 0x40, 0x00, "Talking (ver 2.1)" )									PORT_DIPLOCATION("DSW5:7")	/* OK (turn the machine off/on after change) */
	PORT_DIPSETTING(    0x40, "Very Little (only sounds)" )
	PORT_DIPSETTING(    0x00, "Full (sounds & speech)" )
	PORT_DIPNAME( 0x80, 0x00, "Count Game to Issue Ticket" )						PORT_DIPLOCATION("DSW5:8")	/* OK (turn the machine off/on after change) */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Yes ) )
INPUT_PORTS_END

static INPUT_PORTS_START( nfb96 )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP_ALL ) PORT_NAME("Stop All / Big")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / D-UP")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Take / Select Card")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Play (Bet)")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Stop 2 / Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )   PORT_IMPULSE(2) PORT_NAME("Note In")		/* Note In */
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )	/* Key In */
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )   PORT_IMPULSE(2)							/* Coin A */

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x07, 0x03, "Game Level (Difficulty)" )	PORT_DIPLOCATION("DSW1:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "Level 1" )
	PORT_DIPSETTING(    0x06, "Level 2" )
	PORT_DIPSETTING(    0x05, "Level 3" )
	PORT_DIPSETTING(    0x04, "Level 4" )
	PORT_DIPSETTING(    0x03, "Level 5" )
	PORT_DIPSETTING(    0x02, "Level 6" )
	PORT_DIPSETTING(    0x01, "Level 7" )
	PORT_DIPSETTING(    0x00, "Level 8" )
	PORT_DIPNAME( 0x38, 0x38, "Maximum Play" )				PORT_DIPLOCATION("DSW1:4,5,6")	/* OK */
	PORT_DIPSETTING(    0x00, "10" )	PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x08, "20" )	PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x10, "30" )	PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x18, "40" )	PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x00, "8" )		PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x08, "16" )	PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x10, "24" )	PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x18, "32" )	PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x20, "40" )
	PORT_DIPSETTING(    0x28, "48" )
	PORT_DIPSETTING(    0x30, "64" )
	PORT_DIPSETTING(    0x38, "80" )
	PORT_DIPNAME( 0xc0, 0x80, "Minimum Play for Bonus" )	PORT_DIPLOCATION("DSW1:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "10" )	PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x40, "20" )	PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x80, "30" )	PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0xc0, "40" )	PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x00, "8" )		PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x40, "16" )	PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x80, "24" )	PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0xc0, "32" )	PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x10)

	PORT_START("DSW2")
	PORT_DIPNAME( 0x01, 0x01, "Double-Up Game" )			PORT_DIPLOCATION("DSW2:1")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x02, 0x02, "Skill Spinning" )			PORT_DIPLOCATION("DSW2:2")	/* OK (listed as Non-Stop spinning in the manual) */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x1c, 0x10, "Coin In" )					PORT_DIPLOCATION("DSW2:3,4,5")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x10, "1 Coin/10 Credits" )
	PORT_DIPSETTING(    0x14, "1 Coin/20 Credits" )
	PORT_DIPSETTING(    0x18, "1 Coin/25 Credits" )
	PORT_DIPSETTING(    0x1c, "1 Coin/100 Credits" )
	PORT_DIPNAME( 0x60, 0x00, "Note In Value" )					PORT_DIPLOCATION("DSW2:6,7")	/* OK */
	PORT_DIPSETTING(    0x00, "100" )
	PORT_DIPSETTING(    0x20, "200" )
	PORT_DIPSETTING(    0x40, "500" )
	PORT_DIPSETTING(    0x60, "1000" )
	PORT_DIPNAME( 0x80, 0x00, "WARNING: Always Off" )		PORT_DIPLOCATION("DSW2:8")	/* Listed that way in the manual */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x03, 0x02, "Minimum Play to Start" )			PORT_DIPLOCATION("DSW3:1,2")	/* OK */
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x01, "10" )	PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x02, "20" )	PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x03, "30" )	PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x01, "8" )		PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x02, "16" )	PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x03, "24" )	PORT_CONDITION("DSW5",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPNAME( 0x0c, 0x08, "Max Coin In & Note In Point" )	PORT_DIPLOCATION("DSW3:3,4")	/* OK */
	PORT_DIPSETTING(    0x00, "1000" )
	PORT_DIPSETTING(    0x04, "5000" )
	PORT_DIPSETTING(    0x08, "10000" )
	PORT_DIPSETTING(    0x0c, "90000" )
	PORT_DIPNAME( 0xf0, 0x00, "Clear / Ticket Unit" )			PORT_DIPLOCATION("DSW3:5,6,7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x10, "4" )
	PORT_DIPSETTING(    0x20, "5" )
	PORT_DIPSETTING(    0x30, "10" )
	PORT_DIPSETTING(    0x40, "15" )
	PORT_DIPSETTING(    0x50, "20" )
	PORT_DIPSETTING(    0x60, "25" )
	PORT_DIPSETTING(    0x70, "30" )
	PORT_DIPSETTING(    0x80, "40" )
	PORT_DIPSETTING(    0x90, "50" )
	PORT_DIPSETTING(    0xa0, "60" )
	PORT_DIPSETTING(    0xb0, "75" )
	PORT_DIPSETTING(    0xc0, "80" )
	PORT_DIPSETTING(    0xd0, "100" )
	PORT_DIPSETTING(    0xe0, "200" )
	PORT_DIPSETTING(    0xf0, "500" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x01, 0x01, "Check Account" )							PORT_DIPLOCATION("DSW4:1")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x02, 0x00, "Show In Confirm Screen" )				PORT_DIPLOCATION("DSW4:2")	/* OK */
	PORT_DIPSETTING(    0x00, "Level of Difficulty" )	/* percentage in the manual */
	PORT_DIPSETTING(    0x02, "Percentage" )			/* level of difficulty in the manual */
	PORT_DIPNAME( 0x04, 0x00, "Initial Bonus Settings After Reset" )	PORT_DIPLOCATION("DSW4:3")	/* OK (need a reset after change) */
	PORT_DIPSETTING(    0x00, "Type 1" )
	PORT_DIPSETTING(    0x04, "Type 2" )
	PORT_DIPNAME( 0x08, 0x08, "Bonus Accumulation" )					PORT_DIPLOCATION("DSW4:4")	/* OK (need a reset after change) */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x10, 0x10, "Auto Ticket Dispense" )					PORT_DIPLOCATION("DSW4:5")	/* OK (need a reset after change) */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Yes ) )
	PORT_DIPNAME( 0xe0, 0xe0, "Ticket Dispense Mode" )					PORT_DIPLOCATION("DSW4:6,7,8")	/* OK */
	PORT_DIPSETTING(    0xe0, "Continuous" )
	PORT_DIPSETTING(    0xc0, "Max 1 Ticket Per Game" )
	PORT_DIPSETTING(    0xa0, "Max 2 Ticket Per Game" )
	PORT_DIPSETTING(    0x80, "Max 3 Ticket Per Game" )
	PORT_DIPSETTING(    0x60, "Max 4 Ticket Per Game" )
	PORT_DIPSETTING(    0x40, "Max 5 Ticket Per Game" )
	PORT_DIPSETTING(    0x20, "Max 8 Ticket Per Game" )
	PORT_DIPSETTING(    0x00, "Max 10 Ticket Per Game" )

	PORT_START("DSW5")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unused ) )									PORT_DIPLOCATION("DSW5:1")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, "Limit Score of Each Game to Max 10x Bet or $5.00" )	PORT_DIPLOCATION("DSW5:2")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )		PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x02, DEF_STR( Yes ) )		PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x02, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0x04, 0x00, "Use Printer" )										PORT_DIPLOCATION("DSW5:3")	/* OK */
	PORT_DIPSETTING(    0x00, "No (Use TDDD)" )
	PORT_DIPSETTING(    0x04, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x08, 0x08, "Show Game Name & Odds Table" )						PORT_DIPLOCATION("DSW5:4")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x10, 0x10, "Min-Max Bet Type" )									PORT_DIPLOCATION("DSW5:5")	/* OK */
	PORT_DIPSETTING(    0x10, "Base 8" )
	PORT_DIPSETTING(    0x00, "Base 10" )
	PORT_DIPNAME( 0x20, 0x20, "Play Score when no point left" )						PORT_DIPLOCATION("DSW5:6")	/* OK (turn the machine off/on after change) */
	PORT_DIPSETTING(    0x20, DEF_STR( No ) )		PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )		PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x20, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x00, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0x40, 0x00, "Reset Remaining Score when Game Over" )				PORT_DIPLOCATION("DSW5:7")	/* OK (turn the machine off/on after change) */
	PORT_DIPSETTING(    0x40, DEF_STR( No ) )		PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )		PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x40, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x00, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0x80, 0x00, "Advanced Count Game" )								PORT_DIPLOCATION("DSW5:8")	/* OK (turn the machine off/on after change) */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Yes ) )
INPUT_PORTS_END

static INPUT_PORTS_START( nfb96tx )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP_ALL ) PORT_NAME("Stop All / Big")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / D-UP")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Take / Select Card")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Play (Bet)")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Stop 2 / Small")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )   PORT_IMPULSE(2) PORT_NAME("Ticket In")		/* Ticket In */
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )	/* Key In (not used)*/
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )   PORT_IMPULSE(2)							/* Coin A */

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_W) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_9) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_0) PORT_NAME("Stats")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x07, 0x03, "Game Level (Difficulty)" )	PORT_DIPLOCATION("DSW1:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "Level 1" )
	PORT_DIPSETTING(    0x06, "Level 2" )
	PORT_DIPSETTING(    0x05, "Level 3" )
	PORT_DIPSETTING(    0x04, "Level 4" )
	PORT_DIPSETTING(    0x03, "Level 5" )
	PORT_DIPSETTING(    0x02, "Level 6" )
	PORT_DIPSETTING(    0x01, "Level 7" )
	PORT_DIPSETTING(    0x00, "Level 8" )
	PORT_DIPNAME( 0x38, 0x38, "Maximum Play" )				PORT_DIPLOCATION("DSW1:4,5,6")	/* OK */
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPSETTING(    0x08, "16" )
	PORT_DIPSETTING(    0x10, "24" )
	PORT_DIPSETTING(    0x18, "32" )
	PORT_DIPSETTING(    0x20, "40" )
	PORT_DIPSETTING(    0x28, "48" )
	PORT_DIPSETTING(    0x30, "64" )
	PORT_DIPSETTING(    0x38, "80" )
	PORT_DIPNAME( 0xc0, 0x80, "Minimum Play for Bonus" )	PORT_DIPLOCATION("DSW1:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPSETTING(    0x40, "16" )
	PORT_DIPSETTING(    0x80, "24" )
	PORT_DIPSETTING(    0xc0, "32" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x01, 0x01, "Double-Up Game" )			PORT_DIPLOCATION("DSW2:1")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x02, 0x02, "Skill Spinning" )			PORT_DIPLOCATION("DSW2:2")	/* OK (listed as Non-Stop spinning in the manual) */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x04, 0x04, "Coin In" )					PORT_DIPLOCATION("DSW2:3")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x04, "1 Coin/25 Credits" )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )			PORT_DIPLOCATION("DSW2:4")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )			PORT_DIPLOCATION("DSW2:5")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, "Ticket In Value" )					PORT_DIPLOCATION("DSW2:6")	/* OK */
	PORT_DIPSETTING(    0x00, "50" )
	PORT_DIPSETTING(    0x20, "500" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )			PORT_DIPLOCATION("DSW2:7")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, "WARNING: Always Off" )		PORT_DIPLOCATION("DSW2:8")	/* Listed that way in other manuals */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x03, 0x02, "Minimum Play to Start" )			PORT_DIPLOCATION("DSW3:1,2")	/* OK */
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x01, "8" )
	PORT_DIPSETTING(    0x02, "16" )
	PORT_DIPSETTING(    0x03, "24" )
	PORT_DIPNAME( 0x0c, 0x08, "Max Coin In & Note In Point" )	PORT_DIPLOCATION("DSW3:3,4")	/* OK */
	PORT_DIPSETTING(    0x00, "1000" )
	PORT_DIPSETTING(    0x04, "5000" )
	PORT_DIPSETTING(    0x08, "10000" )
	PORT_DIPSETTING(    0x0c, "90000" )
	PORT_DIPNAME( 0xf0, 0x00, "Clear / Ticket Unit" )			PORT_DIPLOCATION("DSW3:5,6,7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x10, "4" )
	PORT_DIPSETTING(    0x20, "5" )
	PORT_DIPSETTING(    0x30, "10" )
	PORT_DIPSETTING(    0x40, "15" )
	PORT_DIPSETTING(    0x50, "20" )
	PORT_DIPSETTING(    0x60, "25" )
	PORT_DIPSETTING(    0x70, "30" )
	PORT_DIPSETTING(    0x80, "40" )
	PORT_DIPSETTING(    0x90, "50" )
	PORT_DIPSETTING(    0xa0, "60" )
	PORT_DIPSETTING(    0xb0, "75" )
	PORT_DIPSETTING(    0xc0, "80" )
	PORT_DIPSETTING(    0xd0, "100" )
	PORT_DIPSETTING(    0xe0, "200" )
	PORT_DIPSETTING(    0xf0, "500" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x01, 0x01, "Check Account" )							PORT_DIPLOCATION("DSW4:1")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x02, 0x00, "Show In Confirm Screen" )				PORT_DIPLOCATION("DSW4:2")	/* OK */
	PORT_DIPSETTING(    0x00, "Level of Difficulty" )	/* percentage in the manual */
	PORT_DIPSETTING(    0x02, "Percentage" )			/* level of difficulty in the manual */
	PORT_DIPNAME( 0x04, 0x00, "Initial Bonus Settings After Reset" )	PORT_DIPLOCATION("DSW4:3")	/* OK (need a reset after change) */
	PORT_DIPSETTING(    0x00, "Type 1" )
	PORT_DIPSETTING(    0x04, "Type 2" )
	PORT_DIPNAME( 0x08, 0x08, "Bonus Accumulation" )					PORT_DIPLOCATION("DSW4:4")	/* OK (need a reset after change) */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x10, 0x10, "Auto Ticket Dispense" )					PORT_DIPLOCATION("DSW4:5")	/* OK (need a reset after change) */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Yes ) )
	PORT_DIPNAME( 0xe0, 0xe0, "Ticket Dispense Mode" )					PORT_DIPLOCATION("DSW4:6,7,8")	/* OK */
	PORT_DIPSETTING(    0xe0, "Continuous" )
	PORT_DIPSETTING(    0xc0, "Max 1 Ticket Per Game" )
	PORT_DIPSETTING(    0xa0, "Max 2 Ticket Per Game" )
	PORT_DIPSETTING(    0x80, "Max 3 Ticket Per Game" )
	PORT_DIPSETTING(    0x60, "Max 4 Ticket Per Game" )
	PORT_DIPSETTING(    0x40, "Max 5 Ticket Per Game" )
	PORT_DIPSETTING(    0x20, "Max 8 Ticket Per Game" )
	PORT_DIPSETTING(    0x00, "Max 10 Ticket Per Game" )

	PORT_START("DSW5")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unused ) )									PORT_DIPLOCATION("DSW5:1")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, "Limit Score of Each Game to Max 10x Bet or $5.00" )	PORT_DIPLOCATION("DSW5:2")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )		PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x02, DEF_STR( Yes ) )		PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x02, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0x04, 0x00, "Use Printer" )										PORT_DIPLOCATION("DSW5:3")	/* OK */
	PORT_DIPSETTING(    0x00, "Interfase" )
	PORT_DIPSETTING(    0x04, "Direct Driver" )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )									PORT_DIPLOCATION("DSW5:4")	/* OK */
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )									PORT_DIPLOCATION("DSW5:5")	/* OK */
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, "Play Score when no point left" )						PORT_DIPLOCATION("DSW5:6")	/* OK (turn the machine off/on after change) */
	PORT_DIPSETTING(    0x20, DEF_STR( No ) )		PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )		PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x20, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x00, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0x40, 0x00, "Reset Remaining Score when Game Over" )				PORT_DIPLOCATION("DSW5:7")	/* OK (turn the machine off/on after change) */
	PORT_DIPSETTING(    0x40, DEF_STR( No ) )		PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )		PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x10)
	PORT_DIPSETTING(    0x40, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPSETTING(    0x00, DEF_STR( Unused ) )	PORT_CONDITION("DSW4",0x10,PORTCOND_EQUALS,0x00)
	PORT_DIPNAME( 0x80, 0x00, "Advanced Count Game" )								PORT_DIPLOCATION("DSW5:8")	/* OK (turn the machine off/on after change) */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Yes ) )
INPUT_PORTS_END

static INPUT_PORTS_START( roypok96 )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("D-UP")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Take / Select Card")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Play (Bet)")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )   PORT_NAME("Note In")		/* Note In */
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )   PORT_IMPULSE(2)			/* Coin A */

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x07, 0x03, "Game Rate" )					PORT_DIPLOCATION("DSW1:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "90%" )
	PORT_DIPSETTING(    0x06, "85%" )
	PORT_DIPSETTING(    0x05, "80%" )
	PORT_DIPSETTING(    0x04, "75%" )
	PORT_DIPSETTING(    0x03, "70%" )
	PORT_DIPSETTING(    0x02, "65%" )
	PORT_DIPSETTING(    0x01, "60%" )
	PORT_DIPSETTING(    0x00, "55%" )
	PORT_DIPNAME( 0x38, 0x38, "Maximum Play" )				PORT_DIPLOCATION("DSW1:4,5,6")	/* OK */
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPSETTING(    0x08, "16" )
	PORT_DIPSETTING(    0x10, "24" )
	PORT_DIPSETTING(    0x18, "32" )
	PORT_DIPSETTING(    0x20, "40" )
	PORT_DIPSETTING(    0x28, "48" )
	PORT_DIPSETTING(    0x30, "64" )
	PORT_DIPSETTING(    0x38, "80" )
	PORT_DIPNAME( 0xc0, 0x80, "Minimum Play for Bonus" )	PORT_DIPLOCATION("DSW1:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPSETTING(    0x40, "16" )
	PORT_DIPSETTING(    0x80, "24" )
	PORT_DIPSETTING(    0xc0, "32" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x01, 0x01, "Double-Up Game" )			PORT_DIPLOCATION("DSW2:1")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )			PORT_DIPLOCATION("DSW2:2")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x1c, 0x10, "Coin In" )					PORT_DIPLOCATION("DSW2:3,4,5")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x10, "1 Coin/10 Credits" )
	PORT_DIPSETTING(    0x14, "1 Coin/20 Credits" )
	PORT_DIPSETTING(    0x18, "1 Coin/25 Credits" )
	PORT_DIPSETTING(    0x1c, "1 Coin/100 Credits" )
	PORT_DIPNAME( 0x60, 0x00, "Note In Value" )					PORT_DIPLOCATION("DSW2:6,7")	/* OK */
	PORT_DIPSETTING(    0x00, "100" )
	PORT_DIPSETTING(    0x20, "200" )
	PORT_DIPSETTING(    0x40, "500" )
	PORT_DIPSETTING(    0x60, "1000" )
	PORT_DIPNAME( 0x80, 0x00, "WARNING: Always Off" )		PORT_DIPLOCATION("DSW2:8")	/* Listed that way in the manual */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x03, 0x02, "Minimum Play to Start" )			PORT_DIPLOCATION("DSW3:1,2")	/* OK */
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x01, "8" )
	PORT_DIPSETTING(    0x02, "16" )
	PORT_DIPSETTING(    0x03, "24" )
	PORT_DIPNAME( 0x0c, 0x08, "Max Coin In & Note In Point" )	PORT_DIPLOCATION("DSW3:3,4")	/* OK */
	PORT_DIPSETTING(    0x00, "1000" )
	PORT_DIPSETTING(    0x04, "5000" )
	PORT_DIPSETTING(    0x08, "10000" )
	PORT_DIPSETTING(    0x0c, "90000" )
	PORT_DIPNAME( 0xf0, 0x00, "Clear / Ticket Unit" )			PORT_DIPLOCATION("DSW3:5,6,7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x10, "4" )
	PORT_DIPSETTING(    0x20, "5" )
	PORT_DIPSETTING(    0x30, "10" )
	PORT_DIPSETTING(    0x40, "20" )
	PORT_DIPSETTING(    0x50, "25" )
	PORT_DIPSETTING(    0x60, "30" )
	PORT_DIPSETTING(    0x70, "40" )
	PORT_DIPSETTING(    0x80, "50" )
	PORT_DIPSETTING(    0x90, "60" )
	PORT_DIPSETTING(    0xa0, "80" )
	PORT_DIPSETTING(    0xb0, "100" )
	PORT_DIPSETTING(    0xc0, "200" )
	PORT_DIPSETTING(    0xd0, "300" )
	PORT_DIPSETTING(    0xe0, "400" )
	PORT_DIPSETTING(    0xf0, "500" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x01, 0x01, "Check Account" )							PORT_DIPLOCATION("DSW4:1")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )						PORT_DIPLOCATION("DSW4:2")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x00, "Initial Bonus Settings After Reset" )	PORT_DIPLOCATION("DSW4:3")	/* not checked */
	PORT_DIPSETTING(    0x00, "Type 1" )
	PORT_DIPSETTING(    0x04, "Type 2" )
	PORT_DIPNAME( 0x08, 0x08, "Bonus Accumulation" )					PORT_DIPLOCATION("DSW4:4")	/* not checked */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x10, 0x10, "Auto Ticket Dispense" )					PORT_DIPLOCATION("DSW4:5")	/* not checked */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Yes ) )
	PORT_DIPNAME( 0xe0, 0xe0, "Ticket Dispense Mode" )					PORT_DIPLOCATION("DSW4:6,7,8")	/* OK */
	PORT_DIPSETTING(    0xe0, "Continuous" )
	PORT_DIPSETTING(    0xc0, "Max 1 Ticket Per Game" )
	PORT_DIPSETTING(    0xa0, "Max 2 Ticket Per Game" )
	PORT_DIPSETTING(    0x80, "Max 3 Ticket Per Game" )
	PORT_DIPSETTING(    0x60, "Max 4 Ticket Per Game" )
	PORT_DIPSETTING(    0x40, "Max 5 Ticket Per Game" )
	PORT_DIPSETTING(    0x20, "Max 8 Ticket Per Game" )
	PORT_DIPSETTING(    0x00, "Max 10 Ticket Per Game" )

	PORT_START("DSW5")
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END

static INPUT_PORTS_START( roypok96a )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Big")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("D-UP")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Take / Select Card")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Play (Bet)")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )   PORT_NAME("Note In")		/* Note In */
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )   PORT_IMPULSE(2)			/* Coin A */

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x07, 0x03, "Game Level (Difficulty)" )	PORT_DIPLOCATION("DSW1:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "Level 1" )
	PORT_DIPSETTING(    0x06, "Level 2" )
	PORT_DIPSETTING(    0x05, "Level 3" )
	PORT_DIPSETTING(    0x04, "Level 4" )
	PORT_DIPSETTING(    0x03, "Level 5" )
	PORT_DIPSETTING(    0x02, "Level 6" )
	PORT_DIPSETTING(    0x01, "Level 7" )
	PORT_DIPSETTING(    0x00, "Level 8" )
	PORT_DIPNAME( 0x38, 0x38, "Maximum Play" )				PORT_DIPLOCATION("DSW1:4,5,6")	/* OK */
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPSETTING(    0x08, "16" )
	PORT_DIPSETTING(    0x10, "24" )
	PORT_DIPSETTING(    0x18, "32" )
	PORT_DIPSETTING(    0x20, "40" )
	PORT_DIPSETTING(    0x28, "48" )
	PORT_DIPSETTING(    0x30, "64" )
	PORT_DIPSETTING(    0x38, "80" )
	PORT_DIPNAME( 0xc0, 0x80, "Minimum Play for Bonus" )	PORT_DIPLOCATION("DSW1:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPSETTING(    0x40, "16" )
	PORT_DIPSETTING(    0x80, "24" )
	PORT_DIPSETTING(    0xc0, "32" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x01, 0x01, "Double-Up Game" )			PORT_DIPLOCATION("DSW2:1")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )			PORT_DIPLOCATION("DSW2:2")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x1c, 0x10, "Coin In" )					PORT_DIPLOCATION("DSW2:3,4,5")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x10, "1 Coin/10 Credits" )
	PORT_DIPSETTING(    0x14, "1 Coin/20 Credits" )
	PORT_DIPSETTING(    0x18, "1 Coin/25 Credits" )
	PORT_DIPSETTING(    0x1c, "1 Coin/100 Credits" )
	PORT_DIPNAME( 0x60, 0x00, "Note In Value" )					PORT_DIPLOCATION("DSW2:6,7")	/* OK */
	PORT_DIPSETTING(    0x00, "100" )
	PORT_DIPSETTING(    0x20, "200" )
	PORT_DIPSETTING(    0x40, "500" )
	PORT_DIPSETTING(    0x60, "1000" )
	PORT_DIPNAME( 0x80, 0x00, "WARNING: Always Off" )		PORT_DIPLOCATION("DSW2:8")	/* Listed that way in the manual */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x03, 0x02, "Minimum Play to Start" )			PORT_DIPLOCATION("DSW3:1,2")	/* OK */
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x01, "8" )
	PORT_DIPSETTING(    0x02, "10" )
	PORT_DIPSETTING(    0x03, "16" )
	PORT_DIPNAME( 0x0c, 0x08, "Max Coin In & Note In Point" )	PORT_DIPLOCATION("DSW3:3,4")	/* OK */
	PORT_DIPSETTING(    0x00, "1000" )
	PORT_DIPSETTING(    0x04, "5000" )
	PORT_DIPSETTING(    0x08, "10000" )
	PORT_DIPSETTING(    0x0c, "90000" )
	PORT_DIPNAME( 0xf0, 0x00, "Clear / Ticket Unit" )			PORT_DIPLOCATION("DSW3:5,6,7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x10, "4" )
	PORT_DIPSETTING(    0x20, "5" )
	PORT_DIPSETTING(    0x30, "10" )
	PORT_DIPSETTING(    0x40, "20" )
	PORT_DIPSETTING(    0x50, "25" )
	PORT_DIPSETTING(    0x60, "30" )
	PORT_DIPSETTING(    0x70, "40" )
	PORT_DIPSETTING(    0x80, "50" )
	PORT_DIPSETTING(    0x90, "60" )
	PORT_DIPSETTING(    0xa0, "80" )
	PORT_DIPSETTING(    0xb0, "100" )
	PORT_DIPSETTING(    0xc0, "200" )
	PORT_DIPSETTING(    0xd0, "300" )
	PORT_DIPSETTING(    0xe0, "400" )
	PORT_DIPSETTING(    0xf0, "500" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x01, 0x01, "Check Account" )							PORT_DIPLOCATION("DSW4:1")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )						PORT_DIPLOCATION("DSW4:2")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x00, "Initial Bonus Settings After Reset" )	PORT_DIPLOCATION("DSW4:3")	/* not checked */
	PORT_DIPSETTING(    0x00, "Type 1" )
	PORT_DIPSETTING(    0x04, "Type 2" )
	PORT_DIPNAME( 0x08, 0x08, "Bonus Accumulation" )					PORT_DIPLOCATION("DSW4:4")	/* not checked */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x10, 0x10, "Auto Ticket Dispense" )					PORT_DIPLOCATION("DSW4:5")	/* not checked */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Yes ) )
	PORT_DIPNAME( 0xe0, 0xe0, "Ticket Dispense Mode" )					PORT_DIPLOCATION("DSW4:6,7,8")	/* OK */
	PORT_DIPSETTING(    0xe0, "Continuous" )
	PORT_DIPSETTING(    0xc0, "Max 1 Ticket Per Game" )
	PORT_DIPSETTING(    0xa0, "Max 2 Ticket Per Game" )
	PORT_DIPSETTING(    0x80, "Max 3 Ticket Per Game" )
	PORT_DIPSETTING(    0x60, "Max 4 Ticket Per Game" )
	PORT_DIPSETTING(    0x40, "Max 5 Ticket Per Game" )
	PORT_DIPSETTING(    0x20, "Max 8 Ticket Per Game" )
	PORT_DIPSETTING(    0x00, "Max 10 Ticket Per Game" )

	PORT_START("DSW5")
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END

static INPUT_PORTS_START( pokonl97 )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("Hold 1 / Big / Bet 10")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("Hold 2 / D-UP")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("Hold 4 / Take / Select Card")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_B) PORT_NAME("Hold 5 / Play (Bet 1)")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("Hold 3 / Small / End")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_CODE(KEYCODE_N) PORT_NAME("Start / Draw")

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )   PORT_NAME("Note In")		/* Note In */
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )   PORT_IMPULSE(2)			/* Coin A */

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x07, 0x03, "Game Level (Difficulty)" )	PORT_DIPLOCATION("DSW1:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "Level 1" )
	PORT_DIPSETTING(    0x06, "Level 2" )
	PORT_DIPSETTING(    0x05, "Level 3" )
	PORT_DIPSETTING(    0x04, "Level 4" )
	PORT_DIPSETTING(    0x03, "Level 5" )
	PORT_DIPSETTING(    0x02, "Level 6" )
	PORT_DIPSETTING(    0x01, "Level 7" )
	PORT_DIPSETTING(    0x00, "Level 8" )
	PORT_DIPNAME( 0x38, 0x38, "Maximum Play" )				PORT_DIPLOCATION("DSW1:4,5,6")	/* OK */
	PORT_DIPSETTING(    0x00, "10" )
	PORT_DIPSETTING(    0x08, "20" )
	PORT_DIPSETTING(    0x10, "30" )
	PORT_DIPSETTING(    0x18, "40" )
	PORT_DIPSETTING(    0x20, "50" )
	PORT_DIPSETTING(    0x28, "60" )
	PORT_DIPSETTING(    0x30, "70" )
	PORT_DIPSETTING(    0x38, "80" )
	PORT_DIPNAME( 0xc0, 0x80, "Minimum Play for Bonus" )	PORT_DIPLOCATION("DSW1:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPSETTING(    0x40, "16" )
	PORT_DIPSETTING(    0x80, "24" )
	PORT_DIPSETTING(    0xc0, "32" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x01, 0x01, "Double-Up Game" )			PORT_DIPLOCATION("DSW2:1")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )			PORT_DIPLOCATION("DSW2:2")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x1c, 0x10, "Coin In" )					PORT_DIPLOCATION("DSW2:3,4,5")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x10, "1 Coin/10 Credits" )
	PORT_DIPSETTING(    0x14, "1 Coin/20 Credits" )
	PORT_DIPSETTING(    0x18, "1 Coin/25 Credits" )
	PORT_DIPSETTING(    0x1c, "1 Coin/100 Credits" )
	PORT_DIPNAME( 0x60, 0x00, "Note In Value" )					PORT_DIPLOCATION("DSW2:6,7")	/* OK */
	PORT_DIPSETTING(    0x00, "100" )
	PORT_DIPSETTING(    0x20, "200" )
	PORT_DIPSETTING(    0x40, "500" )
	PORT_DIPSETTING(    0x60, "1000" )
	PORT_DIPNAME( 0x80, 0x00, "WARNING: Always Off" )		PORT_DIPLOCATION("DSW2:8")	/* Listed that way in the manual */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x03, 0x02, "Minimum Play to Start" )			PORT_DIPLOCATION("DSW3:1,2")	/* OK */
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x01, "2" )
	PORT_DIPSETTING(    0x02, "4" )
	PORT_DIPSETTING(    0x03, "8" )
	PORT_DIPNAME( 0x0c, 0x08, "Max Coin In & Note In Point" )	PORT_DIPLOCATION("DSW3:3,4")	/* OK */
	PORT_DIPSETTING(    0x00, "1000" )
	PORT_DIPSETTING(    0x04, "5000" )
	PORT_DIPSETTING(    0x08, "10000" )
	PORT_DIPSETTING(    0x0c, "90000" )
	PORT_DIPNAME( 0xf0, 0x00, "Clear / Ticket Unit" )			PORT_DIPLOCATION("DSW3:5,6,7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x10, "4" )
	PORT_DIPSETTING(    0x20, "5" )
	PORT_DIPSETTING(    0x30, "10" )
	PORT_DIPSETTING(    0x40, "20" )
	PORT_DIPSETTING(    0x50, "25" )
	PORT_DIPSETTING(    0x60, "30" )
	PORT_DIPSETTING(    0x70, "40" )
	PORT_DIPSETTING(    0x80, "50" )
	PORT_DIPSETTING(    0x90, "60" )
	PORT_DIPSETTING(    0xa0, "80" )
	PORT_DIPSETTING(    0xb0, "100" )
	PORT_DIPSETTING(    0xc0, "200" )
	PORT_DIPSETTING(    0xd0, "300" )
	PORT_DIPSETTING(    0xe0, "400" )
	PORT_DIPSETTING(    0xf0, "500" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x01, 0x01, "Check Account" )				PORT_DIPLOCATION("DSW4:1")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )			PORT_DIPLOCATION("DSW4:2")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, "Type of Game" )				PORT_DIPLOCATION("DSW4:3")	/* OK */
	PORT_DIPSETTING(    0x00, "Discard" )
	PORT_DIPSETTING(    0x04, "Hold" )
	PORT_DIPNAME( 0x08, 0x08, "Odds Table" )				PORT_DIPLOCATION("DSW4:4")	/* OK */
	PORT_DIPSETTING(    0x08, "Table 1" )
	PORT_DIPSETTING(    0x00, "Table 2" )
	PORT_DIPNAME( 0x10, 0x10, "Auto Ticket Dispense" )		PORT_DIPLOCATION("DSW4:5")	/* not checked */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Yes ) )
	PORT_DIPNAME( 0xe0, 0xe0, "Ticket Dispense Mode" )		PORT_DIPLOCATION("DSW4:6,7,8")	/* OK */
	PORT_DIPSETTING(    0xe0, "Continuous" )
	PORT_DIPSETTING(    0xc0, "Max 1 Ticket Per Game" )
	PORT_DIPSETTING(    0xa0, "Max 2 Ticket Per Game" )
	PORT_DIPSETTING(    0x80, "Max 3 Ticket Per Game" )
	PORT_DIPSETTING(    0x60, "Max 4 Ticket Per Game" )
	PORT_DIPSETTING(    0x40, "Max 5 Ticket Per Game" )
	PORT_DIPSETTING(    0x20, "Max 8 Ticket Per Game" )
	PORT_DIPSETTING(    0x00, "Max 10 Ticket Per Game" )

	PORT_START("DSW5")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unused ) )				PORT_DIPLOCATION("DSW5:1")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unused ) )				PORT_DIPLOCATION("DSW5:2")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x00, "Use Printer" )					PORT_DIPLOCATION("DSW5:3")	/* OK */
	PORT_DIPSETTING(    0x00, "No (Use TDDD)" )
	PORT_DIPSETTING(    0x04, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x08, 0x08, "Show Game Name & Odds Table" )	PORT_DIPLOCATION("DSW5:4")	/* not checked */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unused ) )				PORT_DIPLOCATION("DSW5:5")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unused ) )				PORT_DIPLOCATION("DSW5:6")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unused ) )				PORT_DIPLOCATION("DSW5:7")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unused ) )				PORT_DIPLOCATION("DSW5:8")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( match98 )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("Hit")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("Unknown1")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_CODE(KEYCODE_V) PORT_NAME("Unknown3")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_CODE(KEYCODE_B) PORT_NAME("Play (Bet)")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("Unknown2")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )   PORT_NAME("Note In")		/* Note In */
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )   PORT_IMPULSE(2)			/* Coin A */

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSW1")
	PORT_DIPNAME( 0x07, 0x03, "Game Level (Difficulty)" )	PORT_DIPLOCATION("DSW1:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "Level 1" )
	PORT_DIPSETTING(    0x06, "Level 2" )
	PORT_DIPSETTING(    0x05, "Level 3" )
	PORT_DIPSETTING(    0x04, "Level 4" )
	PORT_DIPSETTING(    0x03, "Level 5" )
	PORT_DIPSETTING(    0x02, "Level 6" )
	PORT_DIPSETTING(    0x01, "Level 7" )
	PORT_DIPSETTING(    0x00, "Level 8" )
	PORT_DIPNAME( 0x38, 0x38, "Maximum Play" )				PORT_DIPLOCATION("DSW1:4,5,6")	/* OK */
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPSETTING(    0x08, "10" )
	PORT_DIPSETTING(    0x10, "30" )
	PORT_DIPSETTING(    0x18, "40" )
	PORT_DIPSETTING(    0x20, "50" )
	PORT_DIPSETTING(    0x28, "60" )
	PORT_DIPSETTING(    0x30, "80" )
	PORT_DIPSETTING(    0x38, "100" )
	PORT_DIPNAME( 0xc0, 0x80, "Minimum Play for Bonus" )	PORT_DIPLOCATION("DSW1:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPSETTING(    0x40, "10" )
	PORT_DIPSETTING(    0x80, "20" )
	PORT_DIPSETTING(    0xc0, "30" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )			PORT_DIPLOCATION("DSW2:1")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )			PORT_DIPLOCATION("DSW2:2")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x1c, 0x10, "Coin In" )					PORT_DIPLOCATION("DSW2:3,4,5")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x10, "1 Coin/10 Credits" )
	PORT_DIPSETTING(    0x14, "1 Coin/20 Credits" )
	PORT_DIPSETTING(    0x18, "1 Coin/25 Credits" )
	PORT_DIPSETTING(    0x1c, "1 Coin/100 Credits" )
	PORT_DIPNAME( 0x60, 0x00, "Note In Value" )					PORT_DIPLOCATION("DSW2:6,7")	/* OK */
	PORT_DIPSETTING(    0x00, "100" )
	PORT_DIPSETTING(    0x20, "200" )
	PORT_DIPSETTING(    0x40, "500" )
	PORT_DIPSETTING(    0x60, "1000" )
	PORT_DIPNAME( 0x80, 0x00, "WARNING: Always Off" )		PORT_DIPLOCATION("DSW2:8")	/* Listed that way in the manual */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x03, 0x02, "Minimum Play to Start" )			PORT_DIPLOCATION("DSW3:1,2")	/* OK */
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x01, "8" )
	PORT_DIPSETTING(    0x02, "10" )
	PORT_DIPSETTING(    0x03, "20" )
	PORT_DIPNAME( 0x0c, 0x08, "Max Coin In & Note In Point" )	PORT_DIPLOCATION("DSW3:3,4")	/* OK */
	PORT_DIPSETTING(    0x00, "1000" )
	PORT_DIPSETTING(    0x04, "5000" )
	PORT_DIPSETTING(    0x08, "10000" )
	PORT_DIPSETTING(    0x0c, "90000" )
	PORT_DIPNAME( 0xf0, 0x00, "Clear / Ticket Unit" )			PORT_DIPLOCATION("DSW3:5,6,7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x10, "4" )
	PORT_DIPSETTING(    0x20, "5" )
	PORT_DIPSETTING(    0x30, "10" )
	PORT_DIPSETTING(    0x40, "20" )
	PORT_DIPSETTING(    0x50, "25" )
	PORT_DIPSETTING(    0x60, "30" )
	PORT_DIPSETTING(    0x70, "40" )
	PORT_DIPSETTING(    0x80, "50" )
	PORT_DIPSETTING(    0x90, "60" )
	PORT_DIPSETTING(    0xa0, "80" )
	PORT_DIPSETTING(    0xb0, "100" )
	PORT_DIPSETTING(    0xc0, "200" )
	PORT_DIPSETTING(    0xd0, "300" )
	PORT_DIPSETTING(    0xe0, "400" )
	PORT_DIPSETTING(    0xf0, "500" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )			PORT_DIPLOCATION("DSW4:1")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x01, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )			PORT_DIPLOCATION("DSW4:2")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )			PORT_DIPLOCATION("DSW4:3")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )			PORT_DIPLOCATION("DSW4:4")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, "Auto Ticket Dispense" )		PORT_DIPLOCATION("DSW4:5")	/* not checked */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Yes ) )
	PORT_DIPNAME( 0xe0, 0xe0, "Ticket Dispense Mode" )		PORT_DIPLOCATION("DSW4:6,7,8")	/* OK */
	PORT_DIPSETTING(    0xe0, "Continuous" )
	PORT_DIPSETTING(    0xc0, "Max 1 Ticket Per Game" )
	PORT_DIPSETTING(    0xa0, "Max 2 Ticket Per Game" )
	PORT_DIPSETTING(    0x80, "Max 3 Ticket Per Game" )
	PORT_DIPSETTING(    0x60, "Max 4 Ticket Per Game" )
	PORT_DIPSETTING(    0x40, "Max 5 Ticket Per Game" )
	PORT_DIPSETTING(    0x20, "Max 8 Ticket Per Game" )
	PORT_DIPSETTING(    0x00, "Max 10 Ticket Per Game" )

	PORT_START("DSW5")
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END

static INPUT_PORTS_START( nfb96bl )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP_ALL ) PORT_NAME("Stop All / Big")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / D-UP")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Take / Select Card")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Play (Bet)")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Stop 2 / Small / Info")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )   PORT_NAME("Note In")		/* Note In */
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )   PORT_IMPULSE(2)			/* Coin A */

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")

	PORT_START("DSW1")
	PORT_DIPNAME( 0x07, 0x03, "Game Rate" )					PORT_DIPLOCATION("DSW1:1,2,3")	/* OK */
	PORT_DIPSETTING(    0x07, "90%" )
	PORT_DIPSETTING(    0x06, "85%" )
	PORT_DIPSETTING(    0x05, "80%" )
	PORT_DIPSETTING(    0x04, "75%" )
	PORT_DIPSETTING(    0x03, "70%" )
	PORT_DIPSETTING(    0x02, "65%" )
	PORT_DIPSETTING(    0x01, "60%" )
	PORT_DIPSETTING(    0x00, "55%" )
	PORT_DIPNAME( 0x38, 0x38, "Maximum Play" )				PORT_DIPLOCATION("DSW1:4,5,6")	/* OK */
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPSETTING(    0x08, "16" )
	PORT_DIPSETTING(    0x10, "24" )
	PORT_DIPSETTING(    0x18, "32" )
	PORT_DIPSETTING(    0x20, "40" )
	PORT_DIPSETTING(    0x28, "48" )
	PORT_DIPSETTING(    0x30, "64" )
	PORT_DIPSETTING(    0x38, "80" )
	PORT_DIPNAME( 0xc0, 0x80, "Minimum Play for Bonus" )	PORT_DIPLOCATION("DSW1:7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "8" )
	PORT_DIPSETTING(    0x40, "16" )
	PORT_DIPSETTING(    0x80, "24" )
	PORT_DIPSETTING(    0xc0, "32" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x01, 0x01, "Double-Up Game" )			PORT_DIPLOCATION("DSW2:1")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x02, 0x02, "Skill Spinning" )			PORT_DIPLOCATION("DSW2:2")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x1c, 0x10, "Coin In" )					PORT_DIPLOCATION("DSW2:3,4,5")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x10, "1 Coin/10 Credits" )
	PORT_DIPSETTING(    0x14, "1 Coin/20 Credits" )
	PORT_DIPSETTING(    0x18, "1 Coin/25 Credits" )
	PORT_DIPSETTING(    0x1c, "1 Coin/100 Credits" )
	PORT_DIPNAME( 0x60, 0x00, "Note In Value" )					PORT_DIPLOCATION("DSW2:6,7")	/* OK */
	PORT_DIPSETTING(    0x00, "100" )
	PORT_DIPSETTING(    0x20, "200" )
	PORT_DIPSETTING(    0x40, "500" )
	PORT_DIPSETTING(    0x60, "1000" )
	PORT_DIPNAME( 0x80, 0x00, "WARNING: Always Off" )		PORT_DIPLOCATION("DSW2:8")	/* Listed that way in the manual */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x03, 0x02, "Minimum Play to Start" )			PORT_DIPLOCATION("DSW3:1,2")	/* OK */
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x01, "8" )
	PORT_DIPSETTING(    0x02, "16" )
	PORT_DIPSETTING(    0x03, "24" )
	PORT_DIPNAME( 0x0c, 0x08, "Max Coin In & Note In Point" )	PORT_DIPLOCATION("DSW3:3,4")	/* OK */
	PORT_DIPSETTING(    0x00, "1000" )
	PORT_DIPSETTING(    0x04, "5000" )
	PORT_DIPSETTING(    0x08, "10000" )
	PORT_DIPSETTING(    0x0c, "90000" )
	PORT_DIPNAME( 0xf0, 0x00, "Clear / Ticket Unit" )			PORT_DIPLOCATION("DSW3:5,6,7,8")	/* OK */
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x10, "4" )
	PORT_DIPSETTING(    0x20, "5" )
	PORT_DIPSETTING(    0x30, "10" )
	PORT_DIPSETTING(    0x40, "20" )
	PORT_DIPSETTING(    0x50, "25" )
	PORT_DIPSETTING(    0x60, "30" )
	PORT_DIPSETTING(    0x70, "40" )
	PORT_DIPSETTING(    0x80, "50" )
	PORT_DIPSETTING(    0x90, "60" )
	PORT_DIPSETTING(    0xa0, "80" )
	PORT_DIPSETTING(    0xb0, "100" )
	PORT_DIPSETTING(    0xc0, "200" )
	PORT_DIPSETTING(    0xd0, "300" )
	PORT_DIPSETTING(    0xe0, "400" )
	PORT_DIPSETTING(    0xf0, "500" )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x01, 0x01, "Check Account" )							PORT_DIPLOCATION("DSW4:1")	/* OK */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )						PORT_DIPLOCATION("DSW4:2")	/* unknown */
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x00, "Initial Bonus Settings After Reset" )	PORT_DIPLOCATION("DSW4:3")	/* not checked */
	PORT_DIPSETTING(    0x00, "Type 1" )
	PORT_DIPSETTING(    0x04, "Type 2" )
	PORT_DIPNAME( 0x08, 0x08, "Bonus Accumulation" )					PORT_DIPLOCATION("DSW4:4")	/* not checked */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x10, 0x10, "Auto Ticket Dispense" )					PORT_DIPLOCATION("DSW4:5")	/* not checked */
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Yes ) )
	PORT_DIPNAME( 0xe0, 0xe0, "Ticket Dispense Mode" )					PORT_DIPLOCATION("DSW4:6,7,8")	/* OK */
	PORT_DIPSETTING(    0xe0, "Continuous" )
	PORT_DIPSETTING(    0xc0, "Max 1 Ticket Per Game" )
	PORT_DIPSETTING(    0xa0, "Max 2 Ticket Per Game" )
	PORT_DIPSETTING(    0x80, "Max 3 Ticket Per Game" )
	PORT_DIPSETTING(    0x60, "Max 4 Ticket Per Game" )
	PORT_DIPSETTING(    0x40, "Max 5 Ticket Per Game" )
	PORT_DIPSETTING(    0x20, "Max 8 Ticket Per Game" )
	PORT_DIPSETTING(    0x00, "Max 10 Ticket Per Game" )

	PORT_START("DSW5")
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END


static INPUT_PORTS_START( unkch )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_N) PORT_NAME("Bet A / STOP 2")
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 )   PORT_IMPULSE(2)
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_C) PORT_NAME("Take / STOP1")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_M) PORT_NAME("Bet B / D-UP")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_V) PORT_NAME("Small / STOP 3")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_B) PORT_NAME("Big")

	PORT_START("IN1")
	PORT_DIPNAME( 0x01, 0x01, "IN1" )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )


	PORT_START("IN2")
	PORT_DIPNAME( 0x01, 0x01, "IN2")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN3")
	PORT_DIPNAME( 0x01, 0x01, "IN3" )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN4")
	PORT_DIPNAME( 0x01, 0x01, "IN4" )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( magoddsc )
	PORT_START("IN0")
	PORT_DIPNAME( 0x01, 0x01, "IN0")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN1")
	PORT_DIPNAME( 0x01, 0x01, "IN1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN2")
	PORT_DIPNAME( 0x01, 0x01, "IN2")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN3")
	PORT_DIPNAME( 0x01, 0x01, "IN3")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN4")
	PORT_DIPNAME( 0x01, 0x01, "IN4")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x01, "DSW1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x01, 0x01, "DSW2")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x01, 0x01, "DSW3")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW4")
	PORT_DIPNAME( 0x01, 0x01, "DSW4")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static const gfx_layout charlayout =
{
	8,8,    /* 8*8 characters */
	4096,    /* 4096 characters */
	3,      /* 3 bits per pixel */
	{ 2, 4, 6 }, /* the bitplanes are packed in one byte */
	{ 0*8+0, 0*8+1, 1*8+0, 1*8+1, 2*8+0, 2*8+1, 3*8+0, 3*8+1 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
	32*8   /* every char takes 32 consecutive bytes */
};


static const gfx_layout charlayout_chry10 =
{
	8,8,    /* 8*8 characters */
	RGN_FRAC(1,1),    /* 4096 characters */
	3,      /* 3 bits per pixel */
	{ 2, 4, 6 }, /* the bitplanes are packed in one byte */
	{ 3*8+0, 3*8+1, 2*8+0, 2*8+1, 1*8+0, 1*8+1, 0*8+0, 0*8+1 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
	32*8   /* every char takes 32 consecutive bytes */
};

static const gfx_layout tilelayout =
{
	8,32,    /* 8*32 characters */
	256,    /* 256 tiles */
	4,      /* 4 bits per pixel */
	{ 0, 2, 4, 6 },
	{ 0, 1, 1*8+0, 1*8+1, 2*8+0, 2*8+1, 3*8+0, 3*8+1 },
	{ 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8,
			32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8,
			64*8, 68*8, 72*8, 76*8, 80*8, 84*8, 88*8, 92*8,
			96*8, 100*8, 104*8, 108*8, 112*8, 116*8, 120*8, 124*8 },
	128*8   /* every char takes 128 consecutive bytes */
};


static const gfx_layout tilelayoutbl =
{
	8,32,    /* 8*32 characters */
	256,    /* 256 tiles */
	4,      /* 4 bits per pixel */
	{ 0, 2, 4, 6 },
	{ 0, 1, 2*8+0, 2*8+1, 1*8+0, 1*8+1, 3*8+0, 3*8+1 },
	{ 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8,
			32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8,
			64*8, 68*8, 72*8, 76*8, 80*8, 84*8, 88*8, 92*8,
			96*8, 100*8, 104*8, 108*8, 112*8, 116*8, 120*8, 124*8 },
	128*8   /* every char takes 128 consecutive bytes */
};

static const gfx_layout tilelayout_chry10 =
{
	8,32,    /* 8*32 characters */
	256,    /* 256 tiles */
	4,      /* 4 bits per pixel */
	{ 0, 2, 4, 6 },
	{ 3*8+0, 3*8+1, 2*8+0, 2*8+1, 1*8+0, 1*8+1, 0*8+0, 0*8+1 },
	{ 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8,
			32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8,
			64*8, 68*8, 72*8, 76*8, 80*8, 84*8, 88*8, 92*8,
			96*8, 100*8, 104*8, 108*8, 112*8, 116*8, 120*8, 124*8 },
	128*8   /* every char takes 128 consecutive bytes */
};



static const gfx_layout tiles8x8x3_layout =
{
	8,8,
	RGN_FRAC(1,3),
	3,
	{ RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8
};

static const gfx_layout tiles8x32x4_layout =
{
	8,32,
	RGN_FRAC(1,4),
	4,
	{ RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8,  2*8,  3*8,  4*8,  5*8,  6*8,  7*8,
	  8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8,
	 16*8,17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8,
	 24*8,25*8, 26*8, 27*8, 28*8, 29*8, 30*8, 31*8
	},
	32*8
};

// cmasterc set
static const gfx_layout tiles8x32x4alt_layout =
{
	8,32,
	RGN_FRAC(1,2),
	4,
	{ RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4,0,4 },
	{ 3,2,1,0,11, 10, 9, 8 },
	{ 0*16, 1*16,  2*16,  3*16,  4*16,  5*16,  6*16,  7*16,
	  8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16,
	 16*16,17*16, 18*16, 19*16, 20*16, 21*16, 22*16, 23*16,
	 24*16,25*16, 26*16, 27*16, 28*16, 29*16, 30*16, 31*16
	},
	16*32
};

static const UINT32 layout_xoffset[128] =
{
	STEP32(0*128,4),STEP32(1*128,4),STEP32(2*128,4),STEP32(3*128,4)
};

static const UINT32 layout_yoffset[128] =
{
	STEP32(0*16384, 512),STEP32(1*16384,512),STEP32(2*16384,512),STEP32(3*16384,512)
};

static const gfx_layout tiles128x128x4_layout =
{
	128,128,
	RGN_FRAC(1,1),
	4,
	{ 0, 1, 2, 3 },
	EXTENDED_XOFFS,
	EXTENDED_YOFFS,
	4 * 16384, /* object takes 8 consecutive bytes */
	layout_xoffset,
	layout_yoffset
};


static const UINT32 layout_xoffset256[256] =
{
	STEP32(0*128,4),STEP32(1*128,4),STEP32(2*128,4),STEP32(3*128,4), STEP32(4*128,4), STEP32(5*128,4), STEP32(6*128,4), STEP32(7*128,4)
};

static const UINT32 layout_yoffset256[256] =
{
	STEP32(0*32768, 1024),STEP32(1*32768,1024),STEP32(2*32768,1024),STEP32(3*32768,1024),STEP32(4*32768,1024), STEP32(5*32768,1024),STEP32(6*32768,1024),STEP32(7*32768,1024)
};


static const gfx_layout tiles256x128x4_layout =
{
	256,256,
	RGN_FRAC(1,1),
	4,
	{ 0, 1, 2, 3 },
	EXTENDED_XOFFS,
	EXTENDED_YOFFS,
	8 * 32768, /* object takes 8 consecutive bytes */
	layout_xoffset256,
	layout_yoffset256
};

#if 0 // decodes an extra plane for cmv4 / cmasterb, not sure if we need to
static const gfx_layout tiles8x32x5_layout =
{
	8,32,
	RGN_FRAC(1,5),
	5,
	{ RGN_FRAC(0,5), RGN_FRAC(1,5), RGN_FRAC(2,5), RGN_FRAC(3,5), RGN_FRAC(4,5) },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8,  2*8,  3*8,  4*8,  5*8,  6*8,  7*8,
	  8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8,
	 16*8,17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8,
	 24*8,25*8, 26*8, 27*8, 28*8, 29*8, 30*8, 31*8
	},
	32*8
};
#endif

static const gfx_layout cb3c_tiles8x8_layout =
{
	8,8,
	RGN_FRAC(1,1),
	4,
	{ 0,1,2,3 },
	{ 4,0,12,8,20,16,28,24 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
	8*32
};


static const gfx_layout cb3c_tiles8x32_layout =
{
	8,32,
	RGN_FRAC(1,1),
	4,
	{ 0,1,2,3 },
	{ 4,0,12,8,20,16,28,24 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 8*32,9*32,10*32,11*32,12*32,13*32,14*32,15*32,16*32,17*32,18*32,19*32,20*32,21*32,22*32,23*32,24*32,25*32,26*32,27*32,28*32,29*32,30*32,31*32 },
	32*32
};


static GFXDECODE_START( goldstar )
	GFXDECODE_ENTRY( "gfx1", 0, charlayout,   0, 16 )
	GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 128,  8 )
GFXDECODE_END

static GFXDECODE_START( bl )
	GFXDECODE_ENTRY( "gfx1", 0, charlayout,   0, 16 )
	GFXDECODE_ENTRY( "gfx2", 0, tilelayoutbl, 128,  8 )
GFXDECODE_END

static GFXDECODE_START( ml )
	GFXDECODE_ENTRY( "gfx1", 0, charlayout,   0, 16 )
	GFXDECODE_ENTRY( "gfx2", 0x18000, tilelayout, 128,  8 )
GFXDECODE_END

static GFXDECODE_START( chry10 )
	GFXDECODE_ENTRY( "gfx1", 0, charlayout_chry10,   0, 16 )
	GFXDECODE_ENTRY( "gfx2", 0, tilelayout_chry10, 128,  8 )
GFXDECODE_END

static GFXDECODE_START( cb3c )
	GFXDECODE_ENTRY( "gfx1", 0, cb3c_tiles8x8_layout,   0, 16 )
	GFXDECODE_ENTRY( "gfx2", 0, cb3c_tiles8x32_layout, 128,  8 )
GFXDECODE_END

static GFXDECODE_START( ncb3 )
	GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 )
	GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4_layout, 128, 4 )
GFXDECODE_END

static GFXDECODE_START( bingownga )
	GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 )
	GFXDECODE_ENTRY( "gfx2", 0x6000, tiles8x32x4_layout, 128, 4 )
GFXDECODE_END

static GFXDECODE_START( magodds )
	GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 32 )
	GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4_layout, 0, 16 )
GFXDECODE_END

static GFXDECODE_START( cm )
	GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 )
	GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4_layout, 128+64, 4 ) // or is there a register for the +64?
GFXDECODE_END

static GFXDECODE_START( cmbitmap )
	GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 )
	GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4_layout, 128+64, 4 ) // or is there a register for the +64?
	GFXDECODE_ENTRY( "user1", 0, tiles128x128x4_layout, 128, 4 )
GFXDECODE_END

static GFXDECODE_START( cmasterc )
	GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 )
	GFXDECODE_ENTRY( "reels", 0, tiles8x32x4alt_layout, 128+64, 4 )
	GFXDECODE_ENTRY( "user1", 0, tiles128x128x4_layout, 128, 4 )
GFXDECODE_END


static GFXDECODE_START( cmast91 )
	GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 )
	GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4_layout, 128+64, 4 ) // or is there a register for the +64?
	GFXDECODE_ENTRY( "user1", 0, tiles256x128x4_layout, 128, 4 ) // wrong... FIXME.
GFXDECODE_END

#if 0 // decodes an extra plane for cmv4 / cmasterb, not sure if we need to
static GFXDECODE_START( cmasterb )
	GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_layout, 0, 16 )
	GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x5_layout, 0, 4 )
GFXDECODE_END
#endif


static const gfx_layout tiles8x32_4bpp_layout =
{
	8,32,
	RGN_FRAC(1,4),
	4,
	{ RGN_FRAC(0,4),RGN_FRAC(1,4),RGN_FRAC(2,4),RGN_FRAC(3,4) },
	{ 0,1,2,3,4,5,6,7},
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8,16*8,17*8,18*8,19*8,20*8,21*8,22*8,23*8,24*8,25*8,26*8,27*8,28*8,29*8,30*8,31*8 },
	32*8
};

static const gfx_layout tiles8x8_3bpp_layout =
{
	8,8,
	RGN_FRAC(1,3),
	3,
	{ RGN_FRAC(0,3),RGN_FRAC(1,3),RGN_FRAC(2,3) },
	{ 0,1,2,3,4,5,6,7},
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8
};

static GFXDECODE_START( nfm )
	GFXDECODE_ENTRY( "tilegfx", 0, tiles8x8_3bpp_layout, 0, 16 )
	GFXDECODE_ENTRY( "reelgfx", 0, tiles8x32_4bpp_layout, 0, 16 )
GFXDECODE_END

static const gfx_layout tiles8x8x3_miss1bpp_layout =
{
	8,8,
	RGN_FRAC(1,1),
	3,
	{ 1,2,3 },
	{  8,12,0,4,24,28,16,20 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
	8*32
};

static const gfx_layout tiles8x8x4alt_layout =
{
	8,8,
	RGN_FRAC(1,1),
	4,
	{ 0, 1,2,3 },
	{  4,0,12,8,20,16,28,24 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
	8*32
};

static const gfx_layout tiles8x32x4alt2_layout =
{
	8,32,
	RGN_FRAC(1,1),
	4,
	{ 0, 1,2,3 },
	{  4,0,12,8,20,16,28,24 },
	{ STEP32(0,32) },
	32*32
};


static GFXDECODE_START( unkch )
	GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x4alt_layout, 0, 16 )
	GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4alt2_layout, 0, 16 )
GFXDECODE_END

static const gfx_layout tilescherrys_layout =
{
	8,32,
	RGN_FRAC(1,1),
	4,
	{ 3,2,1,0 },
	{  8,12,0,4,24,28,16,20 },
	{ STEP32(0,32) },
	32*32
};

static GFXDECODE_START(cherrys )
	GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x3_miss1bpp_layout,   0, 16 )
	GFXDECODE_ENTRY( "gfx2", 0, tilescherrys_layout, 128,  8 )
GFXDECODE_END


static const gfx_layout tiles8x8x4pkr_layout =
{
	8,8,    /* 8*8 characters */
	RGN_FRAC(1,1),    /* 4096 characters */
	4,      /* 3 bits per pixel */
	{ 0, 2, 4, 6 }, /* the bitplanes are packed in one byte */
	{ 0*8+0, 0*8+1, 1*8+0, 1*8+1, 2*8+0, 2*8+1, 3*8+0, 3*8+1 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
	32*8   /* every char takes 32 consecutive bytes */
};

static const gfx_layout tiles8x32x4pkr_layout =
{
	8,32,    /* 8*8 characters */
	RGN_FRAC(1,1),    /* 4096 characters */
	4,      /* 3 bits per pixel */
	{ 0, 2, 4, 6 }, /* the bitplanes are packed in one byte */
	{ 0*8+0, 0*8+1, 1*8+0, 1*8+1, 2*8+0, 2*8+1, 3*8+0, 3*8+1 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32,
	 16*32,17*32,18*32,19*32,20*32,21*32,22*32,23*32,24*32,25*32, 26*32, 27*32, 28*32, 29*32, 30*32, 31*32},
	32*8*4   /* every char takes 32 consecutive bytes */
};

static GFXDECODE_START( pkrmast )
	GFXDECODE_ENTRY( "gfx1", 0, tiles8x8x4pkr_layout, 0, 16 )
	GFXDECODE_ENTRY( "gfx2", 0, tiles8x32x4pkr_layout, 0, 16 )
GFXDECODE_END


static const gfx_layout cm97_layout =
{
	8,8,
	RGN_FRAC(1,1),
	4,
	{ 0,1,2,3 },
	{ 8,12,0,4,24,28, 16,20 },
	{ 0*32,1*32,2*32,3*32,4*32,5*32,6*32,7*32 },
	8*32
};

static const gfx_layout cm97_layout32 =
	{
	8,32,
	RGN_FRAC(1,1),
	4,
	{ 0,1,2,3 },
	{ 8,12,0,4,24,28, 16,20 },
	{ 0*32,1*32,2*32,3*32,4*32,5*32,6*32,7*32, 8*32, 9*32, 10*32, 11*32, 12*32, 13*32,14*32,15*32,16*32,17*32,18*32,19*32,20*32,21*32,22*32,23*32,24*32,25*32,26*32,27*32,28*32,29*32,30*32,31*32 },
	32*32
};

static GFXDECODE_START( cm97 )
	GFXDECODE_ENTRY( "gfx", 0, cm97_layout,   0x0, 32 )
	GFXDECODE_ENTRY( "gfx", 0, cm97_layout32, 0x0, 32 )
GFXDECODE_END



/*************************************
*      PPI 8255 (x3) Interfaces      *
*************************************/

static const ppi8255_interface ncb3_ppi8255_intf[3] =
{
	{	/* A, B & C set as input */
		DEVCB_INPUT_PORT("IN0"),	/* Port A read */
		DEVCB_INPUT_PORT("IN3"),	/* Port B read */ //Player2 controls, confirmed.
		DEVCB_NULL,					/* Port C read */
		DEVCB_NULL,					/* Port A write */
		DEVCB_NULL,					/* Port B write */
		DEVCB_NULL					/* Port C write */
	},
	{	/* A, B & C set as input */
		DEVCB_INPUT_PORT("IN1"),	/* Port A read */
		DEVCB_INPUT_PORT("IN2"),	/* Port B read */
		DEVCB_INPUT_PORT("DSW1"),	/* Port C read */
		DEVCB_NULL,					/* Port A write */
		DEVCB_NULL,					/* Port B write */
		DEVCB_NULL					/* Port C write */
	},
	{	/* A set as input */
		DEVCB_INPUT_PORT("DSW2"),	/* Port A read */
		DEVCB_NULL,					/* Port B read */
		DEVCB_NULL,					/* Port C read */
		DEVCB_NULL,					/* Port A write */
		DEVCB_NULL,					/* Port B write */
		DEVCB_NULL					/* Port C write */
	}
};

static const ppi8255_interface cm_ppi8255_intf[2] =
{
	{	/* A, B & C set as input */
		DEVCB_INPUT_PORT("IN0"),	/* Port A read */
		DEVCB_INPUT_PORT("IN1"),	/* Port B read */
		DEVCB_INPUT_PORT("IN2"),	/* Port C read */
		DEVCB_NULL,					/* Port A write */
		DEVCB_NULL,					/* Port B write */
		DEVCB_NULL					/* Port C write */
	},
	{	/* A, B & C set as input */
		DEVCB_INPUT_PORT("DSW1"),	/* Port A read */
		DEVCB_INPUT_PORT("DSW2"),	/* Port B read */
		DEVCB_INPUT_PORT("DSW3"),	/* Port C read */
		DEVCB_NULL,					/* Port A write */
		DEVCB_NULL,					/* Port B write */
		DEVCB_NULL					/* Port C write */
	}
};




static WRITE8_DEVICE_HANDLER( system_outputa_w )
{
	//goldstar_state *state = device->machine().driver_data<goldstar_state>();
	//popmessage("system_outputa_w %02x",data);
}


static WRITE8_DEVICE_HANDLER( system_outputb_w )
{
	//goldstar_state *state = device->machine().driver_data<goldstar_state>();
	//popmessage("system_outputb_w %02x",data);
}


static WRITE8_DEVICE_HANDLER( system_outputc_w )
{
	goldstar_state *state = device->machine().driver_data<goldstar_state>();

	state->m_lucky8_nmi_enable = data & 8;
	state->m_unkch_vidreg = data & 2;
	//popmessage("system_outputc_w %02x",data);
}


static const ppi8255_interface lucky8_ppi8255_intf[3] =
{
	{	/* A, B & C set as input */
		DEVCB_INPUT_PORT("IN0"),	/* Port A read */
		DEVCB_INPUT_PORT("IN1"),	/* Port B read */
		DEVCB_INPUT_PORT("IN2"),	/* Port C read */
		DEVCB_NULL,					/* Port A write */
		DEVCB_NULL,					/* Port B write */
		DEVCB_NULL					/* Port C write */
	},
	{	/* A, B & C set as input */
		DEVCB_INPUT_PORT("IN3"),	/* Port A read */
		DEVCB_INPUT_PORT("IN4"),	/* Port B read */
		DEVCB_INPUT_PORT("DSW1"),	/* Port C read */
		DEVCB_NULL,					/* Port A write */
		DEVCB_NULL,					/* Port B write */
		DEVCB_NULL					/* Port C write */
	},
	{	/* A set as input */
		DEVCB_INPUT_PORT("DSW2"),	/* Port A read */
		DEVCB_NULL,					/* Port B read */
		DEVCB_NULL,					/* Port C read */
		DEVCB_HANDLER(system_outputa_w),					/* Port A write */
		DEVCB_HANDLER(system_outputb_w),					/* Port B write */
		DEVCB_HANDLER(system_outputc_w)			/* Port C write */
	}
};

static const ppi8255_interface kkotnoli_ppi8255_intf[3] =
{
	{	/* A, B & C set as input */
		DEVCB_INPUT_PORT("IN0"),	/* Port A read */
		DEVCB_INPUT_PORT("IN1"),	/* Port B read */
		DEVCB_INPUT_PORT("IN2"),	/* Port C read */
		DEVCB_NULL,					/* Port A write */
		DEVCB_NULL,					/* Port B write */
		DEVCB_NULL					/* Port C write */
	},
	{	/* A, B & C set as input */
		DEVCB_INPUT_PORT("IN3"),	/* Port A read */
		DEVCB_INPUT_PORT("IN4"),	/* Port B read */
		DEVCB_NULL,					/* Port C read */
		DEVCB_NULL,					/* Port A write */
		DEVCB_NULL,					/* Port B write */
		DEVCB_NULL					/* Port C write */
	},
	{	/* A set as input */
		DEVCB_INPUT_PORT("DSW1"),	/* Port A read */
		DEVCB_NULL,					/* Port B read */
		DEVCB_NULL,					/* Port C read */
		DEVCB_NULL,					/* Port A write */
		DEVCB_NULL,					/* Port B write */
		DEVCB_NULL					/* Port C write */
	}
};

static const ppi8255_interface ladylinr_ppi8255_intf[2] =
{
	{	/* A, B & C set as input */
		DEVCB_INPUT_PORT("IN0"),	/* Port A read */
		DEVCB_INPUT_PORT("IN1"),	/* Port B read */
		DEVCB_INPUT_PORT("IN2"),	/* Port C read */
		DEVCB_NULL,					/* Port A write */
		DEVCB_NULL,					/* Port B write */
		DEVCB_NULL					/* Port C write */
	},
	{	/* A set as input */
		DEVCB_INPUT_PORT("DSW1"),	/* Port A read */
		DEVCB_NULL,					/* Port B read */
		DEVCB_NULL,					/* Port C read */
		DEVCB_NULL,					/* Port A write */
		DEVCB_NULL,					/* Port B write */
		DEVCB_NULL					/* Port C write */
	}
};

static const ay8910_interface ay8910_config =
{
	AY8910_LEGACY_OUTPUT,
	AY8910_DEFAULT_LOADS,
	DEVCB_INPUT_PORT("DSW4"),
	DEVCB_INPUT_PORT("DSW3"),
	DEVCB_NULL,
	DEVCB_NULL
};

static const ay8910_interface cm_ay8910_config =
{
	AY8910_LEGACY_OUTPUT,
	AY8910_DEFAULT_LOADS,
	DEVCB_INPUT_PORT("DSW4"),
	DEVCB_INPUT_PORT("DSW5"),
	DEVCB_NULL,
	DEVCB_NULL
};

static WRITE8_DEVICE_HANDLER( ay8910_outputa_w )
{
	//goldstar_state *state = device->machine().driver_data<goldstar_state>();
	//popmessage("ay8910_outputa_w %02x",data);
}

static WRITE8_DEVICE_HANDLER( ay8910_outputb_w )
{
	//goldstar_state *state = device->machine().driver_data<goldstar_state>();
	//popmessage("ay8910_outputb_w %02x",data);
}

static const ay8910_interface lucky8_ay8910_config =
{
	AY8910_LEGACY_OUTPUT,
	AY8910_DEFAULT_LOADS,
	DEVCB_INPUT_PORT("DSW3"),
	DEVCB_INPUT_PORT("DSW4"),
	DEVCB_HANDLER(ay8910_outputa_w),
	DEVCB_HANDLER(ay8910_outputb_w)
};

static const ay8910_interface ladylinr_ay8910_config =
{
	AY8910_LEGACY_OUTPUT,
	AY8910_DEFAULT_LOADS,
	DEVCB_NULL,
	DEVCB_NULL,
	DEVCB_NULL,
	DEVCB_NULL
};

static MACHINE_CONFIG_START( goldstar, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(goldstar_map)
	MCFG_CPU_IO_MAP(goldstar_readport)
	MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(goldstar)

	MCFG_GFXDECODE(goldstar)
	MCFG_PALETTE_LENGTH(256)
	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(goldstar)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")
	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)

	MCFG_OKIM6295_ADD("oki", OKI_CLOCK, OKIM6295_PIN7_HIGH)	/* clock frequency & pin 7 not verified */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

MACHINE_CONFIG_END


static MACHINE_CONFIG_START( goldstbl, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(goldstar_map)
	MCFG_CPU_IO_MAP(goldstar_readport)
	MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(goldstar)

	MCFG_GFXDECODE(bl)
	MCFG_PALETTE_LENGTH(256)
	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(goldstar)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")
	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)

	MCFG_OKIM6295_ADD("oki", OKI_CLOCK, OKIM6295_PIN7_HIGH)	/* clock frequency & pin 7 not verified */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END


static MACHINE_CONFIG_START( moonlght, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(goldstar_map)
	MCFG_CPU_IO_MAP(goldstar_readport)
	MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(goldstar)

	MCFG_GFXDECODE(ml)
	MCFG_PALETTE_LENGTH(256)
	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(goldstar)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")
	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)

	MCFG_OKIM6295_ADD("oki", OKI_CLOCK, OKIM6295_PIN7_HIGH)	/* clock frequency & pin 7 not verified */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END


static PALETTE_INIT(cm)
{
	/* BBGGGRRR */

	int i;

	for (i = 0; i < 0x100; i++)
	{
		UINT8 data;
		UINT8*proms = machine.region("proms")->base();

		data = proms[0x000 + i] | (proms[0x100 + i] << 4);

		palette_set_color_rgb(machine, i, pal3bit(data >> 0), pal3bit(data >> 3), pal2bit(data >> 6));
	}
}

static PALETTE_INIT(cmast91)
{
	int i;
	for (i = 0; i < 0x100; i++)
	{
		int r,g,b;

		UINT8*proms = machine.region("proms")->base();

		b = proms[0x000 + i] << 4;
		g = proms[0x100 + i] << 4;
		r = proms[0x200 + i] << 4;

		palette_set_color(machine, i, MAKE_RGB(r, g, b));
	}
}

static PALETTE_INIT(lucky8)
{
	/* BBGGGRRR */

	int i;
	UINT8 data;
	UINT8 *proms;

	proms = machine.region("proms")->base();
	for (i = 0; i < 0x100; i++)
	{

		data = proms[0x000 + i] | (proms[0x100 + i] << 4);

		palette_set_color_rgb(machine, i, pal3bit(data >> 0), pal3bit(data >> 3), pal2bit(data >> 6));
	}

	proms = machine.region("proms2")->base();
	for (i=0; i < 0x20; i++)
	{
		data = proms[i];

		palette_set_color_rgb(machine, i + 0x80, pal3bit(data >> 0), pal3bit(data >> 3), pal2bit(data >> 6));
	}
}


static MACHINE_CONFIG_START( chrygld, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(ncb3_map)
	MCFG_CPU_IO_MAP(ncb3_readwriteport)
	MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)

	/* 3x 8255 */
	MCFG_PPI8255_ADD( "ppi8255_0", ncb3_ppi8255_intf[0] )
	MCFG_PPI8255_ADD( "ppi8255_1", ncb3_ppi8255_intf[1] )
	MCFG_PPI8255_ADD( "ppi8255_2", ncb3_ppi8255_intf[2] )

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(goldstar)

	MCFG_GFXDECODE(chry10)
	MCFG_PALETTE_LENGTH(256)
	MCFG_PALETTE_INIT(cm)
	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(goldstar)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END



static MACHINE_CONFIG_START( cb3c, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(ncb3_map)
	MCFG_CPU_IO_MAP(ncb3_readwriteport)
	MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)

	/* 3x 8255 */
	MCFG_PPI8255_ADD( "ppi8255_0", ncb3_ppi8255_intf[0] )
	MCFG_PPI8255_ADD( "ppi8255_1", ncb3_ppi8255_intf[1] )
	MCFG_PPI8255_ADD( "ppi8255_2", ncb3_ppi8255_intf[2] )

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(goldstar)

	MCFG_GFXDECODE(cb3c)
	MCFG_PALETTE_LENGTH(256)
	MCFG_PALETTE_INIT(cm)
	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(goldstar)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END


static MACHINE_CONFIG_START( ncb3, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(ncb3_map)
	MCFG_CPU_IO_MAP(ncb3_readwriteport)
	MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)

	/* 3x 8255 */
	MCFG_PPI8255_ADD( "ppi8255_0", ncb3_ppi8255_intf[0] )
	MCFG_PPI8255_ADD( "ppi8255_1", ncb3_ppi8255_intf[1] )
	MCFG_PPI8255_ADD( "ppi8255_2", ncb3_ppi8255_intf[2] )

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(goldstar)

	MCFG_GFXDECODE(ncb3)
	MCFG_PALETTE_LENGTH(256)
	MCFG_PALETTE_INIT(cm)

	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(goldstar)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END


static MACHINE_CONFIG_START( cm, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(cm_map)
	MCFG_CPU_IO_MAP(cm_portmap)
	MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)

	/* 2x 8255 */
	MCFG_PPI8255_ADD( "ppi8255_0", cm_ppi8255_intf[0] )
	MCFG_PPI8255_ADD( "ppi8255_1", cm_ppi8255_intf[1] )

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(goldstar)

	MCFG_GFXDECODE(cmbitmap)
	MCFG_PALETTE_LENGTH(256)
	MCFG_PALETTE_INIT(cm)
	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(cherrym)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")
	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(cm_ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( cmasterc, cm )
	MCFG_GFXDECODE(cmasterc)

MACHINE_CONFIG_END

#ifdef UNUSED_CODE
static MACHINE_CONFIG_START( cmnobmp, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(cm_map)
	MCFG_CPU_IO_MAP(cm_portmap)
	MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)

	/* 2x 8255 */
	MCFG_PPI8255_ADD( "ppi8255_0", cm_ppi8255_intf[0] )
	MCFG_PPI8255_ADD( "ppi8255_1", cm_ppi8255_intf[1] )

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(goldstar)

	MCFG_GFXDECODE(cm)
	MCFG_PALETTE_LENGTH(256)
	MCFG_PALETTE_INIT(cm)
	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(cherrym)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")
	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(cm_ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END
#endif

static MACHINE_CONFIG_START( cmast91, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(cm_map)
	MCFG_CPU_IO_MAP(cmast91_portmap)
	MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)

	/* 2x 8255 */
	MCFG_PPI8255_ADD( "ppi8255_0", cm_ppi8255_intf[0] )
	MCFG_PPI8255_ADD( "ppi8255_1", cm_ppi8255_intf[1] )

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 1*8, 31*8-1)
	MCFG_SCREEN_UPDATE(cmast91)

	MCFG_GFXDECODE(cmast91)
	MCFG_PALETTE_LENGTH(256)
	MCFG_PALETTE_INIT(cmast91)
	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(cherrym)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")
	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(cm_ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END

static INTERRUPT_GEN( lucky8_irq )
{
	goldstar_state *state = device->machine().driver_data<goldstar_state>();

	if(state->m_lucky8_nmi_enable)
		device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE);
}

static MACHINE_CONFIG_START( lucky8, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(lucky8_map)
	//MCFG_CPU_IO_MAP(goldstar_readport)
	MCFG_CPU_VBLANK_INT("screen", lucky8_irq)

	/* 3x 8255 */
	MCFG_PPI8255_ADD( "ppi8255_0", lucky8_ppi8255_intf[0] )
	MCFG_PPI8255_ADD( "ppi8255_1", lucky8_ppi8255_intf[1] )
	MCFG_PPI8255_ADD( "ppi8255_2", lucky8_ppi8255_intf[2] )

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_PALETTE_INIT(lucky8)
	MCFG_SCREEN_UPDATE(goldstar)

	MCFG_GFXDECODE(ncb3)
	MCFG_PALETTE_LENGTH(256)
	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(goldstar)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(lucky8_ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END

static MACHINE_CONFIG_START( bingowng, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(lucky8_map)
	//MCFG_CPU_IO_MAP(goldstar_readport)
	MCFG_CPU_VBLANK_INT("screen", lucky8_irq)

	/* 3x 8255 */
	MCFG_PPI8255_ADD( "ppi8255_0", lucky8_ppi8255_intf[0] )
	MCFG_PPI8255_ADD( "ppi8255_1", lucky8_ppi8255_intf[1] )
	MCFG_PPI8255_ADD( "ppi8255_2", lucky8_ppi8255_intf[2] )

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_PALETTE_INIT(lucky8)
	MCFG_SCREEN_UPDATE(bingowng)

	MCFG_GFXDECODE(ncb3)
	MCFG_PALETTE_LENGTH(256)
	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(bingowng)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(lucky8_ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END

static MACHINE_CONFIG_START( bingownga, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(lucky8_map)
	//MCFG_CPU_IO_MAP(goldstar_readport)
	MCFG_CPU_VBLANK_INT("screen", lucky8_irq)

	/* 3x 8255 */
	MCFG_PPI8255_ADD( "ppi8255_0", lucky8_ppi8255_intf[0] )
	MCFG_PPI8255_ADD( "ppi8255_1", lucky8_ppi8255_intf[1] )
	MCFG_PPI8255_ADD( "ppi8255_2", lucky8_ppi8255_intf[2] )

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_PALETTE_INIT(lucky8)
	MCFG_SCREEN_UPDATE(bingowng)

	MCFG_GFXDECODE(bingownga)		/* GFX Decode is the only difference with the parent machine */
	MCFG_PALETTE_LENGTH(256)
	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(bingowng)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(lucky8_ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END

static PALETTE_INIT(magodds)
{
	int i;
	for (i = 0; i < 0x100; i++)
	{
		int r,g,b;

		UINT8*proms = machine.region("proms")->base();

		b = proms[0x000 + i] << 4;
		g = proms[0x100 + i] << 4;
		r = proms[0x200 + i] << 4;

		palette_set_color(machine, i, MAKE_RGB(r, g, b));
	}
}

static MACHINE_CONFIG_START( magodds, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(magodds_map)
	//MCFG_CPU_IO_MAP(goldstar_readport)
	MCFG_CPU_VBLANK_INT("screen", lucky8_irq)

	/* 3x 8255 */
	MCFG_PPI8255_ADD( "ppi8255_0", lucky8_ppi8255_intf[0] )
	MCFG_PPI8255_ADD( "ppi8255_1", lucky8_ppi8255_intf[1] )
	MCFG_PPI8255_ADD( "ppi8255_2", lucky8_ppi8255_intf[2] )

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(magical)
	MCFG_PALETTE_INIT(magodds)

	MCFG_GFXDECODE(magodds)
	MCFG_PALETTE_LENGTH(256)
	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(magical)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.00)  // shut up annoying whine

	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(lucky8_ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MACHINE_CONFIG_END


static MACHINE_CONFIG_START( kkotnoli, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(kkotnoli_map)
	//MCFG_CPU_IO_MAP(goldstar_readport)
	MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse)


	/* 3x 8255 */
	MCFG_PPI8255_ADD( "ppi8255_0", kkotnoli_ppi8255_intf[0] )
	MCFG_PPI8255_ADD( "ppi8255_1", kkotnoli_ppi8255_intf[1] )
	MCFG_PPI8255_ADD( "ppi8255_2", kkotnoli_ppi8255_intf[2] )

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(goldstar)
	MCFG_PALETTE_INIT(lucky8)

	MCFG_GFXDECODE(ncb3)
	MCFG_PALETTE_LENGTH(256)

	MCFG_VIDEO_START(goldstar)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

MACHINE_CONFIG_END


static MACHINE_CONFIG_START( ladylinr, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(ladylinr_map)
	//MCFG_CPU_IO_MAP(goldstar_readport)
	MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse)

	/* 2x 8255 */
	MCFG_PPI8255_ADD( "ppi8255_0", ladylinr_ppi8255_intf[0] )
	MCFG_PPI8255_ADD( "ppi8255_1", ladylinr_ppi8255_intf[1] )

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(goldstar)
	MCFG_PALETTE_INIT(lucky8)

	MCFG_GFXDECODE(ncb3)
	MCFG_PALETTE_LENGTH(256)
	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(goldstar)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")//set up a standard mono speaker called 'mono'

	MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(ladylinr_ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END


static MACHINE_CONFIG_START( wcat3, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(wcat3_map)
	//MCFG_CPU_IO_MAP(goldstar_readport)
	MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse)

	/* 3x 8255 */
	MCFG_PPI8255_ADD( "ppi8255_0", lucky8_ppi8255_intf[0] )
	MCFG_PPI8255_ADD( "ppi8255_1", lucky8_ppi8255_intf[1] )
	MCFG_PPI8255_ADD( "ppi8255_2", lucky8_ppi8255_intf[2] )

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(goldstar)
	MCFG_PALETTE_INIT(lucky8)

	MCFG_GFXDECODE(ncb3)
	MCFG_PALETTE_LENGTH(256)
	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(goldstar)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("snsnd", SN76489, PSG_CLOCK)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(lucky8_ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)

MACHINE_CONFIG_END


/* diff with cm machine driver: gfxdecode, OKI & portmap */
static MACHINE_CONFIG_START( amcoe1, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(cm_map)
	MCFG_CPU_IO_MAP(amcoe1_portmap)
	MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)

	/* 2x 8255 */
	MCFG_PPI8255_ADD( "ppi8255_0", cm_ppi8255_intf[0] )
	MCFG_PPI8255_ADD( "ppi8255_1", cm_ppi8255_intf[1] )

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(goldstar)

	MCFG_GFXDECODE(cm)
	MCFG_PALETTE_LENGTH(256)
	MCFG_PALETTE_INIT(cm)
	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(cherrym)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")
	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(cm_ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)

	MCFG_OKIM6295_ADD("oki", OKI_CLOCK, OKIM6295_PIN7_HIGH)	/* clock frequency & pin 7 not verified */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END


/* diff with cm machine driver: gfxdecode, OKI, portmap & tilemaps rect size/position */
static MACHINE_CONFIG_START( amcoe1a, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(cm_map)
	MCFG_CPU_IO_MAP(amcoe1_portmap)
	MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)

	/* 2x 8255 */
	MCFG_PPI8255_ADD( "ppi8255_0", cm_ppi8255_intf[0] )
	MCFG_PPI8255_ADD( "ppi8255_1", cm_ppi8255_intf[1] )

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(amcoe1a)

	MCFG_GFXDECODE(cm)
	MCFG_PALETTE_LENGTH(256)
	MCFG_PALETTE_INIT(cm)
	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(cherrym)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")
	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(cm_ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)

	MCFG_OKIM6295_ADD("oki", OKI_CLOCK, OKIM6295_PIN7_HIGH)	/* clock frequency & pin 7 not verified */
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END


/* diff with cm machine driver: gfxdecode, AY8910 volume & portmap */
static MACHINE_CONFIG_START( amcoe2, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(cm_map)
	MCFG_CPU_IO_MAP(amcoe2_portmap)
	MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)

	/* 2x 8255 */
	MCFG_PPI8255_ADD( "ppi8255_0", cm_ppi8255_intf[0] )
	MCFG_PPI8255_ADD( "ppi8255_1", cm_ppi8255_intf[1] )

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(goldstar)

	MCFG_GFXDECODE(cm)
	MCFG_PALETTE_LENGTH(256)
	MCFG_PALETTE_INIT(cm)
	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(cherrym)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")
	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(cm_ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 2.00)	/* analyzed for clips */
MACHINE_CONFIG_END

static MACHINE_CONFIG_START( nfm, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(nfm_map)
	MCFG_CPU_IO_MAP(amcoe2_portmap)
	MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)

	/* 2x 8255 */
	MCFG_PPI8255_ADD( "ppi8255_0", cm_ppi8255_intf[0] )
	MCFG_PPI8255_ADD( "ppi8255_1", cm_ppi8255_intf[1] )

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(goldstar)

	MCFG_GFXDECODE(nfm)
	MCFG_PALETTE_LENGTH(256)
	MCFG_PALETTE_INIT(cm)
	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(cherrym)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")
	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(cm_ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 2.00)	/* analyzed for clips */
MACHINE_CONFIG_END

static MACHINE_CONFIG_START( unkch, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(unkch_map)
	MCFG_CPU_IO_MAP(unkch_portmap)
	MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse)
	//MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 1*8, 31*8-1)
	MCFG_SCREEN_UPDATE(unkch)

	MCFG_GFXDECODE(unkch)
	MCFG_PALETTE_LENGTH(512)

	//MCFG_NVRAM_HANDLER(goldstar)

	MCFG_VIDEO_START(unkch)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

//  MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
//  MCFG_SOUND_CONFIG(ay8910_config)
//  MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( cherrys, ncb3 )
	MCFG_GFXDECODE(cherrys)

MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( cm97, ncb3 )
	MCFG_GFXDECODE(cm97)

MACHINE_CONFIG_END



// hw unknown
static MACHINE_CONFIG_START( pkrmast, goldstar_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", Z80, CPU_CLOCK)
	MCFG_CPU_PROGRAM_MAP(cm_map)
	MCFG_CPU_IO_MAP(cm_portmap)
	MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)

	/* 2x 8255 */
	MCFG_PPI8255_ADD( "ppi8255_0", cm_ppi8255_intf[0] )
	MCFG_PPI8255_ADD( "ppi8255_1", cm_ppi8255_intf[1] )

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
//  MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MCFG_SCREEN_SIZE(64*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE(goldstar)

	MCFG_GFXDECODE(pkrmast)
	MCFG_PALETTE_LENGTH(256)
	MCFG_PALETTE_INIT(cm)
	MCFG_NVRAM_ADD_1FILL("nvram")

	MCFG_VIDEO_START(cherrym)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")
	MCFG_SOUND_ADD("aysnd", AY8910, AY_CLOCK)
	MCFG_SOUND_CONFIG(cm_ay8910_config)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END

/***************************************************************************

  Game driver(s)

***************************************************************************/

ROM_START( goldstar )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "gs4-cpu.bin",  0x0000, 0x10000, CRC(73e47d4d) SHA1(df2d8233572dc12e8a4b56e5d4f6c566e4ababc9) )

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "gs2.bin",      0x00000, 0x20000, CRC(a2d5b898) SHA1(84cca22c91628cfefb67013652b151f034a06159) )

	ROM_REGION( 0x08000, "gfx2", 0 )
	ROM_LOAD( "gs3.bin",      0x00000, 0x08000, CRC(8454ce3c) SHA1(74686ebb91f191db8cbc3d0417a5e8112c5b67b1) )

	ROM_REGION( 0x40000, "oki", 0 )	/* Audio ADPCM */
	ROM_LOAD( "gs1-snd.bin",  0x0000, 0x20000, CRC(9d58960f) SHA1(c68edf95743e146398aabf6b9617d18e1f9bf25b) )
ROM_END


ROM_START( goldstbl )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "gsb-cpu.bin",  0x0000, 0x10000, CRC(82b238c3) SHA1(1306e700e213f423bdd79b182aa11335796f7f38) )

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "gs2.bin",      0x00000, 0x20000, CRC(a2d5b898) SHA1(84cca22c91628cfefb67013652b151f034a06159) )

	ROM_REGION( 0x08000, "gfx2", 0 )
	ROM_LOAD( "gsb-spr.bin",  0x00000, 0x08000, CRC(52ecd4c7) SHA1(7ef013020521a0c19ecd67db1c00047e78a3c736) )

	ROM_REGION( 0x40000, "oki", 0 )	/* Audio ADPCM */
	ROM_LOAD( "gs1-snd.bin",  0x0000, 0x20000, CRC(9d58960f) SHA1(c68edf95743e146398aabf6b9617d18e1f9bf25b) )
ROM_END

/*

Cherry I Gold

Anno    1998
Produttore
N.revisione W4BON (rev.1)


CPU

1x TMPZ84C00AP-6 (u12)(main)
2x D8255AC-2 (u45,u46) (missing)
1x D71055C (u40) (missing)
1x YM2149 (u39)
1x SN76489AN (u38)
1x oscillator 12.0C45

ROMs

1x I27256 (u3)
1x I27C010 (u1)
1x PROM N82S147AN (u2)
1x M27C512 (u20)
1x GAL20V8 (pl1)(read protected)
1x PALCE20V8H (pl2)(read protected)
1x ispLSI1024-60LJ (pl3)(read protected)
3x PALCE16V8H (pl4,pl6,pl7)(read protected)
1x PEEL22CV10 (pl5)(read protected)

Note

1x 36x2 edge connector
1x 10x2 edge connector
2x trimmer (volume)
5x 8x2 switches dip (sw1-5)
1x push lever (TS)


Cherry Gold  (Cherry 10)

Anno    1997
Produttore
N.revisione W4BON (rev.1)

CPU

1x TMPZ84C00AP-6 (u12)(main)
2x D8255AC-2 (u45,u46)
1x D71055C (u40)
1x WF19054 (u39)(equivalent to AY-3-8910)
1x SN76489AN (u38)
1x PIC16F84 (on a small daughterboard)(read protected)
1x oscillator 12.000

ROMs

1x TMS27C256 (u3)
1x TMS27C010 (u1)
1x PROM N82S147AN (u2)
1x M27C512 (u20)
2x PALCE20V8H (pl1,pl2)(read protected)
1x ispLSI1024-60LJ (pl3)(read protected)
3x PALCE16V8H (pl4,pl6,pl7)(read protected)
1x GAL22V10B (pl5)(read protected)

Note

1x 36x2 edge connector
1x 10x2 edge connector
2x trimmer (volume)
5x 8x2 switches dip (sw1-5)
1x push lever (TS)

*/

ROM_START( chry10 )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "ver.1h2.u20",  0x0000, 0x10000, CRC(85bbde06) SHA1(f44d335feb4697b195e9fc7e5aeaabf099e21ed8) )

	ROM_REGION( 0x10000, "pic", 0 )
	ROM_LOAD( "pic16f84.bad.dump",    0x00000, 0x014f4, BAD_DUMP CRC(876ff1ed) SHA1(fcd6892e2b8371030af15e4d8c9f4a351ce0551c) )

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "27c010.u1",      0x00000, 0x20000, CRC(05515cf8) SHA1(366dd44ae93bdc4cf456f97f38edac83441cbc89) )

	ROM_REGION( 0x08000, "gfx2", 0 )
	ROM_LOAD( "1.u3",      0x00000, 0x08000, CRC(32b46e5c) SHA1(49e59589188324e15ec2b8157839423faea9833f) )

	ROM_REGION( 0x0200, "proms", 0 )
	ROM_LOAD( "82s147.u2",      0x00000, 0x0200, CRC(5c8f2b8f) SHA1(67d2121e75813dd85d83858c5fc5ec6ad9cc2a7d) )

	ROM_REGION( 0x02e5, "palgal", 0 )
	ROM_LOAD( "palce20v8h.pl1.bad.dump",    0x00000, 0x0157, BAD_DUMP CRC(f0c6d78c) SHA1(03ff589711179950209c405192bd41a032c6c6d6) )
	ROM_LOAD( "palce20v8h.pl2.bad.dump",    0x00000, 0x0157, BAD_DUMP CRC(f0c6d78c) SHA1(03ff589711179950209c405192bd41a032c6c6d6) )
	ROM_LOAD( "palce16v8h.pl4.bad.dump",    0x00000, 0x0117, BAD_DUMP CRC(c89d2f52) SHA1(f9d52d9c42ef95b7b85bbf6d09888ebdeac11fd3) )
	ROM_LOAD( "gal22v10b.pl5.bad.dump",     0x00000, 0x02e5, BAD_DUMP CRC(996854bc) SHA1(647d2f49b739f7ca55c0b85290b6a21256834fd8) )
	ROM_LOAD( "palce16v8h.pl6.bad.dump",    0x00000, 0x0117, BAD_DUMP CRC(7e3d99d8) SHA1(983e10eba11e4aeab5103ae644a8e6181d9b27a9) )
	ROM_LOAD( "palce16v8h.pl7.bad.dump",    0x00000, 0x0117, BAD_DUMP CRC(c89d2f52) SHA1(f9d52d9c42ef95b7b85bbf6d09888ebdeac11fd3) )
ROM_END



ROM_START( chrygld )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "ol-v9.u20",  0x00000, 0x10000, CRC(b61c0695) SHA1(63c44b20fd7f76bdb33331273d2610e8cfd31add) )

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "ol-la.u1",      0x00000, 0x20000, CRC(c3c912f1) SHA1(a2131f092ae1971f79a11d6a18b031cd98529320) )

	ROM_REGION( 0x08000, "gfx2", 0 )
	ROM_LOAD( "1.u3",      0x00000, 0x08000, CRC(32b46e5c) SHA1(49e59589188324e15ec2b8157839423faea9833f) )

	ROM_REGION( 0x0200, "proms", 0 )
	ROM_LOAD( "82s147.u2",      0x00000, 0x0200, CRC(5c8f2b8f) SHA1(67d2121e75813dd85d83858c5fc5ec6ad9cc2a7d) )

	ROM_REGION( 0x02dd, "palgal", 0 )
	ROM_LOAD( "gal20v8.pl1.bad.dump",    0x00000, 0x0157, BAD_DUMP CRC(bf885908) SHA1(6cac1022172ee0c178fd3b9c187b1ffb4742898f) )
	ROM_LOAD( "palce20v8h.pl2.bad.dump", 0x00000, 0x0157, BAD_DUMP CRC(f0c6d78c) SHA1(03ff589711179950209c405192bd41a032c6c6d6) )
	ROM_LOAD( "palce16v8h.pl4.bad.dump", 0x00000, 0x0117, BAD_DUMP CRC(c89d2f52) SHA1(f9d52d9c42ef95b7b85bbf6d09888ebdeac11fd3) )
	ROM_LOAD( "peel22cv10a.pl5.bad.dump",0x00000, 0x02dd, BAD_DUMP CRC(8e6075d9) SHA1(f2c1b6497a4d9e873d36b89771c135a2cd91d05f) )
	ROM_LOAD( "palce16v8h.pl6.bad.dump", 0x00000, 0x0117, BAD_DUMP CRC(7e3d99d8) SHA1(983e10eba11e4aeab5103ae644a8e6181d9b27a9) )
	ROM_LOAD( "palce16v8h.pl7.bad.dump", 0x00000, 0x0117, BAD_DUMP CRC(c89d2f52) SHA1(f9d52d9c42ef95b7b85bbf6d09888ebdeac11fd3) )
ROM_END



ROM_START( moonlght )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD( "4.bin",       0x0000, 0x20000, CRC(ecb06cfb) SHA1(e32613cac5583a0fecf04fca98796b91698e530c) )

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "28.bin",      0x00000, 0x20000, CRC(76915c0f) SHA1(3f6d1c0dd3d9bf29538181a0e930291b822dad8c) )

	ROM_REGION( 0x20000, "gfx2", 0 )
	ROM_LOAD( "29.bin",      0x00000, 0x20000, CRC(8a5f274d) SHA1(0f2ad61b00e220fc509c01c11c1a8f4e47b54f2a) )

	ROM_REGION( 0x40000, "oki", 0 )	/* Audio ADPCM */
	ROM_LOAD( "gs1-snd.bin",  0x0000, 0x20000, CRC(9d58960f) SHA1(c68edf95743e146398aabf6b9617d18e1f9bf25b) )
ROM_END



ROM_START( ncb3 )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "8.512", 0x00000, 0x10000, CRC(1f669cd0) SHA1(fd394119e33c017507fde87a710577e37dcdec07) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "2.256", 0x00000, 0x08000, CRC(83650a94) SHA1(e79420ab559d3f74013708767ca3f238fd333fb7) )
	ROM_LOAD( "3.256", 0x08000, 0x08000, CRC(2f46a3f5) SHA1(3e6022ee8f84039e48f41aea5e68ee28aabdc556) )
	//ROM_LOAD( "4.256", 0x10000, 0x08000, BAD_DUMP CRC(a390f1f2) SHA1(0a04a5af51f91f04773125f703c7cd3397d192f2) ) // FIXED BITS (xxxx1xxx) - use main_7.256 from set below instead?
	ROM_LOAD( "main_7.256", 0x10000, 0x08000, CRC(dcf97517) SHA1(0a29696e0464c8878c499b1786a17080fd088a72) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "7.764", 0x00000, 0x02000, CRC(7cc6d26b) SHA1(de33e8985affce7bd3ead89463117c9aaa93d5e4) )
	ROM_LOAD( "6.764", 0x02000, 0x02000, CRC(e73ea4e3) SHA1(c9fd56461f6986d6bc170403d298fcc408a524e9) )
	ROM_LOAD( "5.764", 0x04000, 0x02000, CRC(91162010) SHA1(3acc21e7074602b247f2f392eb181802092d2f21) )
	ROM_LOAD( "1.764", 0x06000, 0x02000, CRC(cbcc6bfb) SHA1(5bafc934fef1f50d8c182c39d3a7ce795c89d175) )

	ROM_REGION( 0x0200, "proms", 0 )	/* PROM from chrygld. need verification */
	ROM_LOAD( "82s147.u2",      0x00000, 0x0200, BAD_DUMP CRC(5c8f2b8f) SHA1(67d2121e75813dd85d83858c5fc5ec6ad9cc2a7d) )
ROM_END

/*
mame -romident cb3.zip
cpu_u6.512          NO MATCH
main_3.764          = 5.764                 New Cherry Bonus 3
main_4.764          = 1.764                 New Cherry Bonus 3
main_5.256          = 2.256                 New Cherry Bonus 3
main_6.256          = 3.256                 New Cherry Bonus 3
main_7.256          NO MATCH

C:\mame061208>src\mame\mamedriv.c

*/

ROM_START( cb3 )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "cpu_u6.512", 0x00000, 0x10000, CRC(d17c936b) SHA1(bf90edd214118116da675bcfca41247d5891ac90) ) // encrypted??

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "main_5.256", 0x00000, 0x08000, CRC(83650a94) SHA1(e79420ab559d3f74013708767ca3f238fd333fb7) )
	ROM_LOAD( "main_6.256", 0x08000, 0x08000, CRC(2f46a3f5) SHA1(3e6022ee8f84039e48f41aea5e68ee28aabdc556) )
	ROM_LOAD( "main_7.256", 0x10000, 0x08000, CRC(dcf97517) SHA1(0a29696e0464c8878c499b1786a17080fd088a72) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	/* 2 roms missing - the first 2 roms below taken from above set */
	ROM_LOAD( "7.764",      0x00000, 0x02000, CRC(7cc6d26b) SHA1(de33e8985affce7bd3ead89463117c9aaa93d5e4) )
	ROM_LOAD( "6.764",      0x02000, 0x02000, CRC(e73ea4e3) SHA1(c9fd56461f6986d6bc170403d298fcc408a524e9) )
	ROM_LOAD( "main_3.764", 0x04000, 0x02000, CRC(91162010) SHA1(3acc21e7074602b247f2f392eb181802092d2f21) )
	ROM_LOAD( "main_4.764", 0x06000, 0x02000, CRC(cbcc6bfb) SHA1(5bafc934fef1f50d8c182c39d3a7ce795c89d175) )

	ROM_REGION( 0x0200, "proms", 0 )	/* PROM from chrygld. need verification */
	ROM_LOAD( "82s147.u2",      0x00000, 0x0200, BAD_DUMP CRC(5c8f2b8f) SHA1(67d2121e75813dd85d83858c5fc5ec6ad9cc2a7d) )
ROM_END

/*
CB3A
Known differences with ncb3:

- Double-Up rate: 50% and 80% instead of 80% and 90%.

*/

ROM_START( cb3a )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "cb3a01.bin", 0x00000, 0x10000, CRC(53b099ab) SHA1(612d86d7f011a554903400e60e2c4a0d4f24e095) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "2.256", 0x00000, 0x08000, CRC(83650a94) SHA1(e79420ab559d3f74013708767ca3f238fd333fb7) )
	ROM_LOAD( "3.256", 0x08000, 0x08000, CRC(2f46a3f5) SHA1(3e6022ee8f84039e48f41aea5e68ee28aabdc556) )
	ROM_LOAD( "main_7.256", 0x10000, 0x08000, CRC(dcf97517) SHA1(0a29696e0464c8878c499b1786a17080fd088a72) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "7.764", 0x00000, 0x02000, CRC(7cc6d26b) SHA1(de33e8985affce7bd3ead89463117c9aaa93d5e4) )
	ROM_LOAD( "6.764", 0x02000, 0x02000, CRC(e73ea4e3) SHA1(c9fd56461f6986d6bc170403d298fcc408a524e9) )
	ROM_LOAD( "5.764", 0x04000, 0x02000, CRC(91162010) SHA1(3acc21e7074602b247f2f392eb181802092d2f21) )
	ROM_LOAD( "1.764", 0x06000, 0x02000, CRC(cbcc6bfb) SHA1(5bafc934fef1f50d8c182c39d3a7ce795c89d175) )

	ROM_REGION( 0x0200, "proms", 0 )	/* PROM from chrygld. need verification */
	ROM_LOAD( "82s147.u2",      0x00000, 0x0200, BAD_DUMP CRC(5c8f2b8f) SHA1(67d2121e75813dd85d83858c5fc5ec6ad9cc2a7d) )
ROM_END


ROM_START( cb3b )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "adatabin.bin",   0x00000, 0x10000,  CRC(db583c1b) SHA1(ea733e625922d6064ee4d8ceee4acfa6c1c7337e) )

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "adatabin_2.bin",   0x00000, 0x10000, CRC(48fd96fb) SHA1(193ed2be51555af80a9f0478139f28963e9d0c5e) )
	ROM_LOAD( "adatabin_3.bin",   0x10000, 0x10000, CRC(010462df) SHA1(53dd3060097f964c516d1cc5be2403a9bd5ee434) )

	ROM_REGION( 0x08000, "gfx2", 0 )
	ROM_LOAD( "adatabin_4.bin",   0x00000, 0x08000, CRC(3cb4642a) SHA1(8db03c0227836d988e99f6fe4719d871ea3749ca) )

	ROM_REGION( 0x0200, "proms", 0 )	/* PROM from chrygld - wasn't in this set, is it correct?, none of the other proms have the colours? */
	ROM_LOAD( "82s147.u2",      0x00000, 0x0200, BAD_DUMP CRC(5c8f2b8f) SHA1(67d2121e75813dd85d83858c5fc5ec6ad9cc2a7d) )

	ROM_REGION( 0x0200, "proms2", 0 )	/* other roms */
	ROM_LOAD( "adatabin_1.bin",      0x00000, 0x020, CRC(87dbc339) SHA1(e5c67bc29612c8ab93857639e46608a814d471f5) )
	ROM_LOAD( "adatabin_5.bin",      0x00000, 0x180, CRC(ad267b0c) SHA1(a4cfec15ae0cde7d4fb8c278e977995680779058) )
	ROM_LOAD( "adatabin_6.bin",      0x00000, 0x010, CRC(f3d9ed7a) SHA1(594fef6323530f68c7303dcdea77b44c331e5113) )
	ROM_LOAD( "adatabin_0.bin",      0x00000, 0x100, CRC(f566e5e0) SHA1(754f04521b9eb73b34fe3de07e8f3679d1034870) )
ROM_END

ROM_START( cb3c )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "27c512.bin", 0x00000, 0x10000, CRC(c42533cd) SHA1(d55b54b31c910d97418f400fc1ba78460c7183a9) )

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "cbt1grk.bin", 0x00000, 0x20000, BAD_DUMP CRC(c6fdebc7) SHA1(736bbe5ae7b148e529f7cb80e9ae8903203c7869) )

	ROM_REGION( 0x08000, "gfx2", 0 )
	ROM_LOAD( "rbt1grb.bin", 0x00000, 0x8000, CRC(ed635dd7) SHA1(350a4b10ccfddcd6f3aaf748c15d585f0b9dc09b) )

	ROM_REGION( 0x0200, "proms", 0 ) // wasn't in this set..
	ROM_LOAD( "82s147.u2",      0x00000, 0x0200, CRC(5c8f2b8f) SHA1(67d2121e75813dd85d83858c5fc5ec6ad9cc2a7d) )
ROM_END

// set marked 'pignapoke'
ROM_START( cb3d )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "0.14b", 0x00000, 0x10000, CRC(4f8be0f9) SHA1(0201bf0c1dca1570d2ccc862f10a19e0e261f7ab) )

	ROM_REGION( 0x30000, "gfx1", 0 )
	ROM_LOAD( "5.7h", 0x00000, 0x10000, CRC(50701ce1) SHA1(3af3f124e28fda2bb3ba4f2c78fcd21c725d7ebc) )
	ROM_LOAD( "6.9h", 0x10000, 0x10000, CRC(baf1c9a2) SHA1(f75a64fa64d102a0e75919c76db638f6c34ecc9e) )
	ROM_LOAD( "7.10h",0x20000, 0x10000, CRC(87c944c4) SHA1(754b410dbcef07967f7cfdc3923df20394909e49) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "1.1h", 0x00000, 0x02000, CRC(7cc6d26b) SHA1(de33e8985affce7bd3ead89463117c9aaa93d5e4) )
	ROM_LOAD( "2.3h", 0x02000, 0x02000, CRC(e73ea4e3) SHA1(c9fd56461f6986d6bc170403d298fcc408a524e9) )
	ROM_LOAD( "3.4h", 0x04000, 0x02000, CRC(91162010) SHA1(3acc21e7074602b247f2f392eb181802092d2f21) )
	ROM_LOAD( "4.5h", 0x06000, 0x02000, CRC(cbcc6bfb) SHA1(5bafc934fef1f50d8c182c39d3a7ce795c89d175) )

	ROM_REGION( 0x0200, "proms2", 0 )
	ROM_LOAD( "dm74s288.13d",   0x00000, 0x0020, CRC(77a85e21) SHA1(3b41e0ab7cc55c5d78914d23e8289383f5bd5654) )

	ROM_REGION( 0x0200, "proms", 0 )
	ROM_LOAD16_BYTE( "n82s129.13g",    0x001, 0x0100, CRC(59ac98e4) SHA1(5fc0f1a48c49c956cdb8826e20663dc57a9175e4) )
	ROM_LOAD16_BYTE( "n82s129.14g",    0x000, 0x0100, CRC(0d8f35bd) SHA1(0c2a0145cdaaf9beabdce241731a36b0c65f18a2) )
ROM_END

ROM_START( cmv801 )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "prg512",   0x0000, 0x10000, CRC(2f6e3fe9) SHA1(c5ffa51478a0dc2d8ff6a0f286cfb461011bb55d) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "m5.256",   0x00000, 0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
	ROM_LOAD( "m6.256",   0x08000, 0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
	ROM_LOAD( "m7.256",   0x10000, 0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "m3.64",     0x0000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
	ROM_LOAD( "m4.64",     0x2000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
	ROM_LOAD( "m1.64",     0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
	ROM_LOAD( "m2.64",     0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )

	ROM_REGION( 0x10000, "user1", 0 )
	ROM_LOAD( "27512.u53",  0x0000, 0x10000, BAD_DUMP CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) ) // taken from other set, was missing in this dump

	ROM_REGION( 0x200, "proms", 0 ) // pal
	ROM_LOAD( "prom2.287", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
	ROM_LOAD( "prom3.287", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )

	ROM_REGION( 0x100, "proms2", 0 ) // something else?
	ROM_LOAD( "prom1.287", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
ROM_END

/*
2764.u10                m4.64                   IDENTICAL
27256.u11               m6.256                  IDENTICAL
2764.u14                m1.64                   IDENTICAL
2764.u15                m3.64                   IDENTICAL
27256.u16               m5.256                  IDENTICAL
27256.u4                m7.256                  IDENTICAL
82s129.u46              prom1.287               IDENTICAL
82s129.u70              prom3.287               IDENTICAL
82s129.u84              prom2.287               IDENTICAL
2764.u9                 m2.64                   IDENTICAL
27512.u53               prg512                  4.640198%
27256.u81                                       NO MATCH

PCB Layout
----------

|-----|  |------|  |---------------------------|
|     |--|      |--|  ROM.U4                   |
|                     ROM.U11  ROM.U10  ROM.U9 |
|_            DSW5(8) ROM.U16  ROM.U15  ROM.U14|
  |  WF19054  DSW4(8)                          |
 _|           DSW3(8) 6116                     |
|             DSW2(8) 6116         6116        |
|             DSW1(8)                          |
|    ?DIP40                        6116        |
|                                              |
|                     PROM.U46            12MHz|
|                                              |
|    8255                       PAL            |
|         ROM.U53                              |
|                                              |
|                                              |
|                                   PAL        |
|BATTERY  PROM.U70        PAL   PAL            |
|_        PROM.U84        6116  ROM.U81    Z80 |
  |--------------------------------------------|
Notes:
      Z80 @ 3.0MHz [12/4]
      WF19054 = AY-3-8910 @ 1.5MHz [12/8]
      ?DIP40 - Maybe another 8255 or HD6845 or something else?
*/

ROM_START( cmv4 )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "27256.u81",  0x0000, 0x1000, CRC(e27e98a3) SHA1(1eb03f6c770f25ff5e3c25a1f9b9294c6b3c61d9) )
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "27256.u16",  0x00000, 0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
	ROM_LOAD( "27256.u11",  0x08000, 0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
	ROM_LOAD( "27256.u4",   0x10000, 0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "2764.u15",   0x0000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
	ROM_LOAD( "2764.u10",	0x2000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
	ROM_LOAD( "2764.u14",   0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
	ROM_LOAD( "2764.u9",    0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )

	ROM_REGION( 0x10000, "user1", 0 ) // girl bitmaps
	ROM_LOAD( "27512.u53",  0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )

	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
	ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
ROM_END

/*

cmv4 vs. fruit2

12 and 12 files
82s129.u46                                      FIXED BITS (0000x0xx)
82s129.u46                                      BADADDR                xxxxxxx-
82s129.u70                                      FIXED BITS (0000xxxx)
82s129.u84                                      FIXED BITS (0000xxxx)
                        HOLD8_PR1.U46           FIXED BITS (0000x0xx)
                        HOLD8_PR1.U46           BADADDR                xxxxxxx-
                        HOLD8_PR2.U84           FIXED BITS (0000xxxx)
                        HOLD8_PR3.U79           FIXED BITS (0000xxxx)
                        TETRIS_5.U4             1ST AND 2ND HALF IDENTICAL
                        TETRIS_6.U11            1ST AND 2ND HALF IDENTICAL
                        TETRIS_7.U16            1ST AND 2ND HALF IDENTICAL
2764.u10                HOLDX8_3.U10            IDENTICAL
2764.u14                HOLDX8_2.U14            IDENTICAL
2764.u15                HOLDX8_4.U15            IDENTICAL
82s129.u46              HOLD8_PR1.U46            IDENTICAL
27512.u53               HOLDX8_8.U53            IDENTICAL
82s129.u70              HOLD8_PR3.U79            IDENTICAL
82s129.u84              HOLD8_PR2.U84            IDENTICAL
2764.u9                 HOLDX8_1.U9             IDENTICAL
27256.u81               HOLDX8.U81              25.512695%
27256.u11                                       NO MATCH
27256.u16                                       NO MATCH
27256.u4                                        NO MATCH
                        TETRIS_5.U4             NO MATCH
                        TETRIS_6.U11            NO MATCH
                        TETRIS_7.U16            NO MATCH
*/

ROM_START( cmv4a )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "holdx8.u81",	0x0000, 0x2000, CRC(2da4d267) SHA1(3deb6ce4703bb1cca2b58409a6fc5ba7cf601011) )
	ROM_CONTINUE(0x4000,0x2000)
	ROM_CONTINUE(0x2000,0x2000)
	ROM_CONTINUE(0x6000,0x2000)

	ROM_REGION( 0x30000, "gfx1", 0 )	/* double size... tetris gfx inside. */
	ROM_LOAD( "tetris_7.u16",  0x00000, 0x10000, CRC(a9e61fac) SHA1(a4093868b570af52f1cd816d523dbb6a750bc1af) )
	ROM_LOAD( "tetris_6.u11",  0x10000, 0x10000, CRC(f3e15b41) SHA1(6c44bcdcf7b29d201018e2c2cc0b6b0b62cbaf12) )
	ROM_LOAD( "tetris_5.u4",   0x20000, 0x10000, CRC(79a85560) SHA1(b028345ac2d01c643230c6e6c28189c11734aaf5) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "holdx8_4.u15",   0x0000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
	ROM_LOAD( "holdx8_3.u10",	0x2000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
	ROM_LOAD( "holdx8_2.u14",   0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
	ROM_LOAD( "holdx8_1.u9",    0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )

	ROM_REGION( 0x10000, "user1", 0 )
	// contains a bitmap? and an extra plane for gfx2, should it be used?
	ROM_LOAD( "holdx8_8.u53",  0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )

	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "hold8_pr2.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
	ROM_LOAD( "hold8_pr3.u79", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "hold8_pr1.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
ROM_END


ROM_START( cmwm )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "waterm.rom",  0x0000, 0x1000, CRC(93b6cb9b) SHA1(294e1e5909b304252c79a7d3f50fc175558e713b) )
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "27256.u16",  0x00000, 0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
	ROM_LOAD( "27256.u11",  0x08000, 0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
	ROM_LOAD( "27256.u4",   0x10000, 0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "2764.u15",   0x0000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
	ROM_LOAD( "2764.u10",	0x2000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
	ROM_LOAD( "2764.u14",   0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
	ROM_LOAD( "2764.u9",    0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )

	ROM_REGION( 0x10000, "user1", 0 ) // girl bitmaps
	ROM_LOAD( "27512.u53",  0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )

	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
	ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
ROM_END

ROM_START( cmfun )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "cmvfun.rom",  0x0000, 0x1000, CRC(128f373e) SHA1(24d51ab669d568c004e2c94cac22eb8476ce2718) )
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "27256.u16",  0x00000, 0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
	ROM_LOAD( "27256.u11",  0x08000, 0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
	ROM_LOAD( "27256.u4",   0x10000, 0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "2764.u15",   0x0000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
	ROM_LOAD( "2764.u10",	0x2000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
	ROM_LOAD( "2764.u14",   0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
	ROM_LOAD( "2764.u9",    0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )

	ROM_REGION( 0x10000, "user1", 0 ) // girl bitmaps
	ROM_LOAD( "27512.u53",  0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )

	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
	ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
ROM_END

/* looks like a bootleg of cmv4 */
ROM_START( cmaster )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "3.bin",   0x00000, 0x1000, CRC(ccb64229) SHA1(532f4b59952702a3609ff20239acbbacaf71f38f) )
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)
	ROM_IGNORE(0x8000) // 2nd half is identical

	ROM_REGION( 0x30000, "gfx1", 0 )
	ROM_LOAD( "6.bin",   0x00000, 0x10000, CRC(a98d610f) SHA1(d14b3bc8bd6dc9fe2d3fb05ec08224b1a9d52bee) )
	ROM_LOAD( "7.bin",   0x10000, 0x10000, CRC(a0ffd2d6) SHA1(e78d20d3ab578ccc880bc19678782cb1f8d3671e) )
	ROM_LOAD( "8.bin",   0x20000, 0x10000, CRC(4f67fca7) SHA1(808e84b9b1f67f137528bb76b0e8aac3dceba20c) )

	// 4-9 all of these contain the same bitmap at 0x0000-0xe000
	// rom 9 matches the rom containing the bitmap in the cmv4 set, but also contains an extra gfx2 plane
	//  should that plane be used??
	ROM_REGION( 0x50000, "graphics", 0 )
	ROM_LOAD( "4.bin",   0x00000, 0x10000, CRC(52240e0f) SHA1(7b8375e1f91fdff2b4ccc2e81fbcf843f7ede292) )
	ROM_LOAD( "5.bin",   0x10000, 0x10000, CRC(763973c1) SHA1(b364f22041f1d678332554edb3c718cf0ad778b4) )
	ROM_LOAD( "1.bin",   0x20000, 0x10000, CRC(634fe2ad) SHA1(2284a09446c8928060270861d372a19c0c9d827a) )
	ROM_LOAD( "2.bin",   0x30000, 0x10000, CRC(a3d59f79) SHA1(588c45550cca673390a35af9617c68c853ff84ba) )
	ROM_LOAD( "9.bin",   0x40000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )

	// for now we don't copy the extra plane..
	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_COPY( "graphics", 0x0e000, 0x00000, 0x2000 )
	ROM_COPY( "graphics", 0x1e000, 0x02000, 0x2000 )
	ROM_COPY( "graphics", 0x2e000, 0x04000, 0x2000 )
	ROM_COPY( "graphics", 0x3e000, 0x06000, 0x2000 )

	// copy one of the versions of the bitmap
	ROM_REGION( 0x10000, "user1", 0 )
	ROM_COPY( "graphics", 0x40000, 0x00000, 0xe000 )

	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
	ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
ROM_END


/*  cmasterb & cmasterc

    Cherry Master II ver 8.41

    CPU : LH0080B Z80B CPU

    RAM : MB8128-15 x2

        MB8416-20 x2

        HM6116

    Sound : Winbond WF19054

    Crystal : 12.000 Mhz

    Dip SW :

    4x8 dip + 1 Switch (main test ???)
*/

ROM_START( cmasterb )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "u81.9",  0x0000,  0x1000, CRC(09e44314) SHA1(dbb7e9afc9a1dc0d4ce7b150324077f3f3579c02) )
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "u16.7", 0x00000,  0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
	ROM_LOAD( "u11.6", 0x08000,  0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
	ROM_LOAD( "u4.5",  0x10000,  0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "u15.4",  0x0000,  0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
	ROM_LOAD( "u10.3",  0x2000,  0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
	ROM_LOAD( "u14.2",  0x4000,  0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
	ROM_LOAD( "u9.1",   0x6000,  0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )

	ROM_REGION( 0x10000, "user1", 0 )
	ROM_LOAD( "u53.8",  0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )

	/* proms taken from cmv4, probably wrong  */
	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
	ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
ROM_END


ROM_START( cmezspin )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "ezspin.rom",  0x0000,  0x1000, CRC(de92b85c) SHA1(36e99b1444980a279293839c6db10f577b9e8657) )
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "u16.7", 0x00000,  0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
	ROM_LOAD( "up11.6", 0x08000,  0x8000, CRC(c1466efa) SHA1(d725fc507c77e66bde93d0c33bf469add15f39b9) ) // changed title
	ROM_LOAD( "u4.5",  0x10000,  0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "u15.4",  0x0000,  0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
	ROM_LOAD( "u10.3",  0x2000,  0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
	ROM_LOAD( "u14.2",  0x4000,  0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
	ROM_LOAD( "u9.1",   0x6000,  0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )

	ROM_REGION( 0x10000, "user1", 0 )
	ROM_LOAD( "u53.8",  0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )

	/* proms taken from cmv4, probably wrong  */
	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
	ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
ROM_END


ROM_START( cmasterc )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "msii841.u81",  0x3000,  0x1000, CRC(977db602) SHA1(0fd3d6781b654ac6befdc9278f84ca708d5d448c) )
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x0000,0x1000)
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "msii841.u16", 0x00000,  0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
	ROM_LOAD( "msii841.u11", 0x08000,  0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
	ROM_LOAD( "msii841.u4",  0x10000,  0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )

	/* these gfx are in a different format to usual */
	ROM_REGION( 0x8000, "reels", 0 )
	ROM_LOAD( "msii841.u1",  0x0000,  0x4000, CRC(cf322ed2) SHA1(84df96229b7bdba0ab498e3bf9c77d7a7661f7b3) )
	ROM_LOAD( "msii841.u2",  0x4000,  0x4000, CRC(58c05653) SHA1(59454c07f4fe5b684d078cf97f2b1ee05b02f4ed) )

	ROM_REGION( 0x10000, "user1", 0 )
	ROM_LOAD( "msii841.u53",  0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )

	/* proms taken from cmv4, probably wrong  */
	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
	ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
ROM_END

/*

this set is weird, apart from the MGRAISE.BIN it's a cherry master set, I'm assuming that somehow
there is extra hardware which causes it to run a different game contained in that rom?

the extra rom contains

MEGA DOUBLE POKER TM        COPYRIGHT 1991

as well as various

COPYRIGHT (C) 1988-90-92 GERALD DUHAMEL

strings spread across the rom

------------------

Blitz Video Poker
1991

Hardware for a real Video Poker Machine that was supposed to pay out $$$.

Contains:

1 X Z80 CPU
2 X 6505s?
1 GI AY-3-8910
2 x 8255

CH3      BIN        32,768  11-15-98  8:46a CH3.BIN
MAST9    BIN        65,536  11-15-98  8:47a MAST9.BIN
MAST5    BIN        32,768  11-15-98  8:48a MAST5.BIN
MAST6    BIN        32,768  11-15-98  8:50a MAST6.BIN
MAST7    BIN        32,768  11-15-98  8:50a MAST7.BIN
MAST1    BIN         8,192  11-15-98  8:52a MAST1.BIN
MAST2    BIN         8,192  11-15-98  8:53a MAST2.BIN
MAST3    BIN         8,192  11-15-98  8:54a MAST3.BIN
MAST4    BIN         8,192  11-15-98  8:55a MAST4.BIN
MGRAISE  BIN       131,072  11-15-98  8:58a MGRAISE.BIN Sound Amp with 6502

*/

ROM_START( cmasterbv )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "ch3.bin",  0x0000, 0x1000, CRC(9af51e47) SHA1(ac002c218502430a3e45259776ca409d32d2d4e5) )
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)

	ROM_REGION( 0x20000, "extra", 0 ) // how do we use this?!!
	ROM_LOAD( "mgraise.bin",  0x0000, 0x20000, CRC(019f37d4) SHA1(ab71fe0b41ff4415896a23f28b27a0e64950c68c) )


	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "mast5.bin",  0x00000, 0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
	ROM_LOAD( "mast6.bin",  0x08000, 0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
	ROM_LOAD( "mast7.bin",   0x10000, 0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "mast3.bin",  0x0000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
	ROM_LOAD( "mast4.bin",  0x2000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
	ROM_LOAD( "mast1.bin",  0x4000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
	ROM_LOAD( "mast2.bin",  0x6000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )

	ROM_REGION( 0x10000, "user1", 0 ) // girl bitmaps
	ROM_LOAD( "mast9.bin",  0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )

	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
	ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
ROM_END

ROM_START( cmasterd )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "cherryb.rom",  0x0000, 0x1000, CRC(b6ab94f6) SHA1(6e74a2354d15aa1da6b8207e0413158d7cb52a44) )
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "u16.7", 0x00000,  0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
	ROM_LOAD( "u11.6", 0x08000,  0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
	ROM_LOAD( "u4.5",  0x10000,  0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "u15.4",  0x0000,  0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
	ROM_LOAD( "u10.3",  0x2000,  0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
	ROM_LOAD( "u14.2",  0x4000,  0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
	ROM_LOAD( "u9.1",   0x6000,  0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )

	ROM_REGION( 0x10000, "user1", 0 )
	ROM_LOAD( "u53.8",  0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )

	/* proms taken from cmv4, probably wrong  */
	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
	ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
ROM_END

ROM_START( cmastere )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "cm33.rom",  0x0000, 0x1000, CRC(c3c3f7df) SHA1(47eda025859afebe64fd76e17e8390262fb40e0b) )
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "u16.7", 0x00000,  0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
	ROM_LOAD( "u11.6", 0x08000,  0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
	ROM_LOAD( "u4.5",  0x10000,  0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "u15.4",  0x0000,  0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
	ROM_LOAD( "u10.3",  0x2000,  0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
	ROM_LOAD( "u14.2",  0x4000,  0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
	ROM_LOAD( "u9.1",   0x6000,  0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )

	ROM_REGION( 0x10000, "user1", 0 )
	ROM_LOAD( "u53.8",  0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )

	/* proms taken from cmv4, probably wrong  */
	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
	ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
ROM_END

ROM_START( cmasterf )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "cmbig55.rom",  0x0000, 0x1000, CRC(2cc4df7b) SHA1(ad5b8108913ff88fb435c8c12b47446575e1360e) )
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "u16.7", 0x00000,  0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) )
	ROM_LOAD( "u11.6", 0x08000,  0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) )
	ROM_LOAD( "u4.5",  0x10000,  0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "u15.4",  0x0000,  0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
	ROM_LOAD( "u10.3",  0x2000,  0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
	ROM_LOAD( "u14.2",  0x4000,  0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
	ROM_LOAD( "u9.1",   0x6000,  0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )

	ROM_REGION( 0x10000, "user1", 0 )
	ROM_LOAD( "u53.8",  0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )

	/* proms taken from cmv4, probably wrong  */
	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
	ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
ROM_END

ROM_START( chryangl )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "8.u6",  0x0000, 0x10000, CRC(331961e4) SHA1(50c7e0e983aed1f199f238442bb8fafce1849f84) )

	ROM_REGION( 0x30000, "gfx1", 0 )
	ROM_LOAD( "7.e1",  0x00000,  0x10000, CRC(f8e523ba) SHA1(bfbe1803f0f3c3426a4cc252257c8a4dd83a70ac) )
	ROM_LOAD( "6.e2",  0x10000,  0x10000, CRC(0d3b322a) SHA1(64b6bd387a78f51f83002c67d857b157a4651279) )
	ROM_LOAD( "5.e3",  0x20000,  0x10000, CRC(da87dbeb) SHA1(3656b569d08540171003820ec86944d2a7a55b3b) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "1.f3",  0x0000,  0x2000, CRC(7cc6d26b) SHA1(de33e8985affce7bd3ead89463117c9aaa93d5e4) )
	ROM_LOAD( "2.f2",  0x2000,  0x2000, CRC(e73ea4e3) SHA1(c9fd56461f6986d6bc170403d298fcc408a524e9) )
	ROM_LOAD( "3.h3",  0x4000,  0x2000, CRC(91162010) SHA1(3acc21e7074602b247f2f392eb181802092d2f21) )
	ROM_LOAD( "4.h2",  0x6000,  0x2000, CRC(cbcc6bfb) SHA1(5bafc934fef1f50d8c182c39d3a7ce795c89d175) )

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )
	// nothing

	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "82s129a.c15", 0x0000, 0x0100, CRC(6144d7fc) SHA1(4563ea31864d8732e3a4b0270449a0a79db334a2) )
	ROM_LOAD( "82s129a.c16", 0x0100, 0x0100, CRC(0893e05d) SHA1(fabd58d498f5efdddae4c7142915cb7b092d6804) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "82s129a.e9", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
ROM_END

ROM_START( tonypok )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "tonypok.rom",  0x0000,  0x1000, CRC(c7047fcb) SHA1(a224e5a3c0fcd1d588ab264c4d0c624159834488) )
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "pok_u16.7", 0x00000,  0x8000, CRC(d7511644) SHA1(2aedd80b279f6e1231bacfce913e06070c74fff7) )
	ROM_LOAD( "pok_u11.6", 0x08000,  0x8000, CRC(6ff4d0f9) SHA1(3faccac9562c9269f392655d045a10569f335ccc) )
	ROM_LOAD( "pok_u4.5",  0x10000,  0x8000, CRC(7c641db2) SHA1(b90d4c5efc388fe8938ed3180b3c36a20ecdc15b) )

	// the remainder of the roms are from Cherry Master - this was a conversion kit
	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "u15.4",  0x0000,  0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) )
	ROM_LOAD( "u10.3",  0x2000,  0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) )
	ROM_LOAD( "u14.2",  0x4000,  0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) )
	ROM_LOAD( "u9.1",   0x6000,  0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) )

	ROM_REGION( 0x10000, "user1", 0 )
	ROM_LOAD( "u53.8",  0x0000, 0x10000, CRC(e92443d3) SHA1(4b6ca4521841610054165f085ae05510e77af191) )

	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "82s129.u84", 0x0000, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) )
	ROM_LOAD( "82s129.u70", 0x0100, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "82s129.u46", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) )
ROM_END

// the program roms on these seem scrambled somehow
ROM_START( jkrmast )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "pid-515.u5",  0x0000, 0x10000, CRC(73caf824) SHA1(b7a7bb6190465f7c3b40f2ef97f4f6beeb89ec41) )

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "2000a.u41", 0x00000,  0x20000, CRC(cb8b1563) SHA1(c8c3ae646a9f3a7482d83566e4b3e18441c5d67f) )

	ROM_REGION( 0x20000, "gfx2", 0 )
	ROM_LOAD( "2000b.u48", 0x00000,  0x20000, CRC(e7b406ec) SHA1(c0a10cf8bf5467ecfe3c90e6897db3ab9aae0127) )

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASE00 )
	ROM_LOAD( "n82s129.u28",  0x0000, 0x0100, CRC(cfb152cf) SHA1(3166b9b21be4ce1d3b6fc8974c149b4ead03abac) )
	ROM_LOAD( "n82s147a.u13", 0x0100, 0x0200, CRC(da92f0ae) SHA1(1269a2029e689a5f111c57e80825b3756b50521e) )

	ROM_REGION( 0x200, "proms", ROMREGION_ERASE00 )


	ROM_REGION( 0x100, "proms2", ROMREGION_ERASE00 )
ROM_END

ROM_START( pkrmast )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "pokermastera.rom",  0x0000, 0x10000, CRC(467249f7) SHA1(efbab56896dc58d22ec921e7f5fd0befcfaadc52) )

	ROM_REGION( 0x20000, "gfx1", 0 ) // tiles
	ROM_LOAD( "103-2.bin", 0x00000,  0x20000, CRC(ed0dfbfe) SHA1(c3a5b68e821461b161293eaec1515e2b0f26c4f9) )

	ROM_REGION( 0x20000, "gfx2", 0 ) // reels + girl?
	ROM_LOAD( "103-1.bin", 0x00000,  0x20000, CRC(e375cd4b) SHA1(68888126ff9743cd589f3426205231bc3a896588) )

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASE00 )
	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "proms", 0x00000,  0x200, NO_DUMP )
	ROM_REGION( 0x100, "proms2", ROMREGION_ERASE00 )
ROM_END



ROM_START( pkrmasta )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "pokermasterb.rom",  0x0000, 0x10000, CRC(f59e0273) SHA1(160426b86dbb8a718cb3b886f90a231baed86a40) )

	ROM_REGION( 0x20000, "gfx1", 0 ) // tiles
	ROM_LOAD( "103-2.bin", 0x00000,  0x20000, CRC(ed0dfbfe) SHA1(c3a5b68e821461b161293eaec1515e2b0f26c4f9) )

	ROM_REGION( 0x20000, "gfx2", 0 ) // reels + girl?
	ROM_LOAD( "103-1.bin", 0x00000,  0x20000, CRC(e375cd4b) SHA1(68888126ff9743cd589f3426205231bc3a896588) )

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASE00 )
	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "proms", 0x00000,  0x200, NO_DUMP )
	ROM_REGION( 0x100, "proms2", ROMREGION_ERASE00 )
ROM_END



/*

Cherry Master '91
-----------------

CPU: z8400
other chips: NEC D71055C, WB5300
Dips 5 x 8 position

OSC: 12.000mhz

all pals are type 16L8
all proms are type s129

*/

ROM_START( cmast91 )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "8.bin",   0x00000, 0x01000, CRC(31a16d9f) SHA1(f007148449d66954b780f12a9f910968a4052482) )
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x8000,0x1000)
	ROM_CONTINUE(0x9000,0x1000)
	ROM_CONTINUE(0xa000,0x1000)
	ROM_CONTINUE(0xb000,0x1000)
	ROM_CONTINUE(0xc000,0x1000)
	ROM_CONTINUE(0xd000,0x1000)
	ROM_CONTINUE(0xe000,0x1000)
	ROM_CONTINUE(0xf000,0x1000)

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "7.bin",	0x00000, 0x8000, CRC(1edf1f1d) SHA1(558fa01f1efd7f6541047d3930bdce0974bae5b0))
	ROM_LOAD( "6.bin",	0x08000, 0x8000, CRC(13582e74) SHA1(27e318542606b8e8d38250749ba996402d314abd) )
	ROM_LOAD( "5.bin",	0x10000, 0x8000, CRC(28ff88cc) SHA1(46bc0407be857e8348159735b60cfb660f047a56) )

	ROM_REGION( 0x20000, "gfx2", 0 )
	ROM_LOAD( "4.bin",	0x00000, 0x8000, CRC(0dbabaa2) SHA1(44235b19dac1c996e2166672b03f6e3888ecbefa) )
	ROM_LOAD( "3.bin",	0x08000, 0x8000, CRC(dc77d04a) SHA1(d8656130cde54d4bb96307899f6d607867e49e6c) )
	ROM_LOAD( "1.bin",	0x10000, 0x8000, CRC(71bdab69) SHA1(d2c594ed88d6368df15b623c48eecc1c219b839e) )
	ROM_LOAD( "2.bin",	0x18000, 0x8000, CRC(fccd48d7) SHA1(af564f5ef9ff5b6363897ce6bdf0b21123911fd4) )

	ROM_REGION( 0x40000, "user1", 0 ) /* unknown, bitmaps, or sound? */
	ROM_LOAD( "9.bin",	0x00000, 0x40000, CRC(92342276) SHA1(f9436752f2ec67cf873fd01c729c7c113dc18be0) ) // ?

	ROM_REGION( 0x300, "proms", 0 )
	ROM_LOAD( "p1.bin", 0x0000, 0x0100, CRC(ac529f04) SHA1(5bc92e50c85bb23e609172cc15c430ddea7fdcb5) )
	ROM_LOAD( "p2.bin", 0x0100, 0x0100, CRC(3febce95) SHA1(c7c0fec0fb024ebf7d7365a09d28ba3d0037b0b4) )
	ROM_LOAD( "p3.bin", 0x0200, 0x0100, CRC(99dbdf19) SHA1(3680335406f63289f8d9a81b4cd163e4aa0c14d4) )

	ROM_REGION( 0x100, "proms2", 0 ) /* screen layout? */
	ROM_LOAD( "p4.bin", 0x0000, 0x0100, CRC(72212427) SHA1(e87a91f28284313c706ebb8175a3586780636e31) )

	ROM_REGION( 0x800, "plds", 0 ) /* all 16L8 type, protected */
	ROM_LOAD( "pld1.bin", 0x0000, 0x0104, NO_DUMP )
	ROM_LOAD( "pld2.bin", 0x0200, 0x0104, NO_DUMP )
	ROM_LOAD( "pld3.bin", 0x0400, 0x0104, NO_DUMP )
	ROM_LOAD( "pld4.bin", 0x0600, 0x0104, NO_DUMP )
ROM_END



ROM_START( cmast92 )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "cm9230d.rom",   0x00000, 0x01000, CRC(214a0a2d) SHA1(2d349e0888ac2da3df954517fdeb9214a3b17ae1) )
	// I've not checked the rom loading yet
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x8000,0x1000)
	ROM_CONTINUE(0x9000,0x1000)
	ROM_CONTINUE(0xa000,0x1000)
	ROM_CONTINUE(0xb000,0x1000)
	ROM_CONTINUE(0xc000,0x1000)
	ROM_CONTINUE(0xd000,0x1000)
	ROM_CONTINUE(0xe000,0x1000)
	ROM_CONTINUE(0xf000,0x1000)

	// we only have a program rom :-(
	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "cherry master 92 graphics",	0x00000, 0x8000, NO_DUMP )
	ROM_REGION( 0x20000, "gfx2", ROMREGION_ERASEFF )
	ROM_REGION( 0x40000, "user1", ROMREGION_ERASEFF )
	ROM_REGION( 0x300, "proms", ROMREGION_ERASEFF )
	ROM_LOAD( "cherry master 92 proms",	0x00000, 0x100, NO_DUMP )
	ROM_REGION( 0x100, "proms2", ROMREGION_ERASEFF )
ROM_END

/*

        Lucky 8 Line
        Falcon 1989

        G14           6116  9
        G13   D13           8
              D12
        6116                 Z80
        6116                 8255
        7                    8255
        6            SW1     8255
 12MHz  5            SW2     8910
        4  6116      SW4
        3  6116      SW3
        2  6116
        1  6116

    ---

*/

ROM_START( lucky8 )
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "8",   0x0000, 0x4000, CRC(a187573e) SHA1(864627502025dbc83a0049fc98505655cec7b181) )
	ROM_LOAD( "9",   0x4000, 0x4000, CRC(6f62672e) SHA1(05662ef1a70f93b09e48de497b049a282f070735) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "5",  0x00000, 0x8000, CRC(59026af3) SHA1(3d7f7e78968ca26275635aeaa0e994468a3da575) )
	ROM_LOAD( "6",  0x08000, 0x8000, CRC(67a073c1) SHA1(36194d57d0dc0601fa1fdf2e6806f11b2ea6da36) )
	ROM_LOAD( "7",  0x10000, 0x8000, CRC(c415b9d0) SHA1(fd558fe8a116c33bbd712a639224d041447a45c1) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "1",   0x0000, 0x2000, CRC(29d6f197) SHA1(1542ca457594f6b7fe8f28f7d78023edd7021bc8) )
	ROM_LOAD( "2",   0x2000, 0x2000, CRC(5f812e65) SHA1(70d9ea82f9337936bf21f82b6961768d436f3a6f) )
	ROM_LOAD( "3",   0x4000, 0x2000, CRC(898b9ed5) SHA1(11b7d1cfcf425d00d086c74e0dbcb72068dda9fe) )
	ROM_LOAD( "4",   0x6000, 0x2000, CRC(4f7cfb35) SHA1(0617cf4419be00d9bacc78724089cb8af4104d68) )

	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "d12", 0x0000, 0x0100, CRC(23e81049) SHA1(78071dae70fad870e972d944642fb3a2374be5e4) )
	/* missing prom? - using one from other dump */
	ROM_LOAD( "prom4", 0x0100, 0x0100, CRC(526cf9d3) SHA1(eb779d70f2507d0f26d225ac8f5de8f2243599ca) )

	ROM_REGION( 0x20, "proms2", 0 )
	ROM_LOAD( "d13", 0x0000, 0x0020, CRC(c6b41352) SHA1(d7c3b5aa32e4e456c9432a13bede1db6d62eb270) )

	ROM_REGION( 0x100, "unkprom", 0 )
	ROM_LOAD( "g14", 0x0000, 0x0100, CRC(bd48de71) SHA1(e4fa1e774af1499bc568be5b2deabb859d8c8172) )

	ROM_REGION( 0x20, "unkprom2", 0 )
	ROM_LOAD( "g13", 0x0000, 0x0020, CRC(6df3f972) SHA1(0096a7f7452b70cac6c0752cb62e24b643015b5c) )
ROM_END

/*

unknown korean or chinese bootleg of something?

XTAL 12MHz
Z80 @ 3MHz
AY3-8910 @ 1.5MHz
8255 x3
RAM 6116 x5
76489 x1
8-position DSW x4

----

13 and 13 files
g14                                             FIXED BITS (0000xxxx)
g14                                             BADADDR                xxxxx---
g13                                             FIXED BITS (1x1xxxxx11xxxxxx)
d13                                             FIXED BITS (xxxxxx0xxxxxxxxx)
d13                                             1ST AND 2ND HALF IDENTICAL
d12                                             FIXED BITS (0000xxxx)
                        prom1                   FIXED BITS (xxxxxx0xxxxxxxxx)
                        prom1                   1ST AND 2ND HALF IDENTICAL
                        prom2                   FIXED BITS (1x11xxxx11x1xxxx)
                        prom3                   FIXED BITS (0000xxxx)
                        prom4                   FIXED BITS (0000xxxx)
                        prom5                   FIXED BITS (00001xxx)
                        prom5                   BADADDR                xxxxxxx-
d13                     prom1                   IDENTICAL
d12                     prom3                   IDENTICAL
6                       7                       IDENTICAL
5                       6                       IDENTICAL
4                       5                       IDENTICAL
3                       4                       IDENTICAL
2                       3                       IDENTICAL
1                       2                       IDENTICAL
7                       8                       99.990845%
g13                     prom2                   90.625000%
g14                     prom4                   61.718750%
9                                               NO MATCH
8                                               NO MATCH
                        1                       NO MATCH
                        prom5                   NO MATCH

There is a loop at 0x0010 that decrement (HL) when is pointing to ROM space.
This should be worked out or patched to allow boot the game.
Seems to be related to timing since once patched the game is very fast.

*/
ROM_START( lucky8a )
	ROM_REGION( 0x8000, "maincpu", 0 )
	// we have to patch this, it might be bad
	ROM_LOAD( "1",  0x0000, 0x8000, BAD_DUMP CRC(554cddff) SHA1(8a0678993c7010f70adc9e9443b51cf5929bf110) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "6",  0x00000, 0x8000, CRC(59026af3) SHA1(3d7f7e78968ca26275635aeaa0e994468a3da575) )
	ROM_LOAD( "7",  0x08000, 0x8000, CRC(67a073c1) SHA1(36194d57d0dc0601fa1fdf2e6806f11b2ea6da36) )
	ROM_LOAD( "8",  0x10000, 0x8000, CRC(80b35f06) SHA1(561d257d7bc8976cfa08f36d84961f1263509b5b) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "2",   0x0000, 0x2000, CRC(29d6f197) SHA1(1542ca457594f6b7fe8f28f7d78023edd7021bc8) )
	ROM_LOAD( "3",   0x2000, 0x2000, CRC(5f812e65) SHA1(70d9ea82f9337936bf21f82b6961768d436f3a6f) )
	ROM_LOAD( "4",   0x4000, 0x2000, CRC(898b9ed5) SHA1(11b7d1cfcf425d00d086c74e0dbcb72068dda9fe) )
	ROM_LOAD( "5",   0x6000, 0x2000, CRC(4f7cfb35) SHA1(0617cf4419be00d9bacc78724089cb8af4104d68) )

	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "prom3", 0x0000, 0x0100, CRC(23e81049) SHA1(78071dae70fad870e972d944642fb3a2374be5e4) )
	ROM_LOAD( "prom4", 0x0100, 0x0100, CRC(526cf9d3) SHA1(eb779d70f2507d0f26d225ac8f5de8f2243599ca) )

	ROM_REGION( 0x40, "proms2", 0 )
	ROM_LOAD( "prom1", 0x0000, 0x0020, CRC(c6b41352) SHA1(d7c3b5aa32e4e456c9432a13bede1db6d62eb270) )

	ROM_REGION( 0x100, "unkprom", 0 )
	ROM_LOAD( "prom5", 0x000, 0x0100, CRC(1d668d4a) SHA1(459117f78323ea264d3a29f1da2889bbabe9e4be) )

	ROM_REGION( 0x40, "unkprom2", 0 )
	ROM_LOAD( "prom2", 0x0000, 0x0020, CRC(7b1a769f) SHA1(788b3573df17d398c74662fec4fd7693fc27e2ef) )
ROM_END

/*
   New Lucky 8 Lines (set 3, extended gfx)

  This set has the New Lucky 8 Lines / New Super 8 Lines program.
  Same extended tileset for reels, but lacks of the New Super 8 Lines title tiles.
  Maybe is a hidden feature, maybe just graphics for another hack.

*/

ROM_START( lucky8b )
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "8.bin",	0x0000, 0x8000, CRC(ab7c58f2) SHA1(74782772bcc91178fa381074ddca99e0515f7693) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "5.bin",	0x00000, 0x8000, CRC(9bbe5437) SHA1(ef3789cf34d83827bd6ad4755fd443c3d9bdf661) )
	ROM_LOAD( "6.bin",	0x08000, 0x8000, CRC(bc17a96b) SHA1(6ae6a99c72153d68b01feacc45d94f8f88ac8733) )
	ROM_LOAD( "7.bin",	0x10000, 0x8000, CRC(06a98714) SHA1(e58efdcbdc021976d5a1253c03bea0bfad4d92db) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "1.bin",	0x0000, 0x2000, CRC(b45f41e2) SHA1(890c94c802f5ada97bc73f5a7a09e69c3207966c) )
	ROM_LOAD( "2.bin",	0x2000, 0x2000, CRC(0463413a) SHA1(061b8335fdd44767e8c1832f5b5101276ad0f689) )
	ROM_LOAD( "3.bin",	0x4000, 0x2000, CRC(b4e58020) SHA1(5c0fcc4b5d484ca7de5f2bd568a391a45967a9cc) )
	ROM_LOAD( "4.bin",	0x6000, 0x2000, CRC(0a25964b) SHA1(d41eda201bb01229fb6e2ff437196dd65eebe577) )

	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "u4.bin", 0x0000, 0x0100, CRC(23e81049) SHA1(78071dae70fad870e972d944642fb3a2374be5e4) )
	ROM_LOAD( "u5.bin", 0x0100, 0x0100, CRC(526cf9d3) SHA1(eb779d70f2507d0f26d225ac8f5de8f2243599ca) )

	ROM_REGION( 0x40, "proms2", 0 )
	ROM_LOAD( "u2.bin", 0x0000, 0x0020, CRC(c6b41352) SHA1(d7c3b5aa32e4e456c9432a13bede1db6d62eb270) )

	ROM_REGION( 0x100, "unkprom", 0 )
	ROM_LOAD( "u3.bin", 0x0000, 0x0100, CRC(1d668d4a) SHA1(459117f78323ea264d3a29f1da2889bbabe9e4be) )

	ROM_REGION( 0x20, "unkprom2", 0 )
	ROM_LOAD( "u1.bin", 0x0000, 0x0020, CRC(6df3f972) SHA1(0096a7f7452b70cac6c0752cb62e24b643015b5c) )
ROM_END

/*
  New Lucky 8 Lines / New Super 8 Lines.

  This set has a regular New Lucky 8 Lines, but allowing bets up to 64.
  It has different settings/parameters, and additional graphics for a game
  called New Super 8 Lines. There are basic reels tiles with a semi-naked woman,
  a sort of Super Mario character from Nintendo, clouds and stars...


 PCB Layout:
+----------------------------------------------------------------------------------------------------------------------------+
|      J       I       H         G            F         E         D           C          B              A                    |
|                                                                        +----------+                                        |
|   +-----+ +-----+ +-------+ +-----+                +-----+             |ASB IN USA| +--------------+ +-----+            +--+
|14 |  U  | |  U  | |   F   | |  T  |                |  M  |             |4FJ       | |      8       | |  R  |            |
|   +-----+ +-----+ +-------+ +-----+                +-----+             |HM6116LP-2| |   D27256     | +-----+            |
|                                                                        +----------+ |              |                    +--+
|   +-----+           +-----+ +-----+      +-----+   +-------+ +-----+   +-------+    +--------------+ +-----+             --|
|13 |  H  |           |  V  | |  T  |      |  H  |   |   F   | |  S  |   |   A   |                     |  M  |             --|
|   +-----+           +-----+ +-----+      +-----+   +-------+ +-----+   +-------+                     +-----+             --|
|                +----------+                                                                                              --|
|                |Toshiba   | +-----+                +-----+   +-----+   +-------+                                         --|
|12              |TMM2016BP-| |  O  |                |  B  |   |  S  |   |   A   |                                         --|
|                |12        | +-----+                +-----+   +-----+   +-------+                                         --|
|                +----------+                                                                                              --|
|                +----------+                                            +------------------+                              --|
|                |          | +-----+                +-----+   +-----+   |      ZILOG       |                              --|
|11              |HM6116L-90| |  O  |                |  B  |   |  L  |   |   Z0840004PSC    |                              --|
|                |          | +-----+                +-----+   +-----+   |   Z80 CPU        |                              --|
|                +----------+                                            +------------------+                              --|
|   +-----+  +--------------+ +-----+      +-----+   +-----+   +-----+   +------------------+                              --|
|10 |  J  |  |      [7]     | |  O  |      |  W  |   |  B  |   |  X  |   |    NEC JAPAN     |                              --|
|   +-----+  |    D27256    | +-----+      +-----+   +-----+   +-----+   |    D8255AC-2     |                              --|
|            |              |                                            |    9014XD010     |                              --|
|   +-----+  +--------------+ +-----+      +-----+   +-----+   +-----+   +------------------+                            36--|
|9  |  J  |  +--------------+ |  O  |      |  E  |   |  C  |   |  L  |                                                 Pinout|
|   +-----+  |      [6]     | +-----+      +-----+   +-----+   +-----+   +------------------+                              --|
|   +-----+  |    D27256    | +-------+    +-----+   +-----+ +--------+  |    NEC JAPAN     |                              --|
|8  |  J  |  |              | |   I   |    |  E  |   |  D  | |  DIP1  |  |    D8255AC-2     |                              --|
|   +-----+  +--------------+ +-------+    +-----+   +-----+ +--------+  |    9014XD010     |                              --|
|   +-----+  +--------------+ +-------+              +-----+ +--------+  +------------------+ +---+ +-----+                --|
|7  |  G  |  |      [5]     | |   I   |              |  E  | |  DIP2  |  +------------------+ | Q | |  P  |                --|
|   +-----+  |   D27256     | +-------+              +-----+ +--------+  |    NEC JAPAN     | +---+ +-----+                --|
|            |              |                                            |                  |                              --|
|    XTAL    +--------------+ +-------+              +-----+ +--------+  |                  |       +-----+                --|
|6  .----.   +--------------+ |   I   |              |  L  | |  DIP3  |  +------------------+       |  P  |                --|
|            |      [4]     | +-------+              +-----+ +--------+  +------------------+       +-----+                --|
|            |   D2764D     |                                            |     Winbond      |                              --|
|   +-----+  |              | +-------+    +-----+   +-----+ +--------+  |     WF19054      |                              --|
|5  |  J  |  +--------------+ |   I   |    |  K  |   |  B  | |  DIP4  |  |  4150C14090830   |                              --|
|   +-----+  +--------------+ +-------+    +-----+   +-----+ +--------+  +------------------+                              --|
|            |      [3]     | +----------+                                                                                 --|
|   +-----+  |  HN482764G   | |Toshiba Tm| +-----+   +-----+ +---------+  +------+ +------+                                --|
|4  |  J  |  |              | |m2016BP-12| |  K  |   |  B  | |    I    |  |    V | |   X  |                                --|
|   +-----+  +--------------+ +----------+ +-----+   +-----+ +---------+  +------+ +------+                               +--+
|   +-----+  +--------------+ +----------+ +-----+   +-----+ +-------+    +------+ +------+                               |
|3  |  J  |  |     [2]      | |USC 6516-A| |  T  |   |  B  | |   H   |    |    V | |   X  |                               |
|   +-----+  |    D2764     | |9252E GYU1| +-----+   +-----+ +-------+    +------+ +------+                               +--+
|            |              | +----------+                                                                                   |
|   +-----+  +--------------+ +----------+ +-----+   +-----+  +------+    +------+                                           |
|2  |  J  |  +--------------+ |Toshiba Tm| |  O  |   |  M  |  |   Y  |    |   Z  |                                           |
|   +-----+  |     [1]      | |m2016BP-12| +-----+   +-----+  +------+    +------+                                           |
|   +-----+  |  MBM2764-25  | +----------+ +-----+   +-----+  +------+                                                       |
|1  |  J  |  |              | +----------+ |  O  |   |  N  |  |   W  |                                                       |
|   +-----+  +--------------+ |HM6116L-90| +-----+   +-----+  +------+                                  A                    |
|                             |  9140A   |                                           +-----+    10 Pins   +-----+            |
|      J       I       H      +----------+    F         E         D           C     B|     ||||||||||||||||     |            |
+------------------------------------------------------------------------------------+     +--------------+     +------------+


DIP1:                     DIP2:                     DIP3:                     DIP4:
+-------------------+     +-------------------+     +-------------------+     +-------------------+
| ON                |     | ON                |     | ON                |     | ON                |
| +---------------+ |     | +---------------+ |     | +---------------+ |     | +---------------+ |
| |_|_|_|#|_|_|_|_| |     | |#|#|#|_|_|_|_|#| |     | |_|_|#|#|#|#|#|_| |     | |_|_|_|_|#|_|_|_| |
| |#|#|#| |#|#|#|#| |     | | | | |#|#|#|#| | |     | |#|#| | | | | |#| |     | |#|#|#|#| |#|#|#| |
| +---------------+ |     | +---------------+ |     | +---------------+ |     | +---------------+ |
|  1 2 3 4 5 6 7 8  |     |  1 2 3 4 5 6 7 8  |     |  1 2 3 4 5 6 7 8  |     |  1 2 3 4 5 6 7 8  |
+-------------------+     +-------------------+     +-------------------+     +-------------------+


1x XTAL = 12 Mhz


A = SN74LS244N / XXAC9307
B = GD74LS161A / A9417
C = MB74LS10 / 8507 M12
D = 74LSMPC / SLB1254
E = GD74LS74A / 9430
F = HD74LS273P
G = HD74LS368AP
H = 74LS32
I = 74LS245  / W994K9318 / Malaysia
J = GS 9429 / GD74LS166     ?????
K = SN74LS283N / KKFQ9149
L = GS 9427 / GD74LS138
M = GS 9424 / GD74LS04
N = Malaysia 9022AS / SN74LS139AN
O = GS 9425 / GD74LS157 ????
P = HD74LS04P
Q = 5560 / JRC / 3151A
R = HD74HC00P
S = DM74S288
T = DM74S287
U = LS02
V = LS174
W = LS08
X = LS367
Y = LS60 ??
Z = sn76489an

*/

ROM_START( ns8lines )
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "8.bin",	0x0000, 0x8000, CRC(ab7c58f2) SHA1(74782772bcc91178fa381074ddca99e0515f7693) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "5.bin",	0x00000, 0x8000, CRC(994a9894) SHA1(4063c2c5e111f24a85df1665fd3f9fbb20fda4da) )
	ROM_LOAD( "6.bin",	0x08000, 0x8000, CRC(80888d64) SHA1(91ec96709df77c534d381e391839984a88aeb1e0) )
	ROM_LOAD( "7.bin",	0x10000, 0x8000, CRC(255d5860) SHA1(f171fde3d542594132b38b44300f750d45fb67a2) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "1.bin",	0x0000, 0x2000, CRC(b45f41e2) SHA1(890c94c802f5ada97bc73f5a7a09e69c3207966c) )
	ROM_LOAD( "2.bin",	0x2000, 0x2000, CRC(0463413a) SHA1(061b8335fdd44767e8c1832f5b5101276ad0f689) )
	ROM_LOAD( "3.bin",	0x4000, 0x2000, CRC(6be213c8) SHA1(bf5a002961b0827581cbab4249321ae5b51316f0) )
	ROM_LOAD( "4.bin",	0x6000, 0x2000, CRC(0a25964b) SHA1(d41eda201bb01229fb6e2ff437196dd65eebe577) )

	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "u4.bin", 0x0000, 0x0100, CRC(23e81049) SHA1(78071dae70fad870e972d944642fb3a2374be5e4) )
	ROM_LOAD( "u5.bin", 0x0100, 0x0100, CRC(526cf9d3) SHA1(eb779d70f2507d0f26d225ac8f5de8f2243599ca) )

	ROM_REGION( 0x40, "proms2", 0 )
	ROM_LOAD( "u2.bin", 0x0000, 0x0020, CRC(c6b41352) SHA1(d7c3b5aa32e4e456c9432a13bede1db6d62eb270) )

	ROM_REGION( 0x100, "unkprom", 0 )
	ROM_LOAD( "u3.bin", 0x0000, 0x0100, CRC(1d668d4a) SHA1(459117f78323ea264d3a29f1da2889bbabe9e4be) )

	ROM_REGION( 0x20, "unkprom2", 0 )
	ROM_LOAD( "u1.bin", 0x0000, 0x0020, CRC(6df3f972) SHA1(0096a7f7452b70cac6c0752cb62e24b643015b5c) )
ROM_END

/*

  New Lucky 8 Lines / New Super 8 Lines (Witch Bonus)

  This set has the 'Witch Bonus' present in Witch Card games.

  1.1h         [1/2]      1    [1/2]      IDENTICAL
  2.3h         [1/2]      2    [1/2]      IDENTICAL
  3.4h         [1/2]      3    [1/2]      IDENTICAL
  4.5h         [1/2]      4    [1/2]      IDENTICAL
  5.7h         [1/4]      5    [1/4]      IDENTICAL
  6.8h         [1/4]      6    [1/4]      IDENTICAL
  7.10h        [1/4]      7    [1/4]      IDENTICAL
  7.10h        [3/4]      7    [3/4]      IDENTICAL
  7.10h        [2/4]      7    [2/4]      99.426270%
  6.8h         [2/4]      6    [2/4]      99.255371%
  5.7h         [2/4]      5    [2/4]      99.230957%
  5.7h         [3/4]      5    [3/4]      94.152832%
  6.8h         [3/4]      6    [3/4]      94.152832%
  7.10h        [4/4]      7    [4/4]      82.739258%
  7.10h        [4/4]      6    [4/4]      82.739258%
  7.10h        [4/4]      5    [4/4]      82.739258%
  4.5h         [2/2]      4    [2/2]      81.372070%
  6.8h         [4/4]      9    [2/2]      75.952148%
  3.4h         [2/2]      3    [2/2]      71.752930%
  2.3h         [2/2]      2    [2/2]      70.434570%
  1.1h         [2/2]      1    [2/2]      68.115234%
  f5-8.14b     [4/4]      8    [1/2]      8.276367%
  5.7h         [4/4]      9    [1/2]      7.104492%
  f5-8.14b     [3/4]      8    [2/2]      1.904297%

*/

ROM_START( ns8linew )
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "f5-8.14b",   0x0000, 0x8000, CRC(63dd3005) SHA1(62d71dbfa0a00c6b050db067ad55e80225e1589d) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "5.7h",  0x00000, 0x8000, CRC(19713d36) SHA1(ae04b8b72b0c9a279f24d7c4d619bac4629d9a4f) )
	ROM_LOAD( "6.8h",  0x08000, 0x8000, CRC(576197b9) SHA1(22273365cfe181f95efb895a28825f388b901a49) )
	ROM_LOAD( "7.10h", 0x10000, 0x8000, CRC(790c349c) SHA1(32bec8463233b2eb5a889c91d35f53b9d117f279) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "1.1h",  0x0000, 0x2000, CRC(b45f41e2) SHA1(890c94c802f5ada97bc73f5a7a09e69c3207966c) )
	ROM_LOAD( "2.3h",  0x2000, 0x2000, CRC(0463413a) SHA1(061b8335fdd44767e8c1832f5b5101276ad0f689) )
	ROM_LOAD( "3.4h",  0x4000, 0x2000, CRC(b4e58020) SHA1(5c0fcc4b5d484ca7de5f2bd568a391a45967a9cc) )
	ROM_LOAD( "4.5h",  0x6000, 0x2000, CRC(0a25964b) SHA1(d41eda201bb01229fb6e2ff437196dd65eebe577) )

	ROM_REGION( 0x200, "proms", 0 )	/* proper dumps */
	ROM_LOAD( "dm74s287.g13", 0x0000, 0x0100, CRC(23e81049) SHA1(78071dae70fad870e972d944642fb3a2374be5e4) )
	ROM_LOAD( "dm74s287.g14", 0x0100, 0x0100, CRC(526cf9d3) SHA1(eb779d70f2507d0f26d225ac8f5de8f2243599ca) )

	ROM_REGION( 0x20, "proms2", 0 )
	ROM_LOAD( "dm74s288.d13", 0x0000, 0x0020, CRC(c6b41352) SHA1(d7c3b5aa32e4e456c9432a13bede1db6d62eb270) )

	ROM_REGION( 0x100, "unkprom", 0 )
	ROM_LOAD( "dm74s287.f3",  0x0000, 0x0100, CRC(1d668d4a) SHA1(459117f78323ea264d3a29f1da2889bbabe9e4be) )

	ROM_REGION( 0x20, "unkprom2", 0 )
	ROM_LOAD( "dm74s288.d12", 0x0000, 0x0020, CRC(6df3f972) SHA1(0096a7f7452b70cac6c0752cb62e24b643015b5c) )
ROM_END

/******************************************************************************

  Lucky Lady (1985, Wing)
  -----------------------

  Wing original PCB

  Silkscreened: WING 8504-B - MADE IN JAPAN.

  1x 40-pin unknown encrypted CPU (numbered 03155096 and Falcon logo) (C11).
  1x AY-3-8910 (C5).
  3x NEC D8255AC-5 (C7-C8-C10).

  2x M5L27128K Program ROMs labeled 18 & 19 (B12-B13).
  7x GFX ROMs in a row labeled 11 to 17 (H1-H3-H4-H6-H7-H8-H10).

  1x Xtal @ 12MHz. (J6).
  4x 8 DIP switches banks: SW1(D8)-SW2(D7)-SW4(D6)-SW3(D5).
  1x 3.6 V. Lithium battery.
  1x 2x 10 pins edge connector.
  1x 2x 36 pins edge connector.
  1x simple 3-contacts switch.


  The following PROMs were added later:

  1x TBP18S030 @ D12 (32 bytes)
  1x TBP18S030 @ D13 (32 bytes)
  1x TBP24S10N @ F3 (256 bytes)
  1x TBP24S10N @ G13 (256 bytes)
  1x TBP24S10N @ G14 (256 bytes)


  RESNET: 2x resnet:

  @ D14:  1K - 470 - 220 - 1K - 470 - 220 - 470 - 220.
  @ F14:  1K - 470 - 220 - 1K - 1K - 470 - 220 - 1K - 470 - 220 - 1K.

******************************************************************************

  About encryption...

  Seems that programmers left a hole at offset 3890-3a90, enough to see some
  values and progressions as hints. Some of these strings (IE: 00 20 00 20),
  are valid to XOR some text offsets, as 3ac7-3acf, 3ae5-3aea, 3c00-3c0f, and
  other text strings. See also offsets 5240 and 5800 onward...


******************************************************************************/

ROM_START( luckylad )
	ROM_REGION( 0x8000, "maincpu", 0 )	/* encrypted CPU */
	ROM_LOAD( "18.b12",  0x0000, 0x4000, CRC(2d178126) SHA1(5fc490e115e5c9073a7e3f56894fe19be6adb2b5) )
	ROM_LOAD( "19.b13",  0x4000, 0x4000, CRC(ad02b9fd) SHA1(1a85da2d418350e5cebdb889fa146565a72f37c4) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "15.h7",  0x00000, 0x8000, CRC(42f221eb) SHA1(24f764b176339b5ff49dc1836913724805f970d7) )
	ROM_LOAD( "16.h8",  0x08000, 0x8000, CRC(5af43f1e) SHA1(0f76071f1b43eab819bd892183730e9f7eed6c9b) )
	ROM_LOAD( "17.h10", 0x10000, 0x8000, CRC(096522e3) SHA1(900e448dd657088ecb1e6c72c3b0859efb2ec23f) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "11.h1",  0x0000, 0x2000, CRC(abe67459) SHA1(71223b99b79284b71ad6d2a1c8061ddd61e24e36) )
	ROM_LOAD( "12.h3",  0x2000, 0x2000, CRC(15d4bdae) SHA1(b2e4638bca29ec3ac662bc45f889a68c04cbd145) )
	ROM_LOAD( "13.h4",  0x4000, 0x2000, CRC(167303b4) SHA1(a0d4804d46854d832ac7047647e5f452bd0d87a2) )
	ROM_LOAD( "14.h5",  0x6000, 0x2000, CRC(708d5b2d) SHA1(a619b84bc67d579345db636d33e7e4f27e37a18c) )

	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "tbp24s10n.g13", 0x0000, 0x0100, CRC(b053242d) SHA1(00ed5c0d6694e83ae695fb0cdfed53be2b0bd6c9) )
	ROM_LOAD( "tbp24s10n.g14", 0x0100, 0x0100, CRC(46209d2a) SHA1(1d539219238ee47cdba3e7d44504619c7fbd2ade) )

	ROM_REGION( 0x20, "proms2", 0 )
	ROM_LOAD( "tbp18s030.d13", 0x0000, 0x0020, CRC(41f3b9d3) SHA1(8b884a98e68ea438427227a64bf91fe86844a15f) )

	ROM_REGION( 0x100, "unkprom", 0 )
	ROM_LOAD( "tbp24s10n.f3", 0x0000, 0x0100, CRC(8de9cb92) SHA1(01449974fa27ebfd2583d6b2845c4f43938e082d) )

	ROM_REGION( 0x20, "unkprom2", 0 )
	ROM_LOAD( "tbp18s030.d12", 0x0000, 0x0020, CRC(6df3f972) SHA1(0096a7f7452b70cac6c0752cb62e24b643015b5c) )
ROM_END

/*
  Bingo, from Wing (1993).
  ------------------------

  Seems hardware derivated from Lucky 8 Lines.

  1x Z8400AB1  (11c)      Z80A CPU.
  3x D8255AC-2 (7c,8c,9c) Programmable Peripheral Interface.
  1x WF19054   (5c)       Programmable Sound Generator.
  1x oscillator (x1 6j)   12.000MHz Xtal.

  ROMs
  4x 2764 (1,2,3,4).
  4x 27256 (5,6,7,9).
  3x DM74S287N (3f,13g,14g)
  2x N82S123N  (12d,13d) not dumped yet.

  RAMs
  1x LC3517BSL-15 (14c)
  6x UM6116K-3 (1g,2g,3g,4g,11h,12)

  Others

  1x 36x2 edge connector.
  1x 10x2 edge connector.
  1x pushbutton.
  1x trimmer (volume).
  1x trimmer VAL.
  4x 8x2 DIP switches.
  1x battery 3.6V.

*/

ROM_START( bingowng )
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "bingo9.14b",	0x0000, 0x8000, CRC(e041092e) SHA1(2aa3e7af08c336e49bed817ddad7c3604398e296) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "bingo5.7h",	0x00000, 0x8000, CRC(6e78690f) SHA1(140bbe502ff2deae4692a51b70704b9133a14cd4) )
	ROM_LOAD( "bingo6.8h",	0x08000, 0x8000, CRC(ab6897ce) SHA1(a4c1a6b7cd34b847b93a967ec88de4d22381944b) )
	ROM_LOAD( "bingo7.10h",	0x10000, 0x8000, CRC(f286b0a5) SHA1(b9b5e92f06c757a4f0c61078fe9a333c5f334920) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "bingo1.1h",	0x0000, 0x2000, CRC(a4382f0b) SHA1(01376c5355439be58acb743948d058b5aaaed051) )
	ROM_LOAD( "bingo2.3h",	0x2000, 0x2000, CRC(4650dd27) SHA1(90f858c60f66f897ab56d9ed7a0f7619a77efa73) )
	ROM_LOAD( "bingo3.4h",	0x4000, 0x2000, CRC(cea5a714) SHA1(7fb40588823fed0737f00a2597405bb5d2662406) )
	ROM_LOAD( "bingo4.5h",	0x6000, 0x2000, CRC(efc57761) SHA1(211b5f5587ec43b3769646fe17e5af2c0136f300) )

	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "dm74s287n.13g", 0x0000, 0x0100, CRC(95e3c686) SHA1(33e1f33209b4c9e25619233810dd7b2e8d217e5a) )
	ROM_LOAD( "dm74s287n.14g", 0x0100, 0x0100, CRC(452473ad) SHA1(2facfa7ebe2f20c4b172991cce9b6faad98ef4a2) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "n82s123n.13d", 0x0000, 0x0020, BAD_DUMP CRC(c6b41352) SHA1(d7c3b5aa32e4e456c9432a13bede1db6d62eb270) ) // taken from other set

	ROM_REGION( 0x100, "unkprom", 0 )
	ROM_LOAD( "dm74s287n.3f", 0x0000, 0x0100, CRC(cc8202f5) SHA1(91411d3d828bc84323164c64f481d05210efda97) )

	ROM_REGION( 0x20, "unkprom2", 0 )
	ROM_LOAD( "n82s123n.12d", 0x0000, 0x0020, BAD_DUMP CRC(6df3f972) SHA1(0096a7f7452b70cac6c0752cb62e24b643015b5c) ) // taken from other set
ROM_END

ROM_START( bingownga )	/* This set is coming from Dumping Union */
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "bingo.14b",	0x0000, 0x8000, CRC(e041092e) SHA1(2aa3e7af08c336e49bed817ddad7c3604398e296) )	// identical halves, same original program

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "bingo-5.h7",	 0x00000, 0x8000, CRC(6b875fe5) SHA1(a2a214942584a2db2a17047264f4d62d0a746906) )
	ROM_LOAD( "bingo-6.h8",	 0x08000, 0x8000, CRC(2f156566) SHA1(7eccbc452550087f40fed1de5fa30a3290fb3c07) )
	ROM_LOAD( "bingo-7.h10", 0x10000, 0x8000, CRC(cd0446ef) SHA1(42c15781a1d14f29b7f51936a179a1c7a183d03b) )

	ROM_REGION( 0x20000, "gfx2", 0 )
	ROM_LOAD( "bingo-1.h1",	0x00000, 0x8000, CRC(fcfc888d) SHA1(13b73ad198c2bc12a0e6e146e28471d77d1d52de) )
	ROM_LOAD( "bingo-2.h3",	0x08000, 0x8000, CRC(60e9065b) SHA1(d40fb01bf90b7f4fcc1da9cbe70efd04e7c5a220) )
	ROM_LOAD( "bingo-3.h4",	0x10000, 0x8000, CRC(d7ecece9) SHA1(f5b551fac7f326f14d5ee191e930380bdce555c6) )
	ROM_LOAD( "bingo-4.h6",	0x18000, 0x8000, CRC(16c840f8) SHA1(5612f09ee8bf69b6da1e52295d30179108926f86) )

	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "dm74s287n.13g", 0x0000, 0x0100, CRC(95e3c686) SHA1(33e1f33209b4c9e25619233810dd7b2e8d217e5a) )
	ROM_LOAD( "dm74s287n.14g", 0x0100, 0x0100, CRC(452473ad) SHA1(2facfa7ebe2f20c4b172991cce9b6faad98ef4a2) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "n82s123n.13d", 0x0000, 0x0020, CRC(c6b41352) SHA1(d7c3b5aa32e4e456c9432a13bede1db6d62eb270) )

	ROM_REGION( 0x100, "unkprom", 0 )
	ROM_LOAD( "dm74s287n.3f", 0x0000, 0x0100, CRC(cc8202f5) SHA1(91411d3d828bc84323164c64f481d05210efda97) )

	ROM_REGION( 0x20, "unkprom2", 0 )
	ROM_LOAD( "n82s123n.12d", 0x0000, 0x0020, CRC(6df3f972) SHA1(0096a7f7452b70cac6c0752cb62e24b643015b5c) )
ROM_END


/*

Magical Tonic

unknown, 40 pin cpu (plastic box, with "Tonic" sticker on it)
8255 x3
YM2203
12 MHz

4x DSW

*/

/* is this the original Magical Odds? */
static DRIVER_INIT(magoddsc)
{
	int A;
	UINT8 *ROM = machine.region("maincpu")->base();

	for (A = 0;A < 0x8000;A++)
	{
		if ((A & 4) == 4)
			ROM[A] ^= 0x01;

		ROM[A] = BITSWAP8(ROM[A], 3,6,5,4,7,2,1,0);
	}
}


// is this a bootleg board?
ROM_START( magodds )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD( "8_p6_d12.512", 0x00000, 0x08000, CRC(6978c662) SHA1(cfdbcdcd4085c264e1d0ad4f18160b40d2d4e406) )
	ROM_IGNORE(0x8000) // 1ST AND 2ND HALF IDENTICAL
	ROM_LOAD( "9_p7_d14.512", 0x0c000, 0x04000, CRC(095230ba) SHA1(e60f5497c2cd5f1c0fc33b1e21303dd569654e6d) )
	ROM_IGNORE(0xc000) // BADADDR        --magoddscxxxxxx

	ROM_REGION( 0x30000, "gfx1", 0 )
	ROM_LOAD( "5_l5_g2.512", 0x20000, 0x10000, CRC(f0ffb199) SHA1(383406e6ab74e8cecaf5574a879bf24aa606ac37) )
	ROM_LOAD( "6_l6_g3.512", 0x10000, 0x10000, CRC(3e44d92b) SHA1(4e00e26a4dbf326c0c919c40382505189e82c85b) )
	ROM_LOAD( "7_l7_g5.512", 0x00000, 0x10000, CRC(654bb754) SHA1(346bfbf85fc38797cf422da47d474e2ef2ef459c) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "1_m1_h2.764", 0x06000, 0x2000, CRC(d7d657e4) SHA1(53e2717edb4cdeac83cd519b08225784600afa61) )
	ROM_LOAD( "2_m2_h3.764", 0x02000, 0x2000, CRC(fb7541d5) SHA1(62a36c186b32bd98dff5c3f0fa5f2ad13992835c) )
	ROM_LOAD( "3_m3_h5.764", 0x04000, 0x2000, CRC(49572d8b) SHA1(ceaaf911f58cceec82f429ca9114bffa1a67ec12) )
	ROM_LOAD( "4_m4_h6.764", 0x00000, 0x2000, CRC(cccfaa5d) SHA1(69d9b8a26c769fd69093610e92918c9a086a2077) )

	ROM_REGION( 0x300, "proms", 0 )
	ROM_LOAD( "82s129a.3c", 0x000, 0x100, CRC(8c4c0dc8) SHA1(1b3ddbd253555efd1f48d469b42b272b9d96bacf) )
	ROM_LOAD( "82s129a.1c", 0x100, 0x100, CRC(55e3c65f) SHA1(f51d08e0b2e4d97d2eacb1f6d52777065bbe1ae5) )
	ROM_LOAD( "82s129a.2c", 0x200, 0x100, CRC(4d46f40a) SHA1(c141e94ae5705773605b7a094e65625b4a21db73) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "82s129a.6j", 0x000, 0x100, CRC(1200815e) SHA1(8c9a856274246644af25961a2e731dbcb73f12b9) )

	ROM_REGION( 0x100, "proms3", 0 )
	ROM_LOAD( "dm74s288.1a", 0x00, 0x20, CRC(6a13320b) SHA1(6d7c663477f3fbc22fb716e15bfdd9c452eb686a) )
	ROM_LOAD( "dm74s288.1b", 0x20, 0x20, CRC(e04abac8) SHA1(4f2adf9f1482470b6de6d0e547623f62e95eaf24) )
	ROM_LOAD( "dm74s288.12k",0x40, 0x20, CRC(03231e84) SHA1(92abdf6f8ef705b260378e90e6d591da056c2cee) )
ROM_END

// is this a bootleg board?
// program is the same as above set (but without the oversized rom 9), only gfx1 differs
// the proms came from this board
ROM_START( magoddsa )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD( "8.12e", 0x00000, 0x08000, CRC(6978c662) SHA1(cfdbcdcd4085c264e1d0ad4f18160b40d2d4e406) )
	ROM_IGNORE(0x8000) // 1ST AND 2ND HALF IDENTICAL
	ROM_LOAD( "9.14e", 0x0c000, 0x04000, CRC(b3661c55) SHA1(f576d434ccec6f342455c18ada156d29634627cb) )

	ROM_REGION( 0x30000, "gfx1", 0 )
	ROM_LOAD( "5.2f", 0x20000, 0x10000, CRC(39e6ad6f) SHA1(0075015b3e794d82fb62984a41be48d17833c9f0) )
	ROM_LOAD( "6.3f", 0x10000, 0x10000, CRC(42e03002) SHA1(5c4f2a1aa91d3c0906665bec7423f8579f434dc1) )
	ROM_LOAD( "7.5f", 0x00000, 0x10000, CRC(5301a9a4) SHA1(f592bfc5f0d835cab6029aed7d6dcdd9d2ee1a2c) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "1_m1_h2.764", 0x06000, 0x2000, CRC(d7d657e4) SHA1(53e2717edb4cdeac83cd519b08225784600afa61) )
	ROM_LOAD( "2_m2_h3.764", 0x02000, 0x2000, CRC(fb7541d5) SHA1(62a36c186b32bd98dff5c3f0fa5f2ad13992835c) )
	ROM_LOAD( "3_m3_h5.764", 0x04000, 0x2000, CRC(49572d8b) SHA1(ceaaf911f58cceec82f429ca9114bffa1a67ec12) )
	ROM_LOAD( "4_m4_h6.764", 0x00000, 0x2000, CRC(cccfaa5d) SHA1(69d9b8a26c769fd69093610e92918c9a086a2077) )

	ROM_REGION( 0x300, "proms", 0 )
	ROM_LOAD( "82s129a.3c", 0x000, 0x100, CRC(8c4c0dc8) SHA1(1b3ddbd253555efd1f48d469b42b272b9d96bacf) )
	ROM_LOAD( "82s129a.1c", 0x100, 0x100, CRC(55e3c65f) SHA1(f51d08e0b2e4d97d2eacb1f6d52777065bbe1ae5) )
	ROM_LOAD( "82s129a.2c", 0x200, 0x100, CRC(4d46f40a) SHA1(c141e94ae5705773605b7a094e65625b4a21db73) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "82s129a.6j", 0x000, 0x100, CRC(1200815e) SHA1(8c9a856274246644af25961a2e731dbcb73f12b9) )

	ROM_REGION( 0x100, "proms3", 0 )
	ROM_LOAD( "dm74s288.1a", 0x00, 0x20, CRC(6a13320b) SHA1(6d7c663477f3fbc22fb716e15bfdd9c452eb686a) )
	ROM_LOAD( "dm74s288.1b", 0x20, 0x20, CRC(e04abac8) SHA1(4f2adf9f1482470b6de6d0e547623f62e95eaf24) )
	ROM_LOAD( "dm74s288.12k",0x40, 0x20, CRC(03231e84) SHA1(92abdf6f8ef705b260378e90e6d591da056c2cee) )
ROM_END

// gfx same as above set, program rom differs
ROM_START( magoddsb )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD( "mo-137-8.p6", 0x00000, 0x08000, CRC(abe5d6d1) SHA1(45161c580e6852aae5d9dbc06bb9743e86f9c279) )
	ROM_LOAD( "mo-137-9.p7", 0x0c000, 0x04000, CRC(b3661c55) SHA1(f576d434ccec6f342455c18ada156d29634627cb) )

	ROM_REGION( 0x30000, "gfx1", 0 )
	ROM_LOAD( "mo-137-5.l5", 0x20000, 0x10000, CRC(39e6ad6f) SHA1(0075015b3e794d82fb62984a41be48d17833c9f0) )
	ROM_LOAD( "mo-137-6.l6", 0x10000, 0x10000, CRC(42e03002) SHA1(5c4f2a1aa91d3c0906665bec7423f8579f434dc1) )
	ROM_LOAD( "mo-137-7.l7", 0x00000, 0x10000, CRC(5301a9a4) SHA1(f592bfc5f0d835cab6029aed7d6dcdd9d2ee1a2c) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "mo-137-1.m1", 0x06000, 0x2000, CRC(d7d657e4) SHA1(53e2717edb4cdeac83cd519b08225784600afa61) )
	ROM_LOAD( "mo-137-2.m2", 0x02000, 0x2000, CRC(fb7541d5) SHA1(62a36c186b32bd98dff5c3f0fa5f2ad13992835c) )
	ROM_LOAD( "mo-137-3.m3", 0x04000, 0x2000, CRC(49572d8b) SHA1(ceaaf911f58cceec82f429ca9114bffa1a67ec12) )
	ROM_LOAD( "mo-137-4.m4", 0x00000, 0x2000, CRC(cccfaa5d) SHA1(69d9b8a26c769fd69093610e92918c9a086a2077) )

	ROM_REGION( 0x300, "proms", 0 )
	ROM_LOAD( "n5.bin", 0x000, 0x100, CRC(8c4c0dc8) SHA1(1b3ddbd253555efd1f48d469b42b272b9d96bacf) )
	ROM_LOAD( "n7.bin", 0x100, 0x100, CRC(55e3c65f) SHA1(f51d08e0b2e4d97d2eacb1f6d52777065bbe1ae5) )
	ROM_LOAD( "n6.bin", 0x200, 0x100, CRC(4d46f40a) SHA1(c141e94ae5705773605b7a094e65625b4a21db73) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "n4.bin", 0x000, 0x100, CRC(1200815e) SHA1(8c9a856274246644af25961a2e731dbcb73f12b9) )

	ROM_REGION( 0x100, "proms3", 0 )
	ROM_LOAD( "n9.bin", 0x00, 0x20, CRC(6a13320b) SHA1(6d7c663477f3fbc22fb716e15bfdd9c452eb686a) )
	ROM_LOAD( "n8.bin", 0x20, 0x20, CRC(e04abac8) SHA1(4f2adf9f1482470b6de6d0e547623f62e95eaf24) )
	ROM_LOAD( "p1.bin", 0x40, 0x20, CRC(1aa176f3) SHA1(fe777cba829046f850ab612b927bde4fe0d37811) ) // different! to magoddsa
ROM_END


// custom CPU block
ROM_START( magoddsc )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "8.e6",	0x0000, 0x8000, CRC(01daf2af) SHA1(cb9b12c79dce3c9123510a49dffc9f3cee056cf6) )
	ROM_LOAD( "9.e6",	0x8000, 0x8000, CRC(1770ac79) SHA1(cadfd00ae75b90b1d202d741828e0afbd5ba0bec) )

	ROM_REGION( 0x30000, "gfx1", 0 )
	ROM_LOAD( "5.j10",	0x00000, 0x10000, CRC(b8032ea3) SHA1(15e5335a583d8e7a5422cd4d1d7342874a4962ab) )
	ROM_LOAD( "6.j11",	0x10000, 0x10000, CRC(ff38ff30) SHA1(8fef6e1fe7c307c69c9dcafa69ecf66467b9cb41) )
	ROM_LOAD( "7.j12",	0x20000, 0x10000, CRC(8f1d2db9) SHA1(200de01334905079dca542541e442d4194ecd913) )

	ROM_REGION( 0x10000, "gfx2", 0 )
	ROM_LOAD( "1.l10",	0x0000, 0x4000, CRC(746588db) SHA1(2a0af552011246d4cc0cd0b670907cf8685ce8ef) )
	ROM_LOAD( "2.l11",	0x4000, 0x4000, CRC(8b7dd248) SHA1(a3ebde9fd0b6b1e42aa9b6d8e30c225abf2f80ce) )
	ROM_LOAD( "3.l12",	0x8000, 0x4000, CRC(de05e678) SHA1(8b9fcb9f912075a20a9ae38100006b57d508e0e7) )
	ROM_LOAD( "4.l13",	0xc000, 0x4000, CRC(8c542eee) SHA1(cb424e2a67c6d39302beca7cd5244bcad4a91189) )

	// proms not verified on this set, taken from magoddsa
	ROM_REGION( 0x300, "proms", 0 )
	ROM_LOAD( "82s129a.3c", 0x000, 0x100, CRC(8c4c0dc8) SHA1(1b3ddbd253555efd1f48d469b42b272b9d96bacf) )
	ROM_LOAD( "82s129a.1c", 0x100, 0x100, CRC(55e3c65f) SHA1(f51d08e0b2e4d97d2eacb1f6d52777065bbe1ae5) )
	ROM_LOAD( "82s129a.2c", 0x200, 0x100, CRC(4d46f40a) SHA1(c141e94ae5705773605b7a094e65625b4a21db73) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "82s129a.6j", 0x000, 0x100, CRC(1200815e) SHA1(8c9a856274246644af25961a2e731dbcb73f12b9) )

	ROM_REGION( 0x100, "proms3", 0 )
	ROM_LOAD( "dm74s288.1a", 0x00, 0x20, CRC(6a13320b) SHA1(6d7c663477f3fbc22fb716e15bfdd9c452eb686a) )
	ROM_LOAD( "dm74s288.1b", 0x20, 0x20, CRC(e04abac8) SHA1(4f2adf9f1482470b6de6d0e547623f62e95eaf24) )
	ROM_LOAD( "dm74s288.12k",0x40, 0x20, CRC(03231e84) SHA1(92abdf6f8ef705b260378e90e6d591da056c2cee) )
ROM_END

// custom CPU block
ROM_START( magoddsd )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "8.p7",	0x0000, 0x8000, CRC(da0f1ae5) SHA1(5790c8ec6fbcd13088079c1fbd035ef816b423e6) )
	ROM_LOAD( "9.p6", 0x0c000, 0x04000, CRC(b3661c55) SHA1(f576d434ccec6f342455c18ada156d29634627cb) )

	ROM_REGION( 0x30000, "gfx1", 0 )
	ROM_LOAD( "5.m2", 0x20000, 0x10000, CRC(39e6ad6f) SHA1(0075015b3e794d82fb62984a41be48d17833c9f0) )
	ROM_LOAD( "6.m3", 0x10000, 0x10000, CRC(42e03002) SHA1(5c4f2a1aa91d3c0906665bec7423f8579f434dc1) )
	ROM_LOAD( "7.m4", 0x00000, 0x10000, CRC(5301a9a4) SHA1(f592bfc5f0d835cab6029aed7d6dcdd9d2ee1a2c) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "1.m1", 0x06000, 0x2000, CRC(d7d657e4) SHA1(53e2717edb4cdeac83cd519b08225784600afa61) )
	ROM_LOAD( "2.m2", 0x02000, 0x2000, CRC(fb7541d5) SHA1(62a36c186b32bd98dff5c3f0fa5f2ad13992835c) )
	ROM_LOAD( "3.m3", 0x04000, 0x2000, CRC(49572d8b) SHA1(ceaaf911f58cceec82f429ca9114bffa1a67ec12) )
	ROM_LOAD( "4.m4", 0x00000, 0x2000, CRC(cccfaa5d) SHA1(69d9b8a26c769fd69093610e92918c9a086a2077) )

	// proms not verified on this set, taken from magoddsa
	ROM_REGION( 0x300, "proms", 0 )
	ROM_LOAD( "82s129a.3c", 0x000, 0x100, CRC(8c4c0dc8) SHA1(1b3ddbd253555efd1f48d469b42b272b9d96bacf) )
	ROM_LOAD( "82s129a.1c", 0x100, 0x100, CRC(55e3c65f) SHA1(f51d08e0b2e4d97d2eacb1f6d52777065bbe1ae5) )
	ROM_LOAD( "82s129a.2c", 0x200, 0x100, CRC(4d46f40a) SHA1(c141e94ae5705773605b7a094e65625b4a21db73) )

	ROM_REGION( 0x100, "proms2", 0 )
	ROM_LOAD( "82s129a.6j", 0x000, 0x100, CRC(1200815e) SHA1(8c9a856274246644af25961a2e731dbcb73f12b9) )

	ROM_REGION( 0x100, "proms3", 0 )
	ROM_LOAD( "dm74s288.1a", 0x00, 0x20, CRC(6a13320b) SHA1(6d7c663477f3fbc22fb716e15bfdd9c452eb686a) )
	ROM_LOAD( "dm74s288.1b", 0x20, 0x20, CRC(e04abac8) SHA1(4f2adf9f1482470b6de6d0e547623f62e95eaf24) )
	ROM_LOAD( "dm74s288.12k",0x40, 0x20, CRC(03231e84) SHA1(92abdf6f8ef705b260378e90e6d591da056c2cee) )
ROM_END

/*
    LADY LINER - TAB Austria

    Hardware Notes:
    ---------------

    CPU:   1x Z80.
    Sound: 1x AY8930.
    I/O:   2x P8255A.

    Clock: 1x Xtal @ 12.0000MHz.

    ROMs:  1x NM27C256Q (ladybrd)
           7x M27C64A (1,2,3,4,71,72,73)
           2x PROM AM27S19PC (39,73)
           3x PROM AM27S21PC (37,38,96)

    RAM:   4x HY6116ALP-10 (near graphics ROMs)
           1x HY6116ALP-10 (near program ROM)

    1x 8 DIP Switches.
    1x trimmer (volume).

    Connectors:  1x 18x2 edge connector.
                 1x 22x2 edge connector.

    Both connectors are wired to a strange small PCB with:
    1x 6x2 edge connector + 1x 60x2 edge connector (with smaller spacing) + 2x 8 DIP Switches.

    Silkscreened on PCB:
    "TAB AUSTRIA"

    Sticker on PCB:
    "TAB Austria" & "LL 2690"

*/

ROM_START( ladylinr )
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "ladybrd.bin",	0x0000, 0x8000, CRC(44d2aed0) SHA1(1afe6178d1bf4ad0b623f33be879ed5180ad2db1) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "ll73.bin",	0x00000, 0x8000, CRC(afa4a705) SHA1(779340713df7029553cfc1c57997dfdd96a0f0cc) )
	ROM_LOAD( "ll72.bin",	0x08000, 0x8000, CRC(bd1d8a39) SHA1(01e37704c753352024e79b0b83b040f8288b9aed) )
	ROM_LOAD( "ll71.bin",	0x10000, 0x8000, CRC(1c417efa) SHA1(491579a76d80c4f488ef94393d12a190571ae285) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "1.bin",	0x0000, 0x2000, CRC(29d6f197) SHA1(1542ca457594f6b7fe8f28f7d78023edd7021bc8) )
	ROM_LOAD( "2.bin",	0x2000, 0x2000, CRC(5f812e65) SHA1(70d9ea82f9337936bf21f82b6961768d436f3a6f) )
	ROM_LOAD( "3.bin",	0x4000, 0x2000, CRC(898b9ed5) SHA1(11b7d1cfcf425d00d086c74e0dbcb72068dda9fe) )
	ROM_LOAD( "4.bin",	0x6000, 0x2000, CRC(4f7cfb35) SHA1(0617cf4419be00d9bacc78724089cb8af4104d68) )

	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "am27s21pc.38",	0x0000, 0x0100, CRC(06a0ee6f) SHA1(e793fbb9e14e4e6c6d6783a36edee74f28e7e214) )
	ROM_LOAD( "am27s21pc.37",	0x0100, 0x0100, CRC(8589d23c) SHA1(9629c0d8af3cce47ef376898a4be84c0752a265b) )

	ROM_REGION( 0x40, "proms2", 0 )
	ROM_LOAD( "am27s19pc.39",	0x0000, 0x0020, CRC(c6b41352) SHA1(d7c3b5aa32e4e456c9432a13bede1db6d62eb270) )

	ROM_REGION( 0x100, "unkprom", 0 )
	ROM_LOAD( "am27s21pc.96",	0x0000, 0x0100, CRC(1d668d4a) SHA1(459117f78323ea264d3a29f1da2889bbabe9e4be) )

	ROM_REGION( 0x40, "unkprom2", 0 )
	ROM_LOAD( "am27s19pc.73",	0x0000, 0x0020, CRC(b48d0b41) SHA1(01d2d0fd5e79c17043e97146001150b4b32ac86c) )
ROM_END

/*

  Board had a sticker that said MODEL 9006

  .u22  2764
  .u21  2764
  .u20  2764
  .u19  2764
  .u18  27256
  .u17  27256
  .u16  27256
  .u66  27256

  HM6116P
  D4016C-2 x3
  D4016C-5
  12Mhz Crystal
  D780C
  UM82C55A-PC
  M5L8255AP-5
  D8255AC-2

*/
ROM_START( kkotnoli )
	ROM_REGION( 0x8000, "maincpu", 0 )
	ROM_LOAD( "9006.u66",	0x0000, 0x8000, CRC(5807a005) SHA1(9c7156656cd651c7785c42ce25e96aadd8e3d9ff) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "9006.u18",	0x00000, 0x8000, CRC(b83e304f) SHA1(1022518928d8cb094340927a65b8fb72b0f3c640) )
	ROM_LOAD( "9006.u17",	0x08000, 0x8000, CRC(13a3258b) SHA1(605555ae48012ca4b1829d1c835b33ddeec17da6) )
	ROM_LOAD( "9006.u16",	0x10000, 0x8000, CRC(84d09be4) SHA1(09a9e491a9a5fc7882c88d46ae2a6e7e99d082f4) )

	ROM_REGION( 0x8000, "gfx2", 0 ) /* redumped */
	ROM_LOAD( "9006.u22",	0x0000, 0x2000, CRC(4e93130d) SHA1(faaaf51844da8d3bdb908fb8ce0f2442e26b5f62) )
	ROM_LOAD( "9006.u20",	0x2000, 0x2000, CRC(717fe736) SHA1(04e578c1992bbdb312bb6bc12137bd96522a50e6) )
	ROM_LOAD( "9006.u21",	0x4000, 0x2000, CRC(f5314f3f) SHA1(0423dc545fce0322377f1934894a999427709b33) )
	ROM_LOAD( "9006.u19",	0x6000, 0x2000, CRC(c321d50b) SHA1(8c132d8fcc812bcec5966c8a3960dfbe5d9f8c36) )

	/* proper proms recent dumped */
	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "9006.u24", 0x0000, 0x0100, CRC(23e81049) SHA1(78071dae70fad870e972d944642fb3a2374be5e4) )
	ROM_LOAD( "9006.u23", 0x0100, 0x0100, CRC(526cf9d3) SHA1(eb779d70f2507d0f26d225ac8f5de8f2243599ca) )

	/* this one seems bitrotten (bits 3 and 7), except for this issue,
       the prom have concordance with prom1 from lucky8 */
	ROM_REGION( 0x40, "proms2", 0 )
	ROM_LOAD( "prom1", 0x0000, 0x0020, CRC(c6b41352) SHA1(d7c3b5aa32e4e456c9432a13bede1db6d62eb270) )
//  ROM_LOAD( "9006.u57", 0x0000, 0x0020, CRC(8a37416a) SHA1(696b46db2ff2bb9ef471ff925977e8a186b17de8) )

	ROM_REGION( 0x100, "unkprom", 0 )
	ROM_LOAD( "9006.u41", 0x0000, 0x0100, CRC(1d668d4a) SHA1(459117f78323ea264d3a29f1da2889bbabe9e4be) )

	ROM_REGION( 0x20, "unkprom2", 0 )
	ROM_LOAD( "9006.u58", 0x0000, 0x0020, CRC(6df3f972) SHA1(0096a7f7452b70cac6c0752cb62e24b643015b5c) )
ROM_END

/*

Wild cat 3 by E.A.I.

Cherry master type game

.h1  2764   handwritten 1
.h3  2764   handwritten 2
.h4  2764   handwritten 3
.h5  2764   handwritten 4
.h7  27256  handwritten 5
.h8  27256  handwritten 6
.h10 27256  stickered 7 E.A.I.
.g13 82s129 stickered G13
.g14 82s129 stickered G14
.d12 82s123 handwritten 2
.d13 82s123 stickered D13
.f3  82s129 handwritten 3

open 24 pin socket @ B13

Daughter board
.u5  27512

Z80 on daughter board
SN76489AN
6116 x4
12.000 MHz crystal
8255 x3
Winbound WF19054 40 pin dip

*/

ROM_START( wcat3 )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "wcat3.u5",	0x0000, 0x10000, CRC(bf21cde5) SHA1(b501ba8ea815e3b19b26196f6fd48243892278eb) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "wcat3.h7",	0x10000, 0x8000, CRC(065cb575) SHA1(4dd49773c4caeaa489342e61f26c8eaaae876edc) )
	ROM_LOAD( "wcat3.h8",	0x08000, 0x8000, CRC(60463213) SHA1(b0937b4a55f74831ce9a06f3df0af504845f908d) )
	ROM_LOAD( "wcat3.h10",	0x00000, 0x8000, CRC(dda38c26) SHA1(4b9292911133dd6067a1c61a44845e824e88a52d) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "wcat3.h1",	0x6000, 0x2000, CRC(0509d556) SHA1(c2f46d279f45b544c67b0c966659cc6d5d53c22f) )
	ROM_LOAD( "wcat3.h2",	0x4000, 0x2000, CRC(d50f3d62) SHA1(8500c7f3a2f51ea0ed7e142ecdc4e669ba3e7065) )
	ROM_LOAD( "wcat3.h4",	0x2000, 0x2000, CRC(373d9949) SHA1(ff483505fb9e86411acad7059bf5434dde290946) )
	ROM_LOAD( "wcat3.h5",	0x0000, 0x2000, CRC(50febe3b) SHA1(0479bcee53b174aa0413951e283e446b09a6f156) )

	ROM_REGION( 0x200, "proms", 0 )
	ROM_LOAD( "wcat3.g13",	0x0000, 0x0100, CRC(c29a36f2) SHA1(936b07a195f6e7f6a884bd35f442003cf67aa447) )
	ROM_LOAD( "wcat3.g14",	0x0100, 0x0100, CRC(dcd53d2c) SHA1(bbcb4266117c3cd1c8ef0e5046d3558c8293313a) )

	ROM_REGION( 0x40, "proms2", 0 )
	ROM_LOAD( "wcat3.d12",	0x0000, 0x0020, CRC(6df3f972) SHA1(0096a7f7452b70cac6c0752cb62e24b643015b5c) )

	ROM_REGION( 0x100, "unkprom", 0 )
	ROM_LOAD( "wcat3.f3",	0x0000, 0x0100, CRC(1d668d4a) SHA1(459117f78323ea264d3a29f1da2889bbabe9e4be) )

	ROM_REGION( 0x40, "unkprom2", 0 )
	ROM_LOAD( "wcat3.d13",	0x0000, 0x0020, CRC(eab832ed) SHA1(0fbc8914ba1805cfc6698fe7f137a934e63a4f89) )
ROM_END


/* these 'Amcoe' games look like bootlegs of cherry master
  the z80 roms are encrypted */
ROM_START( skill98 )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "sk98133.bin", 0x0000, 0x1000, CRC(77a5dd54) SHA1(e693f477b42b83f1f5e45fb7c56486119bf91856) )
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)
	ROM_CONTINUE(0x8000,0x1000)
	ROM_CONTINUE(0x9000,0x1000)
	ROM_CONTINUE(0xa000,0x1000)
	ROM_CONTINUE(0xb000,0x1000)
	ROM_CONTINUE(0xc000,0x1000)
	ROM_CONTINUE(0xd000,0x1000)
	ROM_CONTINUE(0xe000,0x1000)
	ROM_CONTINUE(0xf000,0x1000)

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	ROM_REGION( 0x20000, "graphics", 0 )
	ROM_LOAD( "sk98h.bin",  0x00000, 0x10000, CRC(0574357b) SHA1(96a846f6d49dd67ad078ad9240e632f79ae1b437) )
	ROM_LOAD( "sk98l.bin",  0x10000, 0x10000, CRC(ebe802a4) SHA1(178542c204fd1027874e6d2c099edaa7878c993f) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
	ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
	ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
	ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )

	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "sk98u19.bin", 0x0000, 0x0100, CRC(796c7960) SHA1(0f64a8119fd4809a5ac79585b415b34b2a83e9dc) )
	ROM_LOAD( "sk98u20.bin", 0x0100, 0x0100, CRC(a0862663) SHA1(e27c3bba5f87b51a19ea8068f2ce7b82a6f0eedb) )

	ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
	ROM_LOAD( "sku1920.bin", 0x0000, 0x0100, CRC(a8c86d5e) SHA1(d19cd5e57ac8fdd685540c1bb2e1474d1326362b) )

	ROM_REGION( 0x80000, "oki", 0 ) // samples
	ROM_LOAD( "sk98t.bin", 0x00000, 0x20000, CRC(8598b059) SHA1(9e031e30e58a9c1b3d029004ee0f1616711fa2ae) )
ROM_END



ROM_START( schery97 )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD( "sc352.bin", 0x00000, 0x1000, CRC(d3857d85) SHA1(e97b2634f0993631023c08f6baf800461abfad12) )
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)
	ROM_CONTINUE(0x8000,0x1000)
	ROM_CONTINUE(0x9000,0x1000)
	ROM_CONTINUE(0xa000,0x1000)
	ROM_CONTINUE(0xb000,0x1000)
	ROM_CONTINUE(0xc000,0x1000)
	ROM_CONTINUE(0xd000,0x1000)
	ROM_CONTINUE(0xe000,0x1000)
	ROM_CONTINUE(0xf000,0x1000)

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	ROM_REGION( 0x20000, "graphics", 0 )
	ROM_LOAD( "sc97h.bin",  0x00000, 0x10000, CRC(def39ee2) SHA1(5e6817bd947ebf16d0313285a00876b796b71cab) )
	ROM_LOAD( "sc97l.bin",  0x10000, 0x10000, CRC(6f4d6aea) SHA1(6809c26e6975cac97b0f8c01a508d4e022859b1a) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
	ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
	ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
	ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )

	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "sc97u19.bin", 0x0000, 0x0100, CRC(6a01caca) SHA1(9b3e9eebb9fcc8770f7e92f0f1c0434516ee613d) )
	ROM_LOAD( "sc97u20.bin", 0x0100, 0x0100, CRC(5899c1d5) SHA1(c335b99bb58da3a11005a8952a15d9f43bdff157) )

	ROM_REGION( 0x100, "proms2", 0 ) // colours again?
	ROM_LOAD( "scu1920.bin", 0x0000, 0x0100, CRC(3aa291dd) SHA1(f35c916b5463ff9ec6e57048af29a746148a13af) )

	ROM_REGION( 0x80000, "oki", 0 ) // samples
	ROM_LOAD( "sc97t.bin", 0x00000, 0x20000, CRC(8598b059) SHA1(9e031e30e58a9c1b3d029004ee0f1616711fa2ae) )
ROM_END

ROM_START( schery97a )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD( "sc352c4.bin", 0x00000, 0x1000, CRC(44f55f6e) SHA1(8b6e8618281de480979de37c7b36a0e68a524f47) ) // ?? alt program?
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)
	ROM_CONTINUE(0x8000,0x1000)
	ROM_CONTINUE(0x9000,0x1000)
	ROM_CONTINUE(0xa000,0x1000)
	ROM_CONTINUE(0xb000,0x1000)
	ROM_CONTINUE(0xc000,0x1000)
	ROM_CONTINUE(0xd000,0x1000)
	ROM_CONTINUE(0xe000,0x1000)
	ROM_CONTINUE(0xf000,0x1000)

	ROM_REGION( 0x20000, "graphics", 0 )
	ROM_LOAD( "sc97h.bin",  0x00000, 0x10000, CRC(def39ee2) SHA1(5e6817bd947ebf16d0313285a00876b796b71cab) )
	ROM_LOAD( "sc97l.bin",  0x10000, 0x10000, CRC(6f4d6aea) SHA1(6809c26e6975cac97b0f8c01a508d4e022859b1a) )

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
	ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
	ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
	ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )

	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "sc97u19.bin", 0x0000, 0x0100, CRC(6a01caca) SHA1(9b3e9eebb9fcc8770f7e92f0f1c0434516ee613d) )
	ROM_LOAD( "sc97u20.bin", 0x0100, 0x0100, CRC(5899c1d5) SHA1(c335b99bb58da3a11005a8952a15d9f43bdff157) )

	ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
	ROM_LOAD( "scu1920.bin", 0x0000, 0x0100, CRC(3aa291dd) SHA1(f35c916b5463ff9ec6e57048af29a746148a13af) )

	ROM_REGION( 0x80000, "oki", 0 ) // samples
	ROM_LOAD( "sc97t.bin", 0x00000, 0x20000, CRC(8598b059) SHA1(9e031e30e58a9c1b3d029004ee0f1616711fa2ae) )
ROM_END

ROM_START( roypok96 )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "rp35.bin", 0x0000, 0x1000, CRC(e1509440) SHA1(30d931b02d4eb74f9a16c57eb12e834cf24f87a9) )
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)
	ROM_CONTINUE(0x8000,0x8000)

	ROM_REGION( 0x20000, "graphics", 0 )
	ROM_LOAD( "rp35h.bin",  0x00000, 0x10000, CRC(664649ea) SHA1(7915ab31afd2a1bbb8f817f961e0e522d76f5c05) )
	ROM_LOAD( "rp35l.bin",  0x10000, 0x10000, CRC(ef416c4e) SHA1(5aac157ba15c66f79a7a68935095bef9a2636f7b) )

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
	ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
	ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
	ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )

	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "rpu19.bin", 0x0000, 0x0100, CRC(deb9ae3c) SHA1(056ce4947244ade1ff70f167a998140745b5cffa) )
	ROM_LOAD( "rpu20.bin", 0x0100, 0x0100, CRC(b3e0a328) SHA1(f8990fcd1e90d3e9205ee81f1d7dd105dbdcfcd6) )

	ROM_REGION( 0x100, "proms2", 0 ) // colours again?
	ROM_LOAD( "rpu1920.bin", 0x0000, 0x0100, CRC(e204e8f3) SHA1(9005fe9c72055af690701cd239f4b3665b2fae21) )
ROM_END

ROM_START( roypok96a )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "rp36.bin", 0x0000, 0x1000, CRC(7fffff21) SHA1(85533e6aa0c6810cdaed9a6d1f1313f7bc871cbd) )
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)
	ROM_CONTINUE(0x8000,0x8000)


	ROM_REGION( 0x20000, "graphics", 0 )
	ROM_LOAD( "rp35h.bin",  0x00000, 0x10000, CRC(664649ea) SHA1(7915ab31afd2a1bbb8f817f961e0e522d76f5c05) )
	ROM_LOAD( "rp35l.bin",  0x10000, 0x10000, CRC(ef416c4e) SHA1(5aac157ba15c66f79a7a68935095bef9a2636f7b) )

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
	ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
	ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
	ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )

	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "rpu19.bin", 0x0000, 0x0100, CRC(deb9ae3c) SHA1(056ce4947244ade1ff70f167a998140745b5cffa) )
	ROM_LOAD( "rpu20.bin", 0x0100, 0x0100, CRC(b3e0a328) SHA1(f8990fcd1e90d3e9205ee81f1d7dd105dbdcfcd6) )

	ROM_REGION( 0x100, "proms2", 0 ) // colours again?
	ROM_LOAD( "rpu1920.bin", 0x0000, 0x0100, CRC(e204e8f3) SHA1(9005fe9c72055af690701cd239f4b3665b2fae21) )
ROM_END


ROM_START( roypok96b )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "rp36c3.bin", 0x0000, 0x1000, CRC(c7317ed7) SHA1(ca88d02c5ea5c03dd9407d71ab88e81c21791fe8) )
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)
	ROM_CONTINUE(0x8000,0x8000)


	ROM_REGION( 0x20000, "graphics", 0 )
	ROM_LOAD( "rp35h.bin",  0x00000, 0x10000, CRC(664649ea) SHA1(7915ab31afd2a1bbb8f817f961e0e522d76f5c05) )
	ROM_LOAD( "rp35l.bin",  0x10000, 0x10000, CRC(ef416c4e) SHA1(5aac157ba15c66f79a7a68935095bef9a2636f7b) )

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
	ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
	ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
	ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )

	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "rpu19.bin", 0x0000, 0x0100, CRC(deb9ae3c) SHA1(056ce4947244ade1ff70f167a998140745b5cffa) )
	ROM_LOAD( "rpu20.bin", 0x0100, 0x0100, CRC(b3e0a328) SHA1(f8990fcd1e90d3e9205ee81f1d7dd105dbdcfcd6) )

	ROM_REGION( 0x100, "proms2", 0 ) // colours again?
	ROM_LOAD( "rpu1920.bin", 0x0000, 0x0100, CRC(e204e8f3) SHA1(9005fe9c72055af690701cd239f4b3665b2fae21) )
ROM_END




ROM_START( pokonl97 )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD( "po33.bin", 0x00000, 0x1000, CRC(55bdd5cf) SHA1(7fd9e5c63ab2439db33710d7684f5df5e7324325) )
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x2000,0x1000)
	ROM_CONTINUE(0x5000,0x1000)
	ROM_CONTINUE(0x8000,0x8000)

	ROM_REGION( 0x20000, "graphics", 0 )
	ROM_LOAD( "po97h.bin",  0x00000, 0x10000, CRC(fe845426) SHA1(80a1ffa28f92ad381ccf01b387afddd3ee849a58) )
	ROM_LOAD( "po97l.bin",  0x10000, 0x10000, CRC(d389d5be) SHA1(a88db3bf411dd1bdf8dc42c8c440d71b24ef95ee) )

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
	ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
	ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
	ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )


	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "po97u19.bin", 0x0000, 0x0100, CRC(889dd4b3) SHA1(dc4b2506bf61f1bc4d491c3a9c410be11d93b76f) )
	ROM_LOAD( "po97u20.bin", 0x0100, 0x0100, CRC(e44d1b48) SHA1(0a21b79c03f33d31303ba6cabc4b5a23d7c9cfe3) )

	ROM_REGION( 0x100, "proms2", 0 ) // colours again?
	ROM_LOAD( "pou1920.bin", 0x0000, 0x0100, CRC(ceac07bb) SHA1(b6fca4ef937c0a75d6371db405faf15d69462fc4) )

	ROM_REGION( 0x80000, "oki", 0 ) // samples
	ROM_LOAD( "po97t.bin", 0x00000, 0x20000, CRC(dab7cbeb) SHA1(40cf5717485f31d5b5267a9f79ead0d21509d68c) )
ROM_END


ROM_START( nfb96 )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD( "fb363c1.bin", 0x00000, 0x1000, CRC(ddc22974) SHA1(86f5d4d32f69d054ee1b444e2c4d470603e0391c) ) // v3.63, C1 Sub-PCB
	ROM_CONTINUE(0x4000, 0x1000)
	ROM_CONTINUE(0x3000, 0x1000)
	ROM_CONTINUE(0x7000, 0x1000)
	ROM_CONTINUE(0x1000, 0x1000)
	ROM_CONTINUE(0x6000, 0x1000)
	ROM_CONTINUE(0x2000, 0x1000)
	ROM_CONTINUE(0x5000, 0x1000)
	ROM_CONTINUE(0x8000, 0x1000)
	ROM_CONTINUE(0x9000, 0x1000)
	ROM_CONTINUE(0xa000, 0x1000)
	ROM_CONTINUE(0xb000, 0x1000)
	ROM_CONTINUE(0xc000, 0x1000)
	ROM_CONTINUE(0xd000, 0x1000)
	ROM_CONTINUE(0xe000, 0x1000)
	ROM_CONTINUE(0xf000, 0x1000)

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	ROM_REGION( 0x20000, "graphics", 0 )
	ROM_LOAD( "fbseh.bin",  0x00000, 0x10000, CRC(2fc10ce7) SHA1(a2418cfbe7ed217848ace8ea06587bcaa6b2c8f2) )
	ROM_LOAD( "fbsel.bin",  0x10000, 0x10000, CRC(fb9d679a) SHA1(a4f6246bdbbf2e25f702006b30a62bc7873137de) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
	ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
	ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
	ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )

	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
	ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )

	ROM_REGION( 0x100, "proms2", 0 ) // colours again?
	ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )

	ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
	// none?
ROM_END

ROM_START( nfb96a )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD( "fb362c1.bin", 0x00000, 0x1000, CRC(5054418a) SHA1(a4bfe05b0eb3476651c06cb9ff78051e55c943c5) ) // v3.62, C1 Sub-PCB
	ROM_CONTINUE(0x4000, 0x1000)
	ROM_CONTINUE(0x3000, 0x1000)
	ROM_CONTINUE(0x7000, 0x1000)
	ROM_CONTINUE(0x1000, 0x1000)
	ROM_CONTINUE(0x6000, 0x1000)
	ROM_CONTINUE(0x2000, 0x1000)
	ROM_CONTINUE(0x5000, 0x1000)
	ROM_CONTINUE(0x8000, 0x1000)
	ROM_CONTINUE(0x9000, 0x1000)
	ROM_CONTINUE(0xa000, 0x1000)
	ROM_CONTINUE(0xb000, 0x1000)
	ROM_CONTINUE(0xc000, 0x1000)
	ROM_CONTINUE(0xd000, 0x1000)
	ROM_CONTINUE(0xe000, 0x1000)
	ROM_CONTINUE(0xf000, 0x1000)

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )


	ROM_REGION( 0x20000, "graphics", 0 )
	ROM_LOAD( "fbseh.bin",  0x00000, 0x10000, CRC(2fc10ce7) SHA1(a2418cfbe7ed217848ace8ea06587bcaa6b2c8f2) )
	ROM_LOAD( "fbsel.bin",  0x10000, 0x10000, CRC(fb9d679a) SHA1(a4f6246bdbbf2e25f702006b30a62bc7873137de) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
	ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
	ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
	ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )

	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
	ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )

	ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
	ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )

	ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
	// none?
ROM_END

ROM_START( nfb96b )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD( "fbse354d.bin", 0x00000, 0x1000, CRC(89dd3290) SHA1(040aa1daae58a38db66a046a4379975e014a2598) ) // v3.54, D Sub-PCB
	ROM_CONTINUE(0x4000, 0x1000)
	ROM_CONTINUE(0x3000, 0x1000)
	ROM_CONTINUE(0x7000, 0x1000)
	ROM_CONTINUE(0x1000, 0x1000)
	ROM_CONTINUE(0x6000, 0x1000)
	ROM_CONTINUE(0x2000, 0x1000)
	ROM_CONTINUE(0x5000, 0x1000)
	ROM_CONTINUE(0x8000, 0x1000)
	ROM_CONTINUE(0x9000, 0x1000)
	ROM_CONTINUE(0xa000, 0x1000)
	ROM_CONTINUE(0xb000, 0x1000)
	ROM_CONTINUE(0xc000, 0x1000)
	ROM_CONTINUE(0xd000, 0x1000)
	ROM_CONTINUE(0xe000, 0x1000)
	ROM_CONTINUE(0xf000, 0x1000)

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	/* these graphic roms display a different copyright */
	ROM_REGION( 0x20000, "graphics", 0 )
	ROM_LOAD( "fb96seh.bin",  0x00000, 0x10000, CRC(12042a0a) SHA1(4bc5f87f4b92f303fef100bf16e3d7b27670b793) )
	ROM_LOAD( "fb96sel.bin",  0x10000, 0x10000, CRC(d611f10b) SHA1(425cad584e85f21de214bf978555a7811b13aa35) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
	ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
	ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
	ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )

	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
	ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )

	ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
	ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )

	ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
	// none?
ROM_END

ROM_START( nfb96c )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD( "fbse362dk.bin", 0x00000, 0x1000, CRC(aa2576f2) SHA1(b6f0d6078dee01b90e08c09008f299439768c266) ) // v3.62,DK Sub-PCB
	ROM_CONTINUE(0x4000, 0x1000)
	ROM_CONTINUE(0x3000, 0x1000)
	ROM_CONTINUE(0x7000, 0x1000)
	ROM_CONTINUE(0x1000, 0x1000)
	ROM_CONTINUE(0x6000, 0x1000)
	ROM_CONTINUE(0x2000, 0x1000)
	ROM_CONTINUE(0x5000, 0x1000)
	ROM_CONTINUE(0x8000, 0x8000)

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	/* these graphic roms display a different copyright */
	ROM_REGION( 0x20000, "graphics", 0 )
	ROM_LOAD( "fb96seh.bin",  0x00000, 0x10000, CRC(12042a0a) SHA1(4bc5f87f4b92f303fef100bf16e3d7b27670b793) )
	ROM_LOAD( "fb96sel.bin",  0x10000, 0x10000, CRC(d611f10b) SHA1(425cad584e85f21de214bf978555a7811b13aa35) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
	ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
	ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
	ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )

	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
	ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )

	ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
	ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )

	ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
	// none?
ROM_END


ROM_START( nfb96txt )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD( "tf122axt.bin", 0x00000, 0x1000, CRC(50b5b105) SHA1(01348c463985d9967b2494b649fa02edbd61f698) ) // Special Texas v1.22, C2 Sub-PCB
	ROM_CONTINUE(0x4000, 0x1000)
	ROM_CONTINUE(0x3000, 0x1000)
	ROM_CONTINUE(0x7000, 0x1000)
	ROM_CONTINUE(0x1000, 0x1000)
	ROM_CONTINUE(0x6000, 0x1000)
	ROM_CONTINUE(0x2000, 0x1000)
	ROM_CONTINUE(0x5000, 0x1000)
	ROM_CONTINUE(0x8000, 0x8000)

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	/* these graphic roms display a different copyright */
	ROM_REGION( 0x20000, "graphics", 0 )
	ROM_LOAD( "txfbh.bin",  0x00000, 0x10000, CRC(9e9ba897) SHA1(901bb2596ff67c0290977fd508247aa1da0a09b9) )
	ROM_LOAD( "txfbl.bin",  0x10000, 0x10000, CRC(d1b8920c) SHA1(c6dc065134724baafed4c1cfa4aaf3c23dfb7a32) )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
	ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
	ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
	ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )

	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
	ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )

	ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
	ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )

	ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
	// none?
ROM_END


ROM_START( nc96 )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD( "ch363c1.bin", 0x00000, 0x1000, CRC(e566cea3) SHA1(be81b21267ae2ff64c4dbc58e99a9ff4bf1d21aa) ) // v3.63, C1 Sub-PCB
	ROM_CONTINUE(0x4000, 0x1000)
	ROM_CONTINUE(0x3000, 0x1000)
	ROM_CONTINUE(0x7000, 0x1000)
	ROM_CONTINUE(0x1000, 0x1000)
	ROM_CONTINUE(0x6000, 0x1000)
	ROM_CONTINUE(0x2000, 0x1000)
	ROM_CONTINUE(0x5000, 0x1000)
	ROM_CONTINUE(0x8000, 0x8000)

	ROM_REGION( 0x20000, "graphics", 0 )
	ROM_LOAD( "chseh.bin",  0x00000, 0x10000, CRC(fb90df1d) SHA1(84ec1f40a014a0043b3c3c999428dd274caba1b8) )
	ROM_LOAD( "chsel.bin",  0x10000, 0x10000, CRC(e0166f3e) SHA1(27e180fe6e03f48771b540e34415eee54951788f) )

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
	ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
	ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
	ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )

	// no proms present, using nfb96 ones
	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
	ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )

	ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
	ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )

	ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
	// none?
ROM_END


ROM_START( nc96a )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD( "ch362c1.bin", 0x00000, 0x1000, CRC(10fa984b) SHA1(92ed9838db28deca038c4a5c080a723075ae0c53) ) // v3.62, C1 Sub-PCB
	ROM_CONTINUE(0x4000, 0x1000)
	ROM_CONTINUE(0x3000, 0x1000)
	ROM_CONTINUE(0x7000, 0x1000)
	ROM_CONTINUE(0x1000, 0x1000)
	ROM_CONTINUE(0x6000, 0x1000)
	ROM_CONTINUE(0x2000, 0x1000)
	ROM_CONTINUE(0x5000, 0x1000)
	ROM_CONTINUE(0x8000, 0x8000)

	ROM_REGION( 0x20000, "graphics", 0 )
	ROM_LOAD( "chseh.bin",  0x00000, 0x10000, CRC(fb90df1d) SHA1(84ec1f40a014a0043b3c3c999428dd274caba1b8) )
	ROM_LOAD( "chsel.bin",  0x10000, 0x10000, CRC(e0166f3e) SHA1(27e180fe6e03f48771b540e34415eee54951788f) )

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
	ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
	ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
	ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )

	// no proms present, using nfb96 ones
	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
	ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )

	ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
	ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )

	ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
	// none?
ROM_END



ROM_START( nc96b )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD( "chse354d.bin", 0x00000, 0x1000, CRC(160f7b78) SHA1(537a91317e613676b748d4e4ec7015183872814b) ) // v3.54, D Sub-PCB
	ROM_CONTINUE(0x4000, 0x1000)
	ROM_CONTINUE(0x3000, 0x1000)
	ROM_CONTINUE(0x7000, 0x1000)
	ROM_CONTINUE(0x1000, 0x1000)
	ROM_CONTINUE(0x6000, 0x1000)
	ROM_CONTINUE(0x2000, 0x1000)
	ROM_CONTINUE(0x5000, 0x1000)
	ROM_CONTINUE(0x8000, 0x8000)

	ROM_REGION( 0x20000, "graphics", 0 )
	ROM_LOAD( "ch96seh.bin",  0x00000, 0x10000, CRC(65dee6ba) SHA1(77f5769ed0b745a4735576e9f0ce90dcdd9b5410) )
	ROM_LOAD( "ch96sel.bin",  0x10000, 0x10000, CRC(c21cc114) SHA1(f7b6ff5ac34dc1a7332e8c1b9cc40f3b65deac05) )


	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
	ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
	ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
	ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )

	// no proms present, using nfb96 ones
	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
	ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )

	ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
	ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )

	ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
	// none?
ROM_END


ROM_START( nc96c )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD( "chse362dk.bin", 0x00000, 0x1000, CRC(66df35d3) SHA1(da33f6413b8cf7b472023abc3e5cfe6d52ed1418) ) // v3.62, DK Sub-PCB
	ROM_CONTINUE(0x4000, 0x1000)
	ROM_CONTINUE(0x3000, 0x1000)
	ROM_CONTINUE(0x7000, 0x1000)
	ROM_CONTINUE(0x1000, 0x1000)
	ROM_CONTINUE(0x6000, 0x1000)
	ROM_CONTINUE(0x2000, 0x1000)
	ROM_CONTINUE(0x5000, 0x1000)
	ROM_CONTINUE(0x8000, 0x8000)

	ROM_REGION( 0x20000, "graphics", 0 )
	ROM_LOAD( "ch96seh.bin",  0x00000, 0x10000, CRC(65dee6ba) SHA1(77f5769ed0b745a4735576e9f0ce90dcdd9b5410) )
	ROM_LOAD( "ch96sel.bin",  0x10000, 0x10000, CRC(c21cc114) SHA1(f7b6ff5ac34dc1a7332e8c1b9cc40f3b65deac05) )

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
	ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
	ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
	ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )

	// no proms present, using nfb96 ones
	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
	ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )

	ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
	ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )

	ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
	// none?
ROM_END

ROM_START( nc96txt )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD( "tc132axt.bin", 0x00000, 0x1000, CRC(a77dc042) SHA1(1076a6687da1871b666bd214a755b68f5e1aeb8c) ) // Special Texas v1.32, C2 Sub-PCB
	ROM_CONTINUE(0x4000, 0x1000)
	ROM_CONTINUE(0x3000, 0x1000)
	ROM_CONTINUE(0x7000, 0x1000)
	ROM_CONTINUE(0x1000, 0x1000)
	ROM_CONTINUE(0x6000, 0x1000)
	ROM_CONTINUE(0x2000, 0x1000)
	ROM_CONTINUE(0x5000, 0x1000)
	ROM_CONTINUE(0x8000, 0x8000)

	ROM_REGION( 0x20000, "graphics", 0 )
	ROM_LOAD( "txchh.bin",  0x00000, 0x10000, CRC(07621bde) SHA1(65fd52545a399694394e623a7249d180d1a4fa9f) )
	ROM_LOAD( "txchl.bin",  0x10000, 0x10000, CRC(3b00b7dc) SHA1(99d513d23eea28fedf59ad272a3280abd0d3c2ab) )

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
	ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
	ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
	ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )

	// no proms present, using nfb96 ones
	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
	ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )

	ROM_REGION( 0x100, "sku1920.bin", 0 ) // colours again?
	ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )

	ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
	// none?
ROM_END

ROM_START( match98 )
	ROM_REGION( 0x20000, "maincpu", 0 )
	ROM_LOAD( "match133.bin", 0x00000, 0x1000, CRC(ddd82435) SHA1(4d7310f77e1f87e2b5c820a311aaefd82307b388) )
	ROM_CONTINUE(0x4000, 0x1000)
	ROM_CONTINUE(0x3000, 0x1000)
	ROM_CONTINUE(0x7000, 0x1000)
	ROM_CONTINUE(0x1000, 0x1000)
	ROM_CONTINUE(0x6000, 0x1000)
	ROM_CONTINUE(0x2000, 0x1000)
	ROM_CONTINUE(0x5000, 0x1000)
	ROM_CONTINUE(0x8000, 0x8000)

	ROM_REGION( 0x20000, "graphics", 0 )
	ROM_LOAD( "match98h.bin",  0x00000, 0x10000, CRC(94899f26) SHA1(1b6f953b6251496d7d06fb0a2d0b861e04ebc3df) )
	ROM_LOAD( "match98l.bin",  0x10000, 0x10000, CRC(6db4b962) SHA1(7d476e244d70a86dacf85dd9c790f63aef4b7cd9) )

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_COPY( "graphics", 0x18000, 0x00000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x08000, 0x08000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x04000, 0x10000, 0x4000 ) // 1
	ROM_COPY( "graphics", 0x1c000, 0x04000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x0c000, 0x0c000, 0x4000 ) // 2
	ROM_COPY( "graphics", 0x14000, 0x14000, 0x4000 ) // 2

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_COPY( "graphics", 0x02000, 0x00000, 0x2000 )
	ROM_COPY( "graphics", 0x12000, 0x02000, 0x2000 )
	ROM_COPY( "graphics", 0x00000, 0x04000, 0x2000 )
	ROM_COPY( "graphics", 0x10000, 0x06000, 0x2000 )

	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "matchu19.bin", 0x0000, 0x0100, CRC(59cd3566) SHA1(e9726aad631d86e2c122e3d75f87abc22ea7ef97) )
	ROM_LOAD( "matchu20.bin", 0x0100, 0x0100, CRC(f421503c) SHA1(591c80d6ff63021fab31b3bfcde1b47cd75fd7bb) )

	ROM_REGION( 0x100, "proms2", 0 ) // colours again?
	ROM_LOAD( "matu1920.bin", 0x0000, 0x0100, CRC(c249576f) SHA1(54d51a54f4b2503c706c1c06050e33be7f479dfc) )

	ROM_REGION( 0x100, "proms3", 0 ) // ? none of the other sets have this
	ROM_LOAD( "matchu8.bin", 0x0000, 0x0100, CRC(dba4579d) SHA1(fba0a5adad13728c805fbe9666a8e02484cfa821) )

	ROM_REGION( 0x80000, "oki", ROMREGION_ERASEFF ) // samples
	ROM_LOAD( "match98t.bin", 0x00000, 0x40000, CRC(830f4e01) SHA1(fbc41e9100a69663b0f799aee447edd5fabd2af7) )
ROM_END




/* descrambled by looking at CALLs

0000 -> 0000

46e7 -> 16e7
4027 -> 1027

35f3 -> 25f3
3327 -> 2327

7f6a -> 3f6a

1095 -> 4095
1d2f -> 4d2f
1e8b -> 4e8b

6246 -> 5246
628f -> 528f

2bed -> 6bed
2db7 -> 6db7

5838 -> 7838
58a2 -> 78a2

810f -> 810f

9762 -> 9762

a??? -> a???

b84a -> b84a

c??? -> c???

*/

ROM_START( nfb96se )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "dogdptb.prg",0x00000, 0x1000, CRC(0690f915) SHA1(ed2477ba260a421013603017cfd1e1ba5ecd7f4e) ) // alt program?
	ROM_CONTINUE(0x4000, 0x1000)
	ROM_CONTINUE(0x3000, 0x1000)
	ROM_CONTINUE(0x7000, 0x1000)
	ROM_CONTINUE(0x1000, 0x1000)
	ROM_CONTINUE(0x6000, 0x1000)
	ROM_CONTINUE(0x2000, 0x1000)
	ROM_CONTINUE(0x5000, 0x1000)
	ROM_CONTINUE(0x8000, 0x1000)
	ROM_CONTINUE(0x9000, 0x1000)
	ROM_CONTINUE(0xa000, 0x1000)
	ROM_CONTINUE(0xb000, 0x1000)
	ROM_CONTINUE(0xc000, 0x1000)
	ROM_CONTINUE(0xd000, 0x1000)
	ROM_CONTINUE(0xe000, 0x1000)
	ROM_CONTINUE(0xf000, 0x1000)

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "dogd5.rom",   0x10000, 0x08000, CRC(c03b5632) SHA1(4f603ec5218adcbfce09ec6d3643ffb5006056dd) )
	ROM_LOAD( "dogd6.rom",   0x08000, 0x08000, CRC(c48e5b5c) SHA1(9d79631b54d9915cd161b5028c1be7879254d9be) )
	ROM_LOAD( "dogd7.rom",   0x00000, 0x08000, CRC(2f03f1e2) SHA1(b221ad7177fcf4d6d65b8ee9c0f5e4289688c707) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "dogd1.rom",	0x6000, 0x2000, CRC(0f9f77b1) SHA1(03719f79a39f93f38e4170143a5654bd74596206) )
	ROM_LOAD( "dogd2.rom",	0x4000, 0x2000, CRC(6ab19916) SHA1(f125365b3c5546d72662cf439311811ae761f225) )
	ROM_LOAD( "dogd3.rom",	0x2000, 0x2000, CRC(5d4810a5) SHA1(8e9e50c6c7c13010ecb726041a1ac8eccead96ce) )
	ROM_LOAD( "dogd4.rom",	0x0000, 0x2000, CRC(be31f6fa) SHA1(b522ff520b3fbb34c55c7bb1fe7dfeecd593d6be) )

	// taken from new fruit bonus '96, might be wrong
	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
	ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )

	ROM_REGION( 0x100, "proms2", 0 ) // colours again?
	ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
ROM_END


// this set has an encrypted program rom
ROM_START( nfb96sea )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "dog_08.rom",   0x00000, 0x1000, CRC(357f13e8) SHA1(ca0872c9f7dc44a4c1c342f7f53c490f6342f1d2) )
	ROM_CONTINUE(0x4000, 0x1000)
	ROM_CONTINUE(0x3000, 0x1000)
	ROM_CONTINUE(0x7000, 0x1000)
	ROM_CONTINUE(0x1000, 0x1000)
	ROM_CONTINUE(0x6000, 0x1000)
	ROM_CONTINUE(0x2000, 0x1000)
	ROM_CONTINUE(0x5000, 0x1000)
	ROM_CONTINUE(0x8000, 0x1000)
	ROM_CONTINUE(0x9000, 0x1000)
	ROM_CONTINUE(0xa000, 0x1000)
	ROM_CONTINUE(0xb000, 0x1000)
	ROM_CONTINUE(0xc000, 0x1000)
	ROM_CONTINUE(0xd000, 0x1000)
	ROM_CONTINUE(0xe000, 0x1000)
	ROM_CONTINUE(0xf000, 0x1000)

	/* the graphic roms on this set are a mess, the planes don't match up properly */
	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "dog_05.rom",   0x10000, 0x08000, CRC(c03b5632) SHA1(4f603ec5218adcbfce09ec6d3643ffb5006056dd) )
	ROM_LOAD( "dog_06.rom",   0x08000, 0x08000, CRC(c48e5b5c) SHA1(9d79631b54d9915cd161b5028c1be7879254d9be) )
	ROM_LOAD( "dog_07.rom",   0x00000, 0x08000, CRC(97033c70) SHA1(4d5746f43f8f4d374ba2f31d21defd21921d39bf) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "dog_01.rom",	0x0000, 0x2000, CRC(26eb35ce) SHA1(564c775eda7a026841095b210257aea59288f042) )
	ROM_LOAD( "dog_02.rom",	0x2000, 0x2000, CRC(0e220d8a) SHA1(f84145250785dae78ea5af6388d91ad24b42ff9c) )
	ROM_LOAD( "dog_03.rom",	0x4000, 0x2000, CRC(01a7ff6f) SHA1(bfb4ad07d99807eadbb0cb85c5a6cf60a5875f2d) )
	ROM_LOAD( "dog_04.rom",	0x6000, 0x2000, CRC(be31f6fa) SHA1(b522ff520b3fbb34c55c7bb1fe7dfeecd593d6be) )

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	// taken from new fruit bonus '96, might be wrong
	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
	ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )

	ROM_REGION( 0x100, "proms2", 0 ) // colours again?
	ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
ROM_END

ROM_START( nfb96seb )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "dogdptb.prg",0x00000, 0x1000, CRC(0690f915) SHA1(ed2477ba260a421013603017cfd1e1ba5ecd7f4e) ) // alt program?
	ROM_CONTINUE(0x4000, 0x1000)
	ROM_CONTINUE(0x3000, 0x1000)
	ROM_CONTINUE(0x7000, 0x1000)
	ROM_CONTINUE(0x1000, 0x1000)
	ROM_CONTINUE(0x6000, 0x1000)
	ROM_CONTINUE(0x2000, 0x1000)
	ROM_CONTINUE(0x5000, 0x1000)
	ROM_CONTINUE(0x8000, 0x8000)


	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "dogmx5",   0x10000, 0x08000, CRC(c03b5632) SHA1(4f603ec5218adcbfce09ec6d3643ffb5006056dd) )
	ROM_LOAD( "dogmx6",   0x08000, 0x08000, CRC(c48e5b5c) SHA1(9d79631b54d9915cd161b5028c1be7879254d9be) )
	ROM_LOAD( "dogmx7",   0x00000, 0x08000, CRC(97033c70) SHA1(4d5746f43f8f4d374ba2f31d21defd21921d39bf) ) // wagner video junk on this layer

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "dogmx1",	0x6000, 0x2000, CRC(b72d2c2c) SHA1(faf60ca0f522868e6dbf7c3ace5c84d8fd001df3) )
	ROM_LOAD( "dogmx2",	0x4000, 0x2000, CRC(a85f5516) SHA1(1564e6c490883c96bffc561d9115eb53450945ce) )
	ROM_LOAD( "dogmx3",	0x2000, 0x2000, CRC(f1a8aea8) SHA1(c20b779a73856d94e862d87ad337c9501da86691) )
	ROM_LOAD( "dogmx4",	0x0000, 0x2000, CRC(be31f6fa) SHA1(b522ff520b3fbb34c55c7bb1fe7dfeecd593d6be) )

	// taken from new fruit bonus '96, might be wrong
	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "chu19.bin", 0x0000, 0x0100, CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
	ROM_LOAD( "chu20.bin", 0x0100, 0x0100, CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )

	ROM_REGION( 0x100, "proms2", 0 ) // colours again?
	ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
ROM_END

// this contains elephants etc. instead of the usual symbols, maybe
// it's meant to work with the above program roms?
ROM_START( carb2002 )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "dogd.prg",   0x00000, 0x1000, CRC(000102e0) SHA1(a1824576845b67fbc1a9a16d5aafa6cd000ea4fb) )
	ROM_CONTINUE(0x4000, 0x1000)
	ROM_CONTINUE(0x3000, 0x1000)
	ROM_CONTINUE(0x7000, 0x1000)
	ROM_CONTINUE(0x1000, 0x1000)
	ROM_CONTINUE(0x6000, 0x1000)
	ROM_CONTINUE(0x2000, 0x1000)
	ROM_CONTINUE(0x5000, 0x1000)
	ROM_CONTINUE(0x8000, 0x1000)
	ROM_CONTINUE(0x9000, 0x1000)
	ROM_CONTINUE(0xa000, 0x1000)
	ROM_CONTINUE(0xb000, 0x1000)
	ROM_CONTINUE(0xc000, 0x1000)
	ROM_CONTINUE(0xd000, 0x1000)
	ROM_CONTINUE(0xe000, 0x1000)
	ROM_CONTINUE(0xf000, 0x1000)

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "dogtai5",   0x10000, 0x08000, CRC(0c8a4afb) SHA1(994295eea7964d60b6a1db911679739a10be9bbe) )
	ROM_LOAD( "dogtai6",   0x08000, 0x08000, CRC(e9f5dc36) SHA1(6a4060c901f10202fe935701f1f1087c8477da56) )
	ROM_LOAD( "dogtai7",   0x00000, 0x08000, CRC(73c4c1aa) SHA1(31a70861dc54b442a1e50adf3f013dbc38fbbbb1) )
	// alt. replacements for roms 5+6?, erases the word 'slot' on the title screen?
	ROM_LOAD( "dogdif5",   0x10000, 0x08000, CRC(a1986e44) SHA1(3178de9c6063c9f33878b6070db95b2eeb12ffea) )
	ROM_LOAD( "dogdif6",   0x08000, 0x08000, CRC(a5d389fc) SHA1(3db570c938a387708974f24a110cf25b9b52ac22) )

	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "dogtai1",	0x6000, 0x2000, CRC(68ed1c26) SHA1(495a8b57c368b0b7c2a618d4f1e980d5187f411a) )
	ROM_LOAD( "dogtai2",	0x4000, 0x2000, CRC(b5e25d9b) SHA1(9374f7662f92c10ca6d1af570eaa4d161173283f) )
	ROM_LOAD( "dogtai3",	0x2000, 0x2000, CRC(df13aeb2) SHA1(942f742a722bab44dd3de270001b60d888c44111) )
	ROM_LOAD( "dogtai4",	0x0000, 0x2000, CRC(170f07ce) SHA1(4b48841f9c5bdf7bfbc05113148666a5bcdd3d35) )

	// taken from new fruit bonus '96, definitely wrong
	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "chu19.bin", 0x0000, 0x0100, BAD_DUMP CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
	ROM_LOAD( "chu20.bin", 0x0100, 0x0100, BAD_DUMP CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )

	ROM_REGION( 0x100, "proms2", 0 ) // colours again?
	ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, BAD_DUMP CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
ROM_END

// same program as dogh set.. different gfx
ROM_START( carb2003 )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "dogd.prg",   0x00000, 0x1000, CRC(000102e0) SHA1(a1824576845b67fbc1a9a16d5aafa6cd000ea4fb) )
	ROM_CONTINUE(0x4000, 0x1000)
	ROM_CONTINUE(0x3000, 0x1000)
	ROM_CONTINUE(0x7000, 0x1000)
	ROM_CONTINUE(0x1000, 0x1000)
	ROM_CONTINUE(0x6000, 0x1000)
	ROM_CONTINUE(0x2000, 0x1000)
	ROM_CONTINUE(0x5000, 0x1000)
	ROM_CONTINUE(0x8000, 0x1000)
	ROM_CONTINUE(0x9000, 0x1000)
	ROM_CONTINUE(0xa000, 0x1000)
	ROM_CONTINUE(0xb000, 0x1000)
	ROM_CONTINUE(0xc000, 0x1000)
	ROM_CONTINUE(0xd000, 0x1000)
	ROM_CONTINUE(0xe000, 0x1000)
	ROM_CONTINUE(0xf000, 0x1000)

	ROM_REGION( 0x18000, "gfx1", 0 )
	ROM_LOAD( "timedog5.rom",   0x10000, 0x08000, CRC(cf05b66d) SHA1(a711a86f2a82dd685a379fda0cf7240b2ca2696e) )
	ROM_LOAD( "timedog6.rom",   0x08000, 0x08000, CRC(2d81bdbe) SHA1(56eaa9347014340b902d8f0bc38b719acf56c314) )
	ROM_LOAD( "timedog7.rom",   0x00000, 0x08000, CRC(f8e410e5) SHA1(1edc863902cfb1605aca08f6970f9bd24147ca0b) )

	ROM_REGION( 0x10000, "user1", ROMREGION_ERASEFF )

	// these seem to contain mixed planes of different gfx sets.. not correct
	ROM_REGION( 0x8000, "gfx2", 0 )
	ROM_LOAD( "timedog1.rom",	0x6000, 0x2000, CRC(d29e0217) SHA1(df978143ed313b33f848e7337097fe29c1fa4506) )
	ROM_LOAD( "timedog2.rom",	0x4000, 0x2000, CRC(fafb6a51) SHA1(57e79e5efd525cdf5a4475eedfee2c8fc1417b76) )
	ROM_LOAD( "timedog3.rom",	0x2000, 0x2000, CRC(6f305ac7) SHA1(55f0d73b783854584195658ab4e74770bc13ba0b) )
	ROM_LOAD( "timedog4.rom",	0x0000, 0x2000, CRC(807a16fc) SHA1(111e7d171f9278abea666d6ad41b02f2c8bf98d8) )
	ROM_IGNORE(0x2000)

	// taken from new fruit bonus '96, definitely wrong
	ROM_REGION( 0x200, "proms", 0 ) // palette
	ROM_LOAD( "chu19.bin", 0x0000, 0x0100, BAD_DUMP CRC(fafc43ad) SHA1(e94592b83f19e5f9b6205473c1e06b36405ebfc2) )
	ROM_LOAD( "chu20.bin", 0x0100, 0x0100, BAD_DUMP CRC(05224f73) SHA1(051c3ee9c63f5436e4f6c355fc308f37910a88ef) )

	ROM_REGION( 0x100, "proms2", 0 ) // colours again?
	ROM_LOAD( "chu1920.bin", 0x0000, 0x0100, BAD_DUMP CRC(71b0e11d) SHA1(1d2a2a31d8571f580c0cb7f4833823841072b31f) )
ROM_END



ROM_START( nfm )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "fuitprg", 0x00000, 0x01000, CRC(6f6c98cf) SHA1(4641cb2b90d4d21edc65e504584f3ec92fe741c4) )
	ROM_CONTINUE(0x5000,0x1000)
	ROM_CONTINUE(0x7000,0x1000)
	ROM_CONTINUE(0xa000,0x1000)
	ROM_CONTINUE(0x2000,0x1000) //?
	ROM_CONTINUE(0xb000,0x1000) //?
	ROM_CONTINUE(0x9000,0x1000)
	ROM_CONTINUE(0xc000,0x1000)
	ROM_CONTINUE(0x1000,0x1000)
	ROM_CONTINUE(0x3000,0x1000)
	ROM_CONTINUE(0x6000,0x1000)
	ROM_CONTINUE(0x4000,0x1000)
	ROM_CONTINUE(0x8000,0x1000)
	ROM_CONTINUE(0xd000,0x1000) // ?
	ROM_CONTINUE(0xe000,0x1000)
	ROM_CONTINUE(0xf000,0x1000)

	ROM_REGION( 0x10000, "reelgfx", 0 )
	ROM_LOAD( "fruit1", 0x00000, 0x04000, CRC(dd096dae) SHA1(ab34942cfa4fe7d46892819372c42f566c249f8c) )
	ROM_CONTINUE(0x0000, 0x4000)
	ROM_LOAD( "fruit2", 0x04000, 0x04000, CRC(6a37a16f) SHA1(7adb08d3e4de9768a8e41760a044bf52509da211) )
	ROM_CONTINUE(0x0000, 0x4000)
	ROM_LOAD( "fruit3", 0x08000, 0x04000, CRC(f3361ba7) SHA1(1a7b9c4f685656447bd6ce5f361e6e4af63012e3) )
	ROM_CONTINUE(0x8000, 0x4000)
	ROM_LOAD( "fruit4", 0x0c000, 0x04000, CRC(99ac5ddf) SHA1(65b6abb98f3156f4c0c55478d09c612eed5ae555) )

	// do these graphics really belong with this set? a lot of the tiles seem wrong for it
	ROM_REGION( 0x18000, "tilegfx", 0 )
	ROM_LOAD( "fruit5", 0x00000, 0x08000, CRC(a7a8f08d) SHA1(76c93194133ba85c0dde1f364260e16d5b647134) )
	ROM_LOAD( "fruit6", 0x08000, 0x08000, CRC(39d5b89a) SHA1(4cf52fa557ffc792d3e13f7dbb5d45fd617bac85) )
	ROM_LOAD( "fruit7", 0x10000, 0x08000, CRC(3ade6709) SHA1(9cdf2814e50c5433c582fc40265c5df2a16e99e7) )

	ROM_REGION( 0x18000, "proms", 0 ) // colours?
	ROM_LOAD( "fruiprg2", 0x00000, 0x08000, CRC(13925ff5) SHA1(236415a244ef6092834f8080cf0d2e04bbfa2650) )
ROM_END



ROM_START( unkch1 )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "u6.bin",  0x0000, 0x10000, CRC(30309996) SHA1(290f35f587fdf78dcb4f09403c510deec533c9c2) )

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "u29.bin", 0x00000, 0x20000, CRC(6db245a1) SHA1(e9f85ba29b0af483eae6f999f49f1e431d9d2e27) )

	ROM_REGION( 0x40000, "gfx2", 0 )
	ROM_LOAD( "u41.bin", 0x00000, 0x40000, CRC(b2bca15d) SHA1(57747c9c05e5ab54e40cbded2e420dfbfc929ce5) )
ROM_END

ROM_START( unkch2 ) // only gfx2 differs from unkch1
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "u6.bin",  0x0000, 0x10000, CRC(30309996) SHA1(290f35f587fdf78dcb4f09403c510deec533c9c2) )

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "u29.bin", 0x00000, 0x20000, CRC(6db245a1) SHA1(e9f85ba29b0af483eae6f999f49f1e431d9d2e27) )

	ROM_REGION( 0x40000, "gfx2", 0 )
	ROM_LOAD( "u41.1", 0x00000, 0x40000, CRC(725b48c7) SHA1(2f21c33fb7d23ad9411e926130a65b75029b9112) )
ROM_END

ROM_START( unkch3 )  // gfx2 is the same as unkch1, others differ
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "u6.3",  0x0000, 0x10000, CRC(902f9e42) SHA1(ac5843089748d457f70ea52d15285a0ccda705ad) )

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "u29.3", 0x00000, 0x20000, CRC(546929e6) SHA1(f97fe5687f8776f0abe68962a0246c9bbeb6acd1) )

	ROM_REGION( 0x40000, "gfx2", 0 )
	ROM_LOAD( "u41.bin", 0x00000, 0x40000, CRC(b2bca15d) SHA1(57747c9c05e5ab54e40cbded2e420dfbfc929ce5) )
ROM_END

ROM_START( unkch4 )  // all roms unique
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "u6.4",  0x0000, 0x10000, CRC(eb191efa) SHA1(3004f26f9af7633df572f609647716cc4ac75990) )

	ROM_REGION( 0x20000, "gfx1", 0 )
	ROM_LOAD( "u29.4", 0x00000, 0x20000, CRC(eaec0034) SHA1(6b2d3922873979eafcd4c71c52017263482b82ab) )

	ROM_REGION( 0x40000, "gfx2", 0 )
	ROM_LOAD( "u41.4", 0x00000, 0x40000, CRC(ef586512) SHA1(a720e40903dd04b2c498efad40d583618596e048) )
ROM_END

/*
  Cherry Master '97

   _____________________________________________________________________________________________
  |        F           E                     D                      C            B         A    |
  |   _________    _________      ______________________                      ________          |
  |11| PAL16L8 |  | PAL16L8 |    |         ZILOG        |       _________    |74HC00AN|         |
  |  |_________|  |_________|    |      Z0840006PSC     |      |LH5168N- |   |________|       __|
  |                              |  Z80 CPU   9349  2E  |      |10L      |                   |
  |   _____________              |______________________|      |_________|                   |
  |  |C97.F10      |                                                                         |__
  |10|   M27C512   |                                                                          --|
  |  |_____________|                                                                          --|
  |                               ______________________       ___________    __________      --|
  |                              |C97.D9                |     | N82S135N  |  |74HC374AN |     --|
  |9                             |       M27C4002       |     |___________|  |__________|     --|
  |                              |______________________|                                     --|
  |                                                                                           --|
  |   ______                                                   ___________    __________      --|
  |8 |74HC14|                                                 | N82S135N  |  |74HC374AN |     --|
  |  |______|                        _____________            |___________|  |__________|     --|
  |                                 |             |                                           --|
  |                                 |             |                                           --|
  |   __               _______      |    DYNA     |                                           --|
  |7 |PS|             |LH5168N|     |   DC3000    |            ___________                    --|
  |  |__|             |-10L   |     |   9650 A    |           | 74LS245N  |                   --|
  |                   |_______|     |             |           |___________|                   --|
  |                                 |             |                                           --|
  |                                 |             |            ___________                    --|
  |6                                |_____________|           | 74LS245N  |                   --|
  |                                                  ____     |___________|                   --|
  |                                                 |XTAL|     ___________                    --|
  |5                                                |    |    | 74LS245N  |                   --|
  |                  ________                       |____|    |___________|                   --|
  |                 |SW 1    |   ________________________                                     --|
  |                 |        |  |          DYNA          |     ________       ________        --|
  |4                1________8  |        22A078803       |    |74LS138N|     |MCT1413P|       --|
  |                  ________   |        9606EY001       |    |________|     |________|       --|
  |                 |SW 2    |  |________________________|                                    --|
  |                 |        |                                 ___________    ________        --|
  |3                1________8   ________________________     | 74LS273N  |  |MCT1413P|       --|
  |                  ________   |ORIGINAL                |    |___________|  |________|       --|
  |                 |SW 3    |  |SER. NO. 076600         |                                    --|
  |2                |        |  |                        |     ___________    ________        --|
  |                 1________8  |________________________|    | 74LS273N  |  |MCT1413P|       --|
  |                  ________                                 |___________|  |________|       --|
  |                 |SW 4    |                                                                __|
  |                 |        |                                                               |
  |                 1________8                                                               |
  |                  ________                                                                |__
  |                 |SW 5    |                                                                  |
  |                 |        |                                                                  |
  |                 1________8                                                                  |
  |1                                                                                            |
  |                                                       ____                     ____         |
  |                                                      |    | | | | | | | | | | |    |        |
  |______________________________________________________|    |___________________|    |________|

  PS = PST519A.
  XTAL = unknown.

         SW 1:                 SW 2:                 SW 3:                 SW 4:                 SW 5:
   _________________     _________________     _________________     _________________     _________________
  | ON              |   | ON              |   | ON              |   | ON              |   | ON              |
  | --------------- |   | --------------- |   | --------------- |   | --------------- |   | --------------- |
  ||#|#| | |#| | | ||   ||#| |#| | |#|#|#||   || | | | | |#| | ||   || | |#|#| | | | ||   || | |#|#|#|#| | ||
  ||---------------||   ||---------------||   ||---------------||   ||---------------||   ||---------------||
  || | |#|#| |#|#|#||   || |#| |#|#| | | ||   ||#|#|#|#|#| |#|#||   ||#|#| | |#|#|#|#||   ||#|#| | | | |#|#||
  | --------------- |   | --------------- |   | --------------- |   | --------------- |   | --------------- |
  | 1 2 3 4 5 6 7 8 |   | 1 2 3 4 5 6 7 8 |   | 1 2 3 4 5 6 7 8 |   | 1 2 3 4 5 6 7 8 |   | 1 2 3 4 5 6 7 8 |
  |_________________|   |_________________|   |_________________|   |_________________|   |_________________|

*/
ROM_START( cmast97 )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD16_WORD( "c97.f10", 0x00000, 0x10000, CRC(1416439f) SHA1(a1e44e5dc67dfb74c5651a5f9da822a9e6c7df6f) )

	ROM_REGION( 0x080000, "gfx", 0 )
	ROM_LOAD( "c97.d9", 0x000000, 0x80000, CRC(c2c14738) SHA1(dd378cb77a7214ffe5fd9ba1dcbc54f6802b0e41) )

	ROM_REGION( 0x200, "proms", 0 ) // bad decoded
	ROM_LOAD( "82s135.c8",  0x000, 0x100, CRC(4b715969) SHA1(9429dc8698f4ff9195e5e975e62546b7b7e2f856) )
	ROM_LOAD( "82s135.c9",  0x100, 0x100, CRC(85883486) SHA1(adcee60f6fc1e8a75c529951df9e5e1ee277e131) )
ROM_END


/*********************************************************************************************************************/

static DRIVER_INIT(goldstar)
{
	int A;
	UINT8 *ROM = machine.region("maincpu")->base();

	for (A = 0;A < 0x10000;A++)
	{
		if ((A & 0x30) == 0)
			ROM[A] ^= 0x82;
		else
			ROM[A] ^= 0xcc;
	}
}

// this block swapping is the same for chry10, chrygld and cb3
//  the underlying bitswaps / xors are different however
static void do_blockswaps(running_machine &machine, UINT8* ROM)
{
	int A;
	UINT8 *buffer;

	static const UINT16 cherry_swaptables[32] = {
		/* to align with goldstar */
		0x0800, 0x4000, 0x2800, 0x5800,
		0x1800, 0x3000, 0x6800, 0x7000,
		0x0000, 0x4800, 0x2000, 0x5000,
		0x1000, 0x7800, 0x6000, 0x3800,
		/* bit below, I'm not sure, no exact match, but only the first ones matter,
           as the is just garbage */
		0xc000, 0xc800, 0xd000, 0xd800,
		0xe000, 0xe800, 0xf000, 0xf800,
		0x8000, 0x8800, 0x9000, 0x9800,
		0xa000, 0xa800, 0xb000, 0xb800,
	};

	buffer = auto_alloc_array(machine, UINT8, 0x10000);
	memcpy(buffer,ROM,0x10000);

	// swap some 0x800 blocks around..
	for (A =0;A<32; A++)
	{
		memcpy(ROM+A*0x800,buffer+cherry_swaptables[A],0x800);
	}

	auto_free(machine, buffer);
}

static void dump_to_file(running_machine& machine, UINT8* ROM)
{
	#if 0
	{
		FILE *fp;
		char filename[256];
		sprintf(filename,"decrypted_%s", machine.system().name);
		fp=fopen(filename, "w+b");
		if (fp)
		{
			fwrite(ROM, 0x10000, 1, fp);
			fclose(fp);
		}
	}
	#endif
}

static UINT8 decrypt(UINT8 cipherText, UINT16 address)
{
	int idx;
	UINT8 output;
	int rotation[8] = {1, 0, 0, 1, 0, 1, 1, 1};
	int sbox[8] = {0x08, 0x08, 0x28, 0x00, 0x20, 0x20, 0x88, 0x88};

	idx = BIT(cipherText, 1) | (BIT(address,0) << 1) | (BIT(address, 4) << 2);

	if (rotation[idx] == 0)
		output = BITSWAP8(cipherText, 5, 6, 3, 4, 7, 2, 1, 0);   // rotates bit #3, #5 and #7 in one direction...
	else
		output = BITSWAP8(cipherText, 3, 6, 7, 4, 5, 2, 1, 0);   // ... or in the other

	return output ^ sbox[idx];
}

static UINT8 chry10_decrypt(UINT8 cipherText)
{
	return cipherText ^ (BIT(cipherText, 4) << 3) ^ (BIT(cipherText, 1) << 5) ^ (BIT(cipherText, 6) << 7);
}

static DRIVER_INIT( chry10 )
{
	UINT8 *ROM = machine.region("maincpu")->base();
	int size = machine.region("maincpu")->bytes();
	int start = 0;

	int i;

	for (i = start; i < size; i++)
	{
		ROM[i] = chry10_decrypt(ROM[i]);
	}

	do_blockswaps(machine, ROM);

	/* The game has a PIC for protection.
       If the code enter to this sub, just
       keeps looping eternally...
    */
	ROM[0xA5DC] = 0xc9;

	dump_to_file(machine, ROM);
}

static DRIVER_INIT( cb3 )
{
	UINT8 *ROM = machine.region("maincpu")->base();
	int size = machine.region("maincpu")->bytes();
	int start = 0;

	int i;

	for (i = start; i < size; i++)
	{
		ROM[i] = decrypt(ROM[i], i);
	}

	do_blockswaps(machine, ROM);
	dump_to_file(machine, ROM);
}


static DRIVER_INIT( chrygld )
{
	int A;
	UINT8 *ROM = machine.region("maincpu")->base();
	do_blockswaps(machine, ROM);

	// a data bitswap
	for (A = 0;A < 0x10000;A++)
	{
		UINT8 dat = ROM[A];
		dat =  BITSWAP8(dat,5,6,3,4,7,2,1,0);
		ROM[A] = dat;
	}

	dump_to_file(machine, ROM);
}

static DRIVER_INIT(cm)
{
	UINT8 *ROM = machine.region("maincpu")->base();

/*  forcing PPI mode 0 for all, and A, B & C as input.
    the mixed modes 2-0 are not working properly.
*/
	ROM[0x0021] = 0x9b;
	ROM[0x0025] = 0x9b;
}

static DRIVER_INIT(cmv4)
{
	UINT8 *ROM = machine.region("maincpu")->base();

/*  forcing PPI mode 0 for all, and A, B & C as input.
    the mixed modes 2-0 are not working properly.
*/
	ROM[0x0209] = 0x9b;
	ROM[0x020d] = 0x9b;
}

static DRIVER_INIT(cmast91)
{
	UINT8 *ROM = machine.region("maincpu")->base();

/*  forcing PPI mode 0 for all, and A, B & C as input.
    the mixed modes 2-0 are not working properly.
*/
	ROM[0x0070] = 0x9b;
	ROM[0x0a92] = 0x9b;
}

static DRIVER_INIT(lucky8a)
{
	UINT8 *ROM = machine.region("maincpu")->base();

	ROM[0x0010] = 0x21;
}

static DRIVER_INIT( nfb96sea )
{
	int i;
	UINT8 *ROM = machine.region("maincpu")->base();

	for (i = 0;i < 0x10000;i++)
	{
		UINT8 x = ROM[i];
		switch(i & 7)
		{
			case 0: x = BITSWAP8(x^0x80, 1,6,7,4,5,2,3,0); break;
			case 1: x = BITSWAP8(x^0xa0, 5,6,3,4,1,2,7,0); break;
			case 2: x = BITSWAP8(x^0x02, 5,6,3,4,1,2,7,0); break;
			case 3: x = BITSWAP8(x^0xa0, 3,6,1,4,7,2,5,0); break;
			case 4: x = BITSWAP8(x^0x82, 3,6,1,4,7,2,5,0); break;
			case 5: x = BITSWAP8(x^0x02, 1,6,7,4,5,2,3,0); break;
			case 6: x = BITSWAP8(x^0x08, 3,6,1,4,7,2,5,0); break;
			case 7: x = BITSWAP8(x^0x80, 5,6,3,4,1,2,7,0); break;
		}

		ROM[i] = x;
	}
}


static READ8_HANDLER( fixedvalb4_r )
{
	return 0xb4;
}
static READ8_HANDLER( fixedvala8_r )
{
	return 0xa8;
}
static DRIVER_INIT( schery97 )
{
	int i;
	UINT8 *ROM = machine.region("maincpu")->base();
	for (i = 0;i < 0x10000;i++)
	{
		UINT8 x = ROM[i];
		switch(i & 0x12)
		{
			case 0x00: x = BITSWAP8(x^0x3e, 1,0,7,6,5,4,3,2); break;
			case 0x02: x = BITSWAP8(x^0x4d, 0,7,6,5,4,3,2,1); break;
			case 0x10: x = BITSWAP8(x^0x24, 2,1,0,7,6,5,4,3); break;
			case 0x12: x = BITSWAP8(x^0xbb, 4,3,2,1,0,7,6,5); break;
		}

		ROM[i] = x;
	}

	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x1d, 0x1d, FUNC(fixedvala8_r));
	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x2a, 0x2a, FUNC(fixedvalb4_r));
	/* Oki 6295 at 0x20 */
}

static READ8_HANDLER( fixedval38_r )
{
	return 0x38;
}

static DRIVER_INIT( schery97a )
{
	int i;
	UINT8 *ROM = machine.region("maincpu")->base();
	for (i = 0;i < 0x10000;i++)
	{
		UINT8 x = ROM[i];
		switch(i & 6)
		{
			case 0: x = BITSWAP8(x^0xb9, 4,0,6,7,3,1,5,2); break;
			case 2: x = BITSWAP8(x^0x8f, 6,7,4,0,3,2,1,5); break;
			case 4: x = BITSWAP8(x^0xd2, 3,4,0,2,5,6,1,7); break;
			case 6: x = BITSWAP8(x^0xd1, 6,0,2,1,4,5,3,7); break;
		}

		ROM[i] = x;
	}



	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x16, 0x16, FUNC(fixedval38_r));
	/* Oki 6295 at 0x20 */
}

static READ8_HANDLER( fixedvalea_r )
{
	return 0xea;
}

static DRIVER_INIT( skill98 )
{
	int i;
	UINT8 *ROM = machine.region("maincpu")->base();
	for (i = 0;i < 0x10000;i++)
	{
		UINT8 x = ROM[i];
		switch(i & 0x12)
		{
			case 0x00: x = BITSWAP8(x^0x21, 2,1,0,7,6,5,4,3); break;
			case 0x02: x = BITSWAP8(x^0x45, 2,1,0,7,6,5,4,3); break;
			case 0x10: x = BITSWAP8(x^0x23, 4,3,2,1,0,7,6,5); break;
			case 0x12: x = BITSWAP8(x^0x5b, 4,3,2,1,0,7,6,5); break;
		}

		ROM[i] = x;
	}

	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x1e, 0x1e, FUNC(fixedvalea_r));
	/* Oki 6295 at 0x20 */
}

static READ8_HANDLER( fixedval68_r )
{
	return 0x68;
}

static DRIVER_INIT( nfb96_c1 )
{
	int i;
	UINT8 *ROM = machine.region("maincpu")->base();
	for (i = 0;i < 0x10000;i++)
	{
		UINT8 x = ROM[i];

		switch(i & 0x12)
		{
			case 0x00: x = BITSWAP8(x^0xf5, 6,4,3,7,0,1,5,2); break;
			case 0x02: x = BITSWAP8(x^0xe6, 4,6,3,0,7,2,1,5); break;
			case 0x10: x = BITSWAP8(x^0x34, 0,3,5,2,4,6,1,7); break;
			case 0x12: x = BITSWAP8(x^0xc6, 2,0,4,1,6,5,3,7); break;
		}
		ROM[i] = x;
	}

	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x31, 0x31, FUNC(fixedval68_r));

}

static READ8_HANDLER( fixedval58_r )
{
	return 0x58;
}

static DRIVER_INIT( nfb96_c2 )
{
	int i;
	UINT8 *ROM = machine.region("maincpu")->base();
	for (i = 0;i < 0x10000;i++)
	{
		UINT8 x = ROM[i];

		switch(i & 0x22)
		{
			case 0x00: x = BITSWAP8(x^0x5f, 6,4,3,7,0,5,2,1); break;
			case 0x02: x = BITSWAP8(x^0xe7, 4,6,3,0,7,5,1,2); break;
			case 0x20: x = BITSWAP8(x^0x18, 0,3,5,2,4,7,1,6); break;
			case 0x22: x = BITSWAP8(x^0x74, 2,0,4,1,6,7,3,5); break;
		}

		ROM[i] = x;
	}

	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x21, 0x21, FUNC(fixedval58_r));
}

static READ8_HANDLER( fixedval80_r )
{
	return 0x80;
}

static READ8_HANDLER( fixedval96_r )
{
	return 0x96;
}

static READ8_HANDLER( fixedvalaa_r )
{
	return 0xaa;
}

static DRIVER_INIT( nfb96_d )
{
	int i;
	UINT8 *ROM = machine.region("maincpu")->base();
	for (i = 0;i < 0x10000;i++)
	{
		UINT8 x = ROM[i];

		switch(i & 5)
		{
			case 0: x = BITSWAP8(x^0x6a, 2,1,0,7,6,5,4,3); break;
			case 1: x = BITSWAP8(x^0xcc, 0,7,6,5,4,3,2,1); break;
			case 4: x = BITSWAP8(x^0x8f, 3,2,1,0,7,6,5,4); break;
			case 5: x = BITSWAP8(x^0x93, 4,3,2,1,0,7,6,5); break;
		}
		ROM[i] = x;
	}
	// nfb96b needs both of these
	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x23, 0x23, FUNC(fixedval80_r));
	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x5a, 0x5a, FUNC(fixedvalaa_r));

	// csel96b
	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x6e, 0x6e, FUNC(fixedval96_r));

}

static READ8_HANDLER( fixedvalbe_r )
{
	return 0xbe;
}


static DRIVER_INIT( nfb96_dk )
{
	int i;
	UINT8 *ROM = machine.region("maincpu")->base();
	for (i = 0;i < 0x10000;i++)
	{
		UINT8 x = ROM[i];

		switch(i & 5)
		{
			case 0: x = BITSWAP8(x^0xce, 1,0,7,6,5,4,3,2); break;
			case 1: x = BITSWAP8(x^0x9e, 3,2,1,0,7,6,5,4); break;
			case 4: x = BITSWAP8(x^0xc3, 0,7,6,5,4,3,2,1); break;
			case 5: x = BITSWAP8(x^0xdb, 4,3,2,1,0,7,6,5); break;
		}
		ROM[i] = x;
	}

	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x2e, 0x2e, FUNC(fixedvalbe_r));

}

static READ8_HANDLER( fixedval90_r )
{
	return 0x90;
}

static READ8_HANDLER( fixedval84_r )
{
	return 0x84;
}

static DRIVER_INIT( rp35 )
{
	int i;
	UINT8 *ROM = machine.region("maincpu")->base();
	for (i = 0;i < 0x10000;i++)
	{
		UINT8 x = ROM[i];

		switch(i & 3)
		{
			case 0: x = BITSWAP8(x^0x2a, 0,7,6,5,4,3,2,1); break;
			case 1: x = BITSWAP8(x^0x1c, 4,3,2,1,0,7,6,5); break;
			case 2: x = BITSWAP8(x^0x4f, 3,2,1,0,7,6,5,4); break;
			case 3: x = BITSWAP8(x^0x23, 1,0,7,6,5,4,3,2); break;
		}
		ROM[i] = x;
	}

	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x5e, 0x5e, FUNC(fixedval84_r));
	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x36, 0x36, FUNC(fixedval90_r));
}

static READ8_HANDLER( fixedvalb2_r )
{
	return 0xb2;
}

static DRIVER_INIT( rp36 )
{
	int i;
	UINT8 *ROM = machine.region("maincpu")->base();
	for (i = 0;i < 0x10000;i++)
	{
		UINT8 x = ROM[i];

		switch(i & 5)
		{
			case 0: x = BITSWAP8(x^0xee, 2,1,0,7,6,5,4,3); break;
			case 1: x = BITSWAP8(x^0x9f, 3,2,1,0,7,6,5,4); break;
			case 4: x = BITSWAP8(x^0xc7, 3,2,1,0,7,6,5,4); break;
			case 5: x = BITSWAP8(x^0xc3, 3,2,1,0,7,6,5,4); break;
		}

		ROM[i] = x;
	}

	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x34, 0x34, FUNC(fixedvalb2_r));
}

static READ8_HANDLER( fixedval48_r )
{
	return 0x48;
}

static DRIVER_INIT( rp36c3 )
{
	int i;
	UINT8 *ROM = machine.region("maincpu")->base();
	for (i = 0;i < 0x10000;i++)
	{
		UINT8 x = ROM[i];

		switch(i & 0xa)
		{
			case 0x0: x = BITSWAP8(x^0xfd, 6,4,0,7,3,1,5,2); break;
			case 0x2: x = BITSWAP8(x^0xee, 4,6,7,0,3,2,1,5); break;
			case 0x8: x = BITSWAP8(x^0x2c, 0,3,4,2,5,6,1,7); break;
			case 0xa: x = BITSWAP8(x^0xd6, 2,0,6,1,4,5,3,7); break;
		}

		ROM[i] = x;
	}

	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x17, 0x17, FUNC(fixedval48_r));
}

static READ8_HANDLER( fixedval09_r )
{
	return 0x09;
}

static READ8_HANDLER( fixedval74_r )
{
	return 0x74;
}


static DRIVER_INIT( po33 )
{
	int i;
	UINT8 *ROM = machine.region("maincpu")->base();
	for (i = 0;i < 0x10000;i++)
	{
		UINT8 x = ROM[i];

		switch(i & 0x14)
		{
			case 0x00: x = BITSWAP8(x^0xde, 2,1,0,7,6,5,4,3); break;
			case 0x04: x = BITSWAP8(x^0x3c, 0,7,6,5,4,3,2,1); break;
			case 0x10: x = BITSWAP8(x^0x2f, 3,2,1,0,7,6,5,4); break;
			case 0x14: x = BITSWAP8(x^0x5b, 4,3,2,1,0,7,6,5); break;
		}

		ROM[i] = x;
	}
	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x32, 0x32, FUNC(fixedval74_r));
	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x12, 0x12, FUNC(fixedval09_r));
	/* oki6295 at 0x20 */
}

static READ8_HANDLER( fixedvale4_r )
{
	return 0xe4;
}

static READ8_HANDLER( fixedvalc7_r )
{
	return 0xc7;
}

static DRIVER_INIT( match133 )
{
	int i;
	UINT8 *ROM = machine.region("maincpu")->base();
	for (i = 0;i < 0x10000;i++)
	{
		UINT8 x = ROM[i];

		switch(i & 0x12)
		{
			case 0x00: x = BITSWAP8(x^0xde, 3,2,1,0,7,6,5,4); break;
			case 0x02: x = BITSWAP8(x^0x3d, 1,0,7,6,5,4,3,2); break;
			case 0x10: x = BITSWAP8(x^0x2f, 4,3,2,1,0,7,6,5); break;
			case 0x12: x = BITSWAP8(x^0x5c, 4,3,2,1,0,7,6,5); break;
		}

		ROM[i] = x;
	}

	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x16, 0x16, FUNC(fixedvalc7_r));
	machine.device("maincpu")->memory().space(AS_IO)->install_legacy_read_handler(0x1a, 0x1a, FUNC(fixedvale4_r));
}

static DRIVER_INIT(cherrys)
{
	int i;
	UINT8 *ROM = machine.region("maincpu")->base();

	unsigned char rawData[256] = {
		0xCC, 0xCD, 0xCE, 0xCF, 0xC8, 0xC9, 0xCA, 0xCB, 0xC4, 0xC5, 0xC6, 0xC7,
		0xC0, 0xC1, 0xC2, 0xC3, 0xDC, 0xDD, 0xDE, 0xDF, 0xD8, 0xD9, 0xDA, 0xDB,
		0xD4, 0xD5, 0xD6, 0xD7, 0xD0, 0xD1, 0xD2, 0xD3, 0xEC, 0xED, 0xEE, 0xEF,
		0xE8, 0xE9, 0xEA, 0xEB, 0xE4, 0xE5, 0xE6, 0xE7, 0xE0, 0xE1, 0xE2, 0xE3,
		0xFC, 0xFD, 0xFE, 0xFF, 0xF8, 0xF9, 0xFA, 0xFB, 0xF4, 0xF5, 0xF6, 0xF7,
		0xF0, 0xF1, 0xF2, 0xF3, 0x8C, 0x8D, 0x8E, 0x8F, 0x88, 0x89, 0x8A, 0x8B,
		0x84, 0x85, 0x86, 0x87, 0x80, 0x81, 0x82, 0x83, 0x9C, 0x9D, 0x9E, 0x9F,
		0x98, 0x99, 0x9A, 0x9B, 0x94, 0x95, 0x96, 0x97, 0x90, 0x91, 0x92, 0x93,
		0xAC, 0xAD, 0xAE, 0xAF, 0xA8, 0xA9, 0xAA, 0xAB, 0xA4, 0xA5, 0xA6, 0xA7,
		0xA0, 0xA1, 0xA2, 0xA3, 0xBC, 0xBD, 0xBE, 0xBF, 0xB8, 0xB9, 0xBA, 0xBB,
		0xB4, 0xB5, 0xB6, 0xB7, 0xB0, 0xB1, 0xB2, 0xB3, 0x4C, 0x4D, 0x4E, 0x4F,
		0x48, 0x49, 0x4A, 0x4B, 0x44, 0x45, 0x46, 0x47, 0x40, 0x41, 0x42, 0x43,
		0x5C, 0x5D, 0x5E, 0x5F, 0x58, 0x59, 0x5A, 0x5B, 0x54, 0x55, 0x56, 0x57,
		0x50, 0x51, 0x52, 0x53, 0x6C, 0x6D, 0x6E, 0x6F, 0x68, 0x69, 0x6A, 0x6B,
		0x64, 0x65, 0x66, 0x67, 0x60, 0x61, 0x62, 0x63, 0x7C, 0x7D, 0x7E, 0x7F,
		0x78, 0x79, 0x7A, 0x7B, 0x74, 0x75, 0x76, 0x77, 0x70, 0x71, 0x72, 0x73,
		0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B, 0x04, 0x05, 0x06, 0x07,
		0x00, 0x01, 0x02, 0x03, 0x1C, 0x1D, 0x1E, 0x1F, 0x18, 0x19, 0x1A, 0x1B,
		0x14, 0x15, 0x16, 0x17, 0x10, 0x11, 0x12, 0x13, 0x2C, 0x2D, 0x2E, 0x2F,
		0x28, 0x29, 0x2A, 0x2B, 0x24, 0x25, 0x26, 0x27, 0x20, 0x21, 0x22, 0x23,
		0x3C, 0x3D, 0x3E, 0x3F, 0x38, 0x39, 0x3A, 0x3B, 0x34, 0x35, 0x36, 0x37,
		0x30, 0x31, 0x32, 0x33
	};

	for (i = 0;i < 0x10000;i++)
	{
		ROM[i] = ROM[i] ^ rawData[i&0xff];
	}

}

/* todo: remove these patches! */
static DRIVER_INIT( unkch1 )
{
	UINT8 *ROM = machine.region("maincpu")->base();
	ROM[0x9d52] = 0x00;
	ROM[0x9d53] = 0x00;
}

static DRIVER_INIT( unkch3 )
{
	UINT8 *ROM = machine.region("maincpu")->base();
	ROM[0x9b86] = 0x00;
	ROM[0x9b87] = 0x00;
}

static DRIVER_INIT( unkch4 )
{
	UINT8 *ROM = machine.region("maincpu")->base();
	ROM[0x9a6e] = 0x00;
	ROM[0x9a6f] = 0x00;
}

static DRIVER_INIT( tonypok )
{
	// the ppi doesn't seem to work properly, so just install the inputs directly
	address_space *io = machine.device("maincpu")->memory().space(AS_IO);
	io->install_read_port(0x04, 0x04, "IN0" );
	io->install_read_port(0x05, 0x05, "IN1" );
	io->install_read_port(0x06, 0x06, "IN2" );

}


/*********************************************
*                Game Drivers                *
**********************************************

       YEAR  NAME       PARENT    MACHINE   INPUT     INIT       ROT    COMPANY              FULLNAME                                      FLAGS              LAYOUT */
GAME(  199?, goldstar,  0,        goldstar, goldstar, goldstar,  ROT0, "IGS",               "Golden Star",                                 0 )
GAME(  199?, goldstbl,  goldstar, goldstbl, goldstar, 0,         ROT0, "IGS",               "Golden Star (Blue version)",                  0 )
GAME(  199?, moonlght,  goldstar, moonlght, goldstar, 0,         ROT0, "bootleg",           "Moon Light (bootleg of Golden Star)",         0 )
GAME(  199?, chrygld,   0,        chrygld,  chrygld,  chrygld,   ROT0, "bootleg",           "Cherry Gold I",                               0 )
GAME(  199?, chry10,    0,        chrygld,  chry10,   chry10,    ROT0, "bootleg",           "Cherry 10 (bootleg with PIC16F84)",           0 )

// are these really dyna, or bootlegs?
GAME(  199?, ncb3,      0,        ncb3,     ncb3,     0,         ROT0, "Dyna",              "Cherry Bonus III (ver.1.40, set 1)",          0 )
GAME(  199?, cb3a,      ncb3,     ncb3,     cb3a,     0,         ROT0, "Dyna",              "Cherry Bonus III (ver.1.40, set 2)",          0 )
GAME(  199?, cb3,       ncb3,     ncb3,     ncb3,     cb3,       ROT0, "Dyna",              "Cherry Bonus III (ver.1.40, encrypted)",      0 )
GAME(  199?, cb3b,      ncb3,     cherrys,  ncb3,     cherrys,   ROT0, "Dyna",              "Cherry Bonus III (alt)",           0 )
GAME(  199?, cb3c,      ncb3,     cb3c,     chrygld,  cb3,       ROT0, "bootleg",           "Cherry Bonus III (alt, set 2)", GAME_NOT_WORKING)
GAME(  199?, cb3d,      ncb3,     ncb3,     ncb3,     0,         ROT0, "bootleg",           "Cherry Bonus III (set 3)",  GAME_NOT_WORKING) // fix prom decode

GAME(  1996, cmast97,   ncb3,     cm97,     chrygld,  0,         ROT0, "Dyna",              "Cherry Master '97",         GAME_NOT_WORKING) // fix prom decode

// looks like a hack of Cherry Bonus 3
GAME(  199?, chryangl,  ncb3,     cm,       cmasterb, cmv4,      ROT0, "<unknown>",              "Cherry Angel",         GAME_NOT_WORKING )


// cherry master hardware has a rather different mem map, but is basically the same
GAME(  198?, cmv801,    0,        cm,       cmv801,   cm,        ROT0, "Corsica",           "Cherry Master (Corsica, ver.8.01)",           0 ) /* says ED-96 where the manufacturer is on some games.. */



// most of these are almost certainly bootlegs, with added features, hacked payouts etc. identifying which are
// the original, unmodified dyna versions is almost impossible due to lack of documentation from back in the day,
// even original boards almost always run modified sets
GAME(  1992, cmv4,      0,        cm,       cmv4,     cmv4,      ROT0, "Dyna",              "Cherry Master (ver.4, set 1)",                0 )
GAME(  1992, cmv4a,     cmv4,     cm,       cmv4,     cmv4,      ROT0, "Dyna",              "Cherry Master (ver.4, set 2)",                GAME_NOT_WORKING )	/* stealth game? */
GAME(  199?, cmwm,      cmv4,     cm,       cmv4,     cmv4,      ROT0, "Dyna",              "Cherry Master (Watermelon bootleg / hack)",   0 )
GAME(  1995, cmfun,     cmv4,     cm,       cmv4,     cmv4,      ROT0, "Dyna",              "Cherry Master (Fun USA v2.5 bootleg / hack)", 0 )
GAME(  1991, cmaster,   0,        cm,       cmaster,  0,         ROT0, "Dyna",              "Cherry Master I (ver.1.01, set 1)",           0 )
GAME(  1991, cmasterb,  cmaster,  cm,       cmasterb, cmv4,      ROT0, "Dyna",              "Cherry Master I (ver.1.01, set 2)",           0 )
GAME(  1991, cmezspin,  cmaster,  cm,       cmasterb, cmv4,      ROT0, "Dyna",              "Cherry Master I (E-Z Spin bootleg / hack)",   0 )
GAME(  1991, cmasterc,  cmaster,  cmasterc, cmasterc, cmv4,      ROT0, "Dyna",              "Cherry Master I (ver.1.01, set 3)",           0 )
GAME(  1991, cmasterbv, cmaster,  cm,       cmasterb, cmv4,      ROT0, "Dyna",              "Cherry Master I (ver.1.01, set 4, with Blitz Poker ROM?)", GAME_NOT_WORKING ) // Cherry Master works, but no idea how to use the Blitz ROM
GAME(  1991, cmasterd,  cmaster,  cm,       cmasterb, cmv4,      ROT0, "Dyna",              "Cherry Master I (ver.1.01, set 5)",           0 )
GAME(  1991, cmastere,  cmaster,  cm,       cmasterb, cmv4,      ROT0, "Dyna",              "Cherry Master I (ver.1.01, set 6)",           0 )
GAME(  1991, cmasterf,  cmaster,  cm,       cmasterb, cmv4,      ROT0, "Dyna",              "Cherry Master I (ver.1.01, set 7)",           0 )


GAME(  1991, tonypok,   0,        cm,       cmv801,   tonypok,   ROT0, "Corsica",           "Poker Master (Tony-Poker V3.A, hack?)",   0 )
GAME(  199?, jkrmast,   0,        pkrmast,  cmasterb, cmv4,      ROT0, "<unknown>",         "Joker Master",                                GAME_NOT_WORKING ) // encrypted?
GAME(  199?, pkrmast,   jkrmast,  pkrmast,  cmasterb, cmv4,      ROT0, "<unknown>",         "Poker Master (set 1)",                        GAME_NOT_WORKING ) // incomplete dump + encrypted?
GAME(  199?, pkrmasta,  jkrmast,  pkrmast,  cmasterb, cmv4,      ROT0, "<unknown>",         "Poker Master (set 2)",                        GAME_NOT_WORKING ) // incomplete dump + encrypted?


GAME(  1991, cmast91,   0,        cmast91,  cmast91,  cmast91,   ROT0, "Dyna",              "Cherry Master '91 (ver.1.30)",                0 )
GAME(  1992, cmast92,   0,        cmast91,  cmast91,  cmast91,   ROT0, "Dyna",              "Cherry Master '92",                           GAME_NOT_WORKING ) // no gfx roms are dumped


GAMEL( 1989, lucky8,    0,        lucky8,   lucky8,   0,         ROT0, "Wing Co., Ltd. / GEI", "New Lucky 8 Lines (set 1, W-4)",                           0,                     layout_lucky8 )
GAMEL( 1989, lucky8a,   lucky8,   lucky8,   lucky8a,  lucky8a,   ROT0, "Wing Co., Ltd. / GEI", "New Lucky 8 Lines (set 2, W-4)",                           0,                     layout_lucky8 )
GAMEL( 1989, lucky8b,   lucky8,   lucky8,   ns8lines, 0,         ROT0, "Wing Co., Ltd. / GEI", "New Lucky 8 Lines (set 3, W-4, extended gfx)",             0,                     layout_lucky8 )
GAMEL( 198?, ns8lines,  0,        lucky8,   ns8lines, 0,         ROT0, "<unknown>",            "New Lucky 8 Lines / New Super 8 Lines (W-4)",              0,                     layout_lucky8 )
GAMEL( 198?, ns8linew,  0,        lucky8,   ns8linew, 0,         ROT0, "<unknown>",            "New Lucky 8 Lines / New Super 8 Lines (F-5, Witch Bonus)", 0,                     layout_lucky8 )
GAMEL( 198?, kkotnoli,  0,        kkotnoli, kkotnoli, 0,         ROT0, "hack",                 "Kkot No Li (Kill the Bees)",                               GAME_IMPERFECT_COLORS, layout_lucky8 )
GAME(  198?, ladylinr,  0,        ladylinr, ladylinr, 0,         ROT0, "TAB Austria",          "Lady Liner",                                               0 )
GAME(  198?, wcat3,     0,        wcat3,    lucky8,   0,         ROT0, "E.A.I.",               "Wild Cat 3",                                               GAME_NOT_WORKING )

GAME(  1985, luckylad,  0,        lucky8,   luckylad, 0,         ROT0, "Wing Co., Ltd.",       "Lucky Lady (Wing, encrypted)",                             GAME_NOT_WORKING ) // encrypted (see notes in rom_load)...

GAMEL( 1993, bingowng,  0,        bingowng, bingowng, 0,         ROT0, "Wing Co., Ltd.",       "Bingo (set 1)",                                            0,                     layout_bingowng )
GAMEL( 1993, bingownga, bingowng, bingownga,bingowng, 0,         ROT0, "Wing Co., Ltd.",       "Bingo (set 2)",                                            0,                     layout_bingowng )

GAME(  1992, magodds,   0,        magodds,  magodds,  0,         ROT0, "Pal Company / Micro Manufacturing Inc.", "Magical Odds (set 1)",                             GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS )
GAME(  1992, magoddsa,   magodds, magodds,  magodds,  0,         ROT0, "Pal Company / Micro Manufacturing Inc.", "Magical Odds (set 2)",                             GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS )
GAME(  1992, magoddsb,   magodds, magodds,  magodds,  0,         ROT0, "Pal Company / Micro Manufacturing Inc.", "Magical Odds (set 3)",                             GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS )
GAME(  1991, magoddsc,   magodds, magodds,  magoddsc, magoddsc,  ROT0, "Pal Company",                            "Magical Odds (set 4, custom encrypted CPU block)", GAME_WRONG_COLORS | GAME_NOT_WORKING |GAME_NO_SOUND)
GAME(  1991, magoddsd,   magodds, magodds,  magoddsc, magoddsc,  ROT0, "Pal Company",                            "Magical Odds (set 5, custom encrypted CPU block)", GAME_WRONG_COLORS | GAME_NOT_WORKING |GAME_NO_SOUND)


/* --- Amcoe games --- */

/*    YEAR  NAME       PARENT    MACHINE   INPUT      INIT       ROT    COMPANY    FULLNAME                                                FLAGS  */

GAME( 1997, schery97,  0,        amcoe1,   schery97,  schery97,  ROT0, "Amcoe",   "Skill Cherry '97 (ver. sc3.52)",                        0 )	/* running in CB hardware */
GAME( 1997, schery97a, schery97, amcoe1,   schery97,  schery97a, ROT0, "Amcoe",   "Skill Cherry '97 (ver. sc3.52c4)",                      0 )	/* running in C4 hardware */
GAME( 1998, skill98,   0,        amcoe1,   schery97,  skill98,   ROT0, "Amcoe",   "Skill '98 (ver. s98-1.33)",                             0 )
GAME( 1997, pokonl97,  0,        amcoe1,   pokonl97,  po33,      ROT0, "Amcoe",   "Poker Only '97 (ver. 3.3)",                                        0 )	/* ver. 3.3 */
GAME( 1998, match98,   0,        amcoe1a,  match98,   match133,  ROT0, "Amcoe",   "Match '98 (ver. 1.33)",                                 0 )

/* The Sub-PCB has a printed sticker denoting C1, C2, D or DK for the type of FPGA decryption chip used */
/* There is known to be a special IOWA version running on the Texas C2 hardware with roms FB96P IA, FB96L IA & FB96H IA with a (c) 2000 Amcoe */
GAME( 1996, nfb96,     0,        amcoe2,   nfb96,     nfb96_c1,  ROT0, "Amcoe",   "New Fruit Bonus '96 Special Edition (v3.63, C1 PCB)",          0 ) /* ver. 02-3.63 C1 Sub-PCB */
GAME( 1996, nfb96a,    nfb96,    amcoe2,   nfb96,     nfb96_c1,  ROT0, "Amcoe",   "New Fruit Bonus '96 Special Edition (v3.62, C1 PCB)",          0 ) /* ver. 00-3.62 C1 Sub-PCB  */
GAME( 1996, nfb96b,    nfb96,    amcoe2,   nfb96,     nfb96_d,   ROT0, "Amcoe",   "New Fruit Bonus '96 Special Edition (v3.54, D PCB)",           0 ) /* ver. 00-3.54 D Sub-PCB*/
GAME( 1996, nfb96c,    nfb96,    amcoe2,   nfb96,     nfb96_dk,  ROT0, "Amcoe",   "New Fruit Bonus '96 Special Edition (v3.62, DK PCB)",          0 ) /* ver. 00-3.62 DK Sub-PCB */
GAME( 2000, nfb96txt,  nfb96,    amcoe2,   nfb96tx,   nfb96_c2,  ROT0, "Amcoe",   "New Fruit Bonus '96 Special Edition (v1.22 Texas XT, C2 PCB)", 0 ) /* ver. tf1.22axt C2 Sub-PCB */

GAME( 1996, nc96,      0,        amcoe2,   nfb96,     nfb96_c1,  ROT0, "Amcoe",   "New Cherry '96 Special Edition (v3.63, C1 PCB)",          0 ) /* C1 Sub-PCB */
GAME( 1996, nc96a,     nc96,     amcoe2,   nfb96,     nfb96_c1,  ROT0, "Amcoe",   "New Cherry '96 Special Edition (v3.62, C1 PCB)",          0 ) /* C1 Sub-PCB */
GAME( 1996, nc96b,     nc96,     amcoe2,   nfb96,     nfb96_d,   ROT0, "Amcoe",   "New Cherry '96 Special Edition (v3.54, D PCB)",           0 ) /* D  Sub-PCB */
GAME( 1996, nc96c,     nc96,     amcoe2,   nfb96,     nfb96_dk,  ROT0, "Amcoe",   "New Cherry '96 Special Edition (v3.62, DK PCB)",          0 ) /* DK Sub-PCB */
GAME( 2000, nc96txt,   nc96,     amcoe2,   nfb96tx,   nfb96_c2,  ROT0, "Amcoe",   "New Cherry '96 Special Edition (v1.32 Texas XT, C2 PCB)", 0 ) /* ver. tc1.32axt C2 Sub-PCB */

GAME( 1996, roypok96,  0,        amcoe2,   roypok96,  rp35,      ROT0, "Amcoe",   "Royal Poker '96 (set 1)", 0 ) /* ver. 97-3.5 */
GAME( 1996, roypok96a, roypok96, amcoe2,   roypok96a, rp36,      ROT0, "Amcoe",   "Royal Poker '96 (set 2)", 0 ) /* ver. 98-3.6 */
GAME( 1996, roypok96b, roypok96, amcoe2,   roypok96a, rp36c3,    ROT0, "Amcoe",   "Royal Poker '96 (set 3)", 0 ) /* ver. 98-3.6 ??? */


/* these all appear to be graphic hacks of 'New Fruit Bonus '96', they can run with the same program rom
   some sets are messy and appear to have mismatched graphic roms, they needed to be sorted out properly
*/
/*    YEAR  NAME       PARENT    MACHINE   INPUT      INIT       ROT    COMPANY                 FULLNAME                                                FLAGS  */
GAME( 1996, nfb96se,   nfb96,    amcoe2,   nfb96bl,   0,         ROT0, "bootleg",              "New Fruit Bonus '96 Special Edition (bootleg, set 1)",  0 )
GAME( 1996, nfb96sea,  nfb96,    amcoe2,   nfb96bl,   nfb96sea,  ROT0, "bootleg",              "New Fruit Bonus '96 Special Edition (bootleg, set 2)",  GAME_WRONG_COLORS ) // encrypted program
GAME( 1996, nfb96seb,  nfb96,    amcoe2,   nfb96bl,   0,         ROT0, "bootleg",              "New Fruit Bonus '96 Special Edition (bootleg, set 3)",  GAME_WRONG_COLORS )
GAME( 2002, carb2002,  nfb96,    amcoe2,   nfb96bl,   0,         ROT0, "bootleg",              "Carriage Bonus 2002 (bootleg)",                         GAME_WRONG_COLORS )
GAME( 2003, carb2003,  nfb96,    amcoe2,   nfb96bl,   0,         ROT0, "bootleg",              "Carriage Bonus 2003 (bootleg)",                         GAME_WRONG_COLORS )

GAME( 2003, nfm,       0,        nfm,      nfb96bl,   0,         ROT0, "Ming-Yang Electronic", "New Fruit Machine (Ming-Yang Electronic)",              GAME_NOT_WORKING )

// these have 'cherry 1994' in the program roms, but also "Super Cherry / New Cherry Gold '99" probably hacks of a 1994 version of Cherry Bonus / Cherry Master (Super Cherry Master?)
GAME( 1999, unkch1,   0,         unkch,    unkch,  unkch1,    ROT0, "bootleg",              "New Cherry Gold '99 (bootleg of Super Cherry Master) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND )
GAME( 1999, unkch2,   unkch1,    unkch,    unkch,  unkch1,    ROT0, "bootleg",              "Super Cherry Gold (bootleg of Super Cherry Master)",           GAME_NOT_WORKING|GAME_NO_SOUND )
GAME( 1999, unkch3,   unkch1,    unkch,    unkch,  unkch3,    ROT0, "bootleg",              "New Cherry Gold '99 (bootleg of Super Cherry Master) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND ) // cards have been hacked to look like barrels, girl removed?
GAME( 1999, unkch4,   unkch1,    unkch,    unkch,  unkch4,    ROT0, "bootleg",              "Grand Cherry Master (bootleg of Super Cherry Master)",         GAME_NOT_WORKING|GAME_NO_SOUND ) // by 'toy system' hungary



/* possible stealth sets:

 - cmv4a    ---> see the 1fxx zone. put a bp in 1f9f to see the loop.

*/
